Saturday, October 11, 2025

October Horror Movie Challenge: Conjuring The Devil Made Me Do It (2021) - The Conjuring Series

The Conjuring: The Devil Made Me Do It
 Last night's Conjuring was rather fun. Here's hoping tonight's is as good. This is the third of the Conjuring films. 

Conjuring The Devil Made Me Do It (2021) - Conjuring Timeline 1981

By the third Conjuring film, you’d expect the formula to start feeling very familiar: haunted family, demonic possession, big exorcism finale. But The Devil Made Me Do It (2021) takes a different angle, trading the haunted house structure for something closer to an occult detective story. It’s less about one cursed farmhouse and more about Ed and Lorraine Warren following a trail of dark magic through small towns, morgues, and courtrooms.

The film opens strong with a brutal exorcism sequence, one of the best in the series, where young David Glatzel is freed from possession only for the demon to leap into Arne Johnson. From there, we follow the Warrens as they try to prove Arne’s innocence in the first U.S. murder trial to claim “demonic possession” as a defense. Along the way, they uncover a hidden Satanic curse and a sinister occultist pulling the strings.

It’s a bold move. Instead of another “family in peril” story, this entry leans into mystery and investigation. That’s both its strength and its weakness. On the one hand, it freshens up the formula and gives Vera Farmiga’s Lorraine a lot more to do as she dives deeper into visions and psychic battles. On the other hand, the trade-off is fewer sustained scares. There are eerie moments, the waterbed sequence, the morgue encounter, but overall, it’s less terrifying than its predecessors.

What carries it, as always, are the performances. Wilson and Farmiga remain the franchise’s heart. Their relationship is the anchor in the storm, and this time their bond is tested harder than ever. Without them, the whole thing might feel like just another supernatural procedural. With them, it has warmth and weight.

In the end, The Devil Made Me Do It isn’t as tight or scary as The Conjuring or The Conjuring 2, but it’s a fascinating evolution. It opens the door for the franchise to move beyond just “scary houses” and into a broader world of occult threats. Think of it as a side quest that still matters, even if it doesn’t quite hit the natural 20 of the first two adventures.

I watched a documentary on the real case a while back. So I kinda knew what to expect here. 

Conjuring Last Rites was released as a rental earlier this week, so I am going to get to that one now.

Maybe I'll take on Insidious next. 

Occult D&D and NIGHT SHIFT

From a gamer’s perspective, this film feels like when the DM shifts the campaign from dungeon crawling to investigative play. The haunted house is behind you; now it’s about piecing together clues, following cultists, and uncovering who’s really behind the possession. The finale, with its showdown in an underground altar chamber, is pure “final dungeon” stuff, complete with cursed relics and a villain who thinks they’re untouchable.

It is a good template for occult investigation for any type of play.


October Horror Movie Marathon 2025


October Horror Movie Challenge 2025
Viewed: 12
First Time Views: 10

Friday, October 10, 2025

October Horror Movie Challenge: The Conjuring 2 (2016) - The Conjuring Series

The Conjuring 2 (2016)
 After last night's disappointment, we come to the next movie, chronologically, and also a proper "main-line" sequel, 2016's Conjuring 2.

The Conjuring 2 (2016) - Conjuring Timeline 1976, 1977? (1979-1980)

I have run into my first dating controversy here. The movie and documentation online say this is taking place in 1977, but the movie's surroundings, Iron Lady Maggie on TV, and the Clash's "London Calling" put this more into 1979, but no later than 1980. It is based on The Enfield Case, which occurred between 1977 and 1979. The scenes with Ed, Lorraine, and Judy (who is still young here) take place in 1977, and they don't arrive in Enfield, London, until 1979 or so. Granted, I am only like 25 mins in, so this might all get explained to me later. Nope, an hour or so in Ed says it is 1977. 

The setup mirrors the first film: a struggling family, strange disturbances, and a spirit that won’t let go. This time, the Hodgson family is haunted by an old man who insists the house is his. Furniture moves, knocks echo through the walls, and young Janet Hodgson becomes the primary focus of the entity’s wrath. The Warrens (again, Patrick Wilson and Vera Farmiga) arrive to help, but soon realize something darker is at play. The setup mirrors the first film: a struggling family, strange disturbances, and a spirit that won’t let go. This time, the Hodgson family is haunted by an old man who insists the house is his. Furniture moves, knocks echo through the walls, and young Janet Hodgson becomes the primary focus of the entity’s wrath. The Warrens (Patrick Wilson and Vera Farmiga) arrive to help, but soon realize something darker is at play, namely our old friend Valak, the demon nun who would go on to terrify audiences in her own spinoffs, OR, if you are like me, watched first.

What makes The Conjuring 2 work is its confidence. Wan knows exactly how to stage a scare by this point, and he stretches them out like a conductor building a symphony. The “crooked man” sequence feels like something pulled straight out of a nightmare, while Valak’s appearances, especially the painting scene, are among the most iconic moments in modern horror. There is a reason these movies work so well, and this is just one of them.

But what really elevates the film is the heart. The Hodgsons are sympathetic, not just victims, and the Warrens are portrayed with warmth and sincerity. The scene of Ed singing “Can’t Help Falling in Love” to lighten the family’s spirits is pure magic; it’s the kind of character beat that makes the horror matter more because you want these people to survive. I am not sure if the real Ed and Lorraine could sing, but Patrick Wilson and Vera Farmiga certainly do. Patrick Wilson did a duet with Ghost's Tobias Forge covering the goth-rock "Stay" by Shakespears Sister. Vera Farmiga is also the lead in her own goth-metal band, "The Yagas."

I would like to give a special shout-out to the young Madison Wolfe in her dual roles as Janet Hodgson, who is fantastic as both the innocent Janet and the demon-possessed Janet. Patrick Wilson and Vera Farmiga are excellent as always. Wilson also shows a lot more of his comedic side, which is rather great. When Wilson (as Ed) picks up the gigantic VHS camera and puts it on his shoulder and exclaims, "Wow, it is so light!" I laughed out loud.

Valak

While this is the official introduction of the demon nun Valak, it's not my introduction.  Though let's be honest, her introduction here is top-notch. As a horror monster, she is right up there. Maybe not Dracula or Frankenstein's monster, iconic, but I like her better than Jason or Leatherface.  Credit to actress Bonnie Aarons for portraying her with such malevolence.  Yes, I want more of her, but I also don't want her to overstay her welcome.

Occult D&D and NIGHT SHIFT

From a gamer’s perspective, The Conjuring 2 is a masterclass in escalation. Start with the simple poltergeist (moving furniture, knocking sounds), then layer in possession, then reveal that it’s all a smokescreen for a greater evil pulling the strings. That’s exactly how you’d structure a multi-session horror campaign: minor encounters building to the reveal of the true Big Bad. And Valak? She’s the perfect boss monster, introduced with just enough mystery to keep the table buzzing long after the game ends.

