Monday, March 18, 2013

The Rise and Fall of Grognardia

Content Warning: Pre-coffee navel gazing.

A couple of interesting posts this past week on the subject of James, Grognardia and Dwimmermount and how much a reputation can take before it is trashed beyond repair.

The posts are here and you can read them at your leisure if you haven't already.

Let's use Gorgonlilk's term and say this is the post Grognardia era. What does that mean (whether true or not, or descriptive or not) to the OSR blog reader in general?  
Well. We certainly have lost a voice, a cheerleader as it were.

And he was very vocal.  
Here is something I found interesting,  The daily visits to Grognardia are still about 1000 a day.   Not too shabby for a site that has not been updated since November really (and one post in December). 

Many people came to his site and then found the rest of this corner of the internet, but now I feel that many are going to his site only out of morbid curiosity.  

On one hand really, he is only late on a project.  If that were a crime then 80% of the gaming industry would be guilty of that.  On the other hand though he is on the line for nearly $50k, no communication and no paid free-lancers.  Which is some cases could be a crime.   While I have seen people and companies come back from worse PR problems, it hasn't been very many.

In those cases there is a lot of goodwill usually between the person/company and the community.  I think that the goodwill is being burned up here.

I don't know.  What do you all think?  Can James still pull himself out of the abyss and comeback?
Is there an OSR Oprah he can go to, sound contrite and get forgiveness?



Sunday, March 17, 2013

Palace of the Vampire Queen

Ran Palace of the Vampire Queen yesterday.

It went great I felt.  The kids had been playing D&D Basic all day, so I didn't have to explain the rules to them at all which was cool.

We might be doing this all again in August around Gen Con time.  I'd like to run some other games too.  Maybe that Chill game set in 1976 I have been dying to run.


Saturday, March 16, 2013

Zatannurday: Wearing O' the Green

Zatanna has had some interesting costume choices over the years, but she has stuck mostly with the black/blue themes.  Superheroes don't change their costumes often.
So even on St. Patty's Zatanna (who I would say is predominantly Italian anyway) isn't really going to wear green.  But she hangs out with a lot of people that do.

Here is Zee with a collection of "Green" Heroes.











Happy St. Pats!

Friday, March 15, 2013

Friday Updates

Well it seems to be a race now between Feedly and NetVibes.  The Feedly intetface is nicer and faster, NetVibes adds a lot of nice social networking features.

As many of you know I am participating in the A to Z challenge again this year.  I am also working as an Ambassador for the challenge.  This means I'll be going over sites and encouraging them to post, comment and the like.
You can read about that here, http://tossingitout.blogspot.com/2013/03/meet-arlees-to-z-ambassadors-part-1.html

I also joined D.L. Hammons'  Blogging Blitz. This is an ongoing blog-fest to drive new visitors to your site.
I plan to use it in conjunction with my own "The Best Blog You are Not Reading" feature (which I am way overdue on) to get the word out on some cool, but under read blogs.


Here is the code to sign up!


Thursday, March 14, 2013

Well. This Sucks, Part 2

Ok.  I went from irritation to anger to irritation to resignation to careful optimism today on this.

This will give me the chance to try new readers and maybe ones that connect with Facebook, Tumblr and Twitter better.

Presently I am trying Netvvibes. Has a lot of features I like.  I'll post more later.

Well. This sucks.

So many of you are getting the news today about Google Reader.
Google plans to sunset the application in July 2013.

http://googleblog.blogspot.com/2013/03/a-second-spring-of-cleaning.html
http://support.google.com/reader/answer/3028851
http://googlereader.blogspot.com/

And this for exporting your data.
http://www.dataliberation.org/google/reader

I am not sure what I will do about reading blogs, I have grown rather attached to Reader.
I suppose there are many other cross-platform solutions, so I suppose I better start looking.

So what do you all use to read your blogs with?  I am on multiple computers and OSes.

ETA: Here are some ones I am looking at.
http://www.bloglines.com/
http://theoldreader.com/
http://www.newsblur.com/
http://likehack.com/

Wednesday, March 13, 2013

White Dwarf Wednesday #56

It's August 1984 and White Dwarf 56 is on the shelves and newsstands.

