I have some parts left over from my Protector kitbash model, and as it turns out they are exact parts I need for my next kitbash, a "Star Trek" style Viper from Battlestar Galactica.
So I have parts from this:
In particular, the nacelles, which is what I need.
Combine them with this:
Which I still need to buy mind you.
I can add the nacelles to the viper wings, modify the nose with a deflector dish (which I have). Change the red decals to blue, could just paint them on, put on the Protector's registry number NX-3120 and it will look like it is part of the ship.
I did this mod years ago but I honestly can't recall what happened to it, it was 40 years ago. The one thing I didn't figure out then and still need to figure out now is how to account for those giant-ass thrusters in back. I might need to 3D print some additional parts or see what I have laying around. In my first version of this I used the V8 engine out of an 82' Corvette.
My goal is something like these:
At least that is the plan. Have it ready for my BlackStar game. Imagine this going up against MiGo in space.
Hope to get working on it soon!
Saturday, December 28, 2019
5 x 5: End of the Year Top Fives. Novels
Another Top 5 list. Today, Novels.
Bram Stoker Dracula
JRR Tolkien Lord of the Rings
Douglas Addams Hitchhiker’s Guide to the Galaxy
Anne Rice The Vampire Lestat
Bram Stoker Dracula
JRR Tolkien Lord of the Rings
Douglas Addams Hitchhiker’s Guide to the Galaxy
Anne Rice The Vampire Lestat
Umberto Eco Foucault's Pendulum
Friday, December 27, 2019
5 x 5: End of the Year Top Fives. Albums
Over on the old Facebooks I have been challenged or tagged in various top five lists. Five favorite books, favorite albums, things like that. So I thought I'd end my year here with my Top Five favorite Top Fives!
For the next five days I'll post a top-five list. These will be presented in no particular order and at least according to the rules of a couple of the challenges, with no explanations.
So today I am doing my Top Five Albums.
The Police Synchronicity
Thomas Dolby The Golden Age of Wireless
Sinéad O'Connor The Lion and the Cobra
Pink Floyd The Dark Side of the Moon
Stevie Nicks The Wild Heart
For the next five days I'll post a top-five list. These will be presented in no particular order and at least according to the rules of a couple of the challenges, with no explanations.
So today I am doing my Top Five Albums.
The Police Synchronicity
Thomas Dolby The Golden Age of Wireless
Sinéad O'Connor The Lion and the Cobra
Pink Floyd The Dark Side of the Moon
Stevie Nicks The Wild Heart
Monday, December 23, 2019
Monstrous Monday: Catgirls for Old-School Essentials
"Cats" is out. And it is really, really bad. How bad? So bad that I am DYING to see it. In fact, we are going to tomorrow as a family. And we are dressing as cats. We are going 100% Rocky Horror Picture Show on this.
I figure let's have some Catgirls for Old-School Essentials!
Nekojin (Catgirl)
Catgirls, also known as Nekojin, are a humanoid race that has prominent cat-like features. These include furry cat ears on the top of their head, cat eyes, canine...er...feline teeth, and whiskers. Their pupils are slits like that of a cat. They also have long cattails and their hands and feet resemble a cross between cat paws and humanoid hands and feet. Their nails are in fact retractable claws. They typically weigh about 110 pounds and are between 5 and 5½ feet tall. Their human-ish faces give them the look of kittens. This, in addition, to their size, often leads non-Nekojin to treat them as if they were younger than they truly are.
The typical nekojin can live to about 50 years of age. They reach maturity by age 7 and will begin adventuring between ages 6 and 8. Nekojin have their own language, but they can also learn the language of humans (Common) and Elves (Sylvan).
Nekojin can use any weapon that has been modified for their hands (increased cost +25%), but they avoid armor except for leather.
Nekojin have a supernatural heritage, so they can see invisible creatures or spirits in the spirit planes on a roll of 1 or 2 on a d6.
Nekojin have infravision rp 90'.
A nekojin that reaches 9th level may choose to retire and raise a brood of their own or be reborn into a new kitten (1st level) with no memories of their former life. On their 9th life they will remember all past lives and skills.
Table 1: Nekojin Advancement and Saving Throws
Table 2: Nekojin to Hit vs. AC
I figure let's have some Catgirls for Old-School Essentials!
Nekojin (Catgirl)
Requirements: Minimum DEX 9 Prime requisites: DEX and CHA Hit Dice: 1d6 Maximum Level: 9 Weapons: Any (must be modified) Armor: none or leather only Languages: Alignment, Common, Elf, Nekojin* |
Catgirls, also known as Nekojin, are a humanoid race that has prominent cat-like features. These include furry cat ears on the top of their head, cat eyes, canine...er...feline teeth, and whiskers. Their pupils are slits like that of a cat. They also have long cattails and their hands and feet resemble a cross between cat paws and humanoid hands and feet. Their nails are in fact retractable claws. They typically weigh about 110 pounds and are between 5 and 5½ feet tall. Their human-ish faces give them the look of kittens. This, in addition, to their size, often leads non-Nekojin to treat them as if they were younger than they truly are.
The typical nekojin can live to about 50 years of age. They reach maturity by age 7 and will begin adventuring between ages 6 and 8. Nekojin have their own language, but they can also learn the language of humans (Common) and Elves (Sylvan).
