Showing posts with label 80s. Show all posts
Showing posts with label 80s. Show all posts

Thursday, January 4, 2024

Character Creation Challenge: Johan Werper III for Wasted Lands

 Moving ahead to the magical year of 1986 a few things were going on in my games. For starters, I was fully converted over to AD&D 1st ed. I was playing rather regularly with my High School DM, Michael Grenda, and we were looking to merge our worlds to be something more cohesive. To this end we thought we needed a "New Generation" of characters. This was the generation into which Larina was born, but today is not her story. 

Johan Werper the III character sheets

Today I am going to talk about Johan Werper III. This Johan was the son of Johan II and grandson of Johan I. But this Johan was not a Cleric or a Paladin. He was one of the new Cavaliers from the new Unearthed Arcana

I wanted this Johan to be a bit different, he was the son of a King, not something I had done before. Johan II was the son of a cleric, and Johan I was the son of a fisherman. So I wanted him to be a bit arrogant, and he didn't have the frame of mind to be a holy warrior. He eventually became something else, a key figure in my giant "War of the Dragons" to end my high school games, and start my college ones.

For this build I want to stick to a rather solid Warrior build. That was his thing. He was a "Knight in Shinning Armor" but not necessarily "nice." His alignment was Lawful Neutral as opposed to the more common (for me) Lawful Good.

Johan Werper III

Class: Warrior
Level: 9
Species: Human
Alignment: Light (fits here)
Background: Warrior (Wasted Lands p. 185)

Abilities
Strength: 19 (+3) A
Agility: 16 (0) 
Toughness: 18 (+3) N
Intelligence: 17 (+2) 
Wits: 16 (+2) 
Persona: 17 (+2) N

Fate Points: 1d10
Defense Value: 1
Vitality: 87 (9d8+1d10)
Degeneracy: 1
Corruption: 1

Check Bonus (A/N/D): +5/+3/+1
Melee Bonus: +7 (base) +1 Divine Touchstones
Ranged Bonus: +7 (base)
Saves: +3 to all Saves, +2 to Toughness (Warrior background), +1 Divine Touchstones

Warrior Abilities
Combat Expertise, Improved Defence, Melee Combat, Master of Battle, Ranged Combat, Supernatural Attacks, Spell Resistance, Tracking, Masters of Weapons, Extra Attacks (3), Extra Damage

Divine Touchstones
1st Level: +1 to melee attacks
3rd Level: +1 to saves 
5th Level: Smite
7th Level: Favored Enemy Undead
9th Level: Blind Fighting

Heroic (Divine) Archetype: War

Gear
Longsword, Full plate armor, Holy symbol

Wasted Lands as AD&D 1st Ed

Like previously, the conversion between AD&D and Wasted Lands is rather easy thanks to O.G.R.E.S. (and to a degree O.R.C.S.). While the Wasted Lands Warrior covers a lot of what would have been AD&D Fighters, Paladins, Rangers, Barbarians, and Cavaliers. To split them up there are skills, powers, multiclassing and divine touchstones. All to make for some very unique characters.

You can get the Wasted Lands RPG and the NIGHT SHIFT RPG at Elf Lair Games.

Character Creation Challenge

Tuesday, January 2, 2024

2024 The Enchanted World

 2024 is not just the 50th Anniversary of Dungeons & Dragons, it is the 40th Anniversary of the Time-Life series The Enchanted World.  A series that really owes its own existence to D&D and the rise of Fantasy in the 1980s.

Time-Life The Enchanted World

I spent a few years acquiring a full set of these wonderful books, and I will spend the year covering them. I am not going to go in order because really, there is no order required to read them. I will likely choose relevant ones for the day or week I post them (Valentine's Day, Halloween, Christmas).

Here are all the books I am covering. This is the publication order. 

