Saturday, June 18, 2011

Zatannurday: Picture Round-up

I have a bunch of Zee pics laying around so I thought today would be a good time to post them and their sources.

First up from the Comic Knock Outs tumblr site:


by Da Xiong


by Stephane Roux

by Jeremy Bastian

And this one, but no idea where I got it from.


by Dave Hoover

Friday, June 17, 2011

Harry Potter: The Deathly Hallows, Part 2

This is going to be great.
The scenes where knights come to defend the school is exactly how I imagined it would be.




And there is this,  http://www.youtube.com/JKRowlingAnnounces

Thursday, June 16, 2011

Skills in D&D

I was talking with one of my friends at work today who is hard core 1st ed AD&D.  The subject of skills came up.  That is whether or not *D&D even needs skills.

I found I was rather agnostic about it.  I like skills and think they add a nice element, but the focus of the game is and has been combat, exploring and getting loot.

Pathfinder works well with skills.  Basic D&D maybe not as much.

What do you all think?
Do you like skills, do you need them or use them in you old school games?

End of an Era

We are coming up on the end of an era.

The last Harry Potter movie will be hitting theaters next month and it has been a fun 10 year ride.
Regardless of your thoughts on the books, or the movies or any of the hype there are a few things I think are very true.

1. It has been a worldwide phenomena, not just in terms of the "World of Harry Potter" but something that got kids to READ!

2. It has been a wonder watching these young actors grow up.

The books have been fantastic. The movies wonderful. I am for one sad to see them go, but all good things right.

Here is a really cool video.


What's Next for the DragonSlayers?

I like to read PDFs while running, I feel like I am getting more done that way.  On this weeks's reading list: The Lost Caverns of the Tsojcanth and the 3.5 update Iggwilv's Legacy.

I loved this module back in the day and I still have my original copy.

Should be a lot of fun.

Wednesday, June 15, 2011

Interview at Lili's Lair!!

Hey all!  I am very excited about this!

You can read an interview about me and the RPG work I have been doing at Lili's Lair this morning.

http://www.lilislair.com/2011/06/timothy-brannan-ghosts-of-albion-rpg-co.html

Read about my involvement in Buffy, Ghosts of Albion and other RPGs.

Enjoy and don't forget you can get Ghosts of Albion, Buffy and other games I have worked on at DriveThruRPG.

OH! And the guy sitting in the chair in picture to my left? Wearing the blue shirt on sunglasses? That is my High School DM.   He is almost as much to blame for this as I am.

Tuesday, June 14, 2011

Could WotC support ALL D&D?

There is an interesting post on Wizard's site today where Mike Mearls discusses (basically) gaming style and which version of D&D best fits that style.
http://www.wizards.com/DnD/Article.aspx?x=dnd/4ll/20110614#74972

It is worth a read and reminds me a bit of the old GNS Theory that was so popular a few years back.

I am not going to get into whether or not X version of Y game fits where on Mearls grid or even Edward's GNS.
I don't particularly care about those sorts of things since they all take a back seat to the more important questions to me: "Is Game X fun?  Will I have fun with Game X?  Do I own Game X so I can find out on my own?"

Which gets me to my random though of the day.

Should WotC support ALL D&D?  

As a business model it is a flawed one, the cost to produce physical products for a game that is 10, 20 or even 30 years out of print is pointless.  But what about using their own electronic distribution?

Recently WotC has seemed open to print 1st and even 2nd and 3rd Edition related material.  Why not take that that a step further and offer a "Classic D&D" subscription.  You pay (or maybe it is part of the DDI) and get new material for your game.

Of course readers of this blog will see the error right away.  There are a ton of blogs out there now, producing for free or very, very cheap, material for those older games.  And thanks to the OGL WotC (unlike TSR in the past) is perfectly happy that we continue to do so.

But what WotC adds to the mix is something we as a group do not have.  Brand recognition.  I can say "my magic hats is for people that ply Basic Era games" (nudge nudge wink wink implied).   Only WotC can say "this is for you people that still love to play Basic Dungeons & Dragons".

Obviously there is cost.  Someone has to write and that someone has to be paid.  Art is a very important part of what WotC can bring to the table that a simple blogger or one-man shop can't do as well or as cheaply.  Of course art is still not cheap.

I am sure that a cost benefit analysis would need to be done.  How much would it cost versus how much return they could get.

So let me throw it all out to you.

Would you pay WotC for regular content for your particular favorite Old School D&D product?
How much would you pay?
Per product or monthly?
What would you want to see to make you seriously consider this?

Now keep in mind this is NOT market research.  You all are not a random sample. You are a sample that is used to get a lot of material free (if not her, then other places) but you are also a sample that is interested in this older games AND a sample that is open to other games.  You read my blog afterall, I talk about a dozen or so different games here and about a half dozen on a regular basis.  You answers are different than those of say the regular reader of Dragonsfoot or Grognardia or ENWorld.

Let me, and the world, know what you think.