Tuesday, March 26, 2019

Justice for Prowlers & Paragons Ultimate Edition

Since I started reading over Prowlers & Paragons Ultimate Edition I have wanted to come back to one of my favorite characters, Astra Kal-El, aka Justice.
I introduced Justice waaay back in 2011 as the daughter of Superman and Wonder Woman. She was inspired by my favorite comic Kingdom Come where Superman and Wonder Woman eventually have children after the death of Lois.

Astra was raised by the Amazons but sent to be fostered by Bruce Wayne where she learns to be the superhero Justice.

Justice by Jacob Blackmon
Justice

HERO
Edge 10
Health 9
Resolve 4
Hero Points 125

ABILITIES
Agility 6d
Intellect 4d
Might 9d
Perception 4d
Toughness 9d
Willpower 3d

TALENTS
Academics 4d (Law, Political Science)
Charm 3d
Command 3d
Covert 4d
Investigation 4d
Medicine 2d
Professional 3d
Science 4d
Streetwise 5d
Survival 4d
Technology 3d
Vehicles 2d

POWERS
Heat Vision (Blast 3)
Blind Fighting (3)
Flight (9)
Hyper-breath (3)
Resistance (6 ranks)
Super-Senses (Analytic Vision, Enhanced Vision, Telescopic Vision, Thermal Visions)

PERKS
Contacts 2
Patron (Bruce Wayne)
Resources 2
Wealth

FLAWS
Alter Ego (Astra Kent, Justice Studies graduate student at Gotham University)
Code Conduct (will not use her heat vision anymore)
Enemy (Iron Maiden, The Refrigerator)

GEAR
Superhero outfit

DESCRIPTION
Age: 24
Sex: Female
Hair: Black
Eyes: Blue

MOTIVATION
Justice

CONNECTIONS
Bruce Wayne, Foster father
Diana Prince, Wonder Woman, Mother
Barbara Gordon, Mentor

Monday, March 25, 2019

Monstrous Mondays: Lady Midday

One of my favorite games is Leagues of Adventure along with the Leagues of Gothic Horror setting.   It is a Ubiquity power game and it gives me the same feeling I get from Cinematic Unisystem.  So I was quite pleased to see three more books are coming out for it;  Guides to Faeries, Hags, and Walking Dead.

I'll post more about this later in the week, but today I wanted to update a monster I have used in the past, but have not featured here before.  Since I am on a Basic-era kick, let's do stats for Basic D&D (esp. as presented by Blumeholme and B/X Essentials) and Ubiquity.

Poludnitsa, Lady Midday


The Poludnitsa or Poludnica, also known as Lady Miday, is a relative of the more common Hag races. She is a creature of faerie (like all hags).  Unlike the more common hags, Lady Midday is very beautiful, unearthly so, and is only encountered on midday on hot summer days (thus her name). She appears as a very tall, beautiful pale woman with long white hair wearing a long white dress. Though it is said her true form is that a sundried corpse.

She will often appear in the middle of fields of wheat, barley or rye carrying a large set of antique looking shears or a scythe.  She will stop to ask anyone working in the field a question. If they fail to answer to it or answer incorrectly she will cut off their heads with the shears.
She is also known to kidnap girls under the age of 12 to take them back to her lair where she teaches them witchcraft if she doesn't eat them first.
Those she doesn't kill she can curse with madness or the "Heat Sickness".  Those that are not treated will die.

Poludnitsa lives in vast underground complexes, filled with ovens and roaring fires. Her captured slaves fulfill her wishes, roasting sheep and baking bread for her, all day long. Poludnitsa exits her underground lair only during sunlight hours. She usually perches in the immediate vicinity of her lair, waiting for unwary travelers to pass.

She is not commonly encountered, but parents of children commonly warn about her. Any child that wanders off, especially into fields of rye, run the risk of being captured by Poludnitsa. Parents will often warn “Don’t go to the rye, Poludnitsa will eat you!” or “Poludnitsa will burn you up!”

It is unknown if she is a unique creature or if there are many such creatures, but very, very rare.

Poludnica’s Sheep
The sheep Poludnitsa keeps are anything but ordinary. Each is a Large sized monstrosity, with wool the color of fresh blood.

Poludnitsa Basic-era stats
AC: 5
HD: 6d8 + 12hp
Move: 30'
Attacks: 1 weapon + Heat Madness
Damage: 1d8* (beheading on a natural 20) + Special
Alignment: CE
Treasure: none
XP:  1,280
Abilities: Strength +1, Intelligence +1, Charisma +2

Poludnitsa can only appear during the hour before and the hour after midday.  During the Sumer Solstice though she can appear during all hours of daylight. 
She may only attack those that refuse her questions or answer them incorrectly.  Once that has happened she will attack with her shears or scythe.  They are treated as "vorpal" weapons in her hands (treated as normal weapons in anyone else's).

Once per day, usually at the height of noon or moment of greatest temperature, she can curse one humanoid creature with heat madness.  They must make a saving throw vs. Death or be strickened.  A successful save means the creature is dazed and cannot attack for two round.  If the save is failed then the victim suffers the full effect of the heat madness. They are treated as if they had a combination of Slow and Feeblemind spells cast on them. Failing the first save means they will need to make another Death save in one full day or die.  Failing the first save and making the second means the victim is bedridden for four (4) days, minus their Con adjustment.  A Bless, Heal or Remove Curse spell will remove the heat madness.

Poludnitsa is immune to all heat and fire based attacks. She takes double damage from any cold-based attack.

A witch or cleric can "turn" (but not destroy) Poludnitsa as a Vampire if they present a Moonstone.

