Saturday, April 13, 2019

April TTRPG Maker, Day 13

Day 13: Participate in Streamed Games?

No. I really don't.

I am of an age where I don't get a lot of time for my games, so I like to run them when I can.  Since my regular group consists of my family there is not a lot of interest in me streaming the game.

Plus streaming games have a certain flow to them that my home games do not.  Plus there is a ton of inside humor. What's the point in streaming content that really only the people at the table will get.

I have not against streaming games and think they are kind of cool really.  The ones I have watched have been a lot of fun.  But you likely will not see me doing it anytime soon.

Would I play in one that someone else was running? Yeah, I might do that.

Friday, April 12, 2019

Kickstart Your Weekend: Old-School Essentials

Gavin Norman of Necrotic Gnome has been producing some great products for Old School gaming with his own unique style for years. His B/X Essentials is one of my favorite products.
Well now he is producing an updated version and it looks fantastic!

Old-School Essentials


https://www.kickstarter.com/projects/necroticgnome/old-school-essentials?ref=theotherside

A faithful reproduction of the B/X-era rules in a digest-sized boxed set or "Rules Cyclopedia" style book.  I am pleased the what I have been calling "Black Box Basic" for years is now coming in an actual black box!

Really there is so much awesome about this and I will spend some time next week talking about it.

I have seen what is very, very close to the final PDFs and they look fantastic.

I do want to talk about those covers. 

Not sure if this will be the final cover, but it's awesome!

I mean look at that!  A castle on the back of a giant turtle? I want to GO THERE NOW!
Kudos to Andrew Walter for these great covers that feel so 70s inspired.  They look like the cover to a Yes or Uriah Heep album.  That's an adventure right there.

So yeah. I am in.  You should be too.


April TTRPG Maker, Day 12

Day 12: How to Make Work more Inclusive?

I hope that my work is fairly inclusive as is. 

With my two primary philosophies "Is it fun?" and "Can I play what I want?" I hope that I have not left any room for anything exclusionary.

Since I also feel that once the book leaves my hands and it is in yours that you can make as inclusive as you like/want/need.

I just have to make sure there is nothing in the rules that say you can't.

I'll be interested in seeing what others have to say about this.

Thursday, April 11, 2019

Featured Artist: Jonathan F

Welcome back to Featured Artist!  This time I have an artist who is making a name for himself doing custom characters sheets.  That is not all he does, but these are so much fun I had to share.

Jonathan F, aka Jonathan Fountain, aka Farstride, has been making art for a while.  I first noticed him in the Facebook D&D Fantasy Art Group.

He did a couple sheets so I contacted him to see if he would be willing to do one of my iconic witch Larina.  Here are the results.



I am happy to report that my sheet for Larina has gone on to be his most viewed sheet of all time!

And a colorized version by Rueben Mcfadden.

Dragonborn Druid





He does more than just character sheets too.



Check out his Facebook page and request a character sheet for your favorite character.

Links
Facebook "Jonathan F did an Art" https://www.facebook.com/Farstride/
Instagram, https://www.instagram.com/farstride7/
DeviantArt (not updated as often), https://www.deviantart.com/farstride

April TTRPG Maker, Day 11

Day 11: Shoutout to an Underloved Creator

I know of a lot of creators that are doing great work.  But underloved?

Justin Issac is doing some cool stuff under his labels Halls of the Nephilim and The Lone Bards.

Gavin Norman has been putting out some great stuff for his Necrotic Gnome label.

Any others I mention I think are pretty well known.  Liz Chaipraditkul at Angry Hamster Publishing I think is well known now. At least I hope she is!

I am sure there are more.

How about this.  Here is your excuse, permission, invitation to post YOUR favorites below.  Post yourself if you wish!

Wednesday, April 10, 2019

BlackStar: Old School Black Holes

Today is a big day in astrophysics.  The first-ever image of a black hole has been released.
The black hole is 500 million trillion km away, or 500,000,000,000,000,000,000 km or 52,850,042 Light Years.



When that light left the black hole's event horizon the Earth looked like this:


Just some perspective, plus I love those maps.

Much like magic, black holes have "suffered" due to the expansion of science.  What do I mean by that?

