Showing posts with label rpg. Show all posts
Showing posts with label rpg. Show all posts

Thursday, June 6, 2013

Heroes & Villains Blogfest: Villains & Vigilanties

Today is the Heroes & Villains Blogfest  hosted by Jackie and Dani.  This is Part 1 of my post for that, Part 2 is later today.
http://danibertrand.blogspot.com/2013/06/heroes-villains-blogfest.html


The idea is to talk about our favorite heroes and villains.  But I do that a lot here.  So I am going to do that today, but I also want to talk about about one of my favorite superhero role-playing games.  It is also the first superhero RPG I ever played.  Villains & Vigilantes.
The current edition is the 2nd edition and you can get the classic version from Fantasy Games Unlimited (the one I played) or the new 2.1 edition from Monkey House Games. They are functionally the same, even with the same text and some art.


V&V was written by Jack Herman and Jeff Dee.  Jeff Dee got his start on D&D doing some of the classic module art and book art for the 1st edition game.   So the game has some obvious D&D roots.
V&V was unique at the time (and still somewhat) in that in the game you play yourself.  You work out with the other players what your strength, endurance, intelligence and the rest are and then you roll randomly on a table of super powers.  It's a very interesting and fun concept that we completely ignored.  Back in the day we liked playing a "multi-verse" so our V&V characters were our D&D characters in a supers universe.  The stats were the mostly the same and both games had levels.  Plus it gave us excuses to have strengths of 50 or more (human max is 18).  I remember it being a very good time.

As typical of many old school games there are lots of random rolls, charts and a fair amount of math involved. I went back recently to make a character and was thrilled to see that Monkey House Games had an Excel character sheet.  The math isn't hard really, but Excel is still faster. Though such things have been around for a long time even with the older edition.

Powers are list by type.  So Power Blast is just a blast of some sort of power. It could be Superman's heat vision, Iron Man's repulsors, or even Zatanna's magical blast.   What is interesting is teh combat matrix of powers vs. defenses and how they interact. Again, the D&D DNA is here since it reminds me of the Psionic Powers Attacks vs Defenses in 1st Ed AD&D.

There is a V&V campaign world as well.  It is loosely defined in the core books, but much greater detail is given in the supplements.  It is also one of the few Supers games I can recall where the characters were working for the government at some level.  The ill-fated City of Heroes RPG was another.

There are a couple of great sections on Being a Superhero and Gamemastering that work great with any supers RPG.

IF you like old school RPGs and want to get into a supers game that feels like those, then this is a great choice.  The price is low and there are plenty of places on the web that support either version of the game with materials, character write-ups and community.

A little later today I'll have a write up of a hero and a villain.

See more posts here:

Friday, May 31, 2013

QotA: Elvyra Queen of Witches

While re-reading Quest of the Ancients I thought a good way to bring one of the few stated up characters back over to D&D via The Witch.   I also it might make for a nice homage if one of Vince Garcia's signature characters lived on with my rules.  Like I mentioned in my review of Quest of the Ancients it was obvious to me that we had read a lot of the same books, watched a lot of the same TV shows and listened to a lot of the same music to get to our respective witches.

Plus Elvyra has a connection to the Daughters of the Flame/followers of Brigit. So she has a "hook" in both games.

Here she is in both sets of stats, Elvyra (pronounced "EL-veer-uh" according to the book) the Queen of Witches.  In Vince Garcia or anyone with a copyright claim wants me to remove this then of course I will.

Elvyra Queen of Witches


Elvyra -- Queen of Witches (25th level witch)
Quest of the Ancients stats
Armour rating: 0 (-5)
Tactical move: 10' or as applicable in different form
BAR: 17/10/54
Stamina paints: 70
Body points: 13
Stots: St 12; Ag 20: Con 14; IQ 20; Ch 20: Ap 20: Lk 19
Attack 1
Dmg: 1D4+5 (dagger) or by spell
Ethics: I
Size: 6' tall
Special note: Shape change at will; possesses Artifact of Power-the Scarlet Flame: her symbol is a 4-armed spiral, eagle or hummingbird.

