Showing posts with label 0e. Show all posts
Showing posts with label 0e. Show all posts

Wednesday, December 18, 2013

New Poll

I have set up a new poll, the first of a few.  I want to get a better idea what games everyone is playing.

This first pool is a simple D&D Editions one.  Your choices are:

*D&D (B, 1, 2) or Retro-Clone (Original up to 2nd Ed, all clones fit here.)
D&D 3.x/Pathfinder
D&D 4
D&D 5/Next

You may choose multiple choices. Even that gives me some information.
You can expand on your choices here if you like.  I am not interested at the moment in what you are *not* playing, but what you are playing.

The *D&D/Retro-Clone category is huge. Yes. But I am going to split that one out later.

So have it!  Tell me what you are playing.

Friday, November 1, 2013

Eldritch Witchery Print Proof

Got a preliminary print proof of Eldritch Witchery.


It's not the final proof yet, but it is close! And I am pleased as hell with it.


EW with the Spellcraft & Swordplay core rules.


Core rules and boxed set.


Eldritch Witchery and The Witch


Eldritch Witchery with some of my other favorite old-school games.  No indication of compatibility is implied.


And my two most recent games.  No indication of compatibility is implied here either, but they are awfully fun together!

I hope to get the print versions out to you very, very soon.

Friday, October 11, 2013

What is 'Eldritch Witchery'?

I rather enjoy writing about Witches.

You might have noticed that.

After all the books and blog posts I have written over the last few years, this should be obvious.  What isn’t obvious is how much more I learn and enjoy with each book.

Eldritch Witchery is something of a homecoming for me.  Like many, I started out playing the “Basic” set of the late 70s-early 80’s and then moved on to the “Advanced” version of the world’s most popular role-playing game.  At some point I learned of this “other” version, an original version.  It came in little brown books with names like Men and Magic.  One day, I was going through the mail-order hobby catalog I used to get and saw a copy of this game.  It was, of course, beyond my means to get at the time, but there was a supplement called Eldritch Wizardry and I knew I had to get it.

Eldritch Wizardry introduced demons, the druids and psionics to the Original game, and to my 12-13 year old self heavily into all things paranormal this sounded like a treasure trove.  Well the book I got was not what I expected, but I was still so glad to have it.

Eldritch Witchery, then, is my chance to write the book that my 13 year old self wanted to buy.  There are some obvious parallels with that original book; this book features Witches naturally, but also some demons and things that I think made the late 70s and early 80s an interesting time in gaming.

To fully capture what I want, I am writing this for the Spellcraft & Swordplay rules.  S&S is a great little game that is a prime example of economy of rules, just like I pictured the Original Rules were.  Plus it has given me the chance to work with Jason Vey, creator of the game.

Eldritch Witchery is written to help recapture that sense of wonder of the unknown.  Designed to be both familiar and yet brand new at the same time.

While the book covers a lot of the same ground as does The Witch, there are some new traditions, a handful of new spells, and of course a bunch of new demons, devils and the like.  Plus there is an entire Warlock class and the warlock lodges.  Some of what was going to go into some other books I had planned and have shelved for now also made it in.  

It should be out here in the next few days (maybe Halloween!) depending on how long it takes me to build the files.

I hope you all enjoy it.

Friday, August 30, 2013

30 Day D&D Challenge

Anthony Emmel  over at Polar Bear Dreams and Stranger Things is going to do the 30-Day D&D Challenge.
I have seen this floating around and thought it was a cool idea.  He makes the very good point that September has 30 days, so it's a perfect fit really.

So I am going to do it too!


I am going to talk about ALL versions of D&D.  Not a lot in each post, but enough.

Come on join us!  You know you want too. ;)

Friday, May 31, 2013

Blogfest: The WIP It Good: EW Cover reveal!

Today is the The WIP It Good Blogfest
http://dlcruisingaltitude.blogspot.com/2013/05/the-wip-it-good-blogfest.html

We are supposed to talk about our current WIP or Work in Progress.


I am going to be talking about Eldritch Witchery!  AND...my big cover reveal.

Eldritch Witchery is my next book for role-playing Witches.  In this case the game is Spellcraft & Swordplay.  The book will include a Witch AND a Warlock class.

And without further ado here is the new cover!

Lilith by Isra2007
I was able to get this wonderful piece of art of Lilith from Isra2007.
It will be updated in the Spellcraft & Swordplay trade dress, but nothing else will be done to the image.  It is too perfect as is.

Like the Witch, Eldritch Witchery will have new spells, magic items and monsters.  It will have traditions, but all new ones, different from the Witch, so new Occult Powers too.   Warlocks also have Lodges they belong to.  The biggest addition is the inclusion of all the demons and devils to the Spellcraft & Swordplay game.  If you were around for my April A to Z posting then you have an idea what will be included.

The book is done, more or less.  The first part with the witches, spells and magic items is being reedited.  The demons and devils are wrapping up.  I know this one has been delayed, but we are looking for a Halloween or earlier release.

So yes if you have the Witch then there is still plenty of new material here even if you don't play Spellcraft & Swordplay.  It can be played with OD&D as well.

It is a big piece of work. Maybe larger than The Witch.  I hope you all enjoy it.

EDITED TO ADD: Forgot the template.  Been one of those weeks.

