Monday, August 16, 2021

#RPGaDAY2021 Day 16 Villain

RPGaDAY2021 Day 16

Having a hero is great, but a hero is only as good as the villain they battle.

Day 16 Villain

Villains are great.  I have talked about villains and big bads, and all sorts of bad guys over the years. 

Who have been my favorites?

Yoln, the Shadow Reaper & Hand of Leviathan

Yoln, the bad guy so nice I used him twice.  He was a human general that rose up through the ranks to become a Pit Fiend and the general of Hell's Army in the Dragon Wars from my 1st Ed AD&D game.  He was defeated there and cast out of Hell into the Astral where he was recruited by the Mad God Leviathan where he became the big bad of my Buffy RPG campaign, the Dragon & the Phoenix.  Is he really dead now?  Who knows. He might be back someday.

But after that I decided that no big bad of central villain would work for Season of the Witch.

Cult of the Dragon

The cult that gave my first campaign with my kids so much trouble. 

Come Endless Darkness

My favorite villains though are demons.  In my interconnected Come Endless Darkness the demons are overtly the bad guys with Lolth and Grazzt giving the Order of the Platinum Dragon so much trouble.  Demogorgon is behind all the cults in the Second Campaign.  And Orcus is challenging all the characters into my Into the Nentir Vale campaign.  But all are being deceived by Asmodeus, with the help of Grazzt.  Asmodeus in turn is being deceived by Tharizdûn.  In the end, Tharizdûn hopes to reign supreme with the devils under his control and the power structure of the demons destroyed.

War of the Witch Queens

My newest campaign deals with the death of the ruling Witch High Queen and the power vacuum that creates.  The villains of this piece are Kalek and Skylla.  I talked about their involvement last year's #RPGaDAY.  I am also thrilled to see that they are getting new minis for the next D&D 5e book.  That set also includes the fan favorite, Warduke.  Maybe I should add him in for nostalgia's sake.

Looking forward to that set as well as all my players coming up against all these great villains.


RPGaDAY2021

Sunday, August 15, 2021

#RPGaDAY2021 Day 15 Supplement

RPGaDAY2021 Day 15
Today's word has gotten me thinking about what are my favorite RPG Supplements.

Day 15 Supplement

RPG supplements are kind of an odd thing.  Some very much have the feel of "leftovers" or things that were meant for the core book but for one reason or another they didn't quite make the cut.  

Others do feel like a very nice addition to the game they are supporting.

Back in the earliest days of my gaming, I did not really see supplements as something "Extra." Indeed the marketing worked well on me I and I often saw this or that book as somehow "required" to play.  I have naturally relaxed that attitude a bit.  I have all the major hardcovers for AD&D 1st ed, but I stick mostly to the cores for AD&D 2nd Ed and D&D 3rd Ed.  4th Edition is somewhat different, but I do have a "core" I stick with. Same as Pathfinder.

The first real supplement that I ever bought was for a game I didn't get to play all that much, but the supplement was worth every penny I paid.  That would have been Chill Vampires for 1st Ed (Pacesetter) Chill.   It really changed how I played vampires in my games so much that when Ravenloft finally came around later I was already using character sheets for my main vampire villains. 

Chill Vampires

Another one that also had a huge impact on my games was Original D&D's Eldritch Wizardry.  

Eldritch Wizardry


Demons. Druids. Psionics.  It was everything my Basic D&D game was missing that I wanted. I didn't care all of this was in AD&D, that cover and those pages just called to me. I am impressed that it is back in print. Well, Print on Demand anyway.  I hear the PoD copy is also rather nice.


RPGaDAY2021

Saturday, August 14, 2021

Sword & Sorcery & Cinema: Sarah Douglas Film Fest

I was working on an adventure for War of the Witch Queens this past week and I was thinking that my Witch Queen in this adventure had a lot in common with Queen Taramis from A Witch Shall be Born and the Conan the Destroyer movie.   I did my digging and discovered that yes, the look/vibe I wanting in my next Witch Queen (loosely based on Methyn Sarr from Barbarians of Lemuria) was based on Queen Taramis AND surprisingly enough "Lyranna" from Beastmaster 2: Through the Portal of Time.

