Showing posts with label witch. Show all posts
Showing posts with label witch. Show all posts

Monday, December 9, 2019

Monstrous Monday: Grýla the Christmas Witch

Grýla, by Þrándur Þórarinsson
Baby, it's cold outside, so wear a coat over your armor and grab a sword since for the next few Monstrous Mondays I am going to deal with Christmas monsters.   Let's start with a classic, Grýla the Christmas Witch.

Grýla, The Christmas Witch

Grýla, and her husband Leppalúði, haunt the dark, frozen mountains far to the North.  Grýla is a foul hag that is rumored to be descended from the ancient Frost Giants.  Every year on the shortest day of the year Grýla comes down to find the naughtiest children in the lands. She captures them, stuffs them into a large magical sack (treat as a bag of holding). 
She takes these children to her 3rd husband (who is too lazy to leave their cave) where she puts these children into a large cauldron to make her favorite dish, a stew of naughty children.

Grýla can move across ice and snow with no difficulty.  Her nose is infallible, she can dependently detect alignments.  She will avoid Lawful (Good) and Neutral characters if possible.  She will approach any Chaotic (Evil) characters to see if they have any children. She will also abduct children from their homes.

Much like the Callieach, Grýla is inactive in the warm summer months.  Her husband never takes action; he is simply too lazy.

Grýla can cast spells as 4th level witch of the Pagan or Winter Witch traditions.


Grýla, The Christmas Witch
(Labyrinth Lord)
No. Enc.: 1 (1) Unique
Alignment: Chaotic (evil)
Movement: 30' (90')
Armor Class: 2
Hit Dice: 8+8*** (44 hp)
Attacks: 3 (claw/claw/bite)
Damage: 1d6/1d6/1d8
Special: Enhanced sense of smell, acts as "Detect Alignment", witch spells
Save: Witch 9
Morale: 10
Hoard Class: None
XP: 1,700

Grýla, The Christmas Witch
(Blueholme Journeymanne Rules)
AC: 2
HD: 8d8+8
Move: 30
Attacks: 2 claw (1d6 x2), 1 bite (1d6+2), witch spells
Alignment: Chaotic
Treasure: None
XP: 1,700

Grýla, The Christmas Witch
(Old-School Essentials)
AC 2 [17], HD 8+8 (44hp), Att 2 claw (1d6x2), 1 bite (1d6+2) + detect alignment and witch spells, THAC0 17 [+2], MV 90’ (30’), SV D13 W14 P13 B16 S14 (8), ML 10, AL Chaotic, XP 1,700, NA 1 (1) Unique, TT None
 Detect Alignment: Grýla can "smell" evil. This enhanced sense works as a Detect Alignment spell.
 Vulnerability: Vulnerable to silver, magic weapons and holy items. 
 Witch spells: Grýla can cast spells as 4th level witch of the Pagan or Winter Witch traditions.

Thursday, December 5, 2019

Updated Witch Links

I have updated my Witch Links Page.   Every so often I search the blog archives and find links to articles, posts or what have you on what others are saying or doing with witches.  Yeah, I am a tad obsessed, but anything worth doing is worth doing to excess.

Library

So here are some of the ones I found that I thought were fun or interesting from the last six or so months.

If you visit, let them know I sent ya!
If you have a link you would like to share, post it in the comments below.

Boccob's Blessed Blog
20 Pathfinder Witch Quest Ideas
https://boccobsblog.com/2019/05/17/20-pathfinder-witch-quest-ideas/

Daemons & Deathrays
Eastern Gothic – Creatures of Slavic Folklore (Part 1)
https://daemonsanddeathrays.wordpress.com/2019/11/22/eastern-gothic-creatures-of-slavic-folklore/

Eastern Gothic – Creatures of Slavic Folklore (Part 2)
https://daemonsanddeathrays.wordpress.com/2019/11/29/eastern-gothic-part-2/

Greyhawk Stories
Iggwilv: Mother of Witches
https://greyhawkstories.com/tales-from-the-flanaess/iggwilv-mother-of-witches/

Greyhawkery
Witch Queen Iggwilv Discussion Tonight
http://greyhawkery.blogspot.com/2019/09/witch-queen-iggwilv-discussion-tonight.html

Hall of the Mountain King
Project - Blackmoor Land of a Thousand Witches - the Sisterhood
http://jasonzavoda-hallofthemountainking.blogspot.com/2019/05/project-blackmoor-land-of-thousand_16.html

Project - Blackmoor Land of a Thousand Witches - NPC Tuure
http://jasonzavoda-hallofthemountainking.blogspot.com/2019/05/project-blackmoor-land-of-thousand_17.html