Elvyra appears as a tall elf with flaming red hair, typically attired in blue and white with a red sash but her waist. Upon her head she wears a silver crown over which floats large emerald acting as a device that doubles her 1st-3rd rank spell slots. She thus possesses 40 slots of each of these spell ranks, and 20 slots each of ranks 4th-7th
The flame removed from the temple was later enchanted into her wand focus, creating an Artifact of Power known as the Scarlet Flame. It appears as a wood and silver scepter with a huge ruby set into its tip, containing a burning name within. The wand absorbs all spells directed at the possessor, converting their ranks into potential that regenerates any stat loss, similarly to the Mind Sapphire of Serpen. In addition, the wielder is able to use any fire-based spell at the 35th level of skill at a cost of 1 charge off the wand per spellrank, castable in a single phase.
Elvrya's rarely used melee weapon consists of a BF 5 unicorn horn dagger, which provides the further benefit of making her immune to poison and disease of any sort.
One interesting fact about her relates to her ability to shape change (as per the witch spell) at will. When she remains in a single form, her eyes change color each minute.
The Queen has existed in legend since the dawn of time, and most believe that if she yet lives, she and her followers no longer remain on the Nexus, but instead dwell with their goddess, the Queen of Faerie, within Her enchanted realm. Nevertheless, some have claimed to have encountered the Witch Queen in the midst of isolated sylvan woodlands, and in a rugged area of volcanoes in Naz-Al. It is even been reported that she frequents the Witchwood, a forest in Avalon, but this story is given little credence.
If she is encountered, she will either be accompanied by her familiar, her chief handmaiden or both (20%/30%/50%). Last of all, Elvyra is believed to know lost spells that are vastly more powerful than many used today.

Elvyra - Queen of Witches (25th level witch)
The Witch stats

Strength: 12 Death Ray, Poison 5
Dexterity: 18 Magic Wands 6
Constitution: 14 Paralysis, Polymorph or Turn to Stone 5
Intelligence: 18 Dragon Breath 8
Wisdom: 18 Rods, Staffs, Spells 7
Charisma: 18

Hit Points: 55
Alignment: Neutral
AC: 1 (Bracers of Defense)

Occult Powers (Faerie Tradition)
Familiar: White Dragon Tiger
7th level: Speak to Plants/Animals
13th level: Fae Shape
19th level: Curse
25th level: Shape Change

Spells
Cantrips (7): Alarm Ward, Daze, Detect Curse, Object Reading, Open, Spark, Warm
First (7): Bewitch I, Cause Fear, Command, Faerie Fire, Minor Fighting Prowess, Sleep, Spirit Dart
Second (7): Alter Self, Biting Blade, Blast Sheild, Enthrall, Evil Eye, Hold Person, Phantasmal Spirit
Third (6): Astral Sense, Bestow Curse, Continual Fire, Feral Spirit, Fly, Improved Faerie Fire
Fourth (6): Air Walk, Betwitch IV, Dance Macabre, Neutralize Poison, Spiritual Dagger, Withering Touch
Fifth (5): Anti-Magic Candle, Blade Dance, Dream, Primal Scream, Song of Discord
Sixth (5): Break the Spirit, Control Weather, Find the Path, Moonbow, True Seeing
Seventh (4):  Ball of Sunshine, Breath of the Goddess, Etherealness, Serpent Garden
Eighth (4): Astral Projection, Greater Mislead, Mystic Barrier, Wail of the Banshee

In my games Elvyra didn't steal Brigit's Flame, but rescued it.   There is still a long standing cold war between the Queen of Witches and the Daughters of the Flame covens (the Eula want to forgive her, the Brenna want her to pay for what they still feel is the theft of the flame), though both factions of the coven want a better accounting on how she made the wand the Scarlet Flame.


Oh and if you don't have this song going through your head while reading this then you are not as old school as you think you are.

Wednesday, May 29, 2013

The Obscure Fantasy RPGs Appreciation Day

oie Umu0 PWl3 Ploq
Tomorrow is The Obscure Fantasy RPGs Appreciation Day hosted by Mesmerized by Sirens.

http://mesmerizedbysirens.blogspot.com/2013/05/announcing-obscure-fantasy-rpgs.html

I am just about ready to go myself.

Looking forward to this one.  I love really obscure RPGs.

Sunday, May 5, 2013

What is Obscure? Obscure RPGs.

I'll admit. I consider myself well informed on all sorts of topics related to RPGs.  I get to go to a lot of auctions, talk to people online and spent quite a lot of time editing and researching RPG articles on Wikipedia.
But there is always some game that comes up that surprises me. More to the point it also seems to be a game that has a small, but dedicated following.

