Showing posts with label blogfest. Show all posts
Showing posts with label blogfest. Show all posts

Thursday, January 14, 2016

Reading Challenges

I am going to participate in a few reading challenges again this year.

Once again I am participating in The Witches & Witchcraft Reading Challenge at Melissa's Eclectic Bookshelf.

2016 Witches &a Witchcraft Reading Challenge

I doubt I will do as well as I did last year, but I am going to give it a try.

Also I "read" a lot of audio-books.  So this year I am also going to participate in the Book Nympho's 2016 Audiobook Challenge.  This one I expect I will do well on.  I have to commute everyday to work so I have lots of time in the car.

I have already started on both.

Another one I would like to do is the 2016 Victorian Reading Challenge.  But I don't currently have anything in my TBR piles that qualifies.  Except for games really.

Belle's Library

Still.  I enjoy these and it is a fun way to talk about something I was going to do anyway.

ETA: A few more.

2016 Prequel & Sequel Challenge




Retellings Reading Challenge 2016



2016 EBook Reading Challenge



Flights of Fantasy Reading Challenge




2016 Horror Reading Challenge




New to You 2016

New To You Square

Saturday, December 19, 2015

Déjà vu blogfest: Class Struggles & PWWO: The Blood Witch

Here is my post the Déjà vu blogfest for 2015.

http://www.dlhammons.com/2015/12/the-deja-vu-blogfest-2015.html


I am picking something, not from early this year, but this summer.  I am choosing Class Struggles & PWWO: The Blood Witch.  I liked this post because it was one of the first of the Class Struggles post I made which has become one of my favorite features of late and I have always loved Plays Well With Others.

Hope you all enjoy this repeat!
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Class Struggles & PWWO: The Blood Witch

Yesterday I reviewed the newest book from +Johua De Santo New Class Options.  One of the classes in the book, the Blood Witch, struck me as familiar.  I remembered I had seen an earlier version of it in Dungeon Crawl #3.  Today I want to go into a bit more detail about this class.

Class Struggles

The class is an old archetype of a blood mage or a blood witch going all the way back to ... well forever really.  Right up into the Enlightenment people believed that there were magical properties to blood.   This is why "witches" signed contracts with the devil in their own blood.

There have been other blood witches in the past. Notablly the Blood Witch Prestige class from Relics & Rituals and from Mongoose's Ultimate Prestige Classes vol. 1. Both books have the same class.  Blood Witches used whatever spells they gained from their previous spell casting class.

The Blood Witch in New Class Options is a bit similar. It uses magic-user spells.  This is perfectly fine really, but some new spells would add some more flavor.

I was looking forward to this class the most and I still think it works well, but I have some issues with it.  Let's start at the top.

The Blood Witch uses Constitution as her main stat.  Very, very appropriate.
She needs a Con of 13 or higher. Again appropriate.  Constitution scores above 16 also grant an additional +1 to hit points.  Nice. She is going to need that.

Then we get to the next bit, quoting from the text.
Shattered Soul: Every day the Blood Witch has a 60% chance of losing herself in the song of magic. If this occurs the Witch  will be able to cast 1 level above her level, however, she cannot know what is real or delusion.
Ok. A neat bit a of flavor.  But 60% every day? That seems a bit high and then she can cast as a level higher?  Well sometimes that helps.  But who makes this roll the GM or the player?  Personally I would have it at 25% myself.  Or tie it to the phases of the moon or time of day.   THEN also a 25% where she can cast as a level lower.  I GET what is trying to be done here, but I would need to play it over a few sessions to see.

Here is the part I am not crazy about.  The Blood Witch needs to roll against her Constitution in order to cast spells.  So the high her Con score, the less of chance she has of success.  Again, from the text.
The first is that the Blood Witch must roll her constitution score + the spell level or higher in order to cast her spells. If the Blood Witch fails her spell roll the spell is swept away in the song of the magic and will not return to her for a day. The second is that for every spell cast the Blood Witch must sacrifice 1 + spell level of her health in order for the spell to be effective. If the Blood Witch refuses to make the sacrifice the spell and 1d4 other spells will be swept away in the song of magic for a two day period.
Ok. So mechanically I get what Johua is trying to do here. I also spoke with him. It is to limit the amount of spells a witch can use. Since a witch can use theoretically ANY spell once she gets to the right level.   In some ways her spell casting is more similar to the witch in +Jonathan Becker's The Complete B/X Adventurer than it is to anything else.
So a witch with a 16 Constitution could only cast spells up to 4th level, unless of course a 20 allways means a success.