Project - Blackmoor Land of a Thousand Witches - The Moon Hall
http://jasonzavoda-hallofthemountainking.blogspot.com/2019/05/project-blackmoor-land-of-thousand_22.html

NPC - Linnea Schnai Witch
http://jasonzavoda-hallofthemountainking.blogspot.com/2019/12/npc-linnea-schnai-witch.html

Hero Press
Which Witch Are You?
http://heropresstwo.blogspot.com/2019/10/which-witch-are-you.html

I Don't Remember That Move
a peeper deeper, Ready to Harvest the Witch's Garden
http://rememberdismove.blogspot.com/2019/10/a-peeper-deeper.html

Tales of the Grotesque and Dungeonesque
Conjure Wife
http://talesofthegrotesqueanddungeonesque.blogspot.com/2019/10/conjure-wife.html

Satanic Temple, Witch Board Museum, Count Orlok, Lighthouse, Parasite
https://talesofthegrotesqueanddungeonesque.blogspot.com/2019/12/satanic-temple-witch-board-museum-count.html

Writeups.org
All of these are for DC Heroes Role-Playing Game

Tara Maclay (!) but sadly no Willow
https://www.writeups.org/tara-maclay-amber-benson-buffy-vampire-slayer/

Evil-Lyn (Masters of the Universe cartoons) 
https://www.writeups.org/evil-lyn-masters-universe-cartoon/

Wednesday, December 4, 2019

Class Struggles: The Basic/BX/BECMI Witches

I have not done one of these in a while, and this one seems like a no-brainer.

The Basic/BX/BECMI Witches

Maybe more so than AD&D, the witch, in one form or the other, has been a part of the Basic D&D game from the early days. 

Holmes Basic
The "Holmes Witch" has been talked about in old-school blogs for years, mine included.  The so-called Holmes witch never materialized, but it kept us waiting for years and kept bloggers entertained for even longer.

GAZ3: Principalities of Glantri
This is, without a doubt, my favorite of all the Gazetteers and one of my all-time favorite Basic-era books.  I reviewed this book in depth a while back and one of the most overt witches in my Basic book collection.
The Witches of Glantri are some of the most detailed of the Basic-era witches.  It's no lie, that red-head on the cover of the Glantri book was one of the inspirations for where I took my own witch character, even if the book came out a year after I rolled up the character (July 1986 for the character and June of 87 for the Glantri book if I remember right.  OR at least that was when I got it).

One thing I don't care for so much with this class is the charisma reduction, but it seems to come up a lot.

I detailed at least one witch, Skylla, using this witch class and it worked out well.  Also, years and years ago, I redid the Glantri witch to make it something closer to my Complete Netbook of Witches for AD&D 2nd ed.

In the AD&D 2nd Ed version of this book, Glantri: Kingdom of Magic, the witch is completely replaced by the Wokani.

GAZ7: Northern Reaches
This Gazetteer covers the lands Ostland, Vestland, and the Soderfjord Jarldoms.  I REALLY wanted to use this back in the 80s with the G-Series.
This book features the Wise Woman (Witches).  This class is considered an NPC Class, but we all know what that means right?  They get a nice balance of both Magic-user and Cleric spells (up to the 6th level), along with the ability to use magical runes.  I kinda wish I had done more with runes in my own Winter Witch book.
The treat I found here was Carrah the Witch Queen of Hel.   Given the focus on Basic/Expert rules, I would likely have made her 14th level.  Or more likely 13th. But there is some good backstory on her here. While the temptation would be to make her a Winter Witch, I think given her unliving status and her ties to Hel she might be more of a Mara Witch.  Maybe a Winter Witch who had been in a Mara coven.

D&D Master Rules Boxed Set
The D&D Master Rules, also the one I know the least about, has rules for non-human spell casters.  Shamans, who can use cleric and druid spells, and the Wicca who can use Magic-user spells.  The list of spells given to Wicca certainly has a witch feel to them. They are really only missing a cure spell or two.