That is why I am looking forward to the Obscure RPG Appreciation Day hosted by Mesmerized by Sirens.

oie Umu0 PWl3 Ploq


I was in my game room looking over books.  The deal is the obscure RPG has to be Fantasy. I have a lot of Obscure Horror.  Hmm.

I have an idea of what I want to do, and I think it might even be a good choice for me in particular.

But mostly I am looking forward to see what everyone else is going to do.   So I'd like to see a lot of participants in this for purely selfish reasons.  I want to know what little hidden gems are in your collection that I might not know about.

Monday, April 15, 2013

M is also for Migraine, MRIs, May, Mars and Majus

So what's on my mind lately?  Well. Have a look for yourself.



Yeah that's my brain stuff.  I have had migraines my entire life, recently though (two weeks in fact) they have been turned up to 12.   So we are trying to figure out what is causing them.
My posting will be sporadic   It's hard to think with a constant pain in your head.  Harder when I am taking the drugs to dull the pain.

But that is a cool picture though.   I still remember enough of my psych to id all major parts.  Good news is that my doctor does not expect to see anything "devastating" in his words. But who knows.  The pain sucks.

Anyway...other things are going on.

I am SO woefully behind in reviews that I am going to spend a lot of time in May catching up.

I'd also love to detail a Mars/Barsoom game using OD&D or S&W.  That would be awesome really.
Something like this, Warriors of Mars.

Don't forget that the Majus Kickstarter is still going on.
http://www.kickstarter.com/projects/1895361773/majus-a-magic-noir-pacesetter-game


Friday, April 5, 2013

E is also for Evil Dead!

The new Evil Dead is out tonight!
Are you going to go see it?

Well the game based on the original Evil Dead movie, Army of Darkness is now on sale.

Army of Darkness

It is 100% compatible with my game Ghosts of Albion.

Pick them both up today!

Thursday, March 28, 2013

TBBYANR: RPG blogs

A couple of RPG focused blogs today!

Cross Planes
"Or how I learned to stop worrying and love D&D"
http://crossplanes.blogspot.com/
I gotta admit I love the alt-title.  It is something I have said in the past myself in connection with getting out of the Edition War mindset.  Cross Planes/Mark Craddock is also very much a non-participant in the Edition Wars.  He talks about D&D Next (and he was the first place where I found out the new packet was out).  He is also into Dragon Age and I'll admit that reading over his site today has made we want to check out the RPG or computer game again. So much so I did this even:

What Dragon Age: Origins Character Are You?What Dragon Age: Origins Character Are You?
Hosted By theOtaku.com: Anime

Well was there ever a doubt?

He also did a couple of witch builds for D&D Next a Maiden and Mother.  Don't know if he did a Crone at all. What I like about this blog is Mark covers a lot of topics and games.  Single purpose blogs are great, and if I want to do a deep dive into a system that is what I need.  But I also enjoy the daily reading of the general purpose blog (like this one and my own) to get a variety of topics.  Plus he playing his games with his two daughters, how awesome is that?

Silver Divinity
http://silverdivinityrpg.blogspot.com/
I actually found this one from my Monstrous Monday Blogfest a while back and again on the Blog Blitz.  One of my favorite monsters from the MM Blogfest was his Zombie Cow.
The author of this blog, John, is working on a game project "Silver Divinity" and the blog is his proving ground/sounding board/beta tester.
So far the game itself sounds very cool.  It feels like a Steampunk meets Spelljammer sort of thing if I am reading it all right.  If so then that is cool.  The stats for the races look like d20/OGL so that makes that easier to understand.  The blog is only 7 months old and he is still posting ideas to flesh out.  So I expect to see some more interesting things in the future.
In the meantime stop on by and see what he has done so far.



This week I am running my irregular feature "The Best Blog You Are Not Reading" every day.  If you can instead of replying here, go to the blogs I am featuring and reply there.  I think the owners would like that.

Wednesday, November 7, 2012

Ordinary World

Ordinary World


Ordinary World was the working title of a new game I was working on.  It was going to be modern supernatural and use this new system I was developing that I had code named "The Power of Three" system.
The basic premise of Ordinary World was the players would be playing supernatural types just trying to get along in a world that didn't believe they existed and considered them monsters.  In a way sorta like "Being Human" the RPG, but also elements of all the things I like in modern supernatural fiction.

