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Thursday, December 18, 2014

Review: A Red & Pleasant Land

Notice: I am not taking down this post because I feel it is more important to leave it up, but also update everyone on what is happeing now as February 11, 2019. Please see this newer post first. http://theotherside.timsbrannan.com/2019/02/i-am-going-to-talk-about-zak-today-and.html

I picked up a copy of +Zak Smith's "A Red & Pleasant Land" on PDF recently.  I like enough to also pick it up in dead tree version as a post-Christmas present for myself (35.75€ or about $45).

I want to say off the bat that when I heard Zak was doing an Alice in Wonderland-ish sort of adventure my expectations were high, but guarded.  I have seen Alice done a number of bad ways; mostly ones that relied on a one to one translation between story to game.  That is all well and good, but ends up robbing the story of what makes it good and ends up short-changing the player's experience in the game.  To be blunt, it's not a D&D adventure.  I had reasonable assurances that this would not happen here, I didn't know what sort of thing we would end up with.

Also, and I have admitted this many times, I am not a fan of Lamentations of the Flame Princess.  But I can say that LotFP and James Raggi do have an amazing art vision and the budget to match and it seems (to me any way) that James leaves people the hell alone and lets them create.  You saw that in Zak's last work Vornheim, you can see it Rafel Chandler's "No Salvation for Witches", and you can see it this book as well.  While the LotFP rules are in mind when this was made, you can either run it with all the free rules that James gives away for free (another credit to him) or use whatever rules you want.  This is important to me and I will talk about it more later on.

So what *is* A Red & Pleasant Land?
Overtly it is an adventure, in the broadest sense.  It can also be a campaign guide to a strange new land (or world).  Breaking it down to it's atomic elements it is Vampiric court intrigue with the cast of Dracula, Elizabeth Bathory and Alice.  But that is like saying that putting salt on your meal is the same as putting Sodium and Chloride on your steak and trying to eat it.

Let me instead start on the outside and work my way in.  This book is gorgeous. It really is.  If you have Vornheim or spent anytime on Zak's blog then you have an idea of what you will be looking at, but that is not quite it either.  The art comes just this side of reality short of being phantasmagorical. Just slightly out of sync with what you should be seeing.  This is intentional since that is also the feeling of the adventure/text itself.  (I am going to keep calling this an adventure since that is the easiest translation).  Honestly, get this bound in red with gold trim and it would be a book better suited for a coffee table rather than a gaming table.  I don't mean that derisively, I mean that in open honesty.
If the art is fantastic then the maps are amazing. I love all sorts of old-school maps and I love a lot of different styles. But these again are very evocative of the setting.

 The other thing is this adventure is big.  While the form factor is small, the book has 197 pages.  There is a lot here.  Zak  suggests that you can use parts of this book or the whole. I will add that if you opt for the parts alternative then there is absolutely something in this book you can use.

Working in, the adventure and background are all woven together in such a way that it is all familiar and yet new at the same time.  It's like returning to a place you have been years and years later. Except when you were at the place back then you were on LSD the entire time. You memories of it have not faded per se but are warped.  This is like that but now your memories are perfect and the reality is warped.

This actually touches on the first issue I have with running this adventure. Now by "I" I mean just that. Me. Not extrapolating it to anywhere else.  I don't think I could run this as a D&D adventure for my group.  To be blunt about it my kids (which is my group) don't yet know enough about Dracula, Alice or any of the other elements in this to make it worthwhile.   This is an adventure for older, wiser and maybe even a little bit jaded players.  This adventure needs to be played by people that have tried to play Dungeonland and found it lacking.

You are going to need the right group for this adventure. The book it totally worth getting just to look at, read or steal ideas from, but if you are going to run it then you need to take stock of your own group and make sure it works for them.  If your group is more of the "kick in the door, kill the monster, get the gold, move to next door" type then this will only have some utility for you.  That is fine there are plenty of fun adventures for those groups.   I suppose that if you have read "A Midsummer's Night Dream" and thought to yourself that it would make a great adventure of intrigue then this one might work for you.   As point of reference, duels are covered as being something that can be deadly. And so are Banquets.  Again some people will scratch their heads on this but I can think of at least three players off the top of my head right now that would totally run with this idea.
It is a prime example of Zak making things he wants to play and if you like it you can come along too.

Back on track.  The Alice.  This is a neat idea, but for me one of the weaker links. I totally get what Zak is doing here and maybe even a little of why. But Alice comes off as an ersatz, but weaker, Slayer, ala Buffy or maybe even the Schmuck quality from Army of Darkness. Though to be 100% this quote from the book is very awesome:
"Alices forever find themselves falling into cursed rabbit holes, accidentally killing witches, having their halfbrothers stolen by goblin kings, being willed magic rings, finding demons inserted in their chests or having armored knights ride through their homes at bedtime. Obscure gods, however, sympathize with them (they are often born to powerful families), and an Alice is a boon to any adventuring party. Some Alices wear striped stockings, some Alistairs wear pointed shoes."  - AR&PL, p. 30.
I love that image. In my games I have called these types of characters Dorothies.  The Exasperation Table really makes this character shine and makes it something unique.

The land itself, Voivodja, is in the truest sense of the word a nightmarescape.  It's not that it is just horrific, there is more. The best nightmares lull you into a false sense of hope or familiarity. You think you know what this is all about, but you don't.  The land is big, densely packed and old. Very old.  The main feature (well, to me anyway) is the intrigue between the Vampire Courts and the potential of what you can do with those.  Think about it really. Ancient, decedent vampire royalty fighting protracted war.  Sure. We did all that in the 90s with Vampire the Masquerade; but this is yet another new take on that.

The monster/NPC section is great. So many ideas.  If you are going to smorgasbord this book then start here.  There are unique vampire nobles and strange animals, so really enough to keep characters of any level busy. That's misleading...I personally think the vampire nobles in this book work better as non-combatants.  Their job is not to be sullied with the likes of mere adventurers.  But engaging them in courtly battles. That's where they shine.  Really, this is one of the first adventures where a battle of wits to the death (!) is not only likely, but likely to happen before breakfast.

We end this book with more random tables that you could (or should maybe) ever use.  30 pages worth.

So there are a lot of reasons to buy this book.  The only one that matters though is do you have the right kind of group for it? If any of these ideas appeal to you then get it. If you are unsure, well I am sure there is something here to make it worth your time and money.

Personally I want to give it a go under Ghosts of Albion.

In any case I think it is a solid hit.

Thursday, October 30, 2014

October Movie Challenge: Feast of Flesh (2007)

October Movie Challenge: Feast of Flesh (2007)

In my defense I want to say up front that I thought this was going to be better.
The title is fine and my research said it was a bit like Bordello of Blood only featuring Elizabeth Bathory AND Carmilla.  I mean really. How can I say no?

I was so horribly wrong.

I think I am prepared to say that this was the WORST vampire movie I have seen this entire challenge.  Though Mama Dracula might give it a run for it's money.

The story focuses on a "high class" brothel known as Bathory House.  A couple gets a ticket to go from a poker game.  Of course they are looking for a little threesome fun and instead they get eaten (and not in the way they wanted). Anyway I guess there is a prohibition against the vampires from hunting townfolk so the local vampire hunters come in and beat the vampire-hookers up a little.
Both sides fight.  There is also a plot about a woman that is a local, but leaving town, getting brought into the brothel.  The vampires thought she was coming to town, not leaving it.  Her boyfriend wants her back...you know the drill.

I will give the movie one credit. The ending is not what I expected it to be.  Bathory is killed and the townie girl becomes the new Madame.  The boyfriend and all the hunters are killed.