  • Wizards and Witches (1984, ISBN 0809452049, 0809452057)  
  • Dragons (1984, ISBN 0809452081, 080945209X)  
  • Fairies and Elves (1984, ISBN 080945212X, 0809452138) 
  • Ghosts (1984, ISBN 0809452162, 0809452170)  
  • Legends of Valor (1984, ISBN 0809452200, 0809452219)  
  • Night Creatures (1985, ISBN 0809452332, 0809452340)
  • Water Spirits (1985, ISBN 0809452456, 0809452464)
  • Magical Beasts (1985, ISBN 0809452294, 0809452308)
  • Dwarfs (1985, ISBN 0809452243, 0809452251) 
  • Spells and Bindings (1985, ISBN 0809452413, 0809452421)
  • Giants and Ogres (1985, ISBN 0809452375, 0809452383)
  • Seekers and Saviors (1986, ISBN 0809452499, 0809452502)
  • Fabled Lands (1986, ISBN 0809452537, 0809452545)
  • Book of Christmas (1986, ISBN 0809452618, 0809452626)
  • Fall of Camelot (1986, ISBN 080945257X, 0809452588)
  • Magical Justice (1986, ISBN 0809452693, 0809452707)
  • Lore of Love (1987, ISBN 0809452812, 0809452820)
  • The Book of Beginnings (1986, ISBN 0809452650, 0809452669)
  • Tales of Terror (1987, ISBN 0809452774, 0809452782)
  • The Secret Arts (1987, ISBN 0809452855, 0809452863)
  • Gods and Goddesses (1987, ISBN 0809452731, 080945274X)

I will talk about the books, some of their background, and the stories they have. I'll also talk about how to use these in your Fantasy RPG games, whether that game is D&D, Castles & Crusades, Chivalry & Sorcery, or Wasted Lands.

So, just like 1984, here are some ads to get you excited for these books!

A lot of us remember these best from the ads in Dragon Magazine.

Time-Life Books The Enchanted World ad

Time-Life Books The Enchanted World ad

Time-Life Books The Enchanted World ad

And the TV ads!


Litney Burns, the clairvoyant from ads is still around!

There were also some great TV spots with horror icon Vincent Price.

Really looking forward to this series. Hope you are too.

Thursday, September 28, 2023

This Old Dragon: Issue #57

Dragon Magazine #57
 Time delve into the box under my desk and pull out an old, musty Dragon Magazine. Today we go all the way back to January 1982. Chevy Chase's "Modern Problems" is in the movie theatres, which is notable for the real acting debut of Broadway actor/singer Nell Carter. Olivia Newton-John is still dominating the airwaves with "Physical," and on the shelves in Waldenbooks and FLGS across the land is This Old Dragon #57.

Our cover comes from Dean Morrissey. I don't know much about it really. My copy doesn't even have it. 

Jake Jaquet's editorial mentions the first time he heard "Dungeons & Dragons" mentioned on TV; during an episode of "Simon & Simon," no less. 

Kim Mohan's Cover to Cover overview covers what we will see in this issue. 

Out on a Limb covers letters about previous issues' content. Typically, things the readers didn't like.

Classic Dragon MVP Ed Greenwood is up first with Modern Monsters. He gives us some AD&D (though I think it could all work for D&D too; this was the time when a distinction had to be made) stats for various modern objects like cars and modern weapons. Also, how *D&D characters can deal with with them with and without the magic they are used to.  This is a rather great article and one that should be referenced for "City Beyond the Gate" when it appears in Dragon #100. 

Nice ad for FGU's Space Opera. Well...the ad itself in nothing special, but the listing of game stores that carry it is. I find it interesting that my home state (Illinois) had more game stores than the others. This could have been because FGU was located in Chicago. Also, there was a game store in the town I now live in that is no longer there. It's now a Pizza place. 

Len Lakofka's Leomund's Tiny Hut is up with detailed information on shield and weapons skills in AD&D and what you can expect any particular group of humanoids to have. Very detailed, and while I appreciate this, I am (and was) of the mind to say "given them all swords and call it 1d6 of damage each."  Not as realistic I am sure, but certainly will get the job done. Len took this stuff a lot more seriously than I do. 

Not to be outshined, Gary is up with one his From the Sorcerer's Scroll with "Developments from Stonefist to South Province" for his World of Greyhawk setting. One day I need to do a retrospective all of his writings. I feel that something like this would have been done already.  In any case, it is a fun little look into the "current events" of Greyhawk. Something I think I appreciate more now than I did then. 

Moving from AD&D to Top Secret we have In Search of A James Bond by Mark Mulkins.  Or how the famous 007 would fit into the Top Secret game. Something I am sure EVERYONE playing Top Secret tried at one point or another.  A lot of this is particular to the game mechanics of Top Secret including how move Bond between agencies. 

