I have waxed on about Borders and it's previous incarnation Waldenbooks before.
http://timbrannan.blogspot.com/2011/04/o-is-for-otherworlds-club.html
http://timbrannan.blogspot.com/2010/09/reflecting-on-d-sometimes-you-cant-go.html
Sad to report that Borders is now facing it's final doom.
I will miss Borders, even if I rarely if even buy gaming material there anymore.
The trouble I think is the same reason why you don't see that many old-school record stores anymore. The digital media revolution came and Borders did not change fast enough. Yes there was also that revolving door of CEOs, and I have heard others complain about how the quality of the stores just went down hill.
I feel bad for the employees; this is a hard time to be out of work. I still feel bad for the company too, they seemed to have been doomed really since the start of the 2000s. And I also can't help but feel a tinge of guilt. Sure there was nothing *I* could have done. But I did choose to buy from Amazon and my FLGS instead, though my involvement one way or the otehr would not have helped Borders. It will help my FLGS though.
I hate to see this happen all the same.
Wednesday, July 20, 2011
Tuesday, July 19, 2011
Pipes of the Susurrus: Sleeping not yet dead...
"I watched as the faerie woman produced a long flute that appeared to be carved from the leg bone of some animal. At least I hoped it was animal. She began to play the horrific looking instrument and despite her effort the music, if indeed it could be called that, never rose above the level of a whisper. The small army of undead soldiers chasing us suddenly stopped and began to sway to her phantasmagorical playing. She paused briefly and took the flute from her lips.
'Come now.' She said, winded from her playing. 'The dead do not sleep long under the susurrus.'"
In many role-playing games that feature vampires, zombies, and other forms of the walking dead, one feature is fairly constant. The Undead are immune to sleep, charm, and other mind-affecting magic. In Ghosts of Albion for example the dead do not sleep, in most fantasy RPGs you also can't charm them or use some form of mind-affecting magic to get them to do your bidding unless you are the necromancer that summoned them.
Given that undead are frequently encountered (even outside of horror games) and used as adversaries then it should stand to reason that someone would have found a way around this. Well in my games it is the fae or maybe the elves in yours.
The following text is released as Open Text under the OGL. No other part of this post or art is released under the OGL.
Pipes of the Susurrus
Pipes of the Susurrus or Susurrus Pipes appear as a variety of different woodwind instruments. The most common is that of a flute, but pan pipes are also common enough. Rumor persists of a greater Pipes of the Susurrus in the form of a set of bagpipes and created by the Queen of the Seelie Court herself.
In all cases, the pipes are made of bone.
In order to use the pipes, the wielder must have the appropriate skill (Perform, Music, Instruments, or what is acceptable in your system) and spend time practicing the unique music that comes from the pipes.
Once done then they may use the pipes to induce a sleep-like state in all undead that can hear the music. The stupor remains with them for the duration of the playing and for half that time again. If the undead are attacked then the spell is broken.
Alternately a spellcaster can spend some time with the pipes and use it as a new material component when casting spells that would normally be ineffectual against the undead. This extends to sleep, charm, and hold spells, but not to ESP or other mind-reading spells.
Pipes of the Susurrus are very rare. The secret of their manufacture are not known to many and the ones that have been made are often destroyed. Intelligent undead (Vampires, Liches, Ghosts) know them on sight and will make all attempts to destroy them. The undead fears the pipes since they induce not a sleep-like state for them, but a death-like state, and most undead fear death more than mortals do.
Section 15
"Pipes of the Sururrus" Copyright 2011, Timothy S. Brannan
'Come now.' She said, winded from her playing. 'The dead do not sleep long under the susurrus.'"
- From the Journal of Larina Nix
In many role-playing games that feature vampires, zombies, and other forms of the walking dead, one feature is fairly constant. The Undead are immune to sleep, charm, and other mind-affecting magic. In Ghosts of Albion for example the dead do not sleep, in most fantasy RPGs you also can't charm them or use some form of mind-affecting magic to get them to do your bidding unless you are the necromancer that summoned them.
Given that undead are frequently encountered (even outside of horror games) and used as adversaries then it should stand to reason that someone would have found a way around this. Well in my games it is the fae or maybe the elves in yours.
The following text is released as Open Text under the OGL. No other part of this post or art is released under the OGL.