Spells Usable by Wiccas
First Level Magic-User Spells
Detect Magic (B39)
Light (B40)
Protection from Evil (B40)
Read Languages (B40)
Read Magic (B40)
Sleep (B40)

Second Level Magic-User Spells
Continual Light* (B41, XI1)
Detect Evil (B41)
Detect Invisible (B41)
Invisibility (B41)
Levitate (B42)
Web (B42)

Third Level Magic-User Spells
Clairvoyance (XI1)
Dispel Magic (XI1)
Fire Ball (XI1)
Fly (XI2)
Lightning Bolt (Xl2)
Water Breathing (XI2)

Fourth Level Magic-User Spells
Charm Monster (X13)
Growth of Plants* (XI3)
Ice Storm/Wall (X13)
Massmorph(X13)
Remove Curse* (X14)
Wall of Fire (XI4)

Fifth Level Magic-User Spells
Animate Dead (XI4)
Cloudkill(X14)
Dissolve* (C20)
Hold Monster* (XI5)
Pass-Wall (XI5)
Wall of Stone (X15)

Sixth Level Magic-User Spells
Death Spell (XI6)
Move Earth (C21)
Projected Image (X16)
Reincarnation (C21)
Stone to Flesh* (XI6)
Wall of Iron (C21)
* reversible spell

The shaman and wicca are used throughout the Basic line in future books, though the name would later be changed to Wokan or Wokani.

GAZ10: Orcs of Thar
This Gazetteer covers playing orcs, goblinoids, gnolls and other humanoid creatures.  It also has a guide for using the book with AD&D. Goblinoid wicca are featured here but they use the rules already outlined in the Master's book.

PC1 Tall Tales of the Wee Folk
Several non-human creatures are given options for Wicca levels. There are also plenty of new spells for Fairy spell-casters.  Many have since gone on in other products to have even stronger witch associations.  I reviewed this one in-depth yesterday.

PC2 Top Ballista
This also covers several spellcaster non-humans and new races.  In particular, we get gnomes and harpy wicca.  Gnomes advance to level 12 as wicca which is not too bad really.

PC3 The Sea People
Sea Wicca are also presented in this book but by this time we know what to expect.

D&D Rules Cyclopedia
By this point, the Wicca has been renamed to the Wokan, or the plural Wokani.  The spells usable are largely the same. That is to say, no obvious differences jumped out at me.  It also includes a fairly comprehensive list of monsters and what level they can advance to.  Interestingly enough Hags do not cast as Wokani, but rather they cast as clerics.

So. Wicca, Wise Women, and Wokani.  All three share a certain level of similarity and have, over the editions, been used in place of the other.  A good example takes all the way back to the dawn of D&D, Dave Arneson's Blackmoor.  Not the original Blackmoor, but the versions we got from 3rd and 4th edition.  For the 4th edition rules I talked a bit about the Wokani and their relationship to both witches and druids.  That version is no longer available, but the 3rd Edition version is.

Dave Arneson's Blackmoor Core Campaign Book
This is not a Basic-era book. This is a 3rd Edition book, or more to the point, a d20 book.  I bring it up only because we get the Wokani here again.  They read more like primitive arcane spellcasters with a closer tie to the natural world.  That would work fine with most of the products above, to be honest.  These casters use wisdom as their prime and spellcasting ability.  The Blackmoor connection intensifies with it sharing a few gods with the Basic Gazetteers. In particular Hel (Gaz7) and Hella (Blackmoor).  There are more, but that is the one that interests me the most.
The Wokani here seems to move further away from the Glantri Witch, but there are still plenty of commonalities.

Honorable Mentions
I could let things go without a mention of the witches Karelena, Solorena & Trilena from Rahasia. Though these seem to be more of the "witches as weird female magic-users" rather than as witches as I usually mean.

Also, the witch class from Dragon Magazine #20 should get a mention as well.

There is a lot of material here, but not say as much as you could find for the wizard or cleric.  The witch remains one of the great almost-classes of D&D.  Given the dates of all of these works including Dragon Magazine #114, it seems I was tapping into something needed back in 86.   Or, more to the point, we were all exposed to the same influences in culture and this is another fine example of parallel development.

Monday, December 2, 2019

Monstrous Mondays: Pyewacket for Basic era games

Working on some content for various projects.  One of which is the Craft of the Wise The Pagan Witch Tradition for Basic Era Games and designed for Old-School Essentials.

Pyewacket


Pyewacket is a familiar spirit, similar in many ways to the witch's normal familiar but more powerful.  They usually take the shape of a larger cat, often of some rare breed.  A couple of things set it apart from normal cat kind.  A pyewacket usually has some odd features about it.  Odd colored fur like green or purple, mismatched eyes,  or even small horns. Most often the observer can't tell you why the cat looks odd, just that it does. The paws of a pyewacket are particularly dexterous, allowing them to pick up small objects with ease.  Also, all pyewackets can speak.  They typically know 3-4 languages including the language of cats and that of woodland creatures (Sylvan).  Additionally, they are all arrogant and convinced of their own superiority over most creatures.
Some occult scholars claim they are fae in nature, others claim they are more akin to the nether planes of the hells.  Whatever the case the pyewackets will not say, claiming only they have been part of this world for thousands of years and remember a time when they were worshipped like gods.
A pyewacket can also cast spells as 2nd level witch.