Merle M. Rasmussen, as expected, follows up with his Spy's Advice column for Top Secret.  Top Secret always looked like a fun game but one I never got into. I am a little surprised we have not seen an OSR version of this game yet.

Pete Mohney has a quick on with Random Magic Items. A set of tables meant to aid the DM and supplement the DMG.

For DragonQuest fans, there is The Versatile Magician by Jon Mattson. This covers new skills for the Magician. It looks good and I'll add it to my big DragonQuest set of notes for if or when I ever get to play it again. 

Up next is one of my favorite series from the Classic Dragon days, Giants in the Earth. I know a lot of ink was spilled to tell us how D&D/AD&D was not a novel and visa-versa, but I did love seeing these literary characters get represented as D&D characters. In this issue we have C. J. Cherryh's Morgaine and Vanye from her "Morgaine Series" including the rather notorious (for its cover) "Fires of Azeroth." These books were a staple of the old Science Fiction and Fantasy book club. They were on my TBR pile forever. I really should give them a go. I have enjoyed C. J. Cherryh's other works. We also get Lynn Abbey’s Rifkin from "Daughter of the Bright Moon." This was also years before she would come to work at TSR.  And finally two from Robert E. Howard; Belit and Dark Agnes. 

Giants in the Earth, Dragon #57

Ok. The entire middle section of my Dragon is gone. Typical really, since it was an adventure, "The Wandering Trees."  I checked my Dragon CD-ROM and sure enough, that is what it is. BUT by the rules I have established for myself here I really can't go over it. I will say this though, it was the second-place winner, IDDC II (International Dungeon Design Contest II) the OSR Grimoire has more on that. It also looks like a fun adventure. I am kind of sad I don't have it.

Dragon #57 missing pages

Up on a Soapbox is next. We get a rare Brian Blume editorial about playing evil characters. He concludes that no serious gamer will ever want to. Meanwhile, a good amount of the 5.2 Million Baldur's Gate 3 players (according to Steam) are going to at least try the "Dark Urge" option at least once. BUT in principle, I do agree. All things being equal I would rather play a Good character than and Evil one.  Roger E. Moore is next with "Dungeons Aren't Supposed To Be 'For Men Only,'" an interesting bit of a slice in time. I am not 100% certain what the motive here is. Why? Well, it could be two equally valid things. Moore, or others, looked out at the vast demographic of D&D players and found the lack of women concerning. OR. They could have been responding to criticism. While I am NOT going to get into the personal views of the various creators of the game from nearly 40 to 50 years ago, I am going to take Moore at face value and say he is here (on his soapbox as it were) saying, yes women do, should, and can play D&D.  Thankfully, this is also not an issue these days and the years since this time have made great strides for more and more inclusion. 

You know the saying, "Getting off on the wrong foot?" I feel like that is where I am with the Minaria series. This month is The Chronology of Minaria by Glenn Rahman. I mean I know it is for Divine Right, but I never got into that game so I have no context for any of this. Here is what I get from it now. The 80s were a fun time. To think that TSR would spend valuable page resources (four full pages) on this is either amazing or amazingly short-sighted. I can't tell which, but I can say it was a very, very different time and a different mindset. If I posted my HUGE timeline of my Mystoerth world I would not expect anyone to be that interested. Maybe some, but enough?  This was the last of the Minaria articles too. Since it would be two more years before I would buy a copy of Dragon at this point I am not surprised this series never contacted with me. 

D&D's War Game roots are showing here in this next article from Michael Kluever on The History of the Shield. It's a neat article that goes into some historical detail about the focused development of the shield. It covers 9 pages (with some half-page ads here and there). It is interesting but more than I need for a typical D&D game. Granted, that is me. I would get excited about a 9-page on the history of scrolls or something magical. So every time I get a "Politics of Hell" there is one of these. It is a good article, but no where near my personal interests. 

