Ah, now this one has a special place in my heart. I backed this on Kickstarter years ago and went in for the deluxe edition. This allowed me to add a character design to one of the cards.
I'll get to that in a bit.
Cauldron: Bubble and Boil - Deluxe Edition (2017)
Cauldron is part of the "new wave" (or at least to me) of board games that have a lot of resource management and various goals.
In this game you take the role of witches and warlocks in a potion-brewing contest. Play involves planting gardens, harvesting ingredients, and hexing your opponents. There are points you collect and the goal is to win the potion-brewing contest and win the coveted Witches Eye.
There are game pieces that represent ingredients and all players get a little cauldron to put all their materials in. There are four Cauldrons and four player mats, so the max is four players.
Players start the game with five resource cards. These cards tell you what you can do each turn. They all have a hex, ingredient and recipe. Each player on their turn can choose what to do with the card. They can hex an opponent which could take their ingredients or steal their victory points. They can add an ingredient to their cauldron or get a recipe. They discard and draw another. Then we move to the next player.
The strategy comes from knowing when to complete your own potions or stop another player from theirs. Hexing another player costs victory points
Once your ingredient is in your cauldron you need to keep track of them. You are never allowed to look into your cauldron or into other players! There are also black "Corruption" tokens that can ruin your potions by destroying an ingredient. The player with the most corruption earns 5 points. The player with the least earns 10 points.
Once you have the ingredients in your cauldron (colored cubes) then you can make the potion listed on your card. BUT be careful! if your ingredients are wrong your potion fails. The goal is to get the most of seven potions.
There are expansions to this as well. Like the Moon Deck which will add or subtract effects from other cards. Like removing corruption or adding extra ingredient colors. There are other expansions like the Cove pack (which I am a fan of).
It took a bit to get into it but once we did it moved pretty quickly. Our first game took a little bit longer than an hour, and the next one was fast at just under an hour.
The biggest issue were people (who will be nameless) remembering what was in their cauldron. This was a combination of one not paying attention and another not actually caring what they had in their cauldrons.
The art for this game is amazing. I really love it. The characters are interesting as well.
For Use in War of the Witch Queens
Feeding deep into my Traveller envy today. My idea was that this Potion Making contest is something they have at the Tredecim. Which has grown from just a meeting of high-level witches to something akin to a carnival of seven days where the high witches hold their conferences and meetings, but all witches gather to discuss plans, trade secrets, and generally enjoy themselves.
I still might do this, but in this round I do not have enough magic using characters to make it work. Ah well.