I have felt that the last few issues of White Dwarf, and my reviews of them, have been in something of a rut.  So for this issue I think instead of dedicating time to the minutia of the issue,  I will instead highlight sections and talk about what they meant to me then and now.

Interestingly enough I am starting in the same place; the editorial.  Ian Livingstone (and if memory serves these are among his last issues) talks about the state of the British RPG hobby.  While in retrospect I can see what he is saying, but back in 84 England was this magical land where True Roleplaying games come from.  Even the best American games had English roots.  Or so I thought.  Imagine my surprise living in Illinois that Ground Zero for RPGS was just a couple hundred miles north of me.  When I got to college I heard stories about how Gary would come down to SIU to play D&D. The store I was mail ordering from to get rare items (like White Dwarf) was in a Chicago suburb I would later move too and stay for 10 years.  So my perspective then was one of an anglophile living in a town that was in the middle of a cornfield and not really based on any reality.  It is interesting though that reading this now I do still think of the British RPG market as being more serious.  I think this is largely due to White Dwarf itself.
It was about this time I was HEAVY into Doctor Who, so the FASA game was on my must have list.

Up next is an article about playing Ninjas in FRPGs.  In the early 80s everyone was obsessed with Japanese culture and society.  Though I guess ninjas never really go out of style. I have played exactly 1 ninja my entire  gaming life.  His name was (horrible I know) Oko-nishi.  My lame attempts at a Japanese sounding name.  In my defense at what I knew was bad I made him a half-orc.  It must have been around this time I made him too using the Oriental Adventure rules.  My then DM and I had worked up a D&D combat simulator and we plugged him in with 9 other characters.  He was attacked by a Black Dragon (or Red, cant recall) and killed. The dragon kept attacking him and only him.  We had not worked out all the errors. In the end he had been reduced to something like -70 hp.  My DM offered to let him be ok, or keep him dead. We enjoyed watching it so much and getting the mental image of this dragon jumping up and down on my dead ninja that I felt it was a waste to say it never happened.
I am pretty sure that my half-orc ninja was not based on the cover of this issue.

Open Box switches to a new format. The games are now on "cards" like an offset window, self contained.  It makes it easier to see what you are reading and jump to a particular game, but the space economy is terrible.     The review I focused on was the World of Harn game.  It gets a 6/10.

A few more pages in we get something that was a feature of Dragon, the stating up of book characters.  In this case The Belgariad by David Eddings. This is something I do to this day. The issue then as now is that characters in books, movies or TV are not built according to the D&D rules.  We saw that a couple of issues back with Gandalf cast as a Cleric.  There is an ad for the books later in the magazine.

Up next is an interesting Call of Cthulhu game that takes place in the future on a distant planet. The Last Log is an interesting thing really. I was not expecting to see CoC used like this, but of course it works.  The creatures of Lovecraft's stories are more alien than demonic.    This very notion will be explored again and again till most recently with Eldritch Skies and Cthulhu Tech.
The adventure itself would fit in nicely with either of the newer products above and it was a nice bit of forward thinking.  Not so forward was the "dot matrix printer paper" of the layout, but hey.

We also get an AD&D adventure on an island.

The minis section works with the Cthulhu adventure (which some are used) and/or Traveller or Star Frontiers.

We get more ads in the middle of the magazine, similar to the style of Dragon including one for the new Dragonlance modules.

Fiend Factory seems to get back to made it so good in the past, really neat monsters.  This issue has monsters from the Planes.

An article on Tech in D&D.  For no reason better than "I don't wanna!" I never liked tech in D&D including black powder.

The newstand reports that TSR is releasing the Companion Rules. Finally.  I had moved on to AD&D at this point and was not a fan of the Mentzer books.  Now I am of course. Also excitement over the new Indiana Jones game that is due out.  An interesting bit about a new movie based on H.P. Lovecraft's The Colour Out of Space is being made.  Wonder what happened to it?

Near the end we get one of the first of what I call the "classic" ads for MERP from ICE.

So in truth this is a better issue than the previous ones.  The common thread is taking the game you are playing and doing something new with them.  Maybe we are turning a corner here.