Pyewacket
(Old-School Essentials)
A large strange cat with odd features. It speaks to you in an intelligent but bored, condescending voice.
AC 7 [12], HD 2* (6 hp), Att 2 × claw (1d4) + spells, THAC0 19 [0], MV 90’ (30’) , SV D12 W13 P13 B15 S15 (E1), ML 7, AL Neutral, XP 35, NA 1d2 (1d6), TT None
 Attacks with clawa
 Cast spells as a Witch 2nd level
 Serves as a familiar to special witches.



Wednesday, November 27, 2019

New in Print: The Pumpkin Spice Witch Tradition

It's a little later than I wanted, but just in time for Thanksgiving!

The Basic Witch: The Pumpkin Spice Witch Tradition is now available in print on demand.


And if you act right now you can grab it for just $9.00 with DriveThruRPG's Thanksgiving weekend sale.

The cover ended up printing a little lighter than I expected, but not enough to make me want to go back and redo it.



The book look great and makes a nice addition to my recent series of Basic-era Witch books.



It also works great with your "Pumpkin Spice Flavored" adventures.


I hope you enjoy it.

Up next...The Pagan Witch for this:


Tuesday, November 19, 2019

Merry Part, Witches' Voice

A non-gaming post today of sorts.

I just read the announcement that The Witches' Voice will be shutting down its service.
Witches' Voice, or Witch Vox, has been online serving the Pagan, Neo-Pagan and Wiccan community online since 1997.


Now to be clear, I am not a pagan, Wiccan or anything like that.  I have always been a pretty hard-core Atheist. But I liked Witch Vox and I like Pagans in general.

I liked going to WitchVox because it also kept me informed on what was happening in the community of Neopagans and Wiccans.  While my own witch books are what I like to think of a nice mix of myths, fairy tales, and legends, some of those myths are also modern myths.  See my Pumpkin Spice Witch book as an example.

Through WitchVox I was able to find several occult bookstores in my area, great back in the late 90s when I first moved out into the suburbs from Chicago.  I found a great little occult bookstore not too far from my Favorite Local Game Store.  Sadly that bookstore is gone. And much like WitchVox itself a lot of these places are closing due to people getting their materials online.  Amazon has replaced the occult bookstore and Facebook has replaced WitchVox.

I also used WitchVox as a starting point for research.  It was a crucial find for me back when I was putting together my first witch "netbook".   Prior to this, like all good little academics, I went through books and later journal articles.  WitchVox opened up new avenues of research to me.

Thankfully much of the original purpose of WitchVox can now be handled well with their Facebook Page, and potentially hit a much larger audience.

WitchVox may be shutting down their website, but the cycle of birth-death-rebirth is something that witches often believe.  So I am sure there will be a rebirth of WitchVox in some form or another.

Wednesday, November 6, 2019

Reviews: DMs Guild Picks

Been spending some time on the DMSGuild to see what sort of products are there.  In general, I have been a bit underwhelmed.   Here are a few that caught my attention.

Class: Elven Cavalier
I have said before that someone out there picked up Dragon #114 and instead of fixating on the witch class like I did, they fixated on the Elven Cavalier.   Well, that person might be Christopher J. Ferguson.  I will look into some of his other works later, but right now let's focus this.

The PDF is 5 pages and $1.00.  The first thing I notice is that the art is largely taken from The Hobbit movies.  I am not sure what the rules are at DMSGuild, but I am still pretty sure this is a copyright violation.
The background makes it difficult to read in some places and some of the font choices also don't help.  The class is a fairly good replication of the 1st Ed AD&D class from Dragon #114.

From a D&D 5 perspective, I am not sure where this class is supposed to live. It does not seem to be part of the core classes where variants are built like sub-classes.  This could have been a sub-class of the Paladin or Fighter for example.
It's too bad really, I was hoping for more.

Witch Class, D&D 5e (inspired by Dragon #114 witch)
Another one from Christopher J. Ferguson.
This is a 9-page $1.00 PDF with color interiors.
I love the art for this one, but the background image makes it harder to read and difficult to print. He starts with a bit of history of the witch in D&D, but I am not sure if the author knows how far back this class actually goes. That's fine the focus here is on the Dragon #114 witch.

This witch uses both Intelligence and Charisma for spellcasting and is a divine spellcaster. There is a distinction between White and Black magic witches. I like the "A Blessing and a Curse" idea here. It's a nice touch. The witches also get a lot of powers in addition to their spells. Some, like the candle magic powers, really do invoke the memories of the old Dragon Magazine witch. There are even 5 new spells. I had hoped that since this was inspired by the Dragon witch that there would be High Secret Order spells too, but the author did not include those. There are some good ideas here.