I am now disappointed I didn't include Valac in my Left Hand Path book.


October Horror Movie Marathon 2025


October Horror Movie Challenge 2025
Viewed: 11
First Time Views: 9

Urban Fantasy Fridays: Monsterhearts

Urban Fantasy Fridays: Monsterhearts
Last week, with Little Fears, we explored childhood monsters. Now this week I want to explore the most horrifying years of all. High School.

Granted I have a lot of games that do this and do this well. Perhaps one of the best urban fantasy / Horror games about high school is the Buffy the Vampire Slayer RPG. BUT I want to cover Buffy when I do Unisystem later on this month. 

Of course, another fantastic example is Dark Places & Demogorgons, a game I have covered often. The biggest reason not to cover it today is that I have said so much about it. 

This leaves one game that fits as well as those two AND it takes such a different approach that I have to try it out. Monsterhearts.

Monsterhearts

Monsterhearts 2 by Avery Alder is one of those games that doesn’t just sit on your shelf, it stares at you. It dares you to pick it up and think about all the messy, complicated, horny, terrifying stuff that made adolescence such a fever dream. Avery Alder’s game is firmly within the Powered by the Apocalypse family, utilizing those mechanics to push hard on narrative, relationships, and the dark hunger lurking within every teenager. I would go as far to say it is one of the best examples of a Powered by the Apocalypse game. Now, normally, I am not a huge fan of the Apocalypse system, but here it works so very well. 

The pitch is simple: you play teenage monsters, or maybe monstrous teenagers, or just regular teenagers. Vampires, witches, werewolves, fae, the usual suspects, but this isn’t about killing things in the night. It’s about identity, sexuality, and the strange alchemy of desire and fear. The “Skins” (playbooks) are equal parts archetype and pressure cooker, designed to push your character into bad decisions that feel achingly real. You’re going to lash out, you’re going to want someone you shouldn’t, and you’re going to hurt the people closest to you. That’s the point. 

Monsters as metaphors for teenage life and feeling a little outside the norm. Not to lay it on too thick, but the monsters are metaphors, but...you actually are a monster. I think it is something everyone can relate to, I think. 

Mechanically, it is lean and mean. Strings (the currency of influence and emotional leverage) do a lot of the heavy lifting, ensuring every interaction has bite. Conditions, labels you can slap on characters, make the social world as dangerous as any dungeon. And the sex moves? Well, they’re here to remind you that intimacy is never neutral. It changes the fiction in a big way, sometimes empowering, sometimes wrecking you.

The base mechanic is simple: 2d6 + whatever mods (depending on the game), get higher than 10 for a success, or a 7-9 for something weird.

I did write-ups for Monsterhearts before, and I always wanted to do more. I just got around to it for various reasons. I played it at Gen Con many years ago and had a great time. It is not a game I get to play often, but each time is memorable. 

Larina "Creepy" Nichols at 16
Larina in 1986 and her experiment with bangs
Larina "Creepy" Nichols for Monsterhearts

Larina has gone from the strange little girl who sees ghosts in Little Fears, to the odd girl everyone nicknamed "Creepy" in Dark Places & Demogorgons, to the goth chick people are actually afraid of in Monsterhearts.  Gone are the ripped jeans and Misfits concert t-shirts, she is now in her full young Stevie Nicks meets Elvira stage. Heavy make-up, lots of rings, black everything. 

While there is no time period set for Monsterhearts in the rules, but I am going to set this one in 1986. This means I am going to not use the whole section on "Texting." Sure it is fun, but passing notes is better. 

The underlying tone of Monsterhearts is the queer experience (which I know practically nothing about); I do know the "outsider" experience, and the Satanic Panic helped that. Don't worry, I am not going to "straight-wash" this at all; that would go counter to the game's intended ethos and, honestly, just would not work as well. 

Skin: The Witch (obviously)

Look: Edgy but Attractive
Eyes: Are the brown? Are they blue? No one is sure.
Origin: Heard the call of the Goddess at six and taught by the ghost of her grandmother.

Backstory: Larina began seeing ghosts and other things when she was little. Now she can command some magic, but keeps it hidden because the more she uses it, the more she is also seen by those things.

Stats

Hot 1, Cold -1, Volatile -1, Dark 2 (seductive and spooky)

Sympathetic Tokens: 2 (Mortal and Fae) Tokens count as Strings.
Strings: 2  (Mortal and Fae), Infernal has a string on her.

Darkest Self

The time for subtlety and patience is over. You’re too powerful to put up with their garbage any longer. You hex anyone who slights you. All of your hexes have unexpected side effects, and are more effective than you are comfortable with. To escape your Darkest Self, you must offer peace to the one you have hurt the most.

Sex Move

After sex, you can take a Sympathetic Token from them. They know about it, and it’s cool.

Witch Moves

  • Hex Casting: Binding, Illusions (demonic visages)

  • Sanctuary

So, it's 1986. The Satanic Panic has come to her sleepy little midwestern college town and all eyes are on the girl everyone already suspects is out in the woods sacrificing animals and calling up demons for sex. When in truth she is typically at home in her attic room (she moved up there years ago) and listens to her dad's Yes albums. 

At 16, Larina is very confused about her sexuality. She has heard the joke a few too many times that college Wiccan groups are just lonely heart clubs for new lesbians and bisexuals, but she feels the need to conform somehow.  There is an older metalhead guy she has a crush on (The Mortal), and there is a girl with blonde hair she has been fantasizing about (The Fae); both seem to be mutual.  At the moment, she is still too scared to do anything with either of them, except for a couple of make-out sessions each. 

There is an Infernal foreign exchange student who keeps pursuing her, and Larina isn't sure how much longer she will be able to resist her charms, nor is she sure she really even wants to. The Infernal is based on a character my wife played in a game a while back. A girl named Sasha, who was really a Succubus.

Final Thoughts

I really enjoyed what Little Fears brought to the childhood experiences of characters, and I LOVE what Monsterhearts brings to the teen experiences. 

In reality, you could dual-stat every character you are playing in a teen/high school game. Say Buffy or DP&D and Monsterhearts. Use the more crunchy stats for things like fighting vampires and Monsterhearts for...doing other things with them. It would take a very experienced Game Master (Director and MC) with a very deft hand to do this, but it would be fun. 

Monsterhearts 2 isn’t for everyone. But for the right group, it’s raw and cathartic in a way few RPGs even attempt. It captures the horror of being young and not knowing who you are, except maybe something terrible. And that’s a story worth telling at the table.

