Wednesday, September 20, 2017

Class Struggles: AS&SH 2 Warlocks and Witch Lords

The new Astonishing Swordsmen & Sorcerers of Hyperborea, 2nd Edition from +Jeff Talanian is out. It's going to take me a bit to go through it all.  But so far I am enjoying the hell out of it.

One thing that the 1st Edition had that the new 2nd Edition has expanded on is the Warlock class.
The book tells us:
Some warlocks practice the sorcery of cryomancers and may be referred to as ice lords; others practice the sorcery of pyromancers and may be referred to as fire lords. Perhaps the most feared and reviled of warlocks are those who practice the black arts of necromancy (death soldiers)...
Pretty cool really. And it got me thinking.

Yesterday I worked up the character Grimalkin as a warlock that has chosen witch magic as her type of  Sorcery. There is something interesting here. Something pretty cool.

Witch Lords

Warlocks the choose witchcraft as their sorcery see (Vol. II, p. 148: Table 68) are known as Witch Lords.   These warlocks are often found protecting the covens of more powerful witches or ruling over covens of less powerful ones.

Curse of the Witch Lord by tmza
Using the Grand Coven idea from my Warlock for Swords & Wizardry you can use Witch Lords as the leaders of Grand Covens in the Hyperborean world.  Instead of the usual compliment, a 9th level Warlock can gather, they may opt to form a Grand Coven.

The troop gathered include these 0th-level fighters of 1d8 hp each (known as cowans).
* 15 longbowmen (studded armor, longbows, short swords)
* 5 cavalrymen (chain mail, lances, light crossbows, horseman’s flails; light warhorses)
* 20 light crossbowmen (chain mail, small shields, light crossbows, long spears, short swords)
* 15 halberdiers/pikemen

They also gather the following coven
* 9 initiate witches of 0 level
* 3 witches of 1st level
* 1 witch of 2nd or 3rd level

A 9th level witch and a 9th level Witch Lord that gather together can create a cult stronghold to house all these members.

Once again, AS&SH is firing up my imagination for a game.

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