I have been reading a lot of scholarly works on myths and legends and I have wanted to see more from a Shaman class.  Here are two.

The Shaman - A New Take
From A Point of Inspiration, this PDF is full color and has 9 pages. It is Pay What You Want with a suggested price of 50 cents; it is worth more than that.  This is presented as a new full caster class with two archetypes, the Witch-Doctor and warden.
The class is good, but could use a little more detail, even a little history would be fun.  Even at twice the price it is still good.  There are new powers, but no new spells.
This class has spellcasting foci, like a fetish or idol, which gives it a nice feel. Wisdom is the spellcasting ability. This class also has some spirit based powers that are interesting. The relationship here is similar to the cleric and druid is similar to the Sorcerer-Wizard-Warlock one. I think I would have liked to have seen this class use something more like the Warlock style spellcasting to be honest, but what is here works fine. IT's a good class, but I am left want more.
The PDF is nicely designed and it looks like a fun class to try out.

Shaman Class (5e)
Another Shaman class, this time from Michael Wolf.  This is also PWYW, with a suggested price of $0.00.  It is worth a lot more than that.  The book is 17 pages.
This is a pretty full class with new archetypes, a new type of magic including using spirits, and a few new spells.  The book is pretty well researched and because of that this Shaman is a much fuller class.
This one does fill that "Warlock" niche for divine spell-casters.
If you want to try out a Shaman class then this is not just a great choice, it is one of the better products I have grabbed at DMSGuild recently.






Thursday, October 31, 2019

October Horror Movie Challenge: Suspiria (1977, 2018)

Been wanting to get to both of these for a while and tonight was the night.  I actually kinda wanted to do them last, but I was also hoping to get a few more in.  Been busy I guess.

I saw the original (1977) Suspiria many years ago.  I honestly think it was when my oldest son was born and I remember watching one night while holding him to get him to sleep.  I rewatched it and there was a lot I had forgotten.

The remake of Suspiria in 2018 has been mixed. Some loved it, others hated it and wanted to know why we needed a remake.  I thought it was visually stunning and I will watch Tilda Swinton in anything.  If she is playing a vampire or a witch?  Sign me the hell up.  I just wanted to know why this one was a full hour longer than the original.

The basic story deals with Susie/Suzy a naive American girl joining a dance studio in Germany; a divided Berlin of 1977 in the 2018 version.   Of course, the studio is a front for a coven of witches and Susie is the newest recruit.

Both films are visually stunning, with the original Suspiria edging out over the new one.

There is a mythology here that I feel I need to read more about.  The movies are derived from "Suspiria de Profundis" by Thomas De Quincey.   I am going to have to do some research on this.

In any case, both movies are great horror movies, each with their own moments, and I am ending the 2019 October Horror Movie Challenge on a very high note.

I think I am going to put the 4k restoration of the 1977 version on my Christmas list.


Final Tally
Watched: 33
New: 25



Tis the Season

Well, Trick or Treating is nearly done here and there is only four hours left of Halloween.

If you want to grab the 2019 Pumpkin Spice Edition of Advanced Labyrinth Lord you had best do it now.  It also looks really nice with my Pumpkin Spice Witch.


Hey, they look so good you should grab them both!

It was 20 Years Ago Today...

All apologies to the Beatles, but it was 20 years ago today that I released my very first witch book on the internet.


It was a "netbook" back in the days before the OGL and when TSR would go after everyone for even talking about D&D online.  This really put me "on the web" as it were.  Of course, I also published it under my pseudonym of "Web Warlock" at the time since I want to keep my "game" writing separate from my (then) Academic writing.

Today I am celebrating the release of The Basic Witch: The Pumpkin Spice Witch Tradition and the last couple of hours of the Kickstarter for NIGHT SHIFT.

It has been a really fun game design carrer. That little witch book I published while sitting in the hospital after my son was born got me into working with Eden, doing some of the D&D 3e playtests, and then a lot more.  But 20 years ago was when it all really started. Also kind of fitting it was 40 years ago that started playing this game to start with!





New Release: The Pumpkin Spice Witch Tradition

HAPPY HALLOWEEN!

The Basic Witch: The Pumpkin Spice Witch Tradition



Samhain Blessings!
Autumn.

A time of change, a liminal time between times. A time for warm sweaters, pumpkin spice, and witchcraft!

Introducing the Pumpkin Spice Tradition, witches dedicated to this time.