Thursday, October 9, 2025

October Horror Movie Challenge: The Curse of La Llorona (2019) - The Conjuring Series

The Curse of La Llorona (2019)
There is some debate on whether or not The Curse of La Llorona is really part of the Conjuring Universe. There are connections with characters, namely, Tony Amendola as Father Perez and much of the same production team. But it doesn't include the Warrens at all, which seems to be the defining element to be a proper Conjuring movie. But I have enjoyed tales about La Llorona in the past, so I wanted to include it. 

The Curse of La Llorona (2019) - Conjuring Timeline 1673, 1973

The highlight of this movie for me is Linda Cardellini as Anna Tate-Garcia, the case worker who uncovers the mystery of La Llorona.  

The story follows social worker Anna, who gets tangled up in the legend of La Llorona, the “Weeping Woman” cursed to wander the earth, drowning children to replace the ones she lost. Naturally, Anna’s own kids become the next target. With help from a former priest turned folk healer (Raymond Cruz), she has to protect them as the ghostly figure stalks the family through a series of dark nights and spectral encounters.

On its own terms, the movie is serviceable but forgettable. Sadly this is true for many of the La Llorona movies I have seen.  The scares are formulaic, long silences, sudden jolts, loud noises, bones cracking, and while La Llorona’s design is creepy enough, she never feels as iconic as Valak or even Annabelle. The performances are solid (Cardellini anchors the film with genuine emotion), but the script doesn’t give them much to work with beyond the usual haunted-house beats.

Where things get messy is the franchise connection. The film was marketed as part of the Conjuring universe, largely because of a cameo by Father Perez (Tony Amendola), the same priest from Annabelle (2014). But that’s it, no Warrens, no lore tie-ins, no connective tissue beyond a wink and a nod. The result is that La Llorona feels more like an afterthought than a true expansion of the world. It’s a missed opportunity: imagine if the film had really leaned into the folklore and shown us how global legends tie into the same demonic forces the Warrens fight. Instead, it plays like “Conjuring-lite.”

At the end of the day, The Curse of La Llorona is a footnote, a half-step: a film that wants to belong to the Conjuringverse but never quite earns its place. It’s not bad, exactly; it’s just uninspired. Horror fans deserved a folkloric deep dive; instead, they got a by-the-numbers spookfest with a brand-name label slapped on. The only thing that saves this is Linda Cardellini.

This was easily my least favorite so far. I'll go watch some Spanish-language La Llorona. They may not be any better, but at least I can practice my Spanish.

Occult D&D and NIGHT SHIFT

La Llorona could make a great folkloric monster. The archetype of the grief-stricken, child-stealing ghost is strong, perfect for Ravenloft or a NIGHT SHIFT. But in this film, the execution never matches the potential. It’s like the DM came up with a great monster idea but only used it for random jump scares instead of building a full scenario around it.

I get it. I have been following tales of La Llorona for decades. I wanted to use her in WitchCraft RPG buit never could get her just right. The same trouble, it seems, the filmmakers had here.


October Horror Movie Marathon 2025


October Horror Movie Challenge 2025
Viewed: 10
First Time Views: 8

Wednesday, October 8, 2025

October Horror Movie Challenge: Annabelle Comes Home (2019) - The Conjuring Series

Annabelle Comes Home (2019)
 I have to give credit to HBO Max, it has all the Conjuring movies in chronological and release order. So it has made it easy for me.  Tonight we come back to Annabelle and the Warrens.

Annabelle Comes Home (2019) - Conjuring Timeline 1972-1973

"She's in a case for a reason." Judy Warren on Annabelle.

This one picks up on a thread from Annabelle, the Warrens picking up the Annabelle doll from the nursing students.  As they drive home, we learn from Lorraine (again, the fantastic Vera Farmiga) that the doll attracts all sorts of wayward spirits. This is punctuated when Ed (the equally fantastic Patrick Wilson) is pushed out into the road in front of a moving truck by a ghost. He survives (we still have a lot more movies after all).  The scene where they bring the doll home and seal it up is genuinely creepy, but no scares, which works to the movie's favor. 

In this movie, we are joined by Mckenna Grace as Judy Warren, who might be one of the hardest-working young actresses in Hollywood. Seriously, go to her IMDB page.

So the big question here is: Annabelle has been featured in two movies already and mentioned in another (and movies I have not seen yet) what more could you possibly do with her? The answer, as it turns out, is “make her the centerpiece of a supernatural funhouse where every cursed object in the Warrens’ basement gets a chance to shine.” Sounds like a great adventure to me.

The setup is simple, and that’s what makes it work. The Warrens (Patrick Wilson and Vera Farmiga, in glorified cameos) head out of town, leaving their daughter Judy (Mckenna Grace) at home with babysitter Mary Ellen (Madison Iseman). Naturally, Annabelle gets loose, and soon every artifact in the Warrens’ collection is humming with malicious intent. Ghosts, specters, and demonic presences crawl out of the woodwork, turning the house into a siege of supernatural chaos.

Judy is the focus of this movie, showing some of her mother's gifts (she keeps seeing a dead priest), and as expected, she is the ostracized girl in school. The Warrens are not in this as much and you know what? You don't miss them even when their legacy looms large.

Aside. So far, this one has the best soundtrack of all the movies in the series.

If Annabelle (2014) was only ok, and Annabelle: Creation (2017) was genuinely creepy, then Annabelle: Comes Home lands somewhere in between, it’s less about building dread and more about delivering a “greatest hits” reel of haunted set-pieces. In that sense, it almost feels like an anthology: the Ferryman, the Hellhound, the Bride, each new apparition stealing a scene before Annabelle herself reminds us she’s still the queen of cursed dolls. Daniela's walk through the Warren's storeroom of haunted artifacts is actually is really fun. If you are a horror aficionado or a fan of the creepy and bizarre, there are plenty of recognizable items. 

As I mentioned above, the film’s secret weapon is Mckenna Grace. She gives Judy Warren a vulnerability and quiet strength that grounds the whole thing. She is really, really good. I am looking to seeing how much better she will get now that she can take on bigger roles. The supporting cast, especially Katie Sarife as the curious friend Daniela, brings warmth and humor to what could have just been a parade of jump scares. I mean they could have made Daniela the idiot friend that lets out all the ghosts, but instead you really feel for her. 

Is it the scariest entry in the Conjuring Universe? No. But it is the most fun. It’s a popcorn horror flick, a rollercoaster through the Warrens’ nightmare museum. And in a franchise that sometimes leans too heavy on grim seriousness, that lighter touch isn’t a bad thing.

The first Conjuring has been the best so far, but I like this one a lot too. 

