Welcome back to the #RPGaDAY for 2018.
This is hosted every year by Dave Chapman over at his blog AUTOCRATIK.
Today is Day 7 and How can a GM make the stakes important?
For me the GM can make the stakes important by getting player and character buy-in early on. While the normal carrot for adventurers is the gold, that might not be enough for some groups.
In my "Come Endless Darkness" games there is over-riding issue that the sun is out and the sun gods are all dead. The characters are invested because their world is in danger. The players want to keep playing in this world so they are working hard, even doing things they would not do if gold was the only motivator.
Of couse, if the stakes are important, then the rewards need to be equally important. One of my players is even asking what it takes to become a god now!
External motivation is good, but internal motivation will help get worlds built.
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