- The Sisterhood coven
- 122 Spells and Rituals for witch characters
- New magic items including magic cauldrons, masks, and tea. Plus the magic item black market
- 3 Non-player characters to challenge or aid the mightiest characters

Fully compatible with Labyrinth LordTM and other Basic-Era games.
(But pairs nicely with Advanced Labyrinth Lord Pumpkin Spice 2019 Edition)

Fully compatible with other witch books from The Other Side.

Available Now!

Wednesday, October 30, 2019

NIGHT SHIFT: Talking 'bout my Generation

We are getting into the final days here for NIGHT SHIFT so I thought I'd share some more details on two of my "Night Worlds" for the book.  Some details will certainly look familiar to readers here.



Ordinary World
This is one I have talked a bit about here.  The idea behind Ordinary World is a simple one.  You are some sort of supernatural creature.  A witch, a vampire, maybe an exiled fae.  You are just trying to get by in a world full of other supernaturals, humans, and hunters.
Every character will get the Supernatural levels for free (different than the core rules)  BUT you have to work blending in amidst all sorts of hazards thrown at you.
There is a government group known as the Bureau, that wants to grab any supernatural they can to either dissect or use as a weapon and they already have few working for them now.
There are is an underground slavery market of Supernaturals run by "demons" that also want to grab you.   There is a group of Witch Hunters known as the "Dorothies" that really, really want to burn you alive.
And there are the humans that do what humans do in large groups.

And you just want to get to your job and pay the bills!

Lots of urban intrigues and working against a huge enemy that has all the advantages.  It will make you wish for the days of just dealing with angry mobs with pitchforks.

I am planning on introducing some new supernatural types including Cat People.

Generation HEX
Another one I have talked about here.  This one has two focuses, foci, there is more going here.
First, magic is back and everyone knows it.  But it is only the newest generation that can do it.
So there is that kind of world to deal with.
The second aspect of GenHEX is the magical school aspect for the first generation of new witches in 300 years.

You get some of the struggles of Us vs. Them as we do in OW, but this is Magic vs. Non-Magical, as well as Generational.

Characters will all be younger, high school age, with some members of their magic-using Generation as just a little older, maybe in their very early 20s.

Rule additions here will be more kinds of magic and rules for running a Generation HEX school in any of the other Night Worlds or even other Old School games.

We have so much more planned for you all.  So give us a little support on the Kickstarter if you can!



Edited to add: Now available, Night Shift: Veterans of the Supernatural Wars.
You can get the PDF from DriveThruRPG and both the standard and special edition hardcovers from Elf Lair Games.

Thursday, October 24, 2019

October Movie Challenge: The Witch Files (2018)

What do you get when you cross "The Blair Witch Project", "The Breakfast Club", with "The Craft"? Well, the producers were hoping you would answer "The Witch Files."  Sadly that is still not the correct answer.

That is not to say the Witch Files doesn't have it's moments.  It does and there is some fun to be had here, I just can't quite figure out what it is missing or what else it needs to do.

The five girls, Julia, Claire, MJ, Brooke, and Greta, fit all the needed stereotypes for a teen movie so that is covered.   The town has a spooky history, check and there is some neat displays of magic.

I really wanted to like this movie more.  Don't get me wrong, I did enjoy it, it just wasn't great.









Watched: 27
New: 20




Featured Artist: Silveztra

Today's Featured Artist is another one I found at the D&D Fantasy Art Facebook page AND on Twitter.
Silveztra is a great artist and has such a cool style I knew right away I needed some art from her.

Here she is in her own words.
Hello! I am Silveztra a 24-year-old self-taught freelance artist who is inspired by fantasy characters. I am an avid video gamer, anime watcher, and D&D player! I love drawing both cute characters, the threatening and powerful, monstrosities and also delve a lot in drawing pinups! I mainly draw females. I actually have a four-year degree in applied communications, which may seem useless, but I attribute it to a lot of my success in building my customer basis! In the future, I hope to get more commissions and be part of projects bigger than myself in the gaming, art, and rpg communities.
And here is some of her art!

Of course first up is her Pumpkin Spice Witch version of my OC Larina.  This is going to be the cover of my new Pumpkin Spice Witch Tradition book.









She has a lot more, some NSFW, but all really good.

Check out all her links including her commission rates.  Twitter is her main site, but she has all the usual ones.
Be sure to check her out!

Wednesday, October 23, 2019

October Movie Challenge: The Love Witch (2016)

One could be easily excused for thinking this is a movie from the late 60's or early 70's.  In fact when I saw come up in my suggested movies that is in fact what I thought.  Looking at the film stills only reinforced that idea.  But the movie is from 2016.  It was shot on 35 mm film and used effects to mimic the Technicolor film of the time.  The sets, the costumes, and even the sensibilities are all from late 60s/early 70s.   It is a real vision from writer, producer and director Anna Biller.