Both were played by the exquisite Sarah Douglas

So I figured I would have to do Sarah Douglas film fest since she plays a witch in both movies.  


Beastmaster 2
Beastmaster 2: Through the Portal of Time (1991)

Nearly a decade after the last Beastmaster movie we rejoin Dar in his battle against evil.  This time against his own older half-brother Arklon. The camp is WAY high in this one. Sarah Douglas plays Lyranna which sounds a lot like my "Larina" (but mine was 5 years before this).  Lyranna has a lot of language and speech that makes her sound like she is from L.A. from the late 80s.  There is a reason for that since she has been studying the land of "LA" where she has learned about a Neutron Detonator that she will give to Arklon, in exchange for ruling with him.

While she has the portal open Kari Wuhrer comes racing through in her red Porshe.  The poster showing the scene has a solid "Back to the Future" vibe to it. 

Ok. I am going to say this. Kari Wuher gets on my nerves. She is not so bad here, and she is actually supposed to be annoying here. 

Let's be honest. This is not a good movie.  I give Marc Singer a lot of credit here. The movie all around him is campy as all hell and he is playing Dar straight.  His earnestness from the previous movie holds over here. 

Wings Hauser chews up scenes as Arklon.  I can't if he is good at camp or bad. In any case, it works for him and this role.  Sarah Douglas is great, but I was inclined to like her anyway.  Even Kari Wuher was a lot of fun in it. 

The movie is not good, but it is fun. 

Conan the Destroyer
Conan the Destroyer (1984)

This is the second, and less well-liked Conan movie.  I personally thought it was a lot of fun. I had been a fan of Grace Jones since her Nightclubbing album so I was looking forward to seeing her in this.

This movie was also the second time I became aware of Sarah Douglas. I thought she was fantastic as Ursa in Superman and Superman II, and she was exceptionally great here.  Well. At least I thought so then.  I STILL think she was great, to be honest.

Queen Taramis (only a princess in the Howard story) gives Conan a quest to escort the Queen's Niece, Princess Jehnna, played the ever-lovely Olivia d'Abo in her first movie, to restore the horn of the dreaming god Dagoth (played by none other than André the Giant).  Sounds vaguely Lovecraftian. Jehnna is naturally a virgin.  Hey pro tip, girls who sleep around never get sacrificed to Elder gods. 

Going along with Conan is the Queen's guard Bombaata played by the NBA and College Basketball Hall of Famer, and future best-selling author, Wilt Chamberlain in his only film role.  I am sure you have all seen the photos with Arnold standing next to Wilt and André before.  Shared by Arnold himself, he commented that he had never felt so puny before in his life.

Arnold standing next to Wilt and André

There is a cool scene with Conan in a room full of mirrors and a creature that swear influenced Hordak.  The creature was neat, the scene however seemed really silly. Made even sillier now with such memes as this. 

Conan and Rose

Among other actors, the immortal Tracey Walter appears as Malak. I swear this guy has been in everything. How many thieves started swallowing gems because of this movie? The equally prolific Mako is here as Akiro, sounding like a gruff Iroh. 

Our virgin is captured. Found. Captured again. Put in jeopardy. And set to sacrificed.  

And like all sacrifices go awry, the angry god kills the one summoning him, this time Taramis. 

So will a fun little romp it is worse than I remember but not as bad as I feared.   I remember that is felt more "D&D" than the first movie did and pretty much every gamer I knew had gone to see it.

Gaming Content

For me,  I can use Lyranna as Queen Taramis as a nice bit of history for my own version of Queen Methyn Sarr.  She starts out as a witch, finds a ruler whom she seduces, and then ultimately betrays and takes his kingdom as her own.  Not 100% original, but it fits with the pulpy feel I want. 