The acting is terrible, including and especially Director, Writer and head Vampire Killer Sheridan, aka Mike Watt.  What was up with that accent? He was supposed to be Dutch, but it sounded like Irish that learned from a book on tape.  Anyway.  It's not good.

I toyed with the idea of a vampire brothel in my games before.  Mayfairs is a brothel in my games run by two vampire lovers, Miriam and Fran and founded by a Street Fae, Dirty Nellie.  I now have a list of things NOT to do with it.

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Tally so far:  36 Total Watched / 24 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Tuesday, October 28, 2014

October Movie Challenge: Vampire Happening (1971)

October Movie Challenge: Vampire Happening (1971)

Vampire Happening or Gebissen wird nur nachts came up in my searches for a Countess Bathory like figure.  I saw it and noticed that it was directed by Freddie Francis. The same that gave us Dracula Has Risen from His Grave, Tales that Witness Madness and one of my all time favorites, The Creeping Flesh.
So I was not expecting a lot when I saw that it was a "horror/comedy" but certainly more than I got.

The basic plot is simple. American Actress inherited a castle in Transylvania.  Here she discovers that she is a dead ringer for her Great-Grandmother the former Countess.  Not only was she notoriously lascivious she was also believed to be a vampire (of course).

The Countess does come back and causes a lot of Benny Hill-quality hijinks when she is thought to be the Actress and visa versa.  Meanwhile the entire village has been transformed into vampires by the Countess.

The plot is thin and the acting is for the most part terrible save for Pia Degermark who pulls double duty as American Betty Williams and Vampire Countess Clarimonde.

There was also a surprising amount of nudity and sex in this movie for the time.  It was released in 1971, but feels more late 60s.  Some of the posters refer to it as an "Adult" vampire movie.
I am guess it is because it was made in West Germany at the time.

I can't help but feel there is a better story here somewhere.

Since I am still working through the Vampire Queen module I am thinking that a human descendant of Lady Neeblack running around the dungeon might be fun.

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Tally so far:  35 Total Watched / 23 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Sunday, October 26, 2014

October Movie Challenge: Báthory: Countess of Blood (2008)

October Movie Challenge: Báthory: Countess of Blood (2008)

I am a sucker for a good Bathory movie.  Or even a bad one.  This is not a bad one, but it is an odd one.  There are some genuine horrific scenes, but nor really enough to really be called horror.

Much like the Julie Delpy movie The Countess, this is a retelling of the Bathory tale to put the countess in a better light.  I think The Countess is a better overall movie, but Anna Friel from Báthory: Countess of Blood is a better Bathory.

I think if both movies and casts had pooled their resources together one really great movie could have been made.

There are few things about the movie I didn't care for.  The monks with the "roller skates" (no. really) annoyed me.  The whole absinthe bit was way over done.  In fact I pretty have never seen an absinthe scene in a vampire movie and wasn't pretty crappy.  I blame the Bram Stoker's Dracula movie.

Not an unenjoyable movie, but at 2 hours and 21 minutes it is a bit too long.


Tally so far:  32 Total Watched / 21 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Wednesday, October 22, 2014

October Movie Challenge: Vampire's Night Orgy (1973)

October Movie Challenge: Vampire's Night Orgy (1973)

Well after last night's suck fest (eh eh) tonight's movie was a pleasant surprise.  While searching for more Bathory movies this one came up.  I had never heard of this one before and really did not know what to expect, but the title was not giving a lot of faith.
But I have discovered that there is a certain charm to Spanish Horror of the 1970s and this one did not disappoint.

A group of travelers looking for work end up stranded in a remote village. They arrive at night and no one is around. They soon discover that everyone was at the cemetery where they stood vigil over the grave of a recently deceased towns person.   In truth they are all vampire spawn controlled by the local countess (played by Helga Liné) who plans to feed of these new comers.

In what has to be the creepiest scene in the movie the Mayor informs some of the towns-folk that the countess will provide them with the meat the new-comers need to eat.  So the villagers take to chopping up others to provide them with the meat they need.

Our hero is not like some of the virtuous found in most horror movies.  He is a lone American and something of a Peeping Tom. He finds a hole in the wall that separates him from the our heroine.

All in all there is some very creepy scenes and elements in this movie and it makes actually quite fun to watch.  I could have done with out Violet's death though.

The DVD I have is presented in a very odd format. It looks like a letter box transfer from a VHS.  The image is not very sharp but still pretty clean.
I will admit I am not a big fan of the soundtrack, but it is the 70s so that is to be expected really.  A little too experimental jazz/Jean-Luc Ponty for my taste.

It dawns on my that this would make for a great adventure.  The PCs come to a town and all the villagers are acting weird. They fear the count living up in the castle. Turns out they are all the vampires and the Count is the only human for miles and he/she is the only keeping them from spreading out into the world.

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Tally so far:  29 Total Watched / 20 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Tuesday, October 21, 2014

October Movie Challenge: Mama Dracula (1980)

October Movie Challenge: Mama Dracula (1980)

Oh gods. This one is so bad.

I love a good tale involving Elizabeth Bathory.  This is not a good tale.

Ok. Lets focus on what is or at least could have been good.
Well, Louise Fletcher is good, but she is an Oscar winning actress. Good, but not great.

The vampire twins (played by Alexander and Marc-Henri Wajnberg) are way creepy.  If the camp was turned down and their vaugley homoerotic, twincest was turned up they would positively uncomfortably creepy and great for a movie involving one of history's more disturbing sexual predators.   Here they are just some sort of freak show carnival act.

The scientist making the fake blood substitute is awful.  Though a movie that delves into the creation of what is essentially True Blood would be interesting.  Oh and his "medical "techno babble" is complete bullshit.

About half way through the movie we are finally introduced to the "love interest" of the tale played by Last Tango in Paris' Maria Schneider.  Love interest in the sense that everyone wants her.

I have a feeling that this is listed as "Comedy/Horror" only because it was so bad.

There should be a drinking game. Everytime someone says "wergins" instead of "virgins" you drink. Everytime the the inspector says "sabuu-tage! sabuu-tage!", drink twice. And when he says "you know my methods" chug.

It's the only good I can see in this movie.

BTW there is a more detailed review at http://www.1000misspenthours.com/reviews/reviewsh-m/mamadracula.htm if you are so inclined.

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Tally so far:  28 Total Watched / 19 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Friday, October 3, 2014

October Movie Challenge: Fright Night 2 New Blood (2013)

Fright Night 2: New Blood (2013)

Fright Night 2 is described as a sequel to the 2011 remake, but really it is the exact same story as the 2011 and 1985 versions.  It is also listed as a horror/comedy, but there is really little of either.  Sure there is some gore and killing of victims, but nothing really compared to other ones I have seen.  Lots of fake blood splatters.

The differences are this one takes place in Romania and Jerry Dandridge is now Gerri Dandridge and is actuality Elizabeth Bathory.

All the same characters but they lack any of the charm of the earlier movies.

There is a neat scene where Gerri/Bathory uses a bat-like sonar to find some kids in a sewer.   The vampire creature she turns into in the end of the movie is kind of cool too, but that is about all the movie has going for it.

Too bad really, I was hoping for more.


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Tally so far:  4 Total Watched / 3 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Monday, July 28, 2014

I Don't Believe in Bloody Mary

I don't believe in Bloody Mary, I don't believe in Bloody Mary, I don't believe in blood...

Bloody Mary is one of the more scary childhood monsters under the bed, or more accurately in the mirror.  Say her name three times while looking in the mirror in the dark and she will appear.
But who is she?

