Two adventures tonight for me to consider for my War of the Witch Queens and both are from Creation's Edge Games.
Return of the Warlock
PDF. 10 (14 with maps) pages. Color cover. Black & White interior art.
For 4-6 adventurers of levels 2nd to 4th.
A skull taken as a trophy has the trapped spirit of our warlock here, one Kalis Magefire. He has escaped and has taken hostages demanding to fight the heroes that killed him. Too bad those heroes have been dead for years.
The adventure sounds simple enough. The warlock's spirit has taken control over the hall built dedicated to the heroes that defeated him. He know wants to fight those heroes. Failing that you all will do.
Sneak in, defeat the warlock, save the hostages.
The strength in this adventure will be how easy it can be adapted to nearly any setting or set-up.
I would recommend that the "heroes" used here be from your own campaign. If you (like most of my fellow graybeards) are now playing with a different group the name drops might not have the same resonance, but it will still be fun.
Curse of the Web Witch
PDF. 10 (14 with maps) pages. Color cover. Black & White interior art.
For 4-6 adventurers of levels 2nd to 4th.
Another mini-adventure that could be run in the afternoon. A cursed artifact from a forgotten god has transformed a priestess into a horrible monster, a web witch!
The PCs have to track her down (not too hard) and destroy the artifact.
This one has a few new monsters including the Web Witch. All in all quite a fun little romp.
The web witch here is fun and I like the stats, but I think I would rather use the web witches I made a few years before this one.
Again, like the Return of the Warlock this one can be easily adapted to any world. In fact, it is recommended you do so.
About Dungeons of Dazegoneby
Both of these adventures are part of their "Dungeons of Dazegoneby" line of adventures. Here is what the author Matt Kline has to say about that:
I can remember a time in my distant past when I could head to the local mall walk into one of the two bookstores they had at the time, plunk down around five dollars, and walk out with a brand new Dungeons & Dragons module. Our Dungeons of Dazegoneby line is a tribute to old-school gaming, paying homage to a time filled with graph paper maps, wandering monster tables, hand-drawn character sheets, and lazy afternoons filled with adventure and wonder. We hope you enjoy playing these products as much as we enjoyed making them.
Damn. I could have written that myself! So yeah I get what they are doing here and I am happy they are doing it. The maps from Dyson Logos really help.
Use in my War of the Witch Queens
Return of the Warlock is an easy one to fit in. The Witch Queen dies and the Warlock breaks free. The Curse of the Web Witch will need a bit more work, but just a little. With the obvious spider theme here it might a fun one to do with a bunch of new characters, but the same players, after they do the GDQ series. Have this as an artifact of Lolth.