Welcome back to Friday Night Videos!
Tonight I want to pay homage to the years that really got me going D&D wise. 1980, 1981 and 1982!
So this morning I was reading Arlee Bird's blog Tossing it Out.
Lee is the brains behind so many great blog challenges including the April A to Z challenge.
This morning he was talking about music and it's relationship to people. For me though music has always been about the times it was in or what was going on when I heard it. The cue for me to switch gears tonight and focus on 1982 was his use of the fantastic Alan Parson's Project, Eye in the Sky. The meaning of the song of the same name is debated; is it about 1984, security cameras or something else. For me this song will ALWAYS be about the module B3 Palace of the Silver Princess. The "Eye in the Sky" in this case is the evil creature/god Arik and his ruby eye. This song was on constant rotation the entire time I bought and first ran this adventure.
From the same album is a song my younger brother and I loved, "Psychobable". To me the song was more about horror and nightmares and that certainly had a huge effect on the style of game I ran even back then. This was only compounded when I got my first copy of Chill.
This video is an odd one but I really like it. The creator re-edited an old Orson Welles student film to go with the song. For me it just fits.
Few albums are more "D&D" than Blue Öyster Cult's Fire of Unkown Origin and few songs more so than "Veteran of the Psychic Wars". Let's look at the song's pedigree for a moment. It was co-written by Micheal Moorcock, author of the Eternal Champion series. It is about the greatest, or at least the most popular of all the Eternal Champions Elric of Melniboné. The song also appeared in the movie Heavy Metal. On the releases I saw this was during the Taarna sequences. The song is an ode to any D&D character ever. It is practically a Grognard anthem. I would revisit the imagery myself during the years I was running my "Willow & Tara" game, Episode 5: Veteran of the Psychic Wars.
Last week I talked about how much Stevie Nicks influenced, well, pretty much everything I have ever written. "Leather and Lace" was another song from Bella Donna that I loved. This one I also connect to B3. In particular the love story of the Princess and the White Drake. In the original version of the adventure (written by Jean Welles) he was the bad guy. In the revised version (by Tom Moldvay, the hero of 1981!) they became lovers instead. I have to admit I like his version better than hers.
In the opposite direction of the sentiment of Leather and Lace we have Greg Kihn, whom I always associate with the start of the "video age". "The Breakup Song" was from Kihn's album Rockihnroll. The truth is, just like the song says, they just don't write 'em like that anymore.
This is one is kind of a cheat. I loved this song back in the day, but never associated it with gaming till much, much later. Donnie Iris' "Ah! Leah!" from Back on the Streets. Though it was out in 1980 I am sure I never heard it till 81. Like Veteran of the Psychic Wars this song became part of the "soundtrack" of music I listened to when working on the Buffy RPG and then later Ghosts of Albion. "Leah" was immortalized in my game universe as the name of the woman that married Tara's brother Donny in "Strange Sort of Homecoming" (which itself is named for a Sting song).
"Let me be the one to say when I've had enough..."
Sum songs capture an age perfectly. Others only capture the feeling, and in retrospect are perfect. Santana's "Hold On" is that sort of song. It's too Latin sounding to be really part of the early 80s. But yet here we are and this song is perfect at describing the time. The first track released from 1981's Shangó.
Got to concentrate, file away
Every last detail
Don't want to lose what's going down
I want to remember everything I'm feeling
Should time try fading or stealing something away.
What are your favorite memories from 1981 and 1982?
Friday, May 29, 2015
What Are You Good at GM's Challenge
A new GMs Challenge has been issued by the blog Barking Alien. I figure I will join in.
What genres, settings, or games in general do you GM best? Which ones do you think you totally rock?
My Top Five:
1. Cinematic Unisystem
2. Dungeons & Dragons (circa 1980s is my best)
3. Horror games
4. Convention games. I have had many people tell me my Gen Con games rock.
5. Games for kids
Which games could you use to work on? That is, if your group wants to play one of these games, you yourself would probably recommend a different GM.
Tougher one. I am usually always the one in the GMs seat.
My Bottom Three:
1. World of Darkness
2. Anything historical, but not Victorian. (I do Victorian well).
3. anything Palladium
What elements of Gamemastering do you do best? What aspects do you nail more often than not?