Stories abound, was she a young mother whose children had died?  Was she murderess who killed her husband to be before taking her own life?  Or is she as some stories have told the mother of Jesus, weeping tears of blood for the son she lost?


Bloody Mary Trickery by ~Skyberry-13 on deviantART

One of the stories I remember best was one about a witch named Mary Worth who in the late 19th century would kidnap slaves to torture.  Very so like the tales of Elizabeth Bathory or even Cathy Bates character of Delphine LaLaurie in American Horror Story Coven.

For The Witch I thought something else might be nice.

Mary Worth was a young woman who dreamed of her future life as a wife and mother. One All Hallows Eve Mary waited till midnight to look into her looking glass. She had heard the stories that you would see the face of your future husband in the glass.  But what Mary saw filled her with dread and horror.  The face she saw was that of a man, covered in blood with a countenance of pure evil and murderous intent.

A year later Mary was arranged to be married to an acquaintance of her father, it turned out to be the same man. Though this man seemed fair enough and treated her well.  Years went by and she gave him two children.

To protect herself and her children Mary turned to witchcraft so she could learn more of her fate and possibly change it. She suspected her husband was unfaithful that one night she went to brew a potion to ensure faithfulness. When she returned home she discovered her husband in the arms of another woman while her children slept.  They argued and she struck him with the poker from the fireplace. As blood raced from his brow she saw the vision she saw so many years ago.  She screamed and pushed her husband back into the fireplace.  Quickly the fire spread throughout the house.  Mary ran screaming, but her husband, his mistress and the children all died in the flame.

From that day forward any time Mary looked into a mirror she saw the faces of her dead husband and children.  Mad with grief she clawed her own eyes out and dashed her head into the mirror.  The glass severed her neck and she died in the mirror.

She now haunts all mirrors, scarring girls away who wish to learn their fates too soon.  She also captures younger children to replace the ones she lost, but these children cannot survive in her land of the dead.

Bloody Mary (when alive)
4th Level Witch (Eclectic Tradition)

Strength: 10
Dexterity: 10
Constitution: 12
Intelligence: 16
Wisdom: 11
Charisma: 16

Saves
Death Ray or Poison:  13
Magic wand or devices: 14
Paralysis, Polymorph or Turn to Stone: 13
Dragon Breath: 16
Rods, Staffs and Spells:  15

To hit AC 0: 20

Hit Points: 25
Alignment: Chaotic
AC: 9

Occult Powers
Familiar:  Talking Mirror

Spells
Cantrips: Chill, Daze, Detect Curse, Ghost Sound, Open, Sound
First: Bad Luck, Cause Fear,
Second: Burning Gaze, Evil Eye,

That works for me!

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Tuesday, June 24, 2014

The Spirit of '76

With all the talk last week of Chill and Pacesetter games it got me thinking again about this Chill/Cryptworld/Majus game I have been wanting to run.



It is set in the summer of 1976. July 1st to be precise.  The characters are all old acquaintances; possibly all S.A.V.E. envoys who had worked together in the past.  They have all been drawn to New York to stop something from happening.

I want to do it "24 style", that is intense adventures over a relative short space in time.  Basically four or five days.  I am not sure what it will be like yet but I do know that it has to have a few things:

- Take advantage of 70s tropes. Disco, the birth of Punk Rock, "Frampton Comes Alive" playing on every radio, drugs, NY street gangs and the like.  Plus have to do a bunch with 70s occultism.
- Have something to do with the American Bicentennial.
- Give it a 70s Hammer Horror feel. When Hammer moved away from the historical and "Hammer Hamlet" movies to more modern takes.
- Ideally I would LOVE to include a vampire.  Chill Vampires is one of my all time favorite books. Having a vampire in it would really be fun.
- Given the title there should at least be one ghost.

Now I have a Mutants & Masterminds idea I have been knocking around about Dracula in the 1970s. But I also see where using Elizabeth Bathory would be fun.

I have no end of good ideas, I just need to tie them together into a workable mini-campaign or long 5 part adventure.  If I get it all together it would make for a Gen Con game.

Thursday, November 21, 2013

Across The Sea of Years

A dual stated adventure across Time and Space for.... well that is what I don't know yet.

I have always toyed with the idea of running a game at a con, say like Gen Con where I have multiple days, where it is the same group of characters, or their reincarnations or their children, across time and different systems.   My systems of choice would be Unisystem and some flavor of D&D.  Likely Basic.

I have done similar ideas in Season of the Witch, where I took in ideas from different games to get a different feel.  Generation HEX was conceived as using a different system each game, but that never worked out.

This idea though is two plan a game that takes place in the past, present and maybe future.  Each game is seperate unto itself, but builds a bigger story.

One idea I had was a adventure named "Synchronicity" where characters from Ghosts of Albion meet up with their counterparts from Buffy.  But that is only one, albeit long, game. Plus the system for Ghosts and Buffy is the same.

Another game I have played before is Blight for Ghosts of Albion.  It takes place in 1847 and is an unofficial sequel to my Dark Druid for Buffy (that takes place in an alternate 2001). There is a third adventure in the mix, All Souls Night, which was always designed to go with my Eire game.
I would retool Blight just a bit.  But the Dark Druid is designed for new characters, so the big bad introduced is not all that big and bad.  It works though if I run them in something like a past life regression.

The other idea I had was an adventure around the rise and fall of Elizabeth Bathory.
D&D for when she was alive and you have to stop her (though to be 100% fair, an adventure like that screams LotFP), Ghosts of Albion when she is prowling the streets of Victorian London, and something else (Call of Cthulhu maybe) for later.

I have also over the years toyed with the idea of Doctor Who, Star Frontiers, and Alternity (yeah I have been thinking about this one for a while) for the future.  I think the idea came to me when I wanted to run a hunt Jack the Ripper and I thought back to the old Star Trek episode "A Wolf in the Fold" and to the movie "Time After Time".  Jack the Ripper is still an interesting idea. A time traveling serial killer/entity could make a fun opponent.

Lots of ideas really, but nothing has really jelled yet for me.  Once I have the right story idea and roll for the characters then the system will be easier to decide on.

Anyone done anything like this before?  What did you do and what did you use?

Monday, October 28, 2013

What is Spellcraft & Swordplay?

One of the questions I have been getting a lot this week is "How does Spellcraft & Swordplay play" followed by "What is Spellcraft & Swordplay".

Spellcraft & Swordplay is Jason Vey's old school game based on the Original edition of Dungeons & Dragons.  It is a retro-clone, or more precisely a "near clone".

The feel of S&S is extremely old-school and when I played it with my son when it first came out it reminded me so much of OD&D that I wanted to make it my old-old-school game of choice.
You can read my original review here if you like. But there some things about it that I would like amend.
Just like you can't judge a game by reading it, you get a totally different perspective when you write something for it.  Somethings I now like more than I did then.

Here are some quick tips to help you learn about S&S.
- Saving throws are based abilities. So you can make a Dexterity save to avoid getting hit with something, or a Constitution save to avoid the effects of a poison.  Keep in mind S&S did this YEARS before it became the newest feature of D&D Next.
- The die mechanics are based on a 2d6, not a d20.  Need an 18 to hit something? Better hope you have pluses because you can only roll a natural 12 at best!  This makes everything grittier.  The 2d6 produces a near normal curve (ok a pyramid) so it means you will roll a lot of 7s and almost no 2s (snake eyes) or 12s (box cars).  This by the way was the original mechanic used in D&D, the d20 is the alternate method.

While there some differences S&S is one of those systems that become systemless after a while.  The focus is less on rolling dice and more on adventure and roll playing.  For that reason I find anything written for OD&D, Swords & Wizardry or Basic D&D can be translated and used in a snap.
In fact, as much as I enjoy Swords & Wizardry I find Spellcraft & Swordplay closer to OD&D in terms of game play and feel.