Poludnitsa Ubiquity Stats
Patron 1
Archetype: Hag
Motivation: Survival
Style: 1
Primary Attributes:
Body 3, Dexterity 3, Strength 3, Charisma 2, Intelligence 2, Willpower 3

Secondary Attributes:
Size 0, Move 6, Perception 4 (8), Initiative 4, Defense 6, Stun 3, Health 8, Horror n/a (human form) or 4 (corpse visage form)

Skills: Athletics 5, Brawl 5 (Grapple 6), Intimidation 8, Stealth 5 (Hiding 6)
Talents: Fearsome 2 (Can temporarily frighten foes)
Resources: None
Powers: Madness, Immune to Fire and Heat based attacks.
Weaknesses: Cold vulnerability (She takes x2 damage from any cold-based attack.)
Flaws: Thirst for Flesh (+1 Style point when its unholy appetite reveals its true nature)
Weapons: Shears 7L


Saturday, March 23, 2019

Zatannurday: Prowlers & Paragons Ultimate Edition

Let's try my hand at doing some stats for Prowlers & Paragons Ultimate Edition.  I can think of no one better than Zatanna.

Zatanna Zatara

Concept: Daughter of stage magician John "Giovanni" Zatara.  Both father and daughter can use real magic.

Joanie Brosas as Zatanna. This weekend at C2E2 Booth #1553
HERO
Edge 11
Health 6
Resolve 4
Hero Points 125

ABILITIES
Agility 3d
Intellect 5d
Might 3d
Perception 4d
Toughness 3d
Willpower 9d

TALENTS
Academics 6d (mostly related to magic and the occult)
Charm 5d
Command 4d
Covert 2d
Investigation 3d
Medicine 2d
Professional 4d (professional stage magician)
Science 3d
Streetwise 2d
Survival 2d
Technology 3d
Vehicles 1d

POWERS
Sorcery, Omni-Power (Sorcery, Broad) 14d (Area)
Cons: Concentration, Situational: Must say spells backwards

PERKS
Contacts (Justice League)
Fame
Wealth

FLAWS
Public Identity (not in the book, but going to try it)

GEAR
Stage magician's garb, top hat, and magic wand (the wand is only a prop).

DESCRIPTION
Age: Early 30s
Sex: Female
Hair: Black
Eyes: Blue (varies on artists)

MOTIVATION
Responsibility (and Adventure)

CONNECTIONS
Dr. Fate: Fellow mage
Batman: Old friend
John Constantine: Ex-boyfriend, constant pain in her ass.
Madame Xanadu: Friendly Rival
June Moon / Sorceress: Frenemy, Less friendly rival?  Depends on June's attitude and sanity.

Ok, that took only about 20 mins.  I bet future characters builds will be much faster.
Most of her points are being dumped into her Sorcery Omni-Power.  She can replicate any other power in the book (within reason) but she must say the spell backward and she can generally only concentrate on one effect at a time.  I might not have gotten everything 100% by the book, but I will try some other builds in the next week or so.

Make sure you check out the Prowlers & Paragons Ultimate Edition Kickstarter.
I am going to try some more over the next week.

Friday, March 22, 2019

Winter Witch is the Deal of the Day!

The calendar may say Spring, but the temps are still cold here in Chicago.

To celebrate the end of winter I am offering the Winter Witch Tradition book on sale as today DriveThruRPG/RPGNow's Deal of the Day.


So take advantage of this sale.  The Winter Witch for Swords & Wizardry is only $1.20 for the PDF for the next 20 hours (from this posting).




Kickstart Your Weekend: Prowlers & Paragons Ultimate Edition

I LOVE Superhero Games.  I don't get to play them as much as I would like, but I love them all the same.   This one from Evil Beagle Games looks great.

Prowlers & Paragons Ultimate Edition


https://www.kickstarter.com/projects/1977703373/prowlers-and-paragons-ultimate-edition?ref=theotherside

This is the second edition of the Prowlers & Paragons Core Rules game released in 2013.
You can grab the Ultimate Edition Quick Start for free.

The changes from the first edition to the ultimate edition seem to be fairly comprehensive.   It just has a really cool vibe that I really like.

I am quite excited about this. I am going to spend some time with this one.

Thursday, March 21, 2019

Featured Artist: Jordin "OneEyedNeko" McGrath

Welcome back to series on Featured Artists! Today I have a real treat for you.
Jordin "OneEyedNeko" McGrath has been an artist and illustrator for over a decade, at least online, I am sure it has been longer.

I love her work and she does some great characters.  Here are some of my favorites.










You can find her on the web at:

Wednesday, March 20, 2019

Home Sweet Home Summer 1985

The new Stranger Things trailer was released today!  I honestly can't wait for this.

"What did you think? We were going to sit in my basement and play games for the rest of our lives?"


Uh yeah. I did.  So I worked my ass off for several degrees so I could get a great job and then do exactly that!

Got my mix-tape play-list gathered up and going to plan some Dark Places & Demigorgons game for this summer.

I should gather up my Dragons from 85 and see which ones still need the This Old Dragon treatment.
It was also this Summer that I first remember my "Very Haunted House" dream that would later spawn "Under a Cajun Moon" and  "The Haunting of Oakcrest Manor" in the Guidebook to the Duchy of Valnwall Special Edition.

Hmm.  Maybe I need to re-combine them into a Dark Places & Demogorgons adventure!

If you read them both you will see the obvious relationship between Cottoncrest Manor in Cajun Moon and Oakcrest Manor in "Haunting".  That's because both places are based on a real place, Maplecrest Manor.

Yeah.  I should do that.  Have the playlist ready to go for inspiration.  Kids + abandoned spooky old mental asylum?  That's the recipe for a good time!