Monday, March 27, 2023

#Dungeon23 Tomb of the Vampire Queen, Level 3, Room 27

Coming down the hall from Room 26 is another chamber. This one has a locked door similar to those on Level 2.

Inside, this room appears to be empty. There is a door directly in front of the door the party just came in. Next to the door is the statue of a knight.

Room 27

The statue is a Living Statue (D&D Basic Set).

This is a Rock Living Statue, a creation of the wizards that used to control these lands. Now it is a forgotten guard to the magic laboratories beyond.

Instead of spotting magma from its fingertips it will spit it up from its mouth. It can only do this once every other round. It does 2d8 points of damage. Its fists do 1d6+1 twice per round.

Sunday, March 26, 2023

#Dungeon23 Tomb of the Vampire Queen, Level 3, Room 26

Going left, you go through a hallway to another chamber. This one is square. There is an opening straight ahead.  There is a statue of a demonic-looking dragon figure. It has gems for eyes.

Room 26

The gems are not real but the dragon is.

Coming within 5' of the "statue" will breathe a gas that turns the victim to stone.  They get a saving throw vs. Petrify/Paralysis. Victims get a +2 bonus to their save, the dragon is rather hungry.

This is a creature, but its own skin has been turned to stone due to a horrible magical experiment to create a dragon that could breathe a cloud of petrification gas and it worked, to a degree.  The dragon turned itself to stone.  It is still alive and it can't move or eat, so it is quite insane now.  It can't be killed. 

Once it breathes it has to wait another hour to breathe again. Anyone turned to stone will become normal again in 5 turns, but their Dexterity will suffer a permanent reduction of 1 point. 

Saturday, March 25, 2023

#Dungeon23 Tomb of the Vampire Queen, Level 3, Room 25

The hallway leads to another room. There is an opening on the right and one to the left.

Room 25

In this room are 3 Giant Pythons.

How they got here is anyone's guess, but they attack the party as soon as they enter. They do not have any treasure.

The opening to the right leads back to Room #12. The opening to the left leads on to the rest of the level.

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Today's monster comes to you because I needed to reinstall Python 3.11.2 on my computer for work.

Friday, March 24, 2023

Kickstart Your Weekend: My Last Sunrise 2 - Women of Horror

A late entry today; really busy at work.

My Last Sunrise 2 - Women of Horror - 28mm Minis for TTRPG

My Last Sunrise 2 - Women of Horror - 28mm Minis for TTRPG

https://www.kickstarter.com/projects/badsquiddogames/my-last-sunrise-2?ref=theotherside

I like these minis, they have a really cool Hammer Horror vibe to them.

So much great stuff here I can't decide what level to pledge at!

I should at least get a Vampire Queen right.





#Dungeon23 Tomb of the Vampire Queen, Level 3, Room 24

Further down the hall there is a cell to your left. 

#Dungeon23 Tomb of the Vampire Queen, Level 3, Room 24

This cell is filled with a thick green haze/mist. Visibility, including dark vision and infravision, is reduced to 1 foot. 

After 1 round the mist will start to poison the PCs.  They must make a saving throw vs. Poison or be rendered unconscious. Any unconscious PC will loose 1 point of Con every turn until they are taken out of the mist. Any character reduced to 0 Con dies.  An unconscious character will revive in 1 turn and be back at normal Con with 1 hour of rest per Con lost.

I the character makes the save, their Con loss is 1 point per hour. These characters will regain Con at the rate of 1 point every 30 mins of rest.

There are three skeletal remains from previous victims here. They have 200 gp, 300 sp,  55 cp, five gems of 5 gp each, and a dagger +1.

 

Thursday, March 23, 2023

#Dungeon23 Tomb of the Vampire Queen, Level 3, Room 23

Continuing through the door of Room #23, the hallway continues there is a cell on your immediate right.

Room 23

Inside this room are three (3) large Giant Crab Spiders. They have maximum hp. Their bite has poison as per the B/X rules.

There is a glow coming from a portal 10' from the ground. If the PCs stay in this room for longer than 1 hour three more crab spiders will appear.