I wanted to have the experience of writing a new game from the ground up and I wanted to do something in a realm I am really familiar with.  Trouble is every time I would bring this game up to friends they would remind me I already did all of that with Ghosts of Albion.

So sometime this past Summer I shelved Ordinary World.

No sooner had I done that than I had this great idea for an Old-School game that I was calling Monster Mash.  The rules would have been Labyrinth Lord compatible and instead of heroes you would have played the monsters.  In particular the old Universal Pictures Monsters, so vampires, golems, werewolves and ghosts.  I would have made it compatible with The Witch since one of my big influences for this was the video to the Rob Zombie song, American Witch.  I thought it might have been a fun beer and pretzels sort of game.
In truth I probably came up with it while listening to Hellbilly Deluxe one too many times.  I even had an adventure partially written "Dr. Satan Needs Blood!".

Last week I was still thinking about these two when I had an idea of bringing them together.  When it also dawned on me that I had other WiPs, some from the earliest days of this blog.

Generation Hex was this really cool, awesome idea I had  for Unisystem/True 20/Mutants & Masterminds or whatever system I happen to really enjoy at the time.  Simply put it was a game to play kids in a magical school.  Since that time this sort of thing has been better done by Witch Girls Adventures.

I also have material laying around for Licensed properties that never saw the light of day and I am now the owner of again (the RPG material, not the properties).  One was d20 and the other True20.

So.  What's a guy to do?

Well the natural thing is to bring them all together under one system to do the one thing they all kinda of were doing anyway.

A few caveats though.
I want to use an old-school system.  I think it would be a great addition to all the material we have out there now and NOT redo something everyone else has already done.

I want to be able to play any character I want.  If I come up with an idea or see something in a book then I need to have a system that can do that.

While it is an Old-School game, I don't want to forget about the advances made in other games. There are a lot of great games out there and they are great for a reason.  This my chance to distill that into a new game.

So. Look for more information coming from me on this.   I think this is one I will design live on the blog.  Posting ideas, sending up files for playtests.  Things like that.

First thing I need to figure out.  What system should I use?

Sunday, June 17, 2012

Free RPG Day Haul

Look what I got!


I grabbed the "D&D"-like ones, because that's what my kids enjoy the most.
Been toying around with an idea that might incorporate all four into a game...but that is silly.

The ShadowRun was more for me.  I have been itching to pull my ShadowRun books down again.

Don't forget you can also get the Ghosts of Albion Quick Start and Adventure Derby Day.

Friday, December 23, 2011

What are you getting this year?

To all the good little boys and girls (and to the bad ones too!) what are you getting for Christmas/Hanukkah/Kwanzaa/Solstice/Yule/Festivus this year?

I am hoping for The Dresden Files RPG in print and maybe some fudge dice to go with it.
I'd also like one of then Kim Harrison books.
But mostly I am hoping for some time to do some gaming with my kids.  That would be best of all.

What are you all hoping for?

Tuesday, December 13, 2011

Best RPGs of 2011?

I was thinking back on this past year and the absolute ton of material released.  While it is has been a good year in terms of quantity (rumors of the death of the hobby continue unabated since 1986), I am not sure I could name my favorite product from 2011.

My favorite purchases that were new in 2011 were the Heroes of the Feywild, Call of Cthulhu Anniversary Edition and the DC Adventures Heroes and Villains book.  There are others I know.  I reviewed them here.  But for the life of me, nothing is sticking out.

What were YOUR favorite games out in 2011?
Why did you like them?

Tuesday, December 6, 2011

Games that I'd like to give another chance

One of the cool things about being at this point in my life is I have tried hundreds of games.  While there are only about half a dozen I come back too, there are few I'd like to try again and give another go at.

Here are some I'd like to give another chance too.


Traveller
One of the first non-D&D games I ever played. I was a big sci-fi geek back in the day and would love to play this one again as an adult.

Savage Worlds
People love it, but it has never worked for me.  I have given this one more than enough chances really, but I also broke up with and got back together with my crazy ex-girlfriend in college a number of times too.  So obviously I am a glutton for punishment.
I think I need to try it with another GM.  Nothing again my regular GM Greg, but maybe someone that can run this like he can run D&D or I can run Unisystem.

MERP
Loved the books. Thought the game was cool.  I would really like to try a good game in Middle Earth at least one more time.