Plus it will give me something to start from.  Though given tonight's movies I wonder if I should rename her to Methyn Sarah.  Doesn't sound quite as evil does it?

Methyn Sarr

Links

--

Tim Knight of Hero Press and Pun Isaac of Halls of the Nephilim along with myself are getting together at the Facebook Group I'd Rather Be Killing Monsters to discuss these movies.  Follow along with the hashtag #IdRatherBeWatchingMonsters.


#RPGaDAY2021 Day 14 Safety

RPGaDAY2021 Day 14

There has been a lot of talk over the last couple of years of safety tools.  I think most people get what these are for wrong.

Day 14 Safety

Safety tools are not new in RPGs.   Anyone that has ever played a horror game over the last 40 years has encountered these once or twice. 

Back when I reviewed the new 5e Ravenloft there were a lot people whinging online about safety tools in that book. I had to point that the exact same advice had been given in Nightmares of Mine over 20 years ago.

I also ran into this back when Monte Cook Games released their Consent in Gaming free PDF.

Seriously. Is there a contingent of gamers out who have decided that it is their "Gary Given Rights" to be a bunch of dicks?  If that is what you want in your games, fine. Just don't expect me to join anytime soon.

More to the point if someone else wants these in their games...let them, and then SHUT THE FUCK UP ABOUT IT.  

You don't get to tell others how to play while simultaneously complaining that they are telling you how to play.

Since my first go at this there have been more safety tools that have come out and others that have been out for a long time that I have just become aware of.  

Personally, I am glad these things are out there. They are great for conventions because there have been too many examples of people men not having enough damn sense on how to act in public let alone around mixed groups.

Seriously. People bitching about this stuff are pretty much confirming every worse stereotype of gamers as knuckle-dragging, mouth breathing, troglodytes,  we have been trying to get over for the last few decades.

RPGaDAY2021


Friday, August 13, 2021

Kickstart Your Weekend: Weirdly World News (Night Shift)

Rat Baby

What is in store for you when we hit the $5,000 stretch goal of The Night Companion for Night Shift?

A LOT!

Long-time readers might remember an idea I had for a Tabloid RPG called  "Scoop! The RPG of Muckrakers, Tabloids, and Yellow Journalism."  But there was an RPG with a similar name and purpose out there.  Granted it was never published for sale as far I know.  I still didn't want to compete with a product with the same name.

Prior to that, I had ideas for a different sort of game I was calling "The Front Page" which was also about being part of a newspaper, but more in the vein of Kolchak: The Night Stalker.  It had a more serious tone since it was about normal people, not so much as fighting against the darkness but certainly confronting it.

That game also grew out of my time of working with newspapers in high school and college. In college, I was the editor for a semester of The East Side Story, the campus newspaper for the east side of campus, and I had been the editor of our High School newspaper. This was a time when these sorts of things were still in print.  It was a lot of fun and I even very, very briefly flirted with the idea of going into journalism. 

At the $5,000 stretch goal for The Night Companion, I am going to bring you the "Weirdly World News."


Poor WilburRat Baby News

In WWN you will play the part of a normal human, more or less*.  You are not the Chosen One, or some road weary hunter, or powerful witch.  You are just a reporter working for hire for the Weirdly World News the Nation's Greatest Newspaper! So your character can be anywhere in the country. You can travel to any place you like to get your story, as long as you keep your receipts and don't go over your per diem.   Your Editor (the GM) helps you find the story, you figure out what to do when you get there.

Whether you stop the threats is up to you.  The goal here is to provide a very low level, no magic, "normal humans" vs "the monsters" sort of game.  

Of course, not all monsters are more powerful than you.  Are the reports of strange nearly-human creatures (goblins) living in the sewers of Sheboygan true?  Well, that sounds like a story to me! 

And some are more powerful, but they are really human. Like poor Wilbur above, not his fault that an evil cult of an Elder God needed his body for...reasons.