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Another dip into my Monster and Treasure Assortment tonight!

Wednesday, March 22, 2023

Welcome to the NIGHT SHIFT

I have a little project going on, and it would be nice to make a formal introduction to the NIGHT SHIFT Veterans of the Supernatural Wars Role-Playing Game



What is NIGHT SHIFT Veterans of the Supernatural Wars?

NIGHT SHIFT Veterans of the Supernatural Wars is a modern urban fantasy role-playing game with horror roots but with multi-genre elements as well. It is designed to be played the way you want, from light and fast to gritty and complex. It also features of examples of play thanks to our various Night Worlds. So you can be a student in Chicago's only school for Magical Youths and partake in various magic-fueled hijinks, all the way to a post-apocalyptic Earth where the forces of Good and Evil battle it out in the skies above and the streets below. Or to play a supernatural creature that just wants to live and get by in a world full of humans trying to hunt them down.

Play it silly, straight, dangerous or just fun, NIGHT SHIFT can do it.

Wait. What is a Role-Playing Game?

Role-playing games have a LONG history. But the modern role-playing game (RPG) began, roughly, in 1974 with the publication of the Dungeons & Dragons rules.  You can read more about what a role-playing game is in this excerpt from the NIGHT SHIFT core rules book.

NIGHT SHIFT Veterans of the Supernatural Wars is self-contained. Meaning every rule you need to play is found in the covers of the core book. You will need dice (available nearly everywhere now), some paper, some pencils, but most of all some good friends to play with. No computers, no phones, and if your internet goes down, you can still play!

What Can I do With NIGHT SHIFT VSW?

Anything you want! As a multi-genre game NIGHT SHIFT VSW is open to all sorts of situations and ways to play.  Have a favorite TV show, movie, or book series? NIGHT SHIFT VSW with its varying degrees of play difficulty (Cinematic, Normal, and Gritty) allows the players to set the tone of the game.

Players take on the roles of various characters of their own creations. It's the game of Chosen Ones, Survivors, Witches, and Something Weird.  YOU decide what you want to play and how to do it.

NIGHT SHIFT is an urban fantasy, horror, and dark modern supernatural game that uses a brand new system of old-school mechanics inspired by and derived from the original, basic, expert, and advanced versions of the World's Most Famous Role Playing Game. It allows you to mimic all the tropes of just about any film, TV series, or novel you like.

All of the following are possible with NIGHT SHIFT VSW:

  • Cheerleaders that are chosen to slay vampires
  • Sisters imbued with the power of chosen witches
  • Worlds where Fae of all manner battle in the politics of light and dark
  • The great-grandniece of a famous gunslinger inherits the legacy of the demon hunter.
  • A world where two brothers armed with knowledge and weapons hunt the supernatural in their father's name
  • And more!

What is Old-School Play?

Old-school play in RPGs refers to a style of play that emphasizes fewer rules and more freedom to play. This is why NIGHT SHIFT VSW is complete as a single book. Players familiar with new RPGs can still do all the same things they had done before or want to do, now it just depends on how they all want to do it. It is more about how you play with each other rather than how you play with the rules.

But if you want more details here is co-Author and lead designer Jason Vey on what Old-School play means for NIGHT SHIFT VSW over on his blog for Elf Lair Games.

Sounds Great! How Do I Get Started?

Well, start with some friends who all want to play. One person (maybe you!) will be the Game Master or the one that builds the adventures that everyone goes on. They are like the writer, director, and producer of a movie or TV show. As everyone gets more familiar with the rules you switch off Game Master roles so everyone has a chance to build your new world. Unlike watching a movie or reading a book, everyone playing gets to decide what is happening in the world. 

You can certainly buy the NIGHT SHIFT VSW core rules and supplements. But in the meantime here are free resources to get you started right now.

Not to mention all the free NIGHT SHIFT content found on the authors' personal blogs and websites.

If you are a fan of physical books you can get NIGHT SHIFT VSW directly from the publisher or if PDFs are your thing you can buy NIGHT SHIFT VSW from DriveThruRPG.

We hope to see you on the NIGHT SHIFT!