If you want to try out Spellcraft & Swordplay for free, there is a "Basic Set" available and a free character sheet.
If you like that then the Spellcraft & Swordplay rules can be had for cheap.

I even have some character write-ups if you like:
Asa Vajda
Dracula
Elizabeth Bathory (monster stats)
Hex (from Skylanders)
Red Sonja
Sir Gannon and Del The Necromancer
Xena & Gabrielle
Hope you enjoy this game as much as I do.

Thursday, February 14, 2013

Vampire Blog Hop

Little bit of history here.  Long before I was known as "The witch guy" I was "the Vampire guy".
So it is with a sense of homecoming that I participate in the Precious Monsters Vampire Bloghop.


I still tend to write a lot about vampires here.

My earliest memory of watching a movie had to be Bella Lugosi and Christopher Lee as Dracula.  I can clearly recall being no more than 3 or 4 and thinking anything with red eyes was a "dracula".  This extended as I got older (5) when the Count became my favorite character on Sesame Street.  I am pretty sure I have seen every film adaptation of Dracula there is and I have read the original book a dozen times.

So yeah. I like Vampires.  What made me "stop" liking them?  Vampire: The Masquerade.
Well, that is not fair.  It wasn't the game itself, it was the over exposure of the game and I'll admit, some of the players.  But I have gotten over that.  In fact I really enjoy the 20th Anniversary edition and the translation guide  The truth is that Vampire really changed a lot things in gaming. In recent years I have come back to Vampire (and to vampires in general) and find I am enjoying it so much more.
So let's have a look at some the Vampire games I have enjoyed the most over the years.  This is not all of them, but it is a nice sample of new and old.

Vampire: The Masquerade - Revised Edition
This is it, the original. Well, not the original, original, but the revised version. This game is the go to game for playing an angsty, tortured monster.  Nearly everything known about vampires in myth or fiction is in here somewhere.  Re-reading it today if you had no knowledge of this game you might be tempted to say that this game is full of cliches. But in truth this is the origin of a lot of things that we take for granted.
Truthfully this is a great book to get even if you never plan to play the game.  There are plenty of ideas for Role-playing as well as integrating it with LARPing. There is also a lot of ideas for vampires here.
If you like Anne Rice's vampires, then this is the game for you.
Play if you like: Anne Rice

Victorian Age Vampire
The Victorian Age is best time for vampires in my mind. This the age of Dracula, of Varney the Vampire and tons of great Gothic Literature.  Also it is a time of science vs. religion, the city vs. the rural, the traditional vs. the modern.  This is a perfect mix for a Vampire game. The Vampire game mechanics are well served by this mix; the human vs. monster. In many respects this game is actually superior to it's parent game V:tM.
All the same vampire clans from The Masquerade are here, but changed.  Not as much as the Dark Ages version, but the alterations fit the times well. The vampires here seem to be so much more than their modern counterparts.
Play if you like: Dracula or Varney the Vampire

Vampire: The Requiem
A while back White Wolf rebooted everything.  They redid all their game lines, edited the rules and gave us a new World of Darkness.  On the plus side Vampire the Requiem has much more cleaned up rules.  They were similar to the old rules, but just better in most respects.  The meta-rules or how the vampires are played though felt worse. Not worse really, but off to me.
Basically you can play the same kind of game you did in V:tM, though if you had a favorite clan in the old game it might not be here, or be changed in subtle ways. Still though this is a great game with less overhead than old World of Darkness. If you are choosing between this game and Vampire: The Masquerade then this might be the easier choice, even if it is less "classic" choice.
Play if you like: Modern supernatural

Vampire Translation Guide
So say you like both Vampire games, or you prefer one but like elements from the other.  Well White Wolf came up with this great guide that lets you translate between the two games. At least in a mechanical way you can translate clans from one to the other. I like this product on concept alone. While this book is not the Rosetta Stone between the games, it is a good translation guide. If you are fan of one of the game then this book gives you the chance to double your stuff. For fans of both games this is a good way to open up your world of darkness a bit more. It is lacking on some crunch, but I think I can be OK with that.
I also like this product for what it means. White Wolf is basically saying something new now, the world is yours do with it as you please. No more meta-plot no more rigid distinctions that always come in 5's.
I like the converted characters, but would have also liked to have seen the same character in both systems.

Vampire: The Masquerade 20th Anniversary Edition
The 20th Anniversary Edition combines the best of the best of the old Vampire the Masquerade game and strives for completion.  All the clans, all the powers and most of the iconic characters. It is more expensive that any of the other White Wolf Vampire games, but it is also the largest and everything you need for years of playing is right here.  Or more the point, everything from years of playing is right here.  It is easy to pick this up and feel like it is 1990 again.
I think this book is really aimed more at people that played V:TM back in the day and now have a desire to go back to those nights where monsters roamed the city.  There is a lot here for new players though too.  If you have never played a Vampire game then this has everything you need.

Chill Vampires
I have gone on about this book before.  Chill Vampires is the standard to which all vampire related supplements to a horror game must be measured. Any game can produce a bunch of stats, some bad fiction and link them together, Chill: Vampires is a Master's Thesis on combating the undead. Not just notes for the would be vampire slayer (and game masters) but also detailed accounts of the most brazen of the undead. Complete with stats, history, motivations and the notes of previous investigators and SAVE agents.
This book is fantastic for any game but essential for a good Chill game. I would recommend it on the basis of the Dracula and Bathory write-ups alone, but there are more and even stranger and deadlier vampires in these pages.
Play if you like: Supernatural or The Night Stalker

James Mishler is an old name if you been doing this for a while.
He has a personal blog and his game company blog.  He also has a really awesome vampire book that I won a few weeks back.

Vampires of the Olden Lands
The Olden Lands is James' in house campaign the Chronicles of Mhoriedh.  All the books in this series are dual stated with Labyrinth Lord and Castles & Crusades stats.  This appeals to me on a number of levels.  I like that he went through the effort to do this and the nice effect is that between these two sets of stats you can play this under any old school version of D&D you like.   There is also plenty in this book that work with any other game as well.
We start out with some common protections against vampires.  We follow with 8 very different sorts of vampires including living, dead and spirit.  All dual stated.  There is a new race to play, The Dhamphir.  I have seen a lot of "Dhampirs" over the years, but this one is one of the best so far just in terms of simplicity.
All in all a really nice take and these vampires are not like the Dracula-Lestat-Edward clones that can populate so many other games.

Fang & Fury: A Guidebook to Vampires
This is an older book for 3.0 (not 3.5) D&D but there is still a lot of great things here.  This is certainly written from the D&D-fantasy world vampire; so feeding off of dragons and the like, what happens to certain  classes.  There are feats, prestige classes, monsters and gods. There are plenty of spells, magic items, weapons and artifacts.  There is really a lot of good stuff here and if you have vampires in your game then you need this.  If you have any vampire big-bads in your game then this is also a great buy.  Some of the material needs to be updated to 3.5 or Pathfinder, but nothing that is a show stopper that I could see.

Out for Blood

If there was anything you ever wanted to know about vampires or those that hunt them then this is your book. In the 200+ pages there are 18 new prestige classes, new uses for skills, feats, and of course tons of vampires. There are a handful of new spells and campaign ideas for using or hunting vampires in your game.
What I liked best about this book though was the Fist of Light Prestige Class. It was exactly what I was looking for in one of my games and I was happy to see someone else had done all the work for me.
The layout is very clean and clear and easy enough to read onscreen. The art varies, but most it is rather good.