We end with a photo of the real Warrens and a dedication to Lorraine Warren who died in 2019. Judy Warren is currently the owner of the Warren's Museum.  

Occult D&D and NIGHT SHIFT

From a gamer’s perspective, Annabelle Comes Home is basically a haunted dungeon crawl. The party (the kids) are locked in a location full of cursed relics, and each one is its own encounter. Open the wrong cabinet, fail the wrong saving throw, and you’re dealing with an entirely new monster. It’s the kind of “house of horrors” scenario every GM secretly wants to run, where the players never know what’s coming through the next door.

The occult angle is that each object has its own history, its own connection to the world of the supernatural.  In NIGHT SHIFT you would need to research them to figure out how to shut them down. 

The Warren's storeroom and office is a treasure trove of ideas.


October Horror Movie Marathon 2025


October Horror Movie Challenge 2025
Viewed: 9
First Time Views: 7

Witchcraft Wednesday: Psychic Powers

Photo by  Anastasia  Shuraeva, edits by me: https://www.pexels.com/photo/woman-in-black-shirt-staring-at-the-clear-glass-ball-6014337/
 I have been going through my notes for my "Occult D&D" project and my list of potential movies to watch this October and they crossover at an interesting point.

Troubled Psychic Kids. 

I love the AD&D psionic system. Yes, I really do. But it is not without its problems. Ok. It has a lot of problems. I want a system that would allow me to do "Carrie" or "The Fury" or even "Scanners." Well. I don't have that yet. But I have started pencilling down ideas. Here is where I am at right now.

The Six Disciplines of the Mind

"The vulgar eye perceives magic where there is none. The vulgar mind dismisses the psychic because it is not magic. Yet to the trained investigator, these disciplines are neither miracle nor madness. They are the natural sciences of the unseen, awaiting only the patience to be catalogued."

 - Research Notes, Book I, Prof. Scott Elders

When I started sketching my ideas for Occult D&D, I wanted to treat psychic powers the same way I approached witches: something that feels like it could have sat on a hobby store shelf in 1986. These aren’t just mechanics; they’re the “folk science” of the strange, drawing from parapsychology, pulp fiction, and the endless debates of game tables where psionics were talked about but rarely used.

After sorting through decades of parapsychology claims, RPG precedents, and a few eldritch debates between Larina and Prof. Elders (yeah, characters argue in my head. It is worse than the tinnitus I have), I’ve settled on six core disciplines of the psychic arts… with a seventh, optional frontier discipline for those who dare.

Telepathy

The ability to communicate mind-to-mind, read surface thoughts, and in its higher expressions, dominate another’s will. Telepaths are the most feared of psychics, for no secret is safe.

Sub-powers: Empathy, Mind Link, Mental Domination.

Clairvoyance

The “second sight” of lore: perceiving hidden things, distant places, or future events. Often confused with prophecy, but rooted in the psychic’s own perception rather than divine revelation.

Sub-powers: ESP, Remote Viewing, Precognition.

Psychokinesis

The raw power of the mind over matter. From small acts of levitation to hurling objects across a battlefield, this is the most spectacular and physically demanding of disciplines.

Sub-powers: Telekinesis, Pyrokinesis, Kinetic Barriers.

Biopsionics

The mysterious link between mind and body. Practitioners can heal, alter their own form, or endure conditions no mortal should. It is whispered some can change shape entirely by thought alone.

Sub-powers: Psychic Healing, Trance, Body Control, Shape Alteration.

Mediumship

The spirit-bridge: channeling entities, communing with the dead, or casting one’s soul into the astral plane. In AD&D terms, this is where the occult and the psychic most clearly overlap.

Sub-powers: Astral Projection, Spirit Communication, Possession.

Precognition

Visions of things yet to come, sometimes crystal clear, more often symbolic and frustrating. True precogs are rare, and their gift is as much curse as blessing.

Sub-powers: Danger Sense, Probability Manipulation, Visionary Trance.

The Optional Seventh: Metapsionics

Where the others act upon mind, matter, or spirit, metapsionics acts upon psionics themselves. These rare gifts allow a psychic to alter the use of powers, dampen another’s talents, or amplify their own. Some say it is a discipline that shouldn’t exist at all, it is a loophole in reality’s design.

Sub-powers: Psionic Dampening, Psychic Harmonization, Probability Twisting.

--

None of this is written in stone, just in the pixels you see before you.

I also still need to figure out how psychic powers co-exist with witchcraft. 

Photo by cottonbro studio, edits by me: https://www.pexels.com/photo/woman-sitting-by-the-table-with-tarot-cards-holding-her-head-7181709/

Tuesday, October 7, 2025

October Horror Movie Challenge: The Conjuring (2013) - The Conjuring Series

The Conjuring (2013)
The centerpiece of the Conjuring Universe, the one that started it all.

The Conjuring (2013) - Conjuring Timeline 1968-1971 

Ok. There is lot going on here. Patrick Wilson and Vera Farmiga star as real-life couple and demonic investigators Ed and Lorraine Warren. The Warrens' investigations also gave us the Amityville Horror story and film franchises. Maybe I should have included them in this. Nah.  Lorraine Warren even makes a cameo appearance in this movie, before her passing in 2019. 

First off, Patrick Wilson and Vera Farmiga are both fantastic. I have enjoyed everything they have been in even when the surrounding movie was terrible.  This movie is not terrible. 

And honestly, the whole cast is fantastic.  Ron Livingston and Lili Taylor as the Perron parents, and Joey King as one of their daughters. All also based on real people. 

The Annabelle sub-plot is only the prologue to the main tale. 

By 2013, the haunted house genre seemed played out, but this movie really revived it. Revived isn't right, it brought back to life. And there are a lot of great scares here. The demon grabbing Christine's leg is certainly going to give someone nightmares. 

We learn the house is cursed by an accused satanic witch who killed her baby and herself in a satanic ritual at 3:07 am, when all the clocks stop. 

What makes The Conjuring stand out is the execution. James Wan stages his scares with precision. Long takes, creeping camera movement, and subtle sound design build tension until it’s unbearable and then the hammer drops. The clapping game in the cellar remains one of the best set pieces in modern horror, not because of gore or CGI, but because of its timing and restraint. 

When things happen, they happen all at once. 

Oh this place is haunted haunted

Turns out the place is full of ghosts and demonic forces. 

There are a lot of parallels between this and Steven Spielberg's Poltergeist. You would be excused if you thought  they were based on the same story and told from very different points of view. 

NIGHT SHIFT & Occult D&D

There is no end of material for either my Occult D&D and NIGHT SHIFT. I mean, this is a NIGHT SHIFT campaign right here. Ed and Lorriane are by the rulebook occult scholars and a psychic. The scene where the occult investigators come into the house is fantastic and feels like found footage.  Not to mention, there are more secret rooms in this house than in a Gygax dungeon.