*Now I say this, but one of my playtest characters was a vampire working the...huh...the Night Shift, at his local newspaper.  I based this character on Stuart Townsend who played Lestat in "Queen of the Damned," Dorian Gray in "The League of Extraordinary Gentlemen," and Carl Kolchak in the updated, critically panned, and short-lived, Night Stalker from 2006.

Originally I wanted to use the Fudge system for this (not FATE) but I never really got it all the way I wanted.

With Night Shift and the Night Companion, I can finally get this out to you.

You can play the Weirdly World News just like any other Night World.  You can even mix it in with any other Night World that features the Supernatural-is-Real-but-Hidden aspect.  So it works great with Ordinary World (in fact it is the opposite side of the same coin) or any of Jason's Night Worlds.

You can play it straight, say like the newer Night Stalker where the enemies are powerful, evil and you are way, way outmatched.  Or with an air of comedy. Sure the vampires, werewolves and whatever are all still dangerous, but they are NOTHING compared to dealing with accounting and that $20 you overspent!

I imagine most folks will want to play this with the harder edge.  Night Shift is the best system for this and I have tried it in a few now!  You have no magic, no powers, and everything you are against is a lot more powerful than you.  

I have also played this as independent reporters like bloggers (wonder where that idea came from) submitting stories to WWN.  At GaryCon I ran a version of this called Spector Detectors! where everyone was part of a "U-Tube" ghost hunting show. 

So, there is a lot you can do with this.  The stretch goal lets us pay for some more art.

Who knows.  Maybe YOU will hear the awful squeaking in the night of the legendary Rat Baby!

Rat Baby

#RPGaDAY2021 Day 13 Doom

RPGaDAY2021 Day 13

It's Friday the 13th on #RPGaDAY!  Always a fun day here at the Other Side.  Let's see what the day has in store for us.

Day 13 Doom

I have to admit Doom was one of the first words that jumped out at me when I was reviewing all these words back in July.

Back in High School, we ran a set of interconnected AD&D adventures. My DM would run games that included me as a player and games that didn't, I ran games that included him and others that didn't.  All of these games and a few that bled over into my early college days came to be known to me as the Dragon Wars.  They were designed to be a huge world-ending event.  And to a degree they were.  Our individual worlds ended and what would eventually become to be known as Mystoerth to me now was born.

But I am not talking about rebirths and Mystoerths now.  Today I want to talk about the end.

I suppose in a way "Flood" also works into this since there are so many myths out there about a great flood destroying the world, only to lead to rebirth.  But my worlds were not destroyed by water, it was fire that got them.

The scope of that game was epic. I wanted a real Return of the King vibe to it and I got it.  So much so that when I did my next "world ending" series of adventures, The Dragon and the Phoenix, for the Buffy RPG I went back to ideas from the Dragon Wars to help fill out some elements for Buffy.  I even brought back Big Bad from the Dragon Wars to fight against Buffy and the Scoobies in TD&TP.  That series of adventures also ended with "No Other Troy."

Was there another Troy for her to burn?
- William Butler Yeats,
No Second Troy

These days there is no great Doom hanging over my worlds; at least not ones that will end in the world being destroyed and then reborn.  The Dragon Slayers have managed to re-ignite the sun, the Treasure Hunters are only now getting into the darkness, the Undead Hunters are learning the plans of Orcus.  While any of these could destroy the world it is not likely that it will happen now.  The Dragon Slayers already saw to that.  But I am still instilling a sense of doom in the Players and Characters.   They have to feel like the world rests on their shoulders.  In a very real sense it does, but not for the reasons they think.

Maybe it is just the games I have played over the last few decades, but a little doom hanging over the PCs is a good thing.


RPGaDAY2021


Thursday, August 12, 2021

#RPGaDAY2021 Day 12 Triumph

RPGaDAY2021 Day 12

This one was much harder than it should have been.

Day 12 Triumph

What would I consider my greatest RPG-based triumph?

I have had some great opportunities in the RPG world.  I have had some great gaming groups over the decades, met some fantastic people and I have worked on some great projects.