BESM 3.0 or 2r
I really enjoyed the hell out of Big Eyes, Small Mouth. I'd like to give that one another go too.

Marvel Super Heroes
I am much more of a DC fan, but I'd love to try this one again.

World of Synnibarr
I know, I know.  Worst RPG ever. But there is such a gonzo quality about this game that just begs that you don't take it seriously, and thus all the reasons to consider it bad are somehow less important.  Just need to find the right crowd.

Alternity
Enjoyed it the one time I played.  Would like to try it again.

What games are on your lists?

And on a special note, today is the 20th anniversary of the first date I had with the woman I'd later marry. Thought it was kinda nice to remember that.

Tuesday, October 18, 2011

Submissons

Sorry for the quiet this week.  Start of the Fall 2 term around here.

I also sent a bunch of submissions to some publishers to see if they are interested.  Nothing big.
The nice thing is if they don't want them then they are yours for free! Or for the price of reading my blog.

Saturday, June 25, 2011

The Stars are Wrong

Look. I love Cthulhu and Lovecraft as much as the next gamer.  But I was going through a stack of games today with my oldest and looking at things coming up and decided that I am not seeing anything new.

So can we get a moratorium on Cthulhu for a while.  Five years should be about right.
I was re-reading some Lovecraft between some meetings.  The Tomb, The Picture in the House, and Polaris.  Not a tentacle in the lot.

I think we need a collective break.

Friday, December 17, 2010

Superhero RPGs: Welcome to the lower shelves

I started out this year on a Super Hero high.  I picked up Icons, Bash!, the new DC Adventures RPGs.  I was looking forward to the Mutants and Masterminds 3.0 and all was good.

Then today I put all my Mutants and Masterminds books on the lower shelves.  My lower shelves have these nice doors and look really sharp, but the games are there are ones I have not touched in a very long time.  Mutants and Masterminds 2.0, Hero High, Freedom City Source book and the Book of Magic all went down below today.  They were replaced with the Mentzer BECMI books I got at the auction recently that had just been sitting on my game table (much to chagrin of my wife).

The hierarchy of my games are the Upper Shelves, these are the games I play all the time.   The ones at the level the kids can reach are usually D&D related.  Out of their reach are my horror games and Unisystem games.  The Lower Shelves are closed off, so out of site, out of mind.  These games can sit there for months or years before I even recall I have them.  Then there is the selling shelf.  It is the same level as the Unisystem stuff, just a different part.  I am planning to sell these soon either at the game auction or Half-Priced books.

I am not sure when I going to play a supers game again.  I know I will, but I just have no ideas at the moment for one nor do I think my various groups will want to do one any time soon.  M&M joins some high quality games in the dark of my lower shelves.  The "new" World of Darkness books (Vampire the Masquerade remains on the higher shelf), True 20 (really wanted to love that game) and all my Anime games.  Dresden Files and Little Fears are there too, but I expect I'll be be pulling them back after a bit.

There are still some things I want to try though.
I have a character that is the daughter of Superman and Wonder Woman for this Next Generation supers game we started.  I am basing it on the events of Kingdom Come and Batman Beyond.  I wanted to try her out in a bunch of systems (M&M2, DCA, Bash, Icons) to get a good idea how the games stat up against each other. Plus I liked the character.  She was raised on Paradise Island, trained by Bruce Wayne and my main influence for her was...Ally McBeal.  Sorry. I just thought it would be neat if she had decided to be a lawyer.


Ok so you know how much I love Willow & Tara?  Well my oldest is the same way.  His obsession though is Fire and Ice. He has Fire and Ice figures and even Hero Clix that we use in his Dragonslayers game (in this game they are elemental wizards).  I feel like I owe it to him to stat them up at least once in some system.

Maybe I'll still get them up sometime.
I can go with their Pre-Crisis incarnations what are more magic based.

Tuesday, August 17, 2010

100 Reviews (and then some)

So tonight I hit the 100 mark for my reviews over at DriveThruRPG.
You can see them all here.

While we are at it, I also did some reviews over at Amazon and RPG.Net.
Obviously there is some overlap.

That is still a lot of games.

Thursday, June 3, 2010

Star Wars d20

Hey all.  I know I promised more Anime stuff today, but I work has got me buried.  I did want to talk about something though really quick and that is the loss of the Star Wars RPG from Wizards.