There are a lot more including all the Ravenloft stuff.

And an honorable mention, Buffy the Vampire Slayer Roleplaying Game.  Someone has to kill all those vamps. Or date them. Whatever.

EDITED TO ADD: Forgot my own Vampire Basic Class

Want to know about Vampires?  Check out all the other members of this blog hop!


Friday, November 16, 2012

Bathory for M&M3

As many of you all know I am huge fan of the Erzsébet Báthory story/mthyos.  Well, fan is an od word for a woman that mostly likely killed hundreds of young girls.  But you know what I mean.

Anyway there is a new product out now adding her to the Mutants & Masterminds 3rd Edition game and you all also know what a fan I am of that!

Bathory - AoV Solo (M&M3e) from Xion Studios is now out.

Here is my review:
--
Vampires have an odd role to play in a supers game, something this book recognizes.
This takes one of the most iconic vampires in myth and one of the most notorious real-life killer and adds her to the Mutants & Masterminds 3.0 game.
The author gives us an  interesting back story that should be familiar to most anyone with an interest in vampires.  There is a new, more up-to-date backstory of her activities from 2001 and on.

The crunch part, her stats and powers are good and they look "right" to me.
There is also a template for a Bathory-lineage vampire, which is a good one to use in a game.  Her PL is only 9, which makes her a good threat against normal humans or PL5 young supers.

Her PL is 12. That puts her at the same level I would expect.

I am not 100% sold on her being in a Goth Metal Band myself, but it certainly looks like it works here.

6 pages: cover art, condensed OGL statement and a lot of stuff to use in your game.  You are getting a lot for your buck here.
--

So yeah I am going to give this one a go.   I have stated up Elizabeth many times including Mutants & Masterminds 2nd ed, so if I use her again I might stick with my own backstory.  I DO like the idea of a vampire fronted goth band.  Maybe I will save that for another vampire.

For your enjoyment here are the stats for Erzsébet Báthory other games.  Mine are a little higher, but that is ok.

Monday, October 29, 2012

MONSTROUS MONDAY: My Monster

How is your MONSTROUS MONDAY going so far?

Mine is GREAT!  I love seeing so many cool monsters.  I have not gotten to everyone, but I will.
In fact you can still sign up!  I am sure I am going to spend the next couple of days going to every site and reading what you all posted.  If I am going to run a blog hop and people are going to work to get posts up then you can expect that each and everyone will get my attention.

I wanted to talk about what sort of monsters I like.  I have spent this month posting all sorts of monster stats in preparation of this day.
- Wine Nymphs
- Ruslaka
- The Awakened Golem
- Witch Monsters

I also talk a lot about monsters here as can be seen from my posts tagged Monsters.  Now it is natural to assume that I would want to talk about Witches today. Though honestly I don't see witches as monsters.  Witches are witches.   No in truth my favorite monsters are Vampires.



I have talked more about vampires than pretty much any other monster, maybe even all monsters combined. The vampire is our dark mirror of our times.  He can be plague and pestilence, or smooth killer, or even ersatz super-hero.  While Edward my not look a thing like Dracula or Count Orlock, he does share more than one quality with the likes of Lord Ruthven or Lestat.


My favorite of course is Dracula.  He can be suave, sexy and cool and then in a flash be violent and bloody; a rampaging monster.  He is the best of what is great about vampire literature and film.
I have talked a lot about Dracula and the subject never gets old to me.  Back in the day I had this folder that I had written "Project Dracula" on.  It was one of my first attempts at multi-stating a character for more than one system.  Near the end of the 90s I had worked him out in dozens of systems.

I would later go on to do the same thing for the real life Countess Erzsébet Báthory.  If I have written more about Dracula, Bathory wins in terms of shear number of visits to my site.  She fascinated me and horrified me at the same time.  I could not imagine the scope of her crimes or even how she got away with it all.  I guess in the end she didn't and she got her everlasting youth afterall.

I also spent a lot of time discussing the cheesy horror movie Vampyres. I will not lie, I enjoy the hel lout of this movie.  What I like about it is how the vampire has evolved yet again here to be victim and villain.   Likewise I have felt the same about Carmilla.

Looking around this blog I seem to have stated up more vampires than I have witches.  Oddly enough I have not played all that many games of Vampire. Either the original Vampire the Masquerade or the newer Vampire the Requiem.

If vampires are thing and you also like old-school gaming then might I suggest my free book, The Vampire Class.  You can play a vampire character in Basic Era games and it is 100% free and 100% compatible with my new  book The Witch.

So what about you all?  Do you like vampires? Why or why not? Share your thoughts below!

For me they are the ultimate in Halloween monsters.



Sunday, January 1, 2012

2011 by the Numbers

In my corner of the world it is now 2012.  Which means it is 2012 where you are too. But before I move on to 2012 and the all things new, here is a run down of the numbers here at the Other Side.

511 total posts in 2011.

According to Google Analytics here are some visitor stats.
92,225 people visited this site
127,168 Visits
92,225 Unique Visitors
191,473 Pageviews
1.51 Pages/Visit
00:01:07 Avg. Time on Site
71.16% Bounce Rate
71.65% % New Visits

The top 5 countries were
USA 67,909 visits
UK 9,104 visits
Canada 7,760 visits
Australia 3,538 visits
Germany 3,506

Not counting my root page, my most visited pages in 2011 were:
Xena and Gabrielle  31,114 views
Elzabeth Bathory 10,756 views
Zatnnurday, Adam Hughes 2,845 views
Hex Girls, 2,839 views
T is for Trogdor, 2,797 views
Willow & Tara, Macho Women with Guns, 2,198 views
More races of Mystoerth Goblins, 2,135 views
New Hex Girls, 1,827 views
Willow and Tara Page, 1,642 views
Demons Run, when chased by Madame Vastra and Jenny, 1,571 views

Top 10 search words to get to my site:
Xena
Trogdor
Dracula
Hex Girls
Elizabeth Bathory
Zatanna Young Justice
Adam Hughes
Goblins
Witch Hunter Robin
Wikipwdia (note the typo.  That stupid typo gave me 317 extra hits last year)

Top 10 Sources of page hits (not counting search engines)
RPGBloggers
The Underdark Gazette (may it rest in peace. forget that, just update the link)
Risus Monkey
Hero Press/I'd Rather Be Killing Monsters
RPG.Net Forums
The Hex Girls coven
Our Valued Customers (make one pot joke and the hits go through the roof)
Eternal Keep
Grognardia
Destination Unknown

My most visited period was between July 24 and October 31 where I was averaging 200 unique visitors a day. Lately, I have dropped to about 100. Don't know why yet.

My most commented pages were:
All Fun and Games, 31 comments
More OSRIC Player's Guide woes, 28 comments
But, shouldn't we aspire to be the  Hero?, 27 comments
There goes my last shred of OSR-ness, 18 comments
Worst Movies Ever, 17 comments
Should WotC support ALL D&D?, 17 comments
Question for my Readers, 16 comments
Skills in D&D, 15 comments
Product Changes at WotC: no more Minis, 14 comments
My collection is now complete, 12 comments

What did 2011 give us?
Well, we saw more OSR products than ever and finally something more than just another retro-clone.
Back in Gen Con 2010 people kept telling me about the death of 4e in 2011, it never happened, but it also didn't sell enough compared to Pathfinder.
Ghosts of Albion saw print! I also got paid for my first official D&D writing gig.  Though I didn't get "The Witch" out when I wanted.
My Zatannurday posts were a huge success in my mind (and according to the stats) so I am hoping for more this year.
My number of followers nearly doubled, most of them were from outside of the RPG and OSR circles, so that is nice.
I joined a bunch of blogfests which was fun and got me a bunch of hits and new followers and exposed the Other Side to a much wider audience.  I would suggest that other OSR blogs do the same, we tend to get into a rut to be honest.