The movie is "comedy horror" but dark comedy/horror is a better description. It deals with a witch named Elaine (played by the wonderful Samantha Robinson) who leaves San Francisco looking for love.  Trouble is her love spells usually leave her suitors dead.

Love Witch is fun little tale of feminist tropes and some interesting witch trivia. My only gripe was that the movie was a little too long.  At 120 minutes it should have really been 80 to 90 minutes.

This is one of those movies with a message to unpack and it was fun. Scary? Not so much, but I supposed a lot of people died all the same.


Watched: 26
New: 19




Pumpkin Spice Witch: New Witch Rituals

One of the things I enjoy about doing these witch books is creating new spells and rituals.  At present, I have featured over unique 1,000 spells in all my books combined I am thinking of one day putting them all into one document.

But until then here are some Halloween entertainment rituals from the Pumpkin Spice Witch.

Blessed Wanna-bes
“If you wanna be in my coven, you gotta get with my friends.” 
Level: Witch Ritual 2
Ritual Requirements: One witch and members of the coven
Duration: One Day per Level
Range: One dwelling
This ritual initiates a new witch into the coven.  Often called an Initiate, or sometimes in jest, a “baby-witch”, this ritual requires the entire coven to cast.
Once complete the new witch initiate can read the coven’s Book of Law, and learn the greater mysteries of the coven. 
During the duration of the spell the new initiate has a +1 bonus to all saves and to AC.
Material Components: The ritual tools of the coven for the initiate. Also food and drink for the cakes and ales ceremony afterward.

Séance
Level: Witch Ritual 4
Ritual Requirements: The witch and at least one other person
Duration: 3 questions
Range: Caster
This ritual resembles the Clerical Speak to the Dead, save that the corpse of the dead person does not have to be present.
All that is required is the witch, who will do the actual speaking to the dead, and someone who knew the person in life.  The amount of time the queried spirit has been dead is not an issue as long as the person who knew them in life can still remember them.
There is a chance that the spirit summoned is not the spirit intended. The base chance is 75% reduced by 5% per level of the Witch and 5% per ritual member that knew the deceased in life.  So a 9th level witch with two family members calling on the spirit of their long-dead father has a base chance of 75%-(9x5%)-(2x5%) or 20% chance.
There is no way to know if the trickster spirit is telling the truth or not, usually not. Also unless directly challenged the witch has no way to know if the spirit is true or not.
Material Components: A crystal ball, witch board, or some other divinatory devices, and lit candles. All members of the séance must sit in a circle and hold hands.  They need not be at a table, a circle on the floor is acceptable.

Tripping the Light Fantastic
Level: Witch Ritual 5
Ritual Requirements: The witch and at least one other person
Duration: Preset time
Range: One other person per level of the witch
This ritual is a powerful glamour the witch can cast on the behalf of another person or group of people.  When cast the those affected will appear to be wearing the finest attire, jewels, immaculate hair, and impeccable courtly manners.   This ritual can make the lowest member of society appear and act as if they were reared in the highest society.
The glamour is perfect in every respect and even magics such as detect magic or true seeing will only reveal that the clothing itself is magical, making their disguise seem even more lavish.  Otherwise, the clothing, jewels even the manners and actions of those affected will be perfect in every way.
The ritual will only last for a prescribed time.  Typically till midnight or sunrise. After that, the illusion will fade and those affected will revert back to their true appearances.
Note: This ritual can not be used as a spell to cause fear or in place of other glamours such as Sister to the Dark Ones.
The spell gets its name from one of its first recorded uses, to prepare a servant girl to go to a royal ball.
Material Components: The key component here is nothing material, but the recipients' dearest desire to go wherever this ritual will allow them to go.

Grand Séance
Level: Witch Ritual 6
Ritual Requirements: The witch and at least one other person
Duration: 3 questions
Range: Caster
This ritual is nearly identical to the Fourth level Ritual séance save that in this case, none need to have known the spirit in life. The witch can call on the spirit on her own.
There is a chance that the spirit summoned is not the spirit intended. The base chance is 75% reduced by 5% per level of the Witch.  So a 15th level witch calling on the spirit of a long-dead king has a base chance of 75%-(14x5%) or 0% chance. 
Material Components: A crystal ball, witch board, or some other divinatory devices, and lit candles. All members of the séance must sit in a circle and hold hands.  They need not be at a table, a circle on the floor is acceptable. In a grand séance the witch will often burn fine incense and pour strong libations to attract the spirit.