I think what might work better here is limit the number of spells known.  The blood witch might be able to cast this she completely out of blood (not advised) but maybe she only knows X per level.  Like the 3rd Edition Sorcerer.  This would impose a limiting factor.
Then give her a bonus to her roll equal to her level.

So our Blood Witch with 16 Con and 5th level would need a 15 or better to cast a 4th level spell (16 + 4 -5 =15).   That seems to work well.

The experience levels for Blood Witch seem a bit high, granted this class has the potential for a lot of power.  I'd still like to play one sometime just to be sure.

Somethings you see in the the myths and stories of blood magic is sacrifice (which is covered here as personal sacrifice) and proxies.  So could this blood witch use an animal sacrifice for some spells?  I think where appropriate yes.  Proxies could be things like the animal but also proxies for blood itself, like purified water (possibly for healing spells if you use one of the witch spell lists) or even wine (blood of the vine).  Personally I would allow such proxies for some of the more benign or even mundane spells.

The Blood Witch is any interesting type of character and something that could add a air of different to a game. A Blood Witch doesn't have to be an evil character, but it not likely she is going to be trusted by a party and certainly looked down on by other casters especially proper wizards.

Plays Well With Others

The best thing about the Blood Witch is that fits a great niche in any gaming group or campaign. It also works with a number of great OSR books.  Obviously the blood witch will work mechanically with 99% of all the OSR and old-school books out there, the real question is will it work thematically.  For example, the blood witch would work fantastic with Lamentations of the Flame Princess, but thematically it might be a bit redundant since all magic-users are assumed to have some sort of dark(-ish) pact.

I already mentioned The Complete B/X Adventurer. The witch class as presented in that book works as a great base for the Blood Witch.  Combine the two classes into one works rather nicely.  The B/X Witch has spells up to 10th level which is nice, but the New Class Options Witch only goes to 7.

I mentioned that the Blood Witch is really missing some really cool spells. The Vivimancer from +Gavin Norman's Theorems & Thaumaturgy and Complete Vivimancer offer some really nice choices.   I created  a few for both my witch and the vivimancer here.  In particular I would suggest Blood Augury, Feel My Pain, Share My Pain, Stay Death's Hand, and of course Hell Hath No Fury because every witch needs that spell.

A while back I made some suggestions about witch spells for the vivimancer and vivimancer spells for the with.  The nice thing is the blood witch is perfect cross section of both classes and can use all these spells.

The blood witch also works great with +Jeff Talanian's Astonishing Swordsmen & Sorcerers of Hyperborea.  The style and type of magic used by the blood witch would be very much in tune with AS&SH.  Sacrificing blood for magical effects...yeah very much in tune.  There are also plenty of great witch spells in that book as well.

I would be remiss if I didn't mention my own book, The Witch: A sourcebook for Basic Edition fantasy games.  I am going to have to play a Blood Witch sometime, but I also think I want to try her out as Blood Witch "Tradition" using my own rules and see how well they work together.  Maybe twins...same level but one is a DeSanto Blood Witch while the other is a Brannan one.  Interesting idea really.

If you are in the mind to some conversions, there is a great set of blood magic rules and spells in +Owen Stephensmagnum opus Deep Magic for Pathfinder.  The blood magic system in that book could work nicely for a blood witch as well as a blood mage.

Again this passes the most basic test for a class for me.  Can I think of a character for it and would I play it.

Kimbra & Kelleigh

Kimbra and Kelleigh are twin sisters with magic deep in their blood.  They often have said to each other that it is because they have shared blood that their ties to each other and magic was so strong.
Though in their darker moments they felt their connection to magic and to blood came from the moment they were born. Kelleigh was first.  Right after her birth their mother died. Kimbra was born when the midwife noticed that there was still something in the lifeless body.  To this day Kelleigh has had a