But I have to admit that Ghosts of Albion is one of my greatest triumphs.

Back when Eden Studios was working on the Buffy the Vampire Slayer RPG I was part of the team.  But I was also, for various reasons, growing dissatisfied with Buffy and the license.  In the process, I got the chance to meet and talk with Christopher Golden.  He had done some original fiction for the game and was interested in the process.  He was at the time also working with Amber Benson on a new property with the BBC.  It was about two siblings who discover they have a legacy of magic to live up to and a country to fight for in early Victorian England.  The new animation, written by Golden and Benson and directed by Benson, was Ghosts of Albion.

From the very start, we wanted it to be compatible with Buffy and Angel. It had more magic and more powerful creatures.  While Buffy had vampires and Angel had demons, Ghosts would vampires, demons, as well as fae creatures and of course ghosts. And all of these could be player characters. 

It is one of the highest-rated and best-selling titles I have ever worked on.  People still tell me how much they love the magic system, the content, and the rules.  I have to admit that sometimes I read over it and think to myself "wow, I wrote that!"

Ghosts of Albion


I love the Victorian era, I love writing about magic and honestly, I loved working with Chris and Amber.

I have worked on many licensed products before and this one was by far the best experience I have ever had on a game.  

Here's to hoping I can do more with NIGHT SHIFT to capture the same sort of feeling. 


RPGaDAY2021


Wednesday, August 11, 2021

#RPGaDAY2021 Day 11 Wilderness

RPGaDAY2021 Day 11

The name of the game was Dungeons & Dragons.  So there was a certain expectation on, well, dungeons.  But that is not all of what we got.  Sometimes we went outside.

Day 11 Wilderness

Live-Action Role-Playing was not really something we knew a lot about back in the early to mid-80s.  Yes even in my little town we had heard about SCA but that was something that happened far away in places that sounded exotic to us.

We did know about live D&D. 

Of course, we had heard stories of people getting trapped in their make-believe world. I mean we had seen Mazes & Monsters right.  But still in the time after discovering D&D and before discovering easy access to alcohol there was a time when my D&D group would run around the woods wearing all black to play "live D&D."  Sometimes this was near the train tracks near the Hospital north of town but most often it was at the local Boy Scout camping area out way west of town.  Known as Ebaugh County Park, we always called it Ebaugh Corner since it was on this corner of old Route 36.

Ebaugh Corner

It felt a lot bigger than what is on that map I can assure you.

We didn't get out there often.  Our town was hit with Satanic Panic back in the mid-80s and we worried the cops would come out and harass us. 

Not a lot of D&D was played here really.  Frankly, my eyesight was getting bad then (and it never got better!) so running around in the dark was not something I could well.  I was actually pretty pathetic really!  I remember my last time there too.  June 1987 right before college.  

I never really did try live-action D&D again. Was never really my thing.

This has come up again recently as I am getting ready for a trip to the Renaissance Faire in Bristol, WI.  My son and his friends are all dressing up in Assassin's Creed gear. I have been there in the past in Steampunk gear.  Though I must admit I want to go in period clothing and keep a Star Trek badge hidden, just in case.

RenFaire Starfleet

Hope to head there this weekend.  It might not be the actual wilderness, but for a city kid like me, it is close enough.


RPGaDAY2021


Tuesday, August 10, 2021

#RPGaDAY2021 Day 10 Advantage

RPGaDAY2021 Day 10

Going for another alt-word today. Plus it gives me the chance to talk about one of my favorite topics.

Day 10 Advantage

One of my favorite new mechanics with D&D 5e is the Advantage / Disadvantage ruling.  It is pretty simple really. A situation is in your favor, roll with Advantage, that is roll two d20s and keep the highest.  If a situation is against you then roll with Disadvantage; roll two d20s and take the lowest.   

It's not really revolutionary, but it is a nice quick way to adjudicate rulings and many rules use it.

Simply if you have advantage due to one condition and advantage on another one you still have only two d20s.  If you have advantage and disadvantage they cancel each other out. 