Now. On to 2012!!

Friday, October 28, 2011

Elizabeth Bathory: Spellcraft & Swordplay

A while back I posted a bunch of character write-ups on Elizabeth Bathory.
I thought, given the season and to celebrate Spellcraft & Swordplay in physical print copies I'd bring them both together.  Based on my Dracula stats from early today, Bathory also has the advantage of being a coven witch.
This build is based on my earlier ones, as well as the material from Eldritch Witchery, which is coming out soon.

Elizabeth Bathory
Vampire / Witch (Demonic Tradition)

AL: E
SZ: M
AC: 5
Move: 90'
HD: 15 (48 hp)
Attacks: 2 claws (short sword), 1 bite OR Spells as a 6th level coven Witch
Special: Climb 40', Blood Drain, Animal Empathy (Improved; Rats, bats, wolves), Dominate, Spawn (Blood or Energy drain), Energy Drain (bite), Alternate Form (wolf, incorporeal gas, improved), Resist electricity, Immune mundane weapons, Vulnerable sun, fire, holy water (treat as 2d6 acid), witch abilities
Treasure: 8
XP: 2100
S: 21 D: 16 C: 18 I: 14 W: 16 Ch: 19

Bathory can not change into a bat as other vampires.  She can also only summon wolves. Unlike Dracula, Elizabeth is damaged by the sun.
In addition to being a vampire, Elizabeth Bathory is also a coven witch of the 6th level.  She is not the highest level witch, but she is the coven leader.
Her familiar is demonic black coated wolf with red eyes.  When she is done draining her victims she feeds the remains to this monster.

She may cast the following spells
First level: Charm, Ghostly Slashing, Increase Sex Appeal
Second level: Ecstasy, Rite of Remote Seeing, Virgin Innocence
Third level: Dance Macabre, Toad Mind
Fourth level: Masque

These spells, the Demonic tradition, and what a coven witch is will all be detailed in Eldritch Witchery.

Tuesday, June 28, 2011

The Lesbian Vampire: Villain or Victim? Part 3

I am participating in the Queer Film Blogathon over at Garbo Laughs.

Let's bring this back around to what this blog is about; RPGs.

I have stated up and discussed a number of lesbian vampires based on all the movies I have discussed and even delved into why they do what they do.
Here are the links
But one is conspicuous for her absence, Carmilla.

So here she is for the Ghosts of Albion RPG.

Here is a description of Carmilla from the text:

She was slender, and wonderfully graceful. Except that her movements were languid--very languid--indeed, there was nothing in her appearance to indicate an invalid. Her complexion was rich and brilliant; her features were small and beautifully formed; her eyes large, dark, and lustrous; her hair was quite wonderful, I never saw hair so magnificently thick and long when it was down about her shoulders; I have often placed my hands under it, and laughed with wonder at its weight. It was exquisitely fine and soft, and in color a rich very dark brown, with something of gold. I loved to let it down, tumbling with its own weight, as, in her room, she lay back in her chair talking in her sweet low voice, I used to fold and braid it, and spread it out and play with it. Heavens! If I had but known all!

So based on that I think the perfect choice for casting is Anne Hathaway.

Countess Mircalla Karnstein, aka "Carmilla"
Vampire

Attributes
Strength 6
Dexterity 4
Constitution 5
Intelligence 3
Perception 3
Willpower 5

Qualities
Age (2)
Attractiveness (3)
Cloak of Beasts (Large Cat)
Emotional Influence
Fast Reaction Time (Vampire)
Hard to Kill 3 (2 from Vampire)
Mesmerize (See Me, Hear My Voice)
Natural Weapon (Vampire)
Reduced Damage 2 (Vampire)
Regeneration (6 Life Points per hour) (Vampire)
Sunlight Immunity
Vampire

Drawbacks
Adversary (1)
Bloodlust
Home Soil (Burial Shroud)
Love, Tragic
Emotional Problems, Emotionally Dependent (victims) (1)
Mental Problems, Covetous (Lechery) (1)
Minority (lesbian woman) (2)
Special Diet (only young women)

Useful Information
Initiative
Actions 1/1
Observation 1d10
Fear +5

Skills
Armed Mayhem 2
Art 0
Athletics 2
Crime 2
Drive / Ride 2
Engineering 1
Fisticuffs 1
Influence 4
Knowledge 4
Languages 5 (English, French, Latin, German, Romanian)
Marksmanship 0
Notice 3
Occultism 0
Physician 0

Combat
Maneuver Bonus  Damage  Notes
Dodge / Parry     +6 - Defence Action                           
Grapple +7 - Defence Action
Bite +5 6 Slash / Stab, needed for blood drain
Punch / claw +6 12 Bash / slash


The Countess Mircalla Karnstein was one of members of the notorious Karnstein family, a family well known for it's depravity and dabbling in occult practices.
Mircalla was one of their lesser evil members, preferring to be left alone so she could dally with the serving girls of the castle. Though sometime after 1698 the young Mircalla suffered the same fate as many other members of her family, she was turned into a vampire.  Like all members of the Karnstein vampire clan she must retain her burial shroud in order to keep her undeath.  Loss of it will not allow her rest and she may be killed by the removal of her head.
Mircalla, like many vampires, can only alter her name in the form of an anagram or something that sounds similar; i.e. Carmilla, Millarca, Marcilla and so on.
Unlike other members of her family Mircalla has found a way to survive in the in the inhospitable world of science and reason.

Mircalla's favored victim are young women.  Her curse is to prey only on the same sorts of women she loved in life.  She can't help but fall in love with her victims, knowing all too well that she will be the cause of their deaths.  Her compulsion to only use anagrams of her own name might be part of some desire to be discovered and put out of the constant pain she must be feeling, but her vampiric nature drives her ever forward to continue on and looking for the next victim.

If there are other survivors of the Karnstein clan, and there is at least some reason to believe this, then Mircalla does not enteract with them at all.

What we know about Mircalla and the Karnsteins comes from a variety of sources, most notable was the recollections of one of Mircalla's victims (published as a work of fiction no less) and the reports of the most excellent occult scholar and expert on vampires, Professor Hieronymus Grost. Grost has recorded a number of instances of encounters with the Karnstein clan.

All members, save the youngest, of the Karnstein Vampires are immune to the effects sunlight. They do need to keep their burial shroud with them in order to rest.  Without it they are vulnerable and my be killed by beheading.  A stake will only immobilize them, not permanently destroy them.   The Karnsteins also have differing tastes in their prey and once chosen they rarely diverge from it.  In Mircalla's case she must feed only on young women.
Mircalla can mesmerize her victims into thinking her feedings are nothing but bad dreams.  Like other vampires she cannot enter someone's home without permission, but she rarely has trouble getting that.
Mircalla can also appear as large cat, either a large black house cat or a small panther-like cat.  No reports are given whether this is a trait she shares with her family or unique to her.

Using Mircalla in Ghosts of Albion
Mircalla could very well be drawn to London in search of new prey.  A metropolis the size of London would easily hide one lone predator. With the rise of the affluent middle class and "working rich", Mircalla would have plenty of chances to engage in society to bring her closer to her favored victims.
Mircalla is not a fighter.  She will not engage in combat unless it is a last resort.  She preys on her victims and gets out as soon as she can.  If faced with destruction her choices are usually flee or fight in that order.  In any case once discovered she will attempt to flee.