Reviews are up next. Tony Watson covers Star Viking a game I only sort of remember.  It is a sci-fi mini-game for two players, a Viking and a Federate. Where the Viking player tries to raid bases and other ships and the Federate tries to stop them. Watson enjoyed the game and played around with variant ideas. I could see this game being reskinned as Star Trek, Orions vs the Federation style game easily. Might be fun.  In what could be called an understated review, the brand-new superhero RPG Champions gets less than a half page (compared to the two given to Star Viking).  Though Scott Bennie does say that the game does a very good job of emulating it's genre and he gives it a "hearty recommendation" despite it's flaws. Also the game was only 56 pages back then. 

Simulation Corner by John Prados covers The Art of Illustration in games. I am not sure if I am missing something here but his thesis is "good art sells games and makes games better." Yes. But I think back to some of the art that was common prior to 1982 and maybe this was something that needed to be said. 

The Electric Eye from Mark Herro goes over the recent survey about computer use among Dragon readers. Here are some interesting insights. 

Age
Under 19: 63%
19-22: 9%
22-44: 25%
45+: 0%

Education Level
Students: 71%
Professional: 29%

This tracks and was expected for the time. 

Access to Computers

None: 6%
Apple-l I: 17%
Apple-l I+: 29%
Apple-l I I: 0%
PET: 0%
CBM: 9%
VIC: 3%
TRS-80 (Mod. 1): 20%
TRS-80 (Mod. 2): 3%
TRS-80 (Mod. 3): 9%
TRS-80 (Color): 6%
TRS-80 (pocket): 0%
North Star: 3%
Atari (800): 11%
Atari (400): 9%
APF: 0%
OSI: 0%
ZX80: 0%
Exidy: 0%
Heath/Zenith: 0%
S-100: 6%
Other: 20%

Again, this feels right to me given the demographics above. Apple dominated the education market followed by TSR-80s.  Atari was a popular home model and was in competition with the Vic-20/CBM and the TRS-80 Color Computer. This also makes me wish I had tried out the Atari 800/400 line more.

Only one reader had access too more than two different kinds of computers.

Most readers want more programs in the pages of Dragon, and all want articles on gaming-related topics. Readers were more or less equally divided on whether they buy, copy, or write their own programs. 

The Convention Schedule tells what is hot in the Winter of 1982. February 5-7 were the dates for Gen Con South. Something I think Gen Con could do again. 

Dragon Mirth has our comics. And we end with Wormy and What's New with Phil and Dixie! 

So a very interesting snapshot in time of what was happening in the world of Dragon magazine. Not a lot of insight into the world of RPGs, unless you count the Electric Eye article.

I am curious to know what people's thoughts were on the included adventure.

Tuesday, August 8, 2023

End of an Era: Heavy Metal Magazine

Recently I read on fred's HM fan blog that Heavy Metal magazine is no more.

I have often said that Heavy Metal (the music, the magazine, and the movie) was/were as much of an influence on my early 80s gaming style as were the likes of Dragon magazine, White Dwarf, and really, far more than most of the Appendix N books.

The news comes to us via Bleeding Cool and Multiversity Comics.

While I have not read HM in a long time, it was part of my D&D experience as much as anything. I even rank Taarna among the celebrated heroes of fantasy, right along with Conan, Elric, Frodo, Fafhrd, and the Gray Mouser.

Heavy MetalHeavy Metal Movie

White DwarfHeavy Metal Special Taarna

This is not an age that is kind to the printed word, less kind even to the printed word on paper. I don't hold out any hope that HM will return in a new form any more than I hope that Dragon will.


Wednesday, August 2, 2023

#RPGaDay2023 First RPG GAMEMASTER

 Another one that has been on my mine a bit lately.

My first Gamemaster was myself really. We all kind of taught ourselves how to play back then and I didn't have older brothers or friends that played.  But that changed when I got to Jr. High.

Jon Cook Collection

My first real DM was Jon Cook and we played this hybrid version of Basic (B/X) D&D and 1st Edition Advanced D&D. 

In a lot of ways I guess I am still chasing that high.


RPGaDay2023


Wednesday, July 26, 2023

Alcastra and The Illhiedrin Book

Alcastra the Fairspoken
I have not been talking much about the various Judges Guild books in a while because of how racist current stewards Bob Bledsaw II and III have been. Really put a sad blemish on what I had always enjoyed as a "local" company.