For much of the 20th Century, the black hole of science fiction was monstrous, mysterious, even evil thing.  A star that ate everything that came to close including light and time.  It's not hard to see why there were some sci-fi authors who categorized them as monsters.
In fact, this one is a monster. It is 40 billion km across and has a mass 6.5 billion times that of the Sun. For reference, the Earth has a diameter of 12,756 km and the Sun has a diameter of  1.392 million km.  That dwarfs the Sun more than our sun dwarfs the Earth.

In fiction black holes lead to other universes, often evil ones. Or sending people to different parts of the universe in defiance of any laws of relativity.  Indeed they were the ultimate "MacGuffin" to break all sorts of laws of reality.

BlackStar, as a game concept, really owes a lot to these older ideas of black holes in more than just name.

In truth, the ideas for BlackStar got their very first start for me in the 1979 Disney movie The Black Hole.  I remember seeing this at the 67 Drive-In in my old home town.  The movie is full of ideas that characterize what I want BlackStar to do and be even before I add the Lovecraftian bits.  We have a crew exploring space. There is a psychic crew member. We have an evil mad scientist in his old castle spaceship surrounded by mindless servants and evil strongman; it's practically gothic horror.  Even the tag line is horror, "A Journey That Begins Where Everything Ends".



Another black hole sci-fi/horror movie that was a big, if not one of the biggest, influence on BlackStar is 1997's Event Horizon.

In Event Horizon, we have a black hole, in this case, an artificially created one (like what we see in the Romulan Warbirds) that power the ship.  The mystery, and horror, of the Event Horizon, is where was the ship the entire time it's been missing.  We learn that the black hole has taken the crew into a hellscape not dissimilar to what we saw at the end of The Black Hole.  Claire Weir's, Dr. Weir's (Sam Neill) dead wife, tells us "I have such wondrous things to show you" brings to mind Pinhead's "We have such sights to show you" from the Hellraiser movies.  Indeed they can be assumed to be the same sights.



In both cases breaking the laws of physics, in both cases trying to move faster than light, opens you up to the consequences of breaking the Laws of Creation. The black hole becomes the proverbial gate to Hell.  Abandon all Hope Ye Who Enter Here.

This is made even more explicit in the Doctor Who episodes "The Impossible Planet" and "The Satan Pit" from 2006.  In this, the scientific portrayal of black holes is contrasted with the classic sci-fi portrayals.  In Doctor Who black holes are a means of travel. Gallifrey and every TARDIS is powered by "The Eye of Harmony" a captured black hole created by the Timelord Stellar Engineer Omega. It has as much horror as the engine in a Tesla sedan. Neat yes, but not horrible.

The Satan Pit turns this on its head.  Here the black hole "just eats" according to the Doctor. The black hole is The Pit, the jail that the devil can't escape from.  It is the Christian Hell or the Abyss.
Consequently, the episodes have been compared to "Event Horizon" and "Alien" by critics.


So that leaves me at today.  What can black holes do to inspire horror?
Much like "anti-matter" gave way to "dark matter" in the minds of the creatives, black holes have been largerly replaced by "Wormholes".   But even a wormhole is still sci-fi shorthand for "short cuts in FTL travel".  Sure they can be like "gates" but the fear is diluted.

I think where I am going to go with all of this is take a page from Event Horizon and make the drive of the new Mystic class ships be the problem.  They were designed to move faster than light, the heralded Warp-13 drives, but the real purpose is to open rifts in space-time to allow these horrors to come through.  Both sci-fi horrors and cosmic horrors.

Black Holes, like the God of the Gaps, has had its mystical notions removed for the more appropriate scientific ones.  As someone that originally studied to be an astrophysicist, this is a great thing.  But as someone who loves horror and sci-fi adventure, I feel like I have lost something.

Maybe Dark Matter and Dark Energy can be my new mysterious thing! In any case it needs to be frightening.  They say "in space, no one can hear you scream", but I also want "in space, no one wants to hear you yawn".

And this song was on my mind while working on this post.



April TTRPG Maker, Day 10

Day 10: How are my games dismantling colonialism?

Uh...They are not?

My games really don't have that kind of effect.

My design principles start with "Is it fun?" and end with "Is it fun to write?"

I mean sure there are some subversive messages explicitly about Colonialism (and in particular about the British Empire in India) in Ghosts of Albion.  But the message is not one of action it is more directed to people who already understand what a bad thing it can be.

So yeah.  I guess the scope of my writing is just not that large.