Moving on to the next room on the left hand side (to the right of Room 20) is another passageway to a crypt. This one has a guest waiting for the party.
In this crypt is a dead dwarf. He is looking at you, but he is dead.
If the party does not attack right away the dwarf, a bhūta, will ask in a dry and dusty voice to ask the party to hold. The dwarf will explain that he is only interested in killing the Vampire Queen, or at least get confirmation that she is dead. If they party lets him pass he will walk by. Give them the same XP as if they had defeated him.
IF they attack, then he will attack back. Nothing will stop his vengeance on the Vampire Queen.
Bhūta (Dwarf)
Armor Class: 4 [15]
Hit Dice: 7+14** (46 hp)
Attacks: 2 claws (1d6+1 x2)
Special: Death Grip, Undead.
THAC0: 11 [+8]
Movement: 120' (40')
Saving Throws: Monster 7
Morale: 12
Alignment: Neutral evil
XP: 1,250 (OSE) 1,100 [9] (S&W) 1,200 (LL)
Number Appearing: 1
Treasure Type: None
When a person is murdered, the spirit sometimes clings to the Material Plane, refusing to accept its mortal death. This spirit, called a bhūta, possesses its original body and seeks out those responsible for its murder. It will never rest until those responsible are sought out and slain.
Since the transformation into unlife is almost instant (occurring within 1-2 hours after death), the bhÅ«ta appears as it did in life for about 2 weeks, taking on a more decayed appearance thereafter. Close inspection (spot on a roll of 1-2 on 1d6) reveals slight decay, and the body still shows signs of any trauma suffered prior to death (wounds, disease, burns, or the like), but outwardly, the bhÅ«ta for the most part appears as a normal creature of its race. In its undead state, the bhÅ«ta sustains itself on a diet of flesh, preferring that of humans and elves. A bhÅ«ta that scores two successful claw attacks on an opponent in the same round fastens its hands around its opponent’s throat and deals 1d6+1 damage per round until the hold is broken with a successful attack by the victim.
The bhÅ«ta’s main objective is revenge on the person that killed it. So long as the bhuta and its killer are on the same plane of existence, it can find its target unerringly.