Combat |
Detect Invisible / Spirits |
Infravision |
After Reaching 9th Level |
Table 1: Nekojin Advancement and Saving Throws
Level
|
XP
|
HD
|
D
|
W
|
P
|
B
|
S
|
1 | 0 | 1d6 | 12 | 14 | 12 | 16 | 15 |
2 | 2,000 | 2d6 | 12 | 14 | 12 | 16 | 15 |
3 | 4,000 | 3d6 | 12 | 14 | 12 | 16 | 15 |
4 | 8,000 | 4d6 | 10 | 12 | 11 | 14 | 13 |
5 | 16,000 | 5d6 | 10 | 12 | 11 | 14 | 13 |
6 | 32,000 | 6d6 | 10 | 12 | 11 | 14 | 13 |
7 | 64,000 | 7d6 | 8 | 10 | 9 | 12 | 11 |
8 | 128,000 | 8d6 | 8 | 10 | 9 | 12 | 11 |
9 | 256,000 | 9d6 | 8 | 10 | 9 | 12 | 11 |
Table 2: Nekojin to Hit vs. AC
To Hit | ||||||||||||||
Level | -4 | -3 | -2 | -1 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
1 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 |
2 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 |
3 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 |
4 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 |
5 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 |
6 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 |
7 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 |
8 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 |
9 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 |
Wednesday, December 18, 2019
Mail Call: Vigilante City
Busy day today, getting ready for the holidays and the Spring term start.
In the meantime here is a new old school mail call.
Vigilante City Superhero Team-up and Into the Sewers!
I have not had the chance to go over them much, but they look awesome!
In the meantime here is a new old school mail call.
Vigilante City Superhero Team-up and Into the Sewers!
I have not had the chance to go over them much, but they look awesome!
Tuesday, December 17, 2019
Witch's Caldron
Another "Holy Grail" find this week. But this is a cheat, I have been looking for this on eBay for a while.
Ral Partha's Witch's Caldron
Not to be confused with The Witch's Cauldron.
I didn't want the newer 2016 version so I have been looking for a complete 1980 version with minis. Well, my persistence finally paid off.
The box is full great stuff too.
The minis are what you expect from Ral Partha in the 1980s. Yes, that is a positive thing.
The Wizard and the Witch,
Lots of great minis in this.
Part of me wants them painted, another part of me doesn't. Maybe I'll just find some pre-painted minis that I can use in place of these.
Going back to my "Traveller Envy" I would love to figure out a way to use this in my War of the Witch Queens campaign. A battle that the wizard pulling the strings of the PCs makes them participate in against one of the Witch Queens.
Ral Partha's Witch's Caldron
Not to be confused with The Witch's Cauldron.
I didn't want the newer 2016 version so I have been looking for a complete 1980 version with minis. Well, my persistence finally paid off.
The box is full great stuff too.
The minis are what you expect from Ral Partha in the 1980s. Yes, that is a positive thing.
The Wizard and the Witch,
Lots of great minis in this.
Part of me wants them painted, another part of me doesn't. Maybe I'll just find some pre-painted minis that I can use in place of these.
Going back to my "Traveller Envy" I would love to figure out a way to use this in my War of the Witch Queens campaign. A battle that the wizard pulling the strings of the PCs makes them participate in against one of the Witch Queens.
Monday, December 16, 2019
Monstrous Monday: The Yule Cat
In the same lands that gave us GrĂ½la, The Christmas Witch we also get the Yule Cat, also known as JĂ³lakötturinn or JĂ³laköttur in Iceland.
Described as a huge and vicious cat that preys on people that did not get new clothes for Yule/Christmas.
The Yule Cat, and there is only one, can run across ice and snow with no difficulty.
The Yule Cat
(Labyrinth Lord)
No. Enc.: 1 (1) Unique
Alignment: Chaotic (evil)
Movement: 40' (120')
Armor Class: 4
Hit Dice: 5+5*** (28 hp)
Attacks: 3 (claw/claw/bite)
Damage: 1d6/1d6/1d8
Special: Can detect who did not get new clothes for Yule/Christmas
Save: Monster 5
Morale: 10
Hoard Class: None
XP: 500
The Yule Cat
(Blueholme Journeymanne Rules)
AC: 4
HD: 5d8+5
Move: 40
Attacks: 2 claw (1d6 x2), 1 bite (1d6+2)
Alignment: Chaotic
Treasure: None
XP: 500
The Yule Cat
(Old-School Essentials)
AC 4 [15], HD 5+5 (28hp), Att 2 claw (1d6x2), 1 bite (1d6+2), THAC0 17 [+2], MV 120’ (40’), SV D14 W15 P14 B76 S15 (5), ML 10, AL Chaotic, XP 1,700, NA 1 (1) Unique, TT None
▶ Fleet-footed: Can travel over and ice and snow with no difficulty.
Described as a huge and vicious cat that preys on people that did not get new clothes for Yule/Christmas.
The Yule Cat, and there is only one, can run across ice and snow with no difficulty.
The Yule Cat
(Labyrinth Lord)
No. Enc.: 1 (1) Unique
Alignment: Chaotic (evil)
Movement: 40' (120')
Armor Class: 4
Hit Dice: 5+5*** (28 hp)
Attacks: 3 (claw/claw/bite)
Damage: 1d6/1d6/1d8
Special: Can detect who did not get new clothes for Yule/Christmas
Save: Monster 5
Morale: 10
Hoard Class: None
XP: 500
The Yule Cat
(Blueholme Journeymanne Rules)
AC: 4
HD: 5d8+5
Move: 40
Attacks: 2 claw (1d6 x2), 1 bite (1d6+2)
Alignment: Chaotic
Treasure: None
XP: 500
The Yule Cat
(Old-School Essentials)
AC 4 [15], HD 5+5 (28hp), Att 2 claw (1d6x2), 1 bite (1d6+2), THAC0 17 [+2], MV 120’ (40’), SV D14 W15 P14 B76 S15 (5), ML 10, AL Chaotic, XP 1,700, NA 1 (1) Unique, TT None
▶ Fleet-footed: Can travel over and ice and snow with no difficulty.
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