Pipes of the Susurrus
Pipes of the Susurrus or Susurrus Pipes appear as a variety of different woodwind instruments. The most common is that of a flute, but pan pipes are also common enough. Rumor persists of a greater Pipes of the Susurrus in the form of a set of bagpipes and created by the Queen of the Seelie Court herself.
In all cases, the pipes are made of bone.
In order to use the pipes, the wielder must have the appropriate skill (Perform, Music, Instruments, or what is acceptable in your system) and spend time practicing the unique music that comes from the pipes.
Once done then they may use the pipes to induce a sleep-like state in all undead that can hear the music. The stupor remains with them for the duration of the playing and for half that time again. If the undead are attacked then the spell is broken.
Alternately a spellcaster can spend some time with the pipes and use it as a new material component when casting spells that would normally be ineffectual against the undead. This extends to sleep, charm, and hold spells, but not to ESP or other mind-reading spells.
Pipes of the Susurrus are very rare. The secret of their manufacture are not known to many and the ones that have been made are often destroyed. Intelligent undead (Vampires, Liches, Ghosts) know them on sight and will make all attempts to destroy them. The undead fears the pipes since they induce not a sleep-like state for them, but a death-like state, and most undead fear death more than mortals do.
Section 15
"Pipes of the Sururrus" Copyright 2011, Timothy S. Brannan
Monster Mash Movie Blogathon
I am joining the ranks of the Monster Movie Blogathon over at Forgotten Classics of Yesteryear.
For my participation I'll be watching the 1958 classic "The Screaming Skull". It's for research. I promise.
For my participation I'll be watching the 1958 classic "The Screaming Skull". It's for research. I promise.
Monday, July 18, 2011
ENnies Voting
The 2011 ENnies Voting has begun.
http://www.ennie-awards.com/vote/
Please go now and vote for your favorite product or company.
For me I am voting a fairly straight ticket of Dresden Files and D&D like products.
I'd also like to put out a plug for Kurt Wiegel from Game Geeks as a 2012 judge.
He is a huge RPG evangelist and he gets to try out a lot of games. I think his honesty (and frankly his exposure to all sorts of games) makes him a great potential judge for 2012.
So please. Make your voices heard.
http://www.ennie-awards.com/vote/
Please go now and vote for your favorite product or company.
For me I am voting a fairly straight ticket of Dresden Files and D&D like products.
I'd also like to put out a plug for Kurt Wiegel from Game Geeks as a 2012 judge.
He is a huge RPG evangelist and he gets to try out a lot of games. I think his honesty (and frankly his exposure to all sorts of games) makes him a great potential judge for 2012.
So please. Make your voices heard.
Saturday, July 16, 2011
Zatannurday: Justice League Dark
I have not talked about the big DC Reboot coming up in September.
For the most part I am looking forward to it, but I am not happy about loosing Oracle. But today is Saturday and that means we are talking about Zatanna.
Here is the cover for the new title Justice League Dark.
The title deals with all the DC magical heroes dealing with all things dark and dangerous. So Zee, John, Madame Xanadu. I am hoping to see some Raven there too.
Here is JLD #1.
Looks like they are going after Enchantress. This should be fun.
More information is here, http://en.wikipedia.org/wiki/Justice_League_Dark
This might be one of the first comics I buy on a regular basis. Hope it is good.
For the most part I am looking forward to it, but I am not happy about loosing Oracle. But today is Saturday and that means we are talking about Zatanna.
Here is the cover for the new title Justice League Dark.
The title deals with all the DC magical heroes dealing with all things dark and dangerous. So Zee, John, Madame Xanadu. I am hoping to see some Raven there too.
Here is JLD #1.
Looks like they are going after Enchantress. This should be fun.
More information is here, http://en.wikipedia.org/wiki/Justice_League_Dark
This might be one of the first comics I buy on a regular basis. Hope it is good.
Friday, July 15, 2011
Mini D&D books
Yesterday some of you asked me about the mini-D&D books I had on my shelves. They are really cool and I picked them about 10-12 years ago (it was before my kids were born I know that).
They were made by WotC and some Italian game company.
The info I have, from the box, is 21st Century Games, S.r.l. and they are located in Italy. I cna't find anything about them. Every so often you see them on Ebay and generally not too expensive.
They are small and really hard to read, but I really like them.