The thing that I like about it the most is the nice probability curves they generate. 

You might recall that prior to selling my soul to the dot com world I was a Statistics professor at the University of Illinois colleges of Education, then Medicine. I taught at the undergraduate and graduate levels for years.  I LOVE statistics.    

I knocked together some simple frequency graphs of rolling a d20 normally, with disadvantage, advantage, and with a simple +3.   These are chances of rolling the number (1 to 20) or higher on a d20.

The Data

Data

The Graphs

The Graph

Rolls are on the X-Axis (1 - 20) and the Probability on the Y-Axis (0.0 - 1.0).  

The red line is our normal d20 roll. Blue is disadvantage (2d20, take lowest), yellow is Advantage (2d20, take highest), finally, the green is normal +3. 

Is it much?  Not really in the short term, but over 1000s of rolls over the last 7 years the effect has added up.   And it is always a lot of fun.  Especially when you are rolling and get two 20 (a 1 in 400 chance). Fun when you are rolling with advantage, but fantastic when you are rolling with disadvantage.

I have adapted it for use in my OSR games and it works great.  


RPGaDAY2021

Monday, August 9, 2021

#RPGaDAY2021 Day 9 Medium

RPGaDAY2021 Day 9

It's a Monstrous Monday and it is also Medium day for the #RPGaDAY. 

Day 9 Medium

Most of my monsters in the various Basic Bestiary are Medium-sized.  This works out well for a number of reasons, but mostly it is a boon for something I had been wanting to do for a while.

In D&D 5 monsters have different HD die types depending on their size.  It works out like this.

Table: Size Categories
Size Space Hit Die
Tiny 2½ by 2½ ft. d4
Small 5 by 5 ft. d6
Medium 5 by 5 ft. d8
Large 10 by 10 ft. d10
Huge 15 by 15 ft. d12
Gargantuan 20 by 20 ft. or larger d20

So Medium monsters use the common d8 for hit dice and the truly monstrous Gargantuan creature gets a d20.  While AD&D and Basic D&D went more for larger creatures having more HD this works for what I call the giant baby problem.  A gigantic creature can have a lot of hit points, but no combat ability, two things that HD covers. 

I also like this idea for personal reasons.  When I moved from Basic D&D to Advanced D&D I often used a d10 for monster hit points and not the RAW d8.  I figured the monsters had to be more "advanced" so they got more hp.  I also rationalized this with the fact that Basic fighters use d8 for hp, and Advanced fighters used d10.  Of course on average, this is only 1 extra point per HD, but I liked it all the same.

3e and 4e also used different die types for hit dice, but these were different for different types of monsters.  I like the 5e way of using these for size. 

You might have seen these in some of my write-ups.  The Mad Hatter Goblin is a small creature. I list it's standard HD is 2 and it's average hp from a d8 and it's Con mod is 9 +2 or 11.  As a small creature, the same 2 HD and +2 con mod gives the creature an average hp of 7 +2 or 9.   Sure not a lot of difference, but enough over the long run. 

I am presenting both sets for people that want to use my "Advanced" set of size-based hp calculations or the standard RAW ones.   I have been using this for a while now and while there might not be a significant difference in the play of the vast majority of monsters, the ones it does affect really affects them.

I hope people, especially in the OSR crowds, take to the change.


RPGaDAY2021


Sunday, August 8, 2021

#RPGaDAY2021 Day 8 Stream

RPGaDAY2021 Day 8
We are back around to Sunday and that means we are all on the same word.

Day 8 Stream

I think it is no great assumption to say the advent of streamed games online has changed how the public sees RPGs in general and D&D in particular.

Making the claim that shows like Critical Role have increased the number of people interested in RPGs is not really disputed regardless what one's opinion of them is.

Personally, I am not a fan of watching or listening to others play D&D.  I have nothing against them, and I think many of them are quite nice and I am thrilled for their successes and for what it means for the game as a whole.   I just get bored with them.