I have not been a huge fan of Star Wars lately.  I loved the movies as a kid, have tons of action figures and toys.  I still have a couple of Boba Fetts (one I had to save proof of purchases for, one I bought) sitting on my desk.  I went from being a hard core fan to a more relaxed one.  I did like the newer movies despite HUGE plot holes (the first movie was about a trade agreement?? really??) and my kids love them.  My adult tastes went more for Star Trek.

All the same I was disheartened to hear that Wizard's was pulling the plug on d20 Star Wars.  I have (or rather my son has) the Revised d20 version.  It is a bit like D&D 3 and so we have been adding it off and on to our regular D&D game (the previously mentioned Dragon Slayers game).

To me d20 and Star Wars seemed a perfect match.  I think back to the late 70's and early 80's and what my obsessions were; Star Wars and D&D.  Having played the game a bit I can see why some people don't like it and why some still prefer the WEG d6 version (I don't), but to me it just works. Stars Wars and D&D share history, they share a common place in the Gen X collective sub-conscious right there next to video games.  To me D&D/d20 and Star Wars just belong together.

Plus, I have a long history of dissatisfaction with Sci-Fi games.  It's odd really.  I love Sci-Fi, but the RPGs I have tried (Traveler, Star Frontiers, Alternity) have left me feeling flat.  Star Frontiers was my favorite.   So I guess to me then, the perfect Sci-Fi game would have elements of Star Wars, Star Frontiers and Alternity all powered by the d20 system.  That is also easy to do.  I am a touch surprised I have not tried that yet.

Now I am fairly sure I will not use anything from the Saga Edition Star Wars, even if it has some improvements on the game.  I like the Vitality/Wound system from the Revised system better and if I plan on adding in anything from d20 Future (to get my Star Frontiers and Alternity fix).  Maybe this would even let me do my Greyhawk 2000, er Greyhawk 2500 game.  I think the Star Wars universe is big enough for that and flexible enough too.  Can't do that so much with Star Trek, despite how much I love it.

I am not sure who will be picking up the Star Wars game next, I am pretty sure I will check it out but not so sure I will buy it.  In the mean time I think I am going to go to my FLGS and see what they still have for Star Wars.

Monday, March 1, 2010

Read an RPG in Public week

Today is the start of "Read an RPG Book in Public Week".  A worthy gesture I think.  If our hobby is going to survive then we need more new players.  Now I am done having kids, so I have affected all the people I can locally (ie at home), so I figure I might drum up some more support.

Since it is sitting here next to me, I am going to take my new Pathfinder Bestiary.  It's a great looking book so that should get some attention.

Links
http://www.theescapist.com/readrpgsinpublic/
http://www.facebook.com/pages/Read-an-RPG-Book-in-Public-Week/316050748718?ref=ts

Thursday, January 21, 2010

Gamers for Haiti

OneBookShelf (RPGNow and DriveThruRPG) are donating money to support relief efforts in Haiti, in particular Doctors without Borders. Now I have always admired Doctors without Borders and their mission.  I have also always admired how the gamer community when asked will step right up and give all they can.



The link to donate is here:
http://rpg.drivethrustuff.com/product_info.php?products_id=78023&SRC=haiti
or
http://www.rpgnow.com/product_info.php?products_id=78023&SRC=haiti

As of this morning gamers had helped raise a little over $47,000 dollars.  That is up from the $35,000 when I bought mine last night.

So for my $20 donation I got the following (and I could have gotten more):