But that also, unfortunately, did Bob Bledsaw the First and all the other fine authors (like Daniel Hauffe and Jennell Jaquays) a huge disservice.  So I want to revisit some of the Judges Guild books of my youth and see how they could play into my current games. In particular, my War of the Witch Queens or my 1979 Campaign.

Since I always look for witches, I will start with Alcastra and The Illhiedrin Book. 

I don't have the cover as the top image. The reason is simple, when this post gets shared on social media, whatever image is first is used as a thumbnail, and the cover was suggestive by 1981 standards and likely to get me into Facebook jail by 2023 standards.  Shame, really. It is one of the more recognizable covers. 

The adventure is a rare example of an Advanced Dungeons & Dragons adventure from Judges Guild (not just a Dungeons & Dragons one) and a low-level adventure at that.

Like many older adventures, much detail is given to Alcastra's tower and its occupants, but only a little on the spell-caster herself.  In fact, this is all we really know about her:

Alcastra the Fairspoken

This is a pity.  Though it is interesting (to me anyway) that her class is "Wizard" and not "Magic-user," as expected. 

The Illhiedrin Book
Why is she naked on the cover? I am going with it is hot where she is at.

Of course, I would instead use her as a witch. Given her general appearance, I am tempted to make her into an Egyptian witch of the Classical Tradition. For this, I will use my syncretized Greco-Egyptian Gods and use my Classical Witch Tradition book. I would swap out some of the Classical Witch spells for some others, likely from my Witch book for Basic-era games though I should also look into some of my other books.

Alcastra the Fairspoken
Alcastra the Fairspoken
13th level human Witch, Classical Tradition (Greco-Egyptian)

Strength: 11
Dexterity: 13
Constitution: 10
Intelligence: 15
Wisdom: 14
Charisma: 18

Saves
Breath Attacks: 12
Poison or Death: 9
Petrify or Paralysis: 9
Wands: 10
Spells and Spell-like device: 11

Hit Points: 33
Alignment: Chaotic Good
AC: 3 (Bracers of defense)
To hit AC 0: 16

Occult Powers
Familiar: Hawk (+1 to Wisdom and Dexterity checks)
Lesser: Gift of Prophecy
Minor: Drawing Down the Moon

Spells
First: Cause Fear, Charm Person, Read Languages, Sleep
Second:  ESP, Hold Person, Invisibility, Spell Missile
Third: Dispel Magic, Scry, Spark of Insight
Fourth: Fate, Polymorph Other, Witch Power
Fifth: Flame Strike, Teleport
Sixth: Anit-Magic Shell, Bones of the Earth
Seventh: Sirocco

Equipment
Bracers of Defence
Dagger +2
Staff of Ra. Acts as a Staff of Striking and can cast the following spells:
  3/day: Color Spray, Light
  1/day: Flame Strike, Fury of the Sun, Sun Blessing

--

Witches

A good build to be honest. She also has two apprentices, Mirranscheim (human) and Rhall (half-elf), both 3rd level.  The only stats we get for them are their Charisma scores. I am tempted to make Rhall a desert elf. Just to give her a more interesting background. But in my game, desert elves don't have anything to do with humans if they can avoid them. Rhall could be an outcast. 

I might detail them since they could accompany the party on this adventure.  To make sure their mistress' plan is carried out.  Not sure if they run around naked as well. Let's say no.

MirranscheimRhall
Mirranscheim and Rhall

The adventure itself is pretty basic. It could be built up by making "The Creature" a bit tougher.

Thursday, July 6, 2023

This Old Dragon: Issue #87

Dragon Magazine #87
I mentioned the collection I got from my old DM and a few Dragons in it. As it turns out, this is the only one I had not done a "This Old Dragon" for. So. Let's go back nearly 40 years ago this month to a very different time. "When Doves Cry" by Prince dominated the airwaves, But I am sure I was listening to a lot of "Piece of Mind" by Iron Maiden. I was going through Module A1, mixed with a lot of Grimtooth's Traps. I had seen Ghostbusters about a dozen times by this point and wanted more and more horror in my D&D games. On the shelf was Issue #87 of This Old Dragon!

I am very certain that when this issue was new I was at my DM's house for his birthday (which is today by the way!) playing some D&D.  This might have even been the rather infamous session where I was carrying my D&D books in one hand, a large chocolate shake in the other and I tripped falling face first into and through their storm door. Made a huge mess. Thankfully (or maybe this was a sign), I did not have glasses yet.