Using Mircalla in Buffy/Angel/Army of Darkness
In modern games Mircalla will be continuing her modus operandi.  However she will have one additional level of Age (and corresponding skill points).  If playing a high-school game, then Mircalla will often take on the guise of an exotic foreign exchange student who surrounds herself with the most popular girls in school.  There will be no indication of anything amiss till students begin to complain of nightmares and a new wasting disease will hit the school, effecting only the young women and girls.

The Lesbian Vampire: Villain or Victim? Part 2

I am participating in the Queer Film Blogathon over at Garbo Laughs.

Today I want to continue the topic of the lesbian vampire trope in film.  Why this trope and say not the homosexual vampire in general?  Well the easiest answer is of course I am most familiar with this one.  While there are examples of male homosexual vampires in film, using the same sub-text as the lesbian vampires, and both sub-genres do have a history of literature behind it, the lesbian vampire seems more prevalent.

The obvious reason is that male film makers tended to see women more as victims and a vampire has a sexual element to their predation.  Also the vampire is the ultimate other, someone so far outside that they are nolonger alive, no longer a person.  This the same history that many gays and lesbians (and African-Americans and Jews and Hispanics and....just pick an era) have also felt.  Naturally the two have become related.

The male homosexual vampire though can also be summed up in one name; Lestat.  Watch the movies, read the books and then come back.   That is all great and everything, but Lestat does not have the presence in film history as Dracula or Carmilla.  Though as the 70's wore on and Hammer was feeling the pressure to do more and more we got a new set of lesbian vampires.

Daughters of Darkness (1971)
I spent a week back in 2009 talking about Elizabeth Bathory. Now I will contend, just based on the reports as we know them, that Bathory was not a lesbian but rather a sexual sadist that happened to have targeted young girls.

That all being said, she is most often represented in movies, like she was here, as a lesbian and one that does not care much at all for men.  Of course credit goes to Delphine Seyrig and her portrayal of the immortal Countess.  This movie presents Elizabeth along with her companion Ilona (Andrea Rau).  Elizabeth begins to prey on new bride Valerie while sending Ilona out to tempt her new husband Stephan.
There is nothing really subtle here.  Stephan is portrayed as a useless thing that later can only consumate his marriage by beating Valerie.  When he kills Ilona in an accident in the shower he is portrayed as incompetent and something to be discarded.  All the while Elizabeth holds court and seduces Valerie away.  The ending is jarring,  more "Celluloid Closet" style vengeance maybe? Valerie, with Elizabeth's voice is now off picking up a new couple to continue her immortality with.  
There are traces of we will later see in The Hunger here.  The cool, sophisticated, European, woman. She might have some royal blood in her somewhere (pardon the bad metaphor) and she is certainly worldly.  She has companions, maybe male and female, but it is in her female companions she lavishes the most attention on even if I dare say it, the most love.    This is not the rampaging monster of Dracula or even Orlock. Carmilla, Bathory and later Miriam Blaylock are exotic creatures almost unique to themselves.

Of course there is still the issue of sex.

Vampyres (1975)
I also spent a week with this movie last year.  Vampyres is everything I have been talking about turned up to 11.  There are two beautiful women who spend most of the movie in some state of undress or in bed with each other or someone else.   They are obviously lovers and were killed in the midst of their lovemaking to come back as vampires.  They kill men, mostly, till another woman discovers them.  They then run off together in the end rather than get killed.

This movie could very well be prime example of this troupe and cliché in action. Innocent women are killed by an unknown gunman to come back from the dead to kill others.  It is almost textbook Dead/Evil Lesbian Cliché. Almost. While it certainly falls into cliché it also subverts it just a little. From the movie you get the feeling that Fran would rather not kill these men. Miriam of course only cares for Fran.  The novelization of this film makes this clearer, but we should go by what we have on screen.
Despite my enjoyment of this film and the material it has given me for my various games it is not a great film and as a film about lesbian vampires it is no Carmilla to be sure.   While I felt sorry for these women and felt they were trapped in an existence they never chose for themselves, I am not sure that is the intent of the film maker. I see two tragic figures.  José Larraz saw two pretty girls that he got to film naked. Now to be fair there is some good in this movie.  The actresses, while not great, certainly have enthusiasm for their roles and they can pull of the tortured vampires well.  It is a cult classic for a good reason and I still enjoy watching it.

The Hunger (1983)
Ah the Hunger. I swear this movie is just as responsible for the whole "Vampire sub-culture" as Vampire:TM and Lestat.   Bauhaus, David Bowie, Catherine Denueve. No wonder Poppy Z. Brite once described this as "the mandated first date movie of lesbian goths".   Based on the book by Whitney Strieber (when he wasn't writing about aliens) this is a very interesting tale.  First. The word vampire is never said (that I recall) in the movie.  It is also never said in the book, but I could be wrong on both counts.

Instead of a full review let's look into what is going on here.  Miriam Blaylock (Deneuve looking FANTASTIC) is a millennias old vampire that needs a companion to stay alive.  They feed on blood together (the scene in the beginning of the film where they pick up the couple while Peter Murphy sings is almost iconic) to stay alive, but only Miriam has eternal youth.  Her companion John (David Bowie) is showing the first signs of his aging process. Miriam soon has her eyes on lovely Dr. Sarah (Susan Sarandon) as his replacement.
David's years catch up to him and Miriam sets about to turn Sarah.  The scene where Miriam plays Sous le dôme épais might very well be one of the best seduction scenes in any movie, let alone a horror movie and never mind that is also between two women.  Sarah is introduced into a new world after her sexual encounter with Miriam.  Death later follows, Sarah's boyfriend Tom is the first to feed Sarah's new hunger and then Sarah herself.   The ending of the movie is not the same as the book and frankly I never quite "got it".  So let focus on Miriam and Sarah.
It is easy to feel Miriam's loneliness here. A scene in flashback of Miriam in Egyptian dress feeding in what must be the first time, gives us an idea of the passage of years and the number of former lovers she keeps in her attic.  The Hunger's lesbian overtones have been talked about at length by Susan Sarandon in the DVD commentary and in the movie The Celluloid Closet.  The Hunger does owe a lot to both Carmilla and Vampyros Lesbos in terms of visual style and how they wished to portray the characters. The question is now is Miriam sympathetic enough to avoid falling into a cliche where she needs to kill, however slowly, her lovers?  The novel handles this better by making Miriam a seperate species. She is looking for a cure that might help her and her future lovers and thinks Sarah is the one that will discover it.  It is not particularly a feminist movie or statement, but more about loneliness felt by one person that happens to also be female and bisexual and able to kill anyone she needs.

The Clichés
One thing we need to look at seriously is the potential of clichés in these movies.
In nearly every case the story is this.  "A female vampire seduces a younger, more innocent female victim in order to bring her into a life of vampirism like herself." Now replace the word vampire with lesbian and read it again.  Are we seeing a subversion of an ugly stereotype or a reaffirmation of one?  Can be both.

The Female Vampire as The Other
The female lesbian vampire is the ultimate Other.  Outside of life, outside of "male normality" and outside of conformity.  Zalenska, Carmilla, Bathory and Miriam Blaylock are all European royalty,  they do not have to conform to society.  Their victims are more common place women, each with (largely ineffectual) men in their lives, but are seduced away.  Away into what?  Well that is what we should ask ourselves. Is this a subconscious reaction to the fear of The Other?  Or from my point of view are the film-makers purposefully making us feel for these character because they have no choices?  Is that just as bad? I don't hate you because you are a monster, I feel bad for you.   Frankly I'd rather be hated than pitied.
Jumping across the race and gender divide let's look (breifly) at Blacula. I have mentioned before that Prince Mamuwalde is a sympathetic character. He was destroyed by Dracula only share in his curse.  Here despite being a Prince himself, he is reduced in status by Dracula because of his skin color.  Plus Blacula is such a sympathetic character probably in no small part due the acting ability of William Marshal who got this role from playing Othello.