October Horror Movie Marathon 2025


October Horror Movie Challenge 2025
Viewed: 8
First Time Views: 6

October Horror Movie Challenge: Annabelle (2014) - The Conjuring Series

Annabelle (2014)
Now we come to the first proper sequel, or prequel to the Conjuring universe, 2014's Annabelle. 

Annabelle (2014) - Conjuring Timeline 1968-1970

Ok, now we are in the 1970s, the start of the modern Satanic Panic. 

There is an attempt here to connect this all to the Manson Family murders, which I understand was an inspiration for some part of this series.

John and Mia Form (Ward Horton and Annabelle Wallis) are a new couple and Mia is very pregnant. John gives her a gift of the Annabelle doll. 

We are treated to a scene later, Mia's point of view of the adopted Janice, aka Annabell, from Annabelle: Creation, killing her adoptive parents. The killers come next door and attack Mia and John. One of the killers kills herself, holding the Annabelle doll.  We do learn that the killer was Janice/Annabell. Is the doll the same one as in A:C? No idea, but we do know they were all made by Samuel Mullins.

The predictable spookiness starts. BTW, this series does a lot to make rocking chairs scary. The sewing machine was stressing me out, too. My mom was a seamstress, and she used to run needles through her fingers all the time. The TV going out was too much like Poltergeist. 

The actors are not great, save for Alfre Woodard and Tony Amendola, who are both always great. To be fair, Ward Horton and Annabelle Wallis are not given a lot to work with. 

I had heard that this was the weakest link in the series, and I can see that. It is certainly not as good as Annabelle: Creation. The movie is slow, unnecessarily so, really. Annabelle: Creation really redeems this series so far. 

NIGHT SHIFT & Occult D&D

You know I love 1970s occult horror, and there are plenty of ideas here, even if the movie itself didn't fully take advantage. 


October Horror Movie Marathon 2025

October Horror Movie Challenge 2025
Viewed: 7
First Time Views: 6

Auction Scores Tuesady

 Last week was the semi-annual Game Plus auction in Mount Prospect, IL.

The RPG auction used to be huge and take up most of the day on Saturday. Now it is on Friday night and is done in a few hours. Board games now dominate the weekend. 

But that doesn't mean there weren't so good choices to be had. I went in looking for some Star Wars books for my oldest, but came home with just three new games for myself.

Games Plus Auction Haul

That is a brand new Runequest starter set, still in shrink. A brand new Dragonbane, also still in shrink. And an older, but still like new, Basic Set of The Dark Eye RPG.

Take home price? $42 for all of them.

I am pretty happy with them all to be honest. Dragonbane looks awesome. And my oldest has wanted a fantasy game that uses the BRP system for a bit now. 

Runequest

Dragonbane

The Dark Eye

I think given this. I am going to create a Duck/Mallard character for both Dragonbane and Runequest.  

And I think I know exactly what character I want to do.

Behold THE WIZARD!

But maybe more this vibe

Now for a good name.

Monday, October 6, 2025

October Horror Movie Challenge: The Nun II (2023) - The Conjuring Series

The Nun II (2023)
The next in the Conjuring chronological timeline is 2023's The Nun II. This time we move from an orphanage for girls to a boarding school for girls. 

The Nun II (2023) - Conjuring Timeline 1956

We start this one four years after the events of The Nun. This one starts with the death of a Priest in Tarascon, France (yes, where they defeated the Tarasque). We also find Sister Irene in an Italian Convent, and Maurice, aka Frenchie, is working at a school in France. Father Burke, we learn, is dead. 

Sister Irene is charged with investigating Valak again. This time, the setting shifts across Europe, with the demon’s shadow stretching into the French boarding school. That shift works: there’s something inherently creepy about children in peril, especially when Catholic ritual and dark demonic legend overlap.

The visuals remain the franchise’s strongest card. If you’re into ruined chapels, candlelit corridors, and sudden blasts of holy fire, this movie has you covered. Valak remains terrifying, arguably even more so here than in the first film. She looms larger, and the filmmakers lean harder into the iconography: shadowy halls, painted saints staring down, and that pale face waiting just past the edge of the light.

Where it falters is pacing. At times, the movie wants to be a detective story, with Irene piecing together the mystery of Valak’s hunt for a sacred relic. At other times, it just wants to throw another jump scare at the screen. The result is uneven. There are moments that feel like The Exorcist by way of Hammer Horror, and then there are moments that feel like a haunted house ride we’ve been through before. The shadow of the Exorcist looms large. 

Still, I found this one more satisfying than the first. It is a slower burn, and there’s a stronger sense of continuity, not just with The Nun, but with The Conjuring films overall. The lore deepens, and the stakes feel higher. Farmiga is still great, and she anchors the film with quiet intensity, and Storm Reid (as her ally, Sister Debra, and from A Wrinkle in Time) brings some fresh energy to the dynamic. Honestly, I want a movie of these two criss-crossing Europe as demon hunters. Psychic Irene and skeptic-but-looking-for-her-faith Debra in a trans-European romp. Doesn't fit the vibe of the series at all, but it would be fun. 

Is it perfect? No. But The Nun II knows what it’s about, and it leans harder into the occult Gothic aesthetic that made Valak such a standout villain in the first place. If you liked the first but wanted more, this delivers. If you didn’t like the first at all, this won’t change your mind.

Occut D&D and NIGHT SHIFT

From an RPG perspective, The Nun II plays out like a second act in a campaign. The first adventure introduces the villain; the second broadens the scope, drops hints of deeper lore, and raises the stakes with bigger set pieces. 


October Horror Movie Marathon 2025

October Horror Movie Challenge 2025
Viewed: 7
First Time Views: 6

Monstrous Mondays: Haunted Dolls

Spider Baby. I was assured it was not haunted when I bought it.
Spider Baby.
I was assured it was not haunted when I bought it.
 I watched Annabelle: Creation last night, and it was fun. Like the rest of the Conjuring movies, it is based on "real" events and, in this case, a real doll. The real Annabelle is a "Raggedy Ann" doll that came into the possession of the Warrens. I am not surprised it is haunted; those things are creepy enough, completely mundane. My mom, who was a seamstress, had made them for people. Creepy-looking things. 

Haunted dolls are not a new phenomenon; they have been around as long as dolls have existed. Which is to say, forever. Shamans would use them to capture spirits, good or bad, and even the small idols of ancient religions could house the real soul of a god. Or so believers claimed.