Tuesday, October 22, 2019

October Horror Movie Challenge: Blood Craft (2019)

Well.  This one should of have been better, but I also should have known better really.

So the premise is good.  Two girls use witchcraft they learned from their mother to bring back the soul of their dead father who had raped and abused them so they could torture him.
Of course, things don't go as planned.

The father was a preacher and set up more of a stereotype of every bad behavior you can think of.  The girls Grace and Serena are likable enough and the actresses play the damaged types well. In fact I felt that they got better as the movie went on.

They summon the spirit and the girls learn some really horrible shit.

There is a nice twist at the end that I really should have seen coming.  But in the end, it was not really enough to redeem this movie.

Oh, and don't expect to see a lot of Dominque Swain in this.

Ah well. It could have been fun.



Watched: 25
New: 18




New Pumpkin Spice Witch cover

I am having a weird day.

So let's do something fun.  Here is the new cover for my upcoming Pumpkin Spice Witch Tradition book.




The "Pumpkin Spice Witch" is by the super talented Silveztra.  I'll be featuring more of her art later this week, but here is a sneak peek.




I can't wait for Halloween!!


Monday, October 21, 2019

Monstrous Mondays: Pumpkin Headed Demon

Working on getting The Pumpkin Spice Witch Tradition book out to you all very soon and also working on NIGHT SHIFT.   So here is a creature that works well for both.  A demonic spirit summoned into a body of golem or lifeless corpse.  The Pumpkin headed demon.

Pumpkin Headed Demon

A Pumpkin Headed Demon, or Pumpkin Head for short, is a demon that is either summoned by dark forces or finds it way to inhabit a Pumpkin Golem, Scarecrow, or other such construct.  The material the golem was made from  is replaced by a crude flesh but the general shape remains the same.
The Pumpkin Head exists only to kill.  It is not mindless, even if it’s killing spree seems to be.  It is surrounded by an aura of fear that acts as the Cause Fear spell to a 60’ radius.  It attacks with its claws which appear to be made of steel.  Once per day is can breathe fire for 6d6 damage (save vs. Breath Weapon for half).



Pumpkin Headed Demon
(Labyrinth Lord, Pumpkin Spice Editon)
No. End.: 1 (1d4)
Alignment: Chaotic (evil)
Movement: 90’ (30')
Armor Class:  5
Hit Dice: 8d8+8* (44 hp)
Attacks: 2 (claws)
Damage:  1d4/1d4 + fire breath (6d6), fear
Special: Fear aura
Saves As: Fighter 8
Morale: 10
Treasure: None
XP: 2,200
A Pumpkin Head can be turned as “Special”.

Pumpkin Headed Demon
(Blueholme Journeymanne Rules)
AC: 5
HD: 8d8+8
Move: 30
Attacks: 2 claw (1d6-1 x2) + Fire Breath (1/day 6d6)
Alignment: Chaotic
Treasure: None
XP: 1,130

Pumpkin Headed Demon
(Old-School Essentials)
AC 5 [14], HD 8+8 (44hp), Att 2 claw (1d6-1 x2) + Fire Breath (6d6), THAC0 17 [+2], MV 90’ (30’), SV D8 W9 P10 B10 S12 (8), ML 10, AL Chaotic, XP 1,130, NA 1 (1-3), TT None
 Breath fire: 1/day, 6d6 damage, save for half.
 Demon-possessed Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.

Pumpkin Headed Demon
(Night Shift)
No. Appearing: 1
AC: 5
Move: 40ft.
Hit Dice: 8
Special: 2 attacks (2 claw) + Breath Weapon (Fire)



Edited to add: Now available, Night Shift: Veterans of the Supernatural Wars.
You can get the PDF from DriveThruRPG and both the standard and special edition hardcovers from Elf Lair Games.

Thursday, October 17, 2019

October Horror Movie Challenge: Mark of the Witch (1970)

Enough TV movies for now.  Reading Anita put me in the mood for some movies about witches.  And I never say no to that!

Up first is Mark of the Witch from 1970, but it looks more like the 1960s really.  We don't quite have that 70s vibe here yet. 

This move covers similar ground to Black Sunday; a vengeful witch killed by witch hunters comes back 100s of years later to exact revenge.  Only this time the witch possesses a young college coed.  She proceeds to kill off other college kids for...I am not quite sure why. Maybe because she is EVIL?

Anyway, there are a few nods to actual witch practices and at least they got the hanging, and not burning, right.  The special effects are cheesy and the acting is only slightly better.  But it was a fun little romp.   Anitra Walsh is not bad playing Jill and possessed by the Witch Jill.

Still, there are better films out there. 





Watched: 22
New: 16