Monday, July 12, 2021

Monstrous Mondays: Goblin, Mad Hatter

Goblins are ubiquitous in many game worlds.  In some, they are a constant threat, in others a nuisance. The goblins of Lord of the Rings are pretty far removed from the ones of Labyrinth, or even the fairy tales of Grimm.  But they are always a good foil for low-level parties.  In my games goblins tend to be more Chaotic Neutral. Not evil really, but maybe a little naughty time to time.

No one though will ever confuse the Mad Hatter Goblin for anything than what it is, pure evil.

goblin and victim
Goblin, Mad Hatter
Small Humanoid (Fey)

Frequency: Very Rare
Number Appearing: 1 (1)
Alignment: Chaotic Evil [Chaotic]
Movement: 90' (30') [9"]
Armor Class: 7 [12]
Hit Dice: 2d8+2* (11 hp)
  Small 2d6+2* (9 hp)
Attacks: 1 weapon
Damage: 1d6
Special: Cause Fear
Size: Small
Save: Monster 2 
Morale: 8 (NA)
Treasure Hoard Class: None
XP: 35 (OSE) 47 (LL)

Str: 9 (0) Dex: 17 (+2) Con: 14 (+1) Int: 10 (0) Wis: 8 (-1) Cha: 5 (-2)

The Mad Hatter Goblin gets its name from the gruesome way it displays the remains of its kills,  by stacking the severed heads of its victims on top of its own head.   These goblins appear as do other goblins, save for maybe slightly larger.  They have a look in their eyes that speaks of desperation and maybe no small amount of madness.

Each time a Mad Hatter Goblin makes a kill they remove the head from the body.  The goblin then takes the heads of previous victims and ties them to the top of the new head and then all of these are tied to the goblin's own head.  The oldest, and most decayed, heads are at the top.  The sight of a mad hatter is such that anyone under 4 HD/level must make a saving throw vs. paralysis or be stunned in fear, unable to move or react for 1d4+1 rounds.    The mad hatter will go after these targets first.  Creatures greater than 4 HD/level are immune to this effect.

Mad hatters are both reviled and respected in a goblin community.  The number of heads one has is their level of prestige. When one mad hatter encounters another there is usually a duel of some sort.  The loser gets to contribute their head to the victorious mad hatter's collection.

The only treasure kept by a mad hatter is their collection of heads.

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