Annabelle, both the movie version and the real life version, is said to house a demonic spirit, and because of its evil presence, other spirits are attracted to it. In the Warrens' home, Annabelle is locked in a box with glass from a church, and a priest comes out to bless it twice a month.

Of course, they make for great antagonists. 

Haunted Doll (NIGHT SHIFT)

Number Appearing: 1 (1-4 in some cases)
DV: 8 [4]
Move: 20ft [40ft]
Vitality Dice: 2 [8]
Special: Strangle attack, weapon attack (1d6-1), [summon Class 0 Demons**], telekinesis, Unique kill

A haunted doll is a doll possessed by a spirit, usually the ghost of a child or rarely a mother, or by a demon [stats in brackets].

These dolls attach themselves to families, in particular one with a young girl, and proceed to cause havoc. Often their goal is only mayhem and fright, but on occasions a doll will exist whose desire is to take over the soul of a child to replace it or consume the soul, or even just to murder all in the family so the child is blamed.

All Haunted Dolls have a unique kill and can only be destroyed in this manner. This is most often tied to it's creation.

** A Type 0 demon is a least demon with VD 4 and DV 6 and only 1 demonic power. 

Haunted and Cursed Dolls are given more details in the NIGHT SHIFT Night Companion book. NIGHT SHIFT is also on sale!

Sunday, October 5, 2025

October Horror Movie Challenge: Annabelle: Creation (2017) - The Conjuring Series

Annabelle: Creation (2017)
 Moving on to the next movie in the series, we come to the cursed doll Annabelle. There is something scary about creey dolls, so this should be fun.

Annabelle: Creation (2017)  - Conjuring Timeline 1955

Samuel Mullins (Anthony LaPaglia) and his wife Esther (Miranda Otto) are mourning the loss of their daughter Annabelle, nicknamed "Bee" (and played briefly by Samara Lee). Among the orphans is Janice (Talitha Bateman) and Linda (Lulu Wilson, no relation to Patrick Wilson of The Conjuring and better known for her role in Becky)

What works here is the slow build. Director David F. Sandberg (who also gave us Lights Out) knows how to stage a scare. Instead of cheap jolts, the movie leans into atmosphere: shadows moving just out of sight, doors creaking open on their own, the doll staring blankly from across the room or from under the staircase. When the horror finally ramps up, it feels earned. 

Our Nun in this one, Sister Charlotte (Stephanie Sigman), has a connection to the cloister in Romania from The Nun. 

The performances are solid, especially from the child actors. Lulu Wilson stands out, bringing both innocence and terror to the role. The kids feel like real characters, not just cannon fodder, which makes the haunting all the more effective.  There are not as many jump scares as in The Nun, but this film features a very effective slow-burning horror that works well.

The Raggedy Ann doll at the end was a nice touch.

Occut D&D and NIGHT SHIFT

Creepy dolls have long been a staple in Ravenloft and constantly come up in horror stories and movies, so adapting them NIGHT SHIFT is easy.

For my Occult D&D possession is always fun, and a haunted house is a time-honored classic.


October Horror Movie Marathon 2025

October Horror Movie Challenge 2025
Viewed: 6
First Time Views: 5

Saturday, October 4, 2025

October Horror Movie Challenge: The Nun (2018) - The Conjuring Series

The Nun (2018)
This year I am doing something I have been wanting to do for a while. I am going to watch all The Conjuring movies in chronological order, instead of release order. Now I have not seen all of these movies, so I might miss out on some details, but I still think it is going to be a lot of fun.

The Nun (2018) - Conjuring Timeline 1952

We start this movie with two nuns attempting something, one dies, and the other commits suicide. This movie introduces us to the demonic nun Valak.

The film follows Sister Irene (Taissa Farmiga, one of my favorite actresses and whose casting creates an unintended but interesting echo of her sister Vera’s role in The Conjuring films) and Father Burke (Demián Bichir, looking like the son fo Christopher Lee and Gabriel Byrne) as they investigate a string of dark happenings at a Romanian abbey. They meet local guide Frenchie, played by Jonas Bloquet.

The scares start early, and often, with Valak lurking around every corner, doing the heavy lifting of the scares. There’s a lot of candlelight, a lot of whispering in the dark, and a lot of “Is it behind you?” moments that would work better if they weren’t so telegraphed.

What the movie nails is the creepy atmosphere. The abbey and lands look like they stepped straight out of an old Hammer Horror film. The fog, the forests, the decaying stone walls, it all feels like an RPG adventure hook waiting to be written. (You could drop this abbey into Ravenloft tomorrow and no one would blink.) Unfortunately, the script doesn’t give that backdrop much substance. Characters explain the lore more than they actually uncover it, which makes the whole thing feel less like an investigation and more like a tour with jump scares. Still, it is a fun tour, and the jump scares are effective. For example, while investigating, we hear about Father Burke's failed exorcism, the history of the Abbey, and so on. It is all fun, but it doesn't push the plot forward.

Valak herself is terrifying. The plotting could use some work, but a demon nun with sharp teeth stalking around in torchlight is always effective. You don't even need to be Catholic. In fact, it makes me think there is an entire sub-genre of "religious horror" of which The Exorcist would be the lead example. 

I do love the period feel of this movie, something I know extends to the rest of the series. 

Our heroes do defeat Valak, but since the first, we know it doesn't last. We even get a "flash forward" of Patrick Wilson and Vera Farmiga as Ed and Lorraine Warren documenting the possession of Frenchie 20 years later.

NIGHT SHIFT & Occult D&D Ideas

Obviously, each movie is an adventure in a long campaign. The occult aspects primarily come from the need to investigate long-forgotten lore.  Of course the demon Valak/Valac is always good hook, a reminder that even a "low level" demon should be terrifying. 


October Horror Movie Marathon 2025

October Horror Movie Challenge 2025
Viewed: 5
First Time Views: 4

Friday, October 3, 2025

October Horror Movie Challenge: Late Night with the Devil (2023)

Late Night with the Devil (2023)

 Oh. Now this one was so good. I had been waiting to do this one for a bit, and it did not disappoint. 

Late Night with the Devil (2023)

Late Night with the Devil (2023) is one of those movies that grabs you from the very start and doesn't let you go until the very end. It takes the form of a “lost” late-night talk show broadcast from Halloween night, 1977, and gradually descends into chaos, possession, and live-on-air damnation. It is rather great to be honest.

The always amazing David Dastmalchian gives the performance of his career (so far) as Jack Delroy, a talk show host desperate for ratings. He is part Carson and part Jerry Springer. His Halloween special promises seances, psychics, skeptics, and, of course, Lilly D'Abo, the young survivor of a Satanic cult. Played with equal amounts of innocence and horror by newcomer Ingrid Torelli. As the broadcast unfolds, things start to go very wrong. The brilliance of the film lies in its commitment to the format: the cheesy set, the awkward banter, and the canned applause, all slowly giving way to dread as the occult elements seep through the cracks. The cinematography is an art of its own. The on-set show, the backstage, the unfolding horror, all seen via a different lens.