Right now my favorite streaming pass time is The Great Courses.  Thanks to this I have listened to/watched the history of the world in various courses from early pre-history to the Victorians. I have listened to a number of courses on religion, detailed history on England, and more about the Vikings than I care to admit.  Currently, I am listening to How We Learn by Monisha Pasupathi, Ph.D. It is really great even though much of it is a repeat of my Undergrad days. Though I am chaffing under dismissal of treasured theories that have since fallen out of favor. ;)
Most of these Great Courses feel like undergrad courses, but I have really been enjoying them. 

So far I have gone through about 33 of these, about 75% of another Undergraduate degree. Though this degree would most likely be in history. Sadly there is no homework, no assignments, and no exams, so there is no opportunity to show I have been anything more than a passive learner.

Mind you in my choices here of one stream vs. another (say Critical Role vs. the Great Courses) is not a value judgment in any way other than how I choose to spend my own time.  I also listen to a lot of highly questionable music while at work.  

I think for my next stream I could work on shoring up my German. A language I learned in High School and for a couple years in college that I have not used in nearly 30 years. 


RPGaDAY2021

Saturday, August 7, 2021

Sword & Sorcery & Cinema: Sorceress (1982)

Sorceress (1982)
Getting back to this last week I was at my parents' and the week before I was celebrating my wedding anniversary.  So let's jump in feet first with another cheesy 80 Sword & Sorcery flick. This time I am watching 1982's Sorceress.

I was pretty sure I had never seen this one before and I was right.  I would have remembered something so dreadful.  Bad acting? Check. Weird mutant creatures? Yup, check. Gratuitous nudity? Oh yeah. Lots of violence against women? Well, yeah it was the 80s.

Let's be 100% honest here, this movie was made for one reason, to show off the nubile assets of Leigh and Lynette Harris, and I am not talking about their fighting ability. Or acting ability. 

Besides being known for being Playboy playmates in 1981. Lynette also went to prison for 5 months in 1990 for tax reasons. She and her twin were both mistresses of businessman David Kritzik.  He was paying them to have sex with him and the IRS doesn't like it when they don't get their cut.  They both would later be exonerated in 92.  Not to be outdone Leigh would later expose herself to some minors.  Their real-life stories sound more interesting than this movie.  Though they seem to have fallen into a bit of obscurity.  Likely that is what they do prefer. 

Hmm...maybe I should return my attention to the movie.

Not to dump on this movie too much.  We do have a cool wizard who gives the twins their fighting powers. A creepy satyr. A generic Viking-like warrior.  An evil sorcerer who is also the twins' father. An evil priestess. Zombies attacking. And a battle of the gods.  So I mean all the right elements are here.

It does have Corman's fingerprints all over it.

They have the same abilities as the Corsican Brothers; they can feel what the other is feeling.  With the brothers that was typically pain, these two...well it's a bit different.  The idea though is not a bad one, I used a similar idea with the Anamchara.  Well, the sensing the others feelings part anyway.  

Roberto Ballesteros, the evil sorcerer Traigon, is really the only one here that has any sort of resume here.  I hope the poor acting here is really due more to bad dubbing.

I will give the director credit on one thing.  While the twins are constantly in trouble they never once appear weak or scared about their situation.  When given the chance they pick up weapons and fight.  Sure they act naive at times, but they were sheltered their whole lives so that is expected. 

In the end rather laughable, but the zombie battle is fun.  The gods battling in the skies is weird, but I will admit I got a solid Deities and Demigods vibe from it.  Ok the D&DG if it were made by Roger Corman

Gods fight, Men laugh

Yeah. Not great.

Gaming Content

The movie is very generic 80s fantasy; derivative to be honest.  It's not so much what you can get out of this for your game since likely your game has already done everything in this movie. 

--

Tim Knight of Hero Press and Pun Isaac of Halls of the Nephilim along with myself are getting together at the Facebook Group I'd Rather Be Killing Monsters to discuss these movies.  Follow along with the hashtag #IdRatherBeWatchingMonsters.