The three boxed sets I own. There was a Dragonlance one and a Realms one, but I did not get those. I think my FLGS still has the Realms one.
It is blury, but you can see the sets are complete, minus dice and the "Gateway to Adventure" catalog.
For an idea of scale here are my two Expert Sets.
And the expert books.
Even the backs are detailed. Even though they were made by (or at least for) WotC, all the info is TSR.
The Greyhawk boxed set is the coolest since the maps are portable.
Here are the books I got. I have heard there were more, but I have never been able to confirm that.
Compared to their "big brothers".
Anyone else have these?
They were made by WotC and some Italian game company.
The info I have, from the box, is 21st Century Games, S.r.l. and they are located in Italy. I cna't find anything about them. Every so often you see them on Ebay and generally not too expensive.
They are small and really hard to read, but I really like them.
The three boxed sets I own. There was a Dragonlance one and a Realms one, but I did not get those. I think my FLGS still has the Realms one.
It is blury, but you can see the sets are complete, minus dice and the "Gateway to Adventure" catalog.
For an idea of scale here are my two Expert Sets.
And the expert books.
Even the backs are detailed. Even though they were made by (or at least for) WotC, all the info is TSR.
The Greyhawk boxed set is the coolest since the maps are portable.
Here are the books I got. I have heard there were more, but I have never been able to confirm that.
Compared to their "big brothers".
Anyone else have these?
Thursday, July 14, 2011
My collection is now complete!
So what is this I got in the mail today? A box? Addressed to me?
What could be inside? Let's open it up!
It's an Original Edition Dungeons and Dragons!
What's inside that box?
All the LBBs and supplements. I already had an Eldritch Wizardry, but this one is much better shape. Actually all the books are in good shape. Well the Blackmoor book has some black tape on it, but the LBBs are all in fantastic shape.
I even have the reference sheets.
Looks pretty good with my set of old-school Basic books.
and next to my favorite Original D&D "clone"
and on my shelf!
I am told this is the "5.5" edition. 6th Edition/Printing books in a 5th Edition box. I am not sure about the other books, but I am not collecting this as a "purist" I have always wanted a copy of this.
I have the PDFs, one of the first set of PDFs I bought when WotC had them fore sale, but holding these books is a really a different thing all together.
Original D&D has the distinction of the only version of D&D I only played once. Even then it was 1987 and I am sure my point of view was skewed from years of AD&D. That all being said, OD&D is one of those games that time and experience has only improved to me. The game is not for beginners really, which is kind of funny. Reading it gives me better appreciation for the Basic sets of Holmes and Moldvay.
I am not sure if I'll ever play it. Maybe one day when the kids are older I might pull it out. I can run the old Wee Warriors Palace of the Vampire Queen "kit" with it.
I can't help but think who was the first owner of this game and where he got it. I bought it from a private collector who was not the original owner.
So now my collection is complete. Till I find something else I need to obsess about!
What could be inside? Let's open it up!
It's an Original Edition Dungeons and Dragons!
What's inside that box?
All the LBBs and supplements. I already had an Eldritch Wizardry, but this one is much better shape. Actually all the books are in good shape. Well the Blackmoor book has some black tape on it, but the LBBs are all in fantastic shape.
I even have the reference sheets.
Looks pretty good with my set of old-school Basic books.
and next to my favorite Original D&D "clone"
and on my shelf!
I am told this is the "5.5" edition. 6th Edition/Printing books in a 5th Edition box. I am not sure about the other books, but I am not collecting this as a "purist" I have always wanted a copy of this.
I have the PDFs, one of the first set of PDFs I bought when WotC had them fore sale, but holding these books is a really a different thing all together.
Original D&D has the distinction of the only version of D&D I only played once. Even then it was 1987 and I am sure my point of view was skewed from years of AD&D. That all being said, OD&D is one of those games that time and experience has only improved to me. The game is not for beginners really, which is kind of funny. Reading it gives me better appreciation for the Basic sets of Holmes and Moldvay.
I am not sure if I'll ever play it. Maybe one day when the kids are older I might pull it out. I can run the old Wee Warriors Palace of the Vampire Queen "kit" with it.
I can't help but think who was the first owner of this game and where he got it. I bought it from a private collector who was not the original owner.
So now my collection is complete. Till I find something else I need to obsess about!
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