What makes it work is the restraint. For most of its runtime, the horror is suggestive: a flicker on a monitor, a sound from offstage, a psychic’s nervous glance. Then, when the supernatural finally takes the stage, the gloves come off. By the finale, we’ve left the safety of “TV land" and "Standards and Practices” and plunged into something raw and terrifying.

Thematically, it hits a sweet spot. It’s about the start of the 70s Satanic Panic, the exploitation of trauma for entertainment, and the cost of ambition. But it never feels preachy, it’s too busy building atmosphere and keeping you glued to the screen. Dastmalchian is excellent, walking that fine line between smarmy showman and desperate man circling the drain.

There is no way this movie would have been as good as it was without the talents of David Dastmalchian. Though even then it would have been good. This one is my favorite movie of the challenge so far. 

NIGHT SHIFT

Found footage is a great tool. We saw this in "The Blair Witch" and now in "Late Night." Found footage of, well, anything, is a great hook. Found footage of demonic possession? That's a golden hook.

Occult D&D

This movie is the Occult era gift wrapped. It is the start of the modern occult era, so to speak, and everything I want to try to capture here. I love it.

 

October Horror Movie Marathon 2025

October Horror Movie Challenge 2025
Viewed: 4
First Time Views: 3 

Urban Fantasy Fridays: Little Fears

Little Fears: Nightmare Edition
It is October! You know what that means around here. For all of October, I am going to focus my "Fantasy Fridays" on Urban Fantasy and Horror. These will be more about accenting and supplementing your games with horror and less on these games being a "D&D Replacement."

Little Fears: Nightmare Edition

When was the last time you were really, really afraid? Most people would say childhood.  Little Fears is exactly about that.  Little Fears is a game of childhood fears.  The monsters are real; they hide in your closet and under your bed. The scary old lady down the street really is a hag. But don’t worry. You are protected by Belief, and items that seem mundane or meaningless to grown-ups can help you.   Little Fears is based on a simple system, as befitting its nature of school children fighting monsters that adults can’t see. 

Little Fears also has the notoriety of being one of three RPGs that one of my FLGS will not sell openly.  You can order it, but they don’t stock it.  I disagree, but I respect their choice.

Little Fears is a game of Childhood Horrors.  Simple enough.  As a father, I have been up many nights, sleepily fighting one bogeyman or another.  Thankfully, most bogeymen are terrified of my "huh? go back to sleep" speech cause I have never seen them.  But maybe once upon a time I did.  I am reminded of a Charmed episode where a little girl was being attacked by little bogey-like creatures, and the Charmed Ones, being adults, could not see them.  They had to cast a spell to be more childlike (with accompanying wackiness) to see the threat.  That was the hook I was going to use to get my group to play Little Fears one day.  Turn their characters into kids, and to keep them off guard, I was going to take their Unisystem sheets and give them Little Fears sheets instead, and then not tell them all the rules.  The Little Fears book makes a big issue about kids living in an adult world and not knowing or understanding the rules.  Frankly, I thought it was brilliant, but it never happened.

Little Fears plays like that.  Only more so.  Monsters are defined by the character's fear but also by their belief.  In some ways, playing LF with adults is a bit like playing D&D with really young kids.  They want to be the player AND the DM.  In LF the characters and players can change the nature of the game in overt or subtle ways.

The rules are very simple, really.  The system is a d6 dice pool based on abilities or qualities.  Monsters are built similarly to characters, though they are tougher, generally speaking.  The damage system reminds me of Mutants and Masterminds a bit and is also pretty simple.   Emphasis, though, in this game is not how many monsters you can kill, but how well you role-play the monster you nearly escaped from and lived to tell your friends about (because they have seen the same monster, but have been too afraid to tell you).  Little Fears is one of the most role-play-heavy games I have read in a very long time.  If you only like to hit things with pointy metal sticks or throw fireballs, then this might not be your game.  If the idea of playing something that is akin to "Kult Jr." or "C.J. Carella's WitchCraft Babies," then this is the game for you.

There is an overarching malaise, though, over Little Fears.  I get depressed reading it, I have to admit.  Maybe it is because I am a father and I know how those little kids feel to be afraid, alone, and powerless.  I guess the counterargument is that they are not powerless or alone, really.

The Lifespan Campaign

One idea I’ve toyed with is the Lifespan Campaign: taking characters from childhood through adolescence, young adulthood, and into older years across different horror systems. Each stage of life would utilize a different RPG: Little Fears for childhood, perhaps Dark Places & Demogorgons, Monsterhearts or Buffy for the teenage years, WitchCraft for adulthood, and Kult or Call of Cthulhu for the endgame. I love this approach because each game has a distinct “rule set” that reflects how life feels at different ages. 

Childhood is governed by Belief. Adolescence by Drama. Adulthood by Responsibility. Old age by Fragility. Or something like that. I reserve the right to tweak these ideas.

It’s a long campaign dream, but Little Fears is the perfect opening chapter.

Larina Nichols for Little Fears

Let's try out this idea. I have already established that Larina began to hear The Call of the Goddess when she was six years old. Around the same time, children have imaginary friends. In this universe, that would be the same time a Little Fears game would begin.

Little Larina and a ghost.
My name is Larina Nichols
I am a 6-year-old girl.
My birthday is October 25.

Concept: Outsider/Quiet kid

Abilities

Move: ØØOOOO 2

Fight: ØOOOOO 1

Think: ØØØOOO 3

Speak: ØØOOOO 2

Care: ØØØOOO 3

Traits

Good: I can Fight well when I am angry.

Bad: It’s hard for me to Think when I'm scared.

Virtues

Belief 7

Wits: scared ØØØØØ|ØØØOO calm

Spirit: dark ØØØØØ|ØØØØØ light (whole)

Qualities

I am the smart girl  +2
- I know words the teacher hasn't taught yet. +1
- I love books. +1

I am Curious +1

I am Brave +1

I see Scary Things -2

I don't fit in -1

I feel (Care)

fine ØØØØØØØ|OOO
sore ØØØØØØØ|OOO (-2)
bad ØØØØØØØ|OOO (-4)
cold ØØØØØØØ|OOO (-6)

My Stuff

My "Book of Monsters" +3
- "Names" monsters so they can't hurt me +1 to Armor
- Gives me advice on how to beat them +1 to Fight
- lets me talk to Monsters +1 to Speak

Pendant +2
- Glows when danger is near
- Protects me +1 to Wits

"Dragon tooth" (really some baked clay) +2
- Lucky +1
- Protects me +1 to Care

Questionnaire

My best friend is...Aurora. She is a year older.
The One Grown-up I can Trust is...Mrs. Jess, my 1st grade teacher. I think she used to be a witch.
Once I Lost...my stuffed bunny Jackson. 
He was special because...he would protect me from ghosts.