On to the magazine at hand.

I will freely admit this is not one of my favorite covers. After seeing so many great covers from this time period, this one felt too "Cartoony" to me. Granted, it works with the article inside quite well, that is not something that can always be said about Dragon.

Kim Mohan's Editorial is up first. It covers the very dangerous ground of TSR's/Dragon Magazine's relationship with Tolkien Enterprises.  Basically saying there isn't one and they can't really say much more than that.

Letters section covers PBM and DragonQuest questions.  One of the great things about these older Dragons was how willing they were to cover other games. 

Nice big ad for the James Bond 007 RPG. Still, one I have never played. Another ad for Lords of Creation later on. I also never played that one but wanted too.


Forum asks questions about the Elemental Planes and Monty Haul campaigns.

Our first real article is from Dragon mainstay Katharine Kerr. Here we get Part 1 of her series Beyond the Dungeon, covering everything outside. She largely focuses on movement here for AD&D. But also what the characters should expect to find and what they are not expected to know.

Shaun Wilson is up with one of my favorite Ecology of articles, The Ecology of the Dryad. I do admit that after reading this article, I considered what it would take to have a Dryad PC race option. It lacks some of the style and personality of the Ed Greenwood articles, but it is still quite good. In fact when I had my own copy of this magazine, I cut this article out and stuck it into my AD&D Monstrous Compendium.

Ecology of the Dryad

Len Lakofka is back with the next installment of Gods of the Suel Pantheon. This time we get Kord and Phaulkon.

The Legacy of Hortus is our cover story. The author is the same as the cover artist, Jack Crane. This covers a wide variety of fantastic plants that honestly should be used in any addition of the game. Some are whimsical, like Beebalm (a plant we have in our garden), but this one grows its own bees and cowslip with the face and heads of cows. Others are bit on the nose, like Foxglove and Dandelion. But all are rather fun. 

The Legacy of Hortus

In Reviews, we get Jerry Epperson's opinion on the Tri Tac Stalking the Night Fantastic. Personally, I rather liked the game, but I am a fan of the source material. We both agree that the game's list of encounters is great. 

We get two centerfold sections here. The first is Whiteout, a Top Secret game adventure by none other than Merle Rasmussen himself. Like the James Bond RPG, I never played, or really even read over, Top Secret. I am no judge of this adventure but it does look fun. It is quite detailed and I could use it for other games. It is part three of a three-part series of adventures. Anyone who played it should let me know how it was/is.

Our other center section is the games listing for Gen Con 17. Lots of AD&D games listed but I am also seeing a lot of Car Wars. Some Chill, James Bond, Star Frontiers, and even some D&D.  Crazy that is all used to fit inside of Dragon.

Gen con 17

Gen con 17

John E. Stith has our fiction section, Simon Sidekick. Interestingly enough, it is a science fiction story about a personal AI assistant. Wow! Have you ever heard of anything so advanced Siri? How about you Alexa or Cortana?

This Dragon is early enough that we still get a proper Ares section.

Kim Eastland has Freeze! Star Law! for law enforcement officers in Star Frontiers.  Pretty good article to be honest.

Luna: A Traveller's Guide is another part of the "Luna" series Ares had been running. This one is naturally from Marc Miller. I think I need to go back sometime and collect all of these and do a special on them for Sci-Fi month. That could be fun. 

Jim Ward shows he is not be outdone and has A Field guide to Lunar Mutants for Gamma World.

Roger Moore answers some StarQuestions about the Universe game.

Nice big ad spread for the FASA Star Trek line. It is also old ads like this that make me realize how lucky I was. Illinois had, and still has some great hobby shops. They have 29 listed here. That is over 4.5 times what California had, and twice what all the neighboring states had combined. 

FASA Star Trek

Gamer's Guide covers the small ads. Always a treat to look at.

Couple of pages of Wormy. Dragonmirth has the short-lived Tal an Alan comic. A three pages of Elmore's Snarf Quest.

So a good issue, but more memorable for the time period rather than all the content. 

Wednesday, July 5, 2023

AD&D Haul from the Jon Cook Collection

 This past weekend I went down to my old hometown to see my family for my mom's 80th birthday. She is honestly doing great, and it was a pleasure to see all my family.  I even got the chance to run into an old friend, Jon Cook.

