Ok?
Good.
Back? Ohmygodwasthatthecoolestthingyoueversawinthehistoryofdoctorwho!!!???
And of course by that I mean the Victorian Silurian katana wielding Consulting Detective and her human paramour Jenny.
That's makes them perfect for Ghosts of Albion in my book!
I am going to have to do a bit of speculation, but I have some good sources and I consulted Jason Vey who did the EXCELLENT Doctor Who game guide for Unisystem.
Background: Madame Vastra came up from her home deep underground when she thought underground workers were trying to invade. They were not, they were only working on the underground subway system. She was ready to go to war on them when the Doctor arrived to help her. He was able to save the humans and the Silurians. Vastra, indebted to the Doctor vowed to repay him helping her. She knows quite a bit about the Doctor and about Time Lords. She knows about regeneration and even calls the Doctor "old friend" on many occasions.
At some point she met a young serving girl named Jenny and the two entered into a partnership. They shared adventures as disguised vigilantes/detectives and a romantic partnership as well.
In 1888 Madame Vastra had just ended the career and life of serial killer Jack the Ripper when a blue box appeared in her parlor...
We have little to go on of these two. But if the web traffic out there is any indication then they are already wildly popular with people asking for a spin off!
You can read their TARDIS files here, Vastra and Jenny.
They have their own Facebook page, Deviant Art page, and an article on After Ellen. All before the show even airs in America.
Madame Vastra
Very Experienced Master
Life Points 50
Drama Points 10
Attributes
Strength 3
Dexterity 6
Constitution 4
Intelligence 4
Perception 4
Willpower 4
Qualities
Silurian (Homo Reptilia)
Attractiveness +1 (+2 with Perception Filter on)
Charisma
Hard to Kill 4
Fast Reaction Time
Natural Armour (+2 to Armor)
Nerves of Steel
Perception Filter (acts as a Glamour, disgusses her true form) (see below)
Resources 8
Situational Awareness
Status 4
Drawbacks
Honorable (Minimal)
Love (Jenny)
Mental Problems (Mild Cruelty)
Minority (Woman)
Obligation (The Doctor, Important)
Obligation (The Yard, as a consulting detective, Minimal)
Secret 3 (is really a Silurian pretending to be human)
Secret 2 (Lesbian living with another woman)
Useful Information
Initiative +11
Actions 2/1
Natural Armor +2
Observation 1d10 +9
Fear +5
Skills
Armed Mayhem 5
Art 0
Athletics 5
Crime 3
Drive / Ride 1
Engineering 3
Fisticuffs 4
Influence 4
Knowledge 3
Knowledge (Silurian Technology) 3
Languages 2 (Silurian, English)
Marksmanship 5
Notice 5
Occultism 0
Physician 1
Wild Card
Combat
Maneuver | Bonus | Damage | Notes |
Dodge / Parry | +11 | - | Defence Action |
Grapple | +11 | - | Defence Action |
Katana | +11 | 12 | Slash / Stab |
Punch | +10 | 6 | Bash |
Tongue Lash | +11 | 3 | Sting |
- Poison | - | Special | Strength 4 (same as Con Score) |
Madame Vastra in the Ghosts of Albion world is a hunter of criminals. She is not above killing them herself, she is a trained Silurian Warrior after all. She does posses a Perception Filter which acts as a Glamour allowing her to pass as human. Though due to the nature of the device, and it's fragility, she prefers to don a cloak and hood when "hunting".
Vastra as a human.
(in reality Neve McIntosh who played Vastra)
The Silurian Tongue Lash has a lethal poison in it that has a Strength value equal to the Silurian's Constitution score. Vastra, like all female Silurians, can choose whether or not her lash injects the poison or not.
Vastra is very devoted to Jenny, her companion and love.
Jenny Flint
Experienced Journeyman
Life Points 40
Drama Points 10
Attributes
Strength 3
Dexterity 4
Constitution 3
Intelligence 3
Perception 3
Willpower 4
Qualities
Attractiveness +2
Hard to Kill 2
Fast Reaction Time
Nerves of Steel
Situational Awareness
Drawbacks
Adversary
Honorable 2
Love (Vastra)
Obligation (The Doctor, Minimal)
Secret 1 (Lesbian living with another woman) (Jenny's is less than Madame Vastra's since she is of a lower class and has less status to loose)
Useful Information
Initiative +9
Actions 1/1
Observation 1d10 + 6
Fear +5
Skills
Armed Mayhem 4
Art 0
Athletics 3
Crime 2
Drive / Ride 2
Engineering 1
Fisticuffs 3
Influence 2
Knowledge 3
Languages 1 (English only)
Marksmanship 2
Notice 3
Occultism 0
Physician 3
Wild Card
Combat
Maneuver | Bonus | Damage | Notes |
Dodge / Parry | +8 | - | Defence Action |
Grapple | +8 | - | Defence Action |
Katana | +8 | 12 | Slash / Stab |
Punch | +7 | 6 | Bash |
Jenny is the human companion and paramour of Madame Vastra. To normal people they keep up the façade of a Lady and her servant girl. Jenny had been a servant but she was also already knowledgeable in the healing arts. A skill that has served the combat prone Vastra well. Jenny herself is not slouch at combat, having trained with Vastra many times. She is just as deadly with her katana as is her mistress.
Using Vastra and Jenny in Your Game
The question is why not use them? Or. How can you not use them? Seriously.
If you are not happy with the Doctor Who connection then make Vastra a reptilian alien from Conspiracy X or a type of demon or even go out further and make her an Unseelie Lady, working to remove the taint of dishonor she sees her people have done.
The Victorian Era is so full of crime and mystery that there is enough for these two to do.
Good to see my regular GM already thinking of things to do with these two.
http://rhoninsramblings.blogspot.com/2011/06/i-really-want-to-do-something-with.html