The One Place Monsters can't get me is...Dad's library. They are afraid of his books and music.
The One Thing Monsters can't touch is...my star pendant. 
I Don't Go near...basement.
Beacuse...the Shadow-girl lives there and she is not like other ghosts.

My biggest fear is...fire. 

A Little About Me
The Thing I like Least about Myself is...kids make fun of my hair and nose.
The Thing that always gets me into trouble is...when the ghosts bother me and I yell at them to stop.
When I get scared I...bite my nails. My mom hates that.

Family
I live in a one-story house with an attic and a basement that's a bit scary. With my mom (Stephanie) and my dad (Lars). I have a kitten named Cottonball who is small, white, and super fuzzy. The ghost of an old woman lives in the attic, but she is not mean and keeps the other ghosts away.

The Shadow-girl lives in the basement. She looks like a ghost, but isn't. She tells me she is going to take me and live as me. Shadow-girl will sometimes do bad things around the house, and I get blamed for it.

Goals

Short-term: I want to be braver around the older kids.

Long-term: I want to get rid of the Shadow-Girl

Secret

Knows her friend Aurora is being abused. She told a teacher, and then Aurora was gone for a long time. 

-

This is quite a good system for figuring out who your character is, or rather, was back then. There are things here I have thought about for Larina that I have never actually explored in other games; her fear of fire yes, but also how she sees ghosts all the time, and her interactions with "The Shadow-girl" a demonic presence in her early life. 

Going through this, I also decided that in a modern game, she would have been advanced a grade due to her intelligence, but was she emotionally ready? AND how does all of this affect the character I would play in Buffy, Chill, or Kult?

As a reminder that it is a weighty game with some weighty issues, I went ahead and put in Larina's secret about Aurora. Larina feels like it is her fault that Aurora was gone for so long. As mentioned above, this game challenges you to confront a range of childhood fears.

Final Thoughts

Little Fears: Nightmare Edition isn’t just “kids fight monsters.” It’s about capturing that liminal space between innocence and terror, where imagination and fear are indistinguishable. It’s a heavy game, sometimes even depressing, but it’s also brilliant in its design and focus.

While it is a game about children, it is not a game for children.  The subject matter of abuse and death can be a bit much for some adults, let alone kids.  So consider this your warning about the issues covered here. 

Little Fears might also be one of the most effective horror games I have ever played. Chill, Kult, WoD, CoC, WitchCraft are all great and I love them all, but Little Fears is different and the power structure between what you can do and what you need to do is such that it is a scary, scary game.

If you want a horror RPG that digs deeper than gore and jump scares, one that makes you feel vulnerable again, this is it. Buy it. Play it. Even if it unsettles you. Because once you’ve cracked open Little Fears, you’ll never look at butterflies (or teddy bears, or shadows) quite the same way again.

Thursday, October 2, 2025

October Horror Movie Challenge: Demons (1985)

Demons (1985)
Again, this October Horror Movie Challenge, I am going "themeless." Well, not entirely themeless, I am going to hit some movies I have been wanting to see for a while. I am going to hit some movies with a strong occult themes to help with my Occult D&D ideas. And a lot of movies that are random picks. 

Tonight's movie is a bit of all the above. It was on my list, so when flipping through Tubi (Tubi is a GOLD MINE of old horror!) I figure, let's give it a go. 

Demons (1985)

One of the things about my Occult D&D project that I keep coming back too is I want it to feel like a book I would have been able to by in 1986. So in addition to reading all the Appendix N books, I am filling my brain full of events from the mid-1980s and horror movies that would have had an enfluence on my writing. Demons for 1985 seems to fit the bill well.

Some movies are subtle. "Demons" is not one of them. This Italian splatterfest from Lamberto Bava (with Dario Argento producing) is pure, unfiltered 1980s horror excess: neon lights, heavy metal, gore by the bucket, and a “plot” that’s basically just a vehicle to get from one outrageous set-piece to another. And you know what? It’s great. I love it. 

The story is simple: a group of people are invited to a special screening at a mysterious Berlin movie theater. During the film, a cursed mask displayed in the lobby starts turning viewers into ravenous demons. Soon, the audience is fighting for their lives as the theater itself becomes a trap, sealing them in with the growing horde. From there, it’s a descent into chaos, blood sprays, limbs fly, and at least one person rides a motorcycle through the aisles swinging a samurai sword while a metal soundtrack blasts in the background. It’s that kind of movie.

Gods, I love the 80s.

What I love about Demons is how it feels like watching someone’s horror RPG campaign go entirely off the rails in the best way. You start with a spooky hook (a cursed mask, a haunted theater), then unleash wave after wave of enemies until the players stop caring about logic and just lean into survival mode. It’s less about character development and more about whether you’re going to get your head ripped off before the next guitar riff kicks in. It FEELS like the Nightlife RPG or the way I like playing NIGHT SHIFT.

The effects are gloriously practical. The transformations are gooey, gross, and wonderful, faces bulge, teeth sprout, and eyes ooze in ways that would make even David Cronenberg nod in approval. The demons themselves are nasty, feral things, closer to zombies than elegant vampires, but with enough supernatural menace to keep them distinct. 

Of course, none of this makes a bit of sense if you think too hard about it. Why is the theater cursed? Who set it up? How does the mask work? Don’t worry about it. Demons isn’t here to answer questions. It’s here to drench the screen in gore while Claudio Simonetti’s score and a soundtrack full of 80s metal make sure your head keeps banging as the blood keeps flowing.

It has been years since I have seen this and I admit I got it all mixed up in my memories with other, similar movies, from the time.  Still, it was nice to come back to this one after so long. 

NIGHT SHIFT

If I were to drop this into a NIGHT SHIFT game, the Metropol Theater would be a perfect one-shot dungeon: a closed environment with escalating waves of monsters, random NPC allies turning into enemies, and no real “solution” except trying to survive until dawn (or until you blow the place to pieces). It’s survival horror at its most distilled.

Occult D&D & NIGHT SHIFT

Demons is not high art. It is not even low art. But I do love the 1980s, Lamberto Bava, and Dario Argento movies. Argento gave me a lot with his Mothers Trilogy, so I am not looking for a lot here except for atmosphere. 

October Horror Movie Marathon 2025


October Horror Movie Challenge 2025
Viewed: 3
First Time Views: 2