Jon and I met in Jr. High, we both played saxophone in the school band. But it was D&D that got us to be friends. I had been playing around with my very rudimentary knowledge of D&D at that point, Jon had some AD&D books and, like me, the B/X books. So we spent our time in band class when she should have been practicing rolling up characters.

We decided to meet up because he wanted to sell me his collection!

How could I say no?

Jon Cook Collection

Jon Cook Collection

Not a huge collection, but a really great one to be honest.  It shows our strange, eclectic blend of AD&D 1st Ed and Basic/Expert D&D in a way that only 1981-1983 could produce. 

I am pleased to get all the Monster books, and it has given me an idea for some edits to Basic Bestiary. Getting his copies of B4 and A1 really took me back too. Especially his weird blend of A1 with his idea of a worldwide assassin's guild. It was also the scene of one of my first character deaths!

Jon Cook Collection

Jon Cook Collection

I think I might be most thrilled with these dice.  Those orange dice came with MY Expert set. Jon and I traded since his set came with blue, and I wanted blue. Now I have them back. They are going to go into my "Halloween" set.

Those armory dice markers are a rare treat.


Jon Cook Collection

Some art books that my youngest brother is going to hold on too till I see them next. He called these "Elmore Porn."

Jon Cook Collection

The Lejendary Adventures are like new, and I can't wait to try them out!

Jon Cook Collection

Another DM's screen!

Jon Cook Collection

Some more Dragons for This Old Dragon.  ETA: Looks like the only one I have not done here is #87.


Jon Cook Collection

And the infamous Grimtooth's Traps. Gods I hated it when he would pull out this book.

I can add all of these to his minis he sold me a couple years back.

Jon Cook Collection - Minis

Jon Cook Collection - Minis

Jon Cook Collection - Minis

Jon Cook Collection - Minis

Those are the real deal lead minis.  The last one was the mini I had used for my cleric Johan Werper, but back then he had a blue robe and white hair. He also had a hand. No, I did not paint him myself.

This is all rather fantastic to have.

I have already added some of these to my collection, others have gone into my "extras" pile for when people come over to play (an extra Player's Handbook is always welcome), and some others have been claimed by my youngest.  He already called dibs on the B/X books and adventures along with the Traps book. Pity his poor players.

Tomorrow is his birthday, and I know he will use the cash to buy some more train gear. This was his previous hobby before D&D and the one he and his son are really enjoying together now. 

So Happy Birthday, Jon! 

Thank you for all these books, the memories of going through the A Series with your crazy ass traps, and our own blend of Advanced and Basic/Expert rules. Your books have a loving home where they will get used all the time!

Tuesday, June 20, 2023

Mail Call Tuesday: ReAction D&D Figures

A little over 3.5 months later, I finally received my ReAction D&D Figures in the mail, just in time for Father's Day.

ReAction D&D Figures

ReAction D&D Figures

They are pretty cool. As you can see, these are the ones from Super 7.

Of the three the Sorceress (as she is properly known) is my favorite.

The D&D Sorceress

She is roughly the same size/scale as the classic Kenner Star Wars figures (this is by design of course). She even has holes in the bottom of her feet to put into action scenes.

The Sorceress and Two Princesses

She is a little taller than the other D&D Figures out last year. 

The Witch and the Sorceress

Maybe Skylla has a bit of elf in her.

She does not come with the green fireball though.

All the figures look pretty cool to be honest.

Cover models

The font on the cards is closer to the Mentzer Basic books than the AD&D or Moldvay books. 

Yes, I took them off of their cards. 

Now the Efreeti actually will see some use in games I am sure. He is a good size to be an efreeti amir or pasha or something similar.

Efreeti

Efreeti

Compared to the mini from the Classic Monster Manual line maybe he is the long-lost "Greater" Efreeti.

All three of these figures have also, in one form or another, have had premium statues made of them. The Efreeti and the Githyanki from Wizkids and the Sorceress, in her modern guise of Seoni, from Dynamite.

Seoni and her Mini-me

The figures are fun, and I am glad I grabbed them.

I do have another Sorceress on the way that I am hoping to do a little modding on.