Going forward in time to another campaign I have been tossing around for a while. This one is set in the Summer of 1976. I don't have much planned yet save that it involves an increased upswing in demonic and supernatural attacks and related phenomena.
Ideally, I'd love to be able to use a lot of weird shit that made the 70s one of the best decades for occult happenings. My goal here is to try to figure out what this campaign/set of adventures is all about.
So let's start with the character that made me want to do something in this decade; Carl Kolchak, The Night Stalker. Besides, it is the 50th Anniversary of the Night Stalker TV series.
Here he is for Night Shift. NIGHT SHIFT is available from the Elf Lair Games website (hardcover) and from DriveThruRPG (PDF).
Carl Kolchak3rd level Survivor (Human)
Archetype: Corespondent
Strength: 10 (0)
Dexterity: 13 (+1) S
Constitution: 16 (+2)
Intelligence: 13 (+1) P
Wisdom: 14 (+1)
Charisma: 15 (+1) S
HP: 15
Alignment: Light
AC: 9
Attack: +1
Fate Points: 1d6
Stealth skills; Climbing; Danger Sense (1-4); Sneak Attack +4, x2; Read Languages 80%
Survivor Skills (8th level)
- Open Locks: 35%
- Bypass Traps: 30%
- Sleight of Hand: 40%
- Move Silently: 40%
- Hide in Shadows: 30%
- Climbing 75%
- Perception: 50%
Skills
Research, Insight, Notice (x2)
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