Which leads us to the oddest conclusion.  Vampyres, from José Larraz (who admits all he wanted to do was make a vampire film with pretty girls in it) might be the most "feminist" movie in the lot.  The girls, Fran and Miriam are already together and in love then they are killed to come back a enact some vengeance.  There is no seducer and victim between them they began and ended as equals to each other.

The Dead/Evil Lesbian Cliché
Are these movies part of the dead/evil lesbian cliché?  By definition any vampire is dead. And if they have to kill to live on for themselves then they are also by definition evil.
Details of this cliché are listed here: http://thekittenboard.com/board/viewtopic.php?f=7&t=2539

At some level they are all guilty of this.  Again, Vampyres takes a different route by showing yes the women were murdered because they were together, but they came back to get revenge on their murderer.  This puts it closer to The Crow and other revenge movies.  Dracula's Daughter and in some cases Carmilla and The Hunger show that our vampire is conflicted, even feeling she has no choice or is trapped in this life/unlife.  The lines start getting a bit blurry.  In the end I give them a barest of passes only because of the times in which they were made and the fact that most of these are B movies.  I would naturally expect better from any movie coming out now.

For a good example of what we can get now, even though it is not a vampire, we have Madame Vastra (a Silurian) and Jenny (her human lover) from Doctor Who.

Come back later as I wrap this up and bring it back around to RPGs.

Thursday, May 19, 2011

Respect My Authoritah!

Well according to at least one obscure website I am an authority on the criminology of Elizabeth Bathory.

My Elizabeth Bathory page, designed to be used with an RPG mind you, was linked out by Criminal Justice Degrees.com, on their site of the 15 worse female criminals. http://www.criminaljusticedegrees.com/15-most-heinous-women-criminals

Of course this site is nothing more than a means to get people into a name collection system that many online degrees use.

Now my Bathory page gets about 1,500 hits a month with about 1,000 of those being new visitors, and so far this one has only contributed about 24 this week.  But I still had to laugh.

Wednesday, April 27, 2011

W is for WitchCraft RPG

W is for WitchCraft, and by that I mean C. J. Carella's WitchCraft RPG.

WitchCraft is, hands down, my favorite game.  Period.  Picking up a copy of this book back in 1999 was just like picking up a copy of the Monster Manual in 1979.  Everything I ever wanted in a game was right there.
Everything.

WitchCraft had such a profound effect on my gaming that I can draw a rather clean line between what came before and what came after it.  Granted a lot was going on in 1999/2000 both gamingwise and personal that may have added to the this effect, it was an effect all the same.

Back in 1999 I was really burned out on D&D.   I was working on my Witch netbook and reading a bunch of different games when someone, I forget where, must have been the old RAVENLOFT-L that TSR/WotC used to run, told me I really need to check out WitchCraft.  At first I balked.  I had tried Vampire a couple years ago and found I didn't like it (and I was very much out of my vampire phase then, see yesterday's post), but I was coming home from work and the my FLGS was on the way, so I popped in and picked up a copy.  This must have been the early spring of 2000.

I can recall sitting in my office reading this book over and over. Everything was so new again, so different.  This was the world I had been trying, in vain, to create for D&D but never could.  The characters in this book were also all witches, something that pleased me to no end, it was more than just that.  Plus look at that fantastic cover art by George Vasilakos. That is one of my most favorite, is not my favorite, cover for a game book. I have it hanging in my game room now.

WitchCraft uses what is now called the "Classic" Unisystem system.  So there are 6 basic attributes, some secondary attributes (derived), skills and qualities and drawbacks.  Like I mentioned Monday, skills and attributes can be mixed and matched to suit a particular need.

WitchCraft uses a Point-Buy Metaphysics magic system, unlike Ghosts of Albion's levels of magic and spells system.  Think of each magical effect as a skill that must be learned and you have to learn easier skills than harder ones first.    In D&D it is possible to learn Fireball and never have learned Produce Flame first.  In WitchCraft you could not do that.  But also WitchCraft is not about throwing around "vulgar magics".  WitchCraft is a survival game where the Gifted protect humanity from all sorts of nasty things, from forgotten Pagan gods, to demons, fallen angels and the Mad Gods; Cthulhoid like horrors from beyond.  WitchCraft takes nearly everything from horror and puts all together and makes it work.

The Eden Studios version was the Second Edition, I was later to find out.  The first one was from Myrmidon Press. I manged to find a copy of that one too and it was like reading the same book, from an alternate timeframe.  I prefer the Eden Edition far more for a number of reasons, but I am still happy to have both editions.

The central idea behind WitchCraft is the same as most other Modern Supernatural Horror games.  The world is like ours, but there are dark secrets, magic is real, monsters are real. You know the drill.  But WitchCraft is different.  There is a Rekoning coming, everyone feels it, but no one knows what it is.  Characters then take on the roles of various magic using humans, supernatuals or even mundane humans and they fight the threats.  Another conceit of the game (and one I use a lot) is that supernatural occurances are greater now than ever before.  Something's coming.  (dogs and cats living together, mass hysteria).

It is most often compared to World of Darkness, but I think it is vastly superior in nearly every respect.  Unlike (old) Mage there is no war between the (good) Mages and the (evil) Technocracy.  There is a war certainly, but nothing so cut and dry.  And unlike new Mage there are rarely clean divisions between the factions.  Yes, yes Mage players, I am being overly simple, but that is the point, on the simple levels new Mage dives everything into 5 because that is how the designers want it.  There are factions (Associations) and there are different metaphysics for each, but also overlap, and sometimes no clear and defined lines are to be found or given.  It feels very organic.

C. J. Carella may be one of the best game designers out there.  WitchCraft is a magnum opus that few achieve.  I took that game and I ran with it.  For 2000 - 2002 it was my game of choice above and beyond anything.  The Buffy RPG, built on Cinematic Unisystem took over till I wrote Ghosts of Albion also using Cinematic Unisystem.  I mix and match the systems as I need, but WitchCraft is still my favorite.
I ran my very first Willow & Tara games using WitchCraft and I still feel in many ways they are more at home there than anywhere else.  I also used it for various other media and book adaptations of witches, such as the Owens from Practical Magic (movie and book), Elizabeth Bathory (who was going to be the Big Bad) and the girls from Vampyres.

WitchCraft was also one of the first Wikipedia articles I ever worked on.  The images of the covers are scans of my own books.

But you don't have to take my word for it, Eden Studios will let you have it, sans some art, for free.
http://rpg.drivethrustuff.com/product_info.php?products_id=692&it=1&affiliate_id=10748

Download it.  If you have never played anything else other than D&D then you OWE it yourself to try this game out.

My thing is I wish it was more popular than it is.  I love the game, I even wanted to do Ghosts of Albion as a WitchCraft game, but there were other, better reasons to go Cinematic with that.
Back in the day I did work on the Wicce Association book.  I would love to see that printed.  I also have on my hard drive "WitchCraft 3rd Edition".  Not complete mind you, but it takes the rules and re-organizes them and improves on what little I can improve on.

Links
Eden Studios WitchCraft Page, http://edenstudios.net/witchcraft.html
Mixing WitchCraft with Witch Girls Adventures, http://timbrannan.blogspot.com/2009/06/witch-girls-adventures-witchcraft-rpg.html
Get WitchCraft RPG for free, http://rpg.drivethrustuff.com/product_info.php?products_id=692&it=1&affiliate_id=10748