17 Archer Feats
17 Bard Spells
17 Magic Shields
17 Monk Feats
17 Rogue Feats
Adventurer Essentials: Holy Water
API Demon Codex: Lochs
API Demon Pack 01
Apocalypse Prevention, Inc.
API Worldwide: Canada
Ápocrypha - Myths of the World
BASH! Basic Action Super Heroes (New and Improved)
Beast Hunters RPG
Behind the Monsters: Skeleton
Best of The Rifter
Bits of Darkness: Dungeons
Bits of Magicka: Pocket Items
Blood Games II
Blood of the Innocent: A Savage Worlds mission set in the jungles of Evil
Book of Races
C&C Arms and Armor
C&C Shadows of the Halfling Hall
Castlemourn Campaign Setting
Chronica Feudalis
Class options volume II: Paladins Prevail!
Classic Spycraft: Shadowforce Archer Worldbook
Classic Spycraft: Spycraft Espionage Handbook
Colonial Gothic: Secrets
COPPER DRAGON: Basic Dungeons 1
Counter Collection 4th Edition Paragon 1
Creatures of the Wastelands: A Menagerie of Mutants and Mutations (Revised Edition)
Damnation Decade
Demimonde
Diana: Warrior Princess
Divine Homelands
Divine Quests
Dork Covenant
DRAGONSHIRE: City Interiors
DRAGONSHIRE: City Ruins
Ephemeris
Fantastic Maps: The Dragon's Lair
Fantasy Firearms
Fantasy Women Clipart JPEG 7
For the Love of Dungeons
Full Light, Full Steam
Hollow Earth Expedition Earth Drill
Interface Zero: Modern20 edition
Karma Roleplaying System Core Rules Book
Kiddy counters
Kids, Castles & Caves
Kobold Quarterly 11
Labyrinths & Lycanthropes
Lady's Rock
Liber Sodalitas: The Dream Healers (Pathfinder edition)
London Fires module A101 for Fellowship of the White Star
MADS Role Playing Game
MARS: Savage Worlds Edition
No Dignity in Death: The Three Brides
Open Game Table - The Anthology of Roleplaying Game Blogs, Vol. 1
Pimp My Paladin
Privateers and Pirates
QAGS Second Edition
Qalidar
Roma Imperious
Rugged Adventures
S.C.A.R.E. Vol. 2-Viesca Melin Aella
Seven Leagues roleplaying game of Faerie
Slivers of Dawn
Spirit of the Season
Summerland Revised and Expanded Edition
Tales of Wyn D'mere Role Playing Game!
The Book of The Dead
The Fate of Inglemia - Superlink Edition
The Kerberos Club
The Lunar Scrolls
The Otherworld
Three Sixteen
Thrilling Tales 2nd Edition (Savage Worlds)
Trail of Cthulhu Player's Guide
Turris Lemurum : Tower of Ghosts
Unorthodox Sorcerers
Valherjar: The Chosen Slain Core Rulebook
Vampire Castle
Wyrd of Questhaven (PFRPG)
WorldWorksGames / Wormhole
WorldWorksGames / UrbanMayhem: Streets of Mayhem
[PFRPG] The Book of Arcane Magic
[Savage Worlds] Strike Force 7 - Savaged!
WorldWorksGames / DungeonLinX: Dragon God

Retail worth, a little more than $660.00.

Not bad for a great cause like "Doctors without Borders".

Tuesday, December 15, 2009

Outlaw Press uses Stolen Art and Content

Normally I try not get involved in issues online that are not directly involved with myself.  Past events aside, I just really don't have the passion or realy the time anymore.


 
But this is something that I can't ignore.

 
Outlaw Press, inc., run by James Shipman, has been using art he has stolen from the web. He claims he bought it from an "art broker" but too many people have since come out to claim they have never been paid. So his claims are likely another lie on his part.

 
The list of art verified stolen is staggering.

 
You can see a PDF listing it all here: http://stardust-publications.com/outlaw-press/OutlawPressCoversComparisonList.pdf

 
It is 30 pages of stolen art!


Now taking my word for it is not, and should not be, enough. So here is a stack of links of other discussing the issue, supporting the artists and otherwise providing evidence.

 
The RPG.Net thread that found the evidence, http://forum.rpg.net/showthread.php?t=483885

 
TrollBridge discussion forum, http://trollbridge.proboards.com/index.cgi?board=general&action=display&thread=1163&page=1

 
EN World’s post on the subject, http://www.enworld.org/forum/general-rpg-discussion/269217-outlaw-press-stolen-artwork-accusations.html

 
Dragonsfoot. This one is interesting since it deals with Shipman and Outlaw Press stealing Mazes & Minotaurs a few months back, http://www.dragonsfoot.org/forums/viewtopic.php?f=48&t=31923

 
Concept Art forum, interesting because these are the artists themselves, http://www.conceptart.org/forums/showthread.php?t=176392

 

A list of supporting Blog posts.

This is staggering. I am not sure what James Shipman thinks he is doing here? But this is unconscionable. The RPG community is small, the profits to be had are even smaller. Many of us do this for the love of the game, not for money. Then to have someone steal material so he can profit. Well it is certainly against every reason why I am in this business.

If you read this post, please re-post this posting or post your own somewhere else to let everyone know.