WIP Title: Eldritch Witchery
Word Count (projected/actual so far): 150,00 projected 117,588 right now
Genre: RPG
How long have you been working on it?:  Seriously about 2 years. Of on on though for only the first 6 months

Elevator Pitch (if you came across an agent in an elevator ride, what couple of lines would you use to summarize your book):  EW is the follow up to The Witch for the Spellcraft & Swordplay game.

Brief Synopsis (300 words or less):  The witch and warlock classes are detailed along with hundreds of new spells, magic items, monsters and tons of demons and devils.

Are you looking for a Critique Partner?  Not really that kind of book.

Are you looking for a Beta Reader? Same.

Thursday, March 21, 2013

Second Chance: Swords & Wizardry (Frog God Games)

A while a back I posted that I was giving some products another chance.  One of those products was Swords & Wizardry.

I picked up the Frog God "Complete Rulebook" and spent a lot of time with it.  I think my biggest issue with S&W is that was sold to me as "0 Edition" or "OD&D" and it isn't. I played OD&D and S&W is nothing like it. Well, not "nothing" but it's made some serious changes.  Those changes I think kept me from enjoying the game for what it is.  So after staying away from the game for a number of months I came back and looked at in a different light.  I dropped the idea that is an OD&D clone but instead a Retro Clone stripped down to it's most basic form.  Now that is game I can get behind.  If you ever played any version of D&D or any clone you can play this.  S&W is really the basic essence of what D&D is. The most basic stuff you need to play.  In this new light I saw the changes for what they were, really nice and intuitive changes.
The classics are really basic, but they work. In this Frog God edition you have a more classes, Assassins, Paladins, Rangers, Druids and Monks join Thieves, Clerics, Magic-Users and Fighters.  Races are Human, Elves, Half-elves, Halflings and Dwarves. So again all easily recognizable.
There are a set of good multi-classing rules (which is always nice in an OSR game).
Spells go up to 9 for Magic-Users, 7 for most others.
There are plenty of monsters, tons really.  The monster blocks are simple like everything else.

Really S&W does take a lot of what made OD&D/Dasic D&D so fun, the advances in AD&D and the features that made 3.x so popular.  Yes. It has Ascending AC (which is still the best, sorry old school guys) and I like single saving throw bonus.
This Frog God version shares a lot of the art that appeared in The Tome of Horrors Complete and the layout.  This is not a big deal as far as I am concerned.

At a 134 pages it is a complete game. You don't really need anything else here, though you can use it with nearly other OSR product or any of the scores of products created for S&W.

I am glad I gave this another chance.

If you have this then The Tome of Horrors Complete is a great supplement to have.

If you are new to S&W then there are some other supplements to help you out.

MCMLXXV (aka 1975) is a new introductory module and old-school primer.
At just under 24 pages (minus cover and ogl) this is designed to be something akin to Keep on the Borderlands for S&W, only not as big.  The adventure is small, but in old school terms it is good sized really.  There is less in terms of pages of descriptions than modern day modules. It leaves far more to the imagination of the players and GM.  If there was a Frog God Games S&W box set then this would be included.
Great little adventure that really helps set the tone of the S&W game.

Swords and Wizardry Monstrosities is a new monster book.  New in that is newly published, but some of the monsters we have before either in the SRD or other books.  That though does not detract from it's value as this is a 560+ page book since in addition to that there are some new monsters.  The cover is very evocative of the old-school (pre 1980) covers.
There is much in common between this book and The Tome of Horrors. Each monster is given a page of stats, description and a plot hook.  While ToH used some recycled art, this all seems to be new art.  Even Orcus (which we now have 3 listings for) is new.  Actually the art is pretty darn good and I don't mind the occasional repeat of a monster to see some new art.
Honestly there is so much great stuff in this book that even with the occasional repeat monster this is still a top notch collection. If you play S&W then this is a great monster book to have.  I am even going as far as to say it is a must have for any serious S&W GM.




OD&D
If you really want a game that is close to what OD&D really was like you do have some choices.

First up there is the OD&D set from WotC coming out this fall.
http://timbrannan.blogspot.com/2013/02/original-d-premium-edition.html

There is also Spellcraft & Swordplay, a personal favorite of mine.
http://timbrannan.blogspot.com/2012/04/s-is-for-spellcraft-swordplay.html

While S&W has some neat ideas, S&S comes closer to OD&D for me.

In any case you can use all of these game to party like it's 1975!

Monday, February 18, 2013

Original D&D Premium Edition

Well it was going to happen sooner or later, but Wizards of the Coast will be releasing a Premium Edition of the Original D&D.  But it's not just a reprint.  


http://www.wizards.com/DnD/Product.aspx?x=dnd/products/dndacc/45390000


Volume 1: Men & Magic
Volume 2: Monsters & Treasure
Volume 3: Underworld & Wilderness Adventures
Supplement I: Greyhawk
Supplement II: Blackmoor
Supplement III: Eldritch Wizardry
Supplement IV: Gods, Demi-Gods & Heroes

Comes in a wood-grain or faux-wood-grain box with dice.
New cover art, but all the original art inside.

Price?  $150.00.  Honestly, that is not a bad deal.  This is a collector's piece and I am sure some will balk at that price I think it sounds about right to be honest.
I have been wanting to play some Original D&D again.  Haven't since 1987 so this might be my excuse.