My Top Five:
1. Engaging plots
2. memorable NPCs
3. Flexibility. Years of teaching have taught me to stay light on my toes.
4. Fairness.
5. Fun. Keep it fun.
Which elements are still a work in progress? Name some things that you don't do as well as you'd like.
My Bottom Three:
1. Newer D&D. Don't quite have the rules mastery I would like.
2. Time management. Games tend to run over the time I have alotted and I never get as far as I would like.
3. Knowing when to shut up and let the players do their thing. I get excited and want to gabber on, and on (and on). I need to take more of the "Dave Arneson" style and let the players do the talking and work.
How about you?
What genres, settings, or games in general do you GM best? Which ones do you think you totally rock?
My Top Five:
1. Cinematic Unisystem
2. Dungeons & Dragons (circa 1980s is my best)
3. Horror games
4. Convention games. I have had many people tell me my Gen Con games rock.
5. Games for kids
Which games could you use to work on? That is, if your group wants to play one of these games, you yourself would probably recommend a different GM.
Tougher one. I am usually always the one in the GMs seat.
My Bottom Three:
1. World of Darkness
2. Anything historical, but not Victorian. (I do Victorian well).
3. anything Palladium
What elements of Gamemastering do you do best? What aspects do you nail more often than not?
My Top Five:
1. Engaging plots
2. memorable NPCs
3. Flexibility. Years of teaching have taught me to stay light on my toes.
4. Fairness.
5. Fun. Keep it fun.
Which elements are still a work in progress? Name some things that you don't do as well as you'd like.
My Bottom Three:
1. Newer D&D. Don't quite have the rules mastery I would like.
2. Time management. Games tend to run over the time I have alotted and I never get as far as I would like.
3. Knowing when to shut up and let the players do their thing. I get excited and want to gabber on, and on (and on). I need to take more of the "Dave Arneson" style and let the players do the talking and work.
How about you?
Thursday, May 28, 2015
More Mail Call
I also got this.
It was a total spur of the moment thing, but I am so glad I got it. I have a lot of ideas for this one.
The PDF is nice, but this looks better on my game table.
It was a total spur of the moment thing, but I am so glad I got it. I have a lot of ideas for this one.
The PDF is nice, but this looks better on my game table.
Wednesday, May 27, 2015
Petty Gods in Print
I got my print copy of Petty Gods in the mail today.
It's a big book.
It's going to take me a while to go through it all.
Really proud to have been a part of this.
It's a big book.
It's going to take me a while to go through it all.
Really proud to have been a part of this.
Witchcraft Documentaries
A few documentaries up on Youtube.
The Witches
This one is narrated by Leonard Nimoy. There are some factual errors, but nothing major.
Salem Witch Trials
This one is from the History Channel.
This one covers some similar ground in terms of the Salem Witch trails.
Witchcraft and Magic
Professor Wrightson's Early Modern England: Politics, Religion, and Society under the Tudors and Stuarts (HIST 251) from Open Yale Courses.
Just a few I have had playing in the background while working on other things.
Edited to add: This one was found by +Joseph Bloch.
The Witches
This one is narrated by Leonard Nimoy. There are some factual errors, but nothing major.
Salem Witch Trials
This one is from the History Channel.
This one covers some similar ground in terms of the Salem Witch trails.
Witchcraft and Magic
Professor Wrightson's Early Modern England: Politics, Religion, and Society under the Tudors and Stuarts (HIST 251) from Open Yale Courses.
Just a few I have had playing in the background while working on other things.
Edited to add: This one was found by +Joseph Bloch.
Tuesday, May 26, 2015
OSRIC House Rule
Here is something I have been playing around with.
When casting spells with a Somatic component (S) and a casting time of 5 segments or more the caster can use their dexterity surprise modifier to reduce the time it takes to cast the spell.
So 15, 0 segments
16, 1 less segment
17, 2 less segments
18, 2 less segments
19, 3 less segments
Thoughts?
When casting spells with a Somatic component (S) and a casting time of 5 segments or more the caster can use their dexterity surprise modifier to reduce the time it takes to cast the spell.
So 15, 0 segments
16, 1 less segment
17, 2 less segments
18, 2 less segments
19, 3 less segments
Thoughts?
Research Mode: On
Nothing today readers.
I am heavy into research and writing mode right now.
Nothing I have ready for the public just yet.
I am heavy into research and writing mode right now.
Nothing I have ready for the public just yet.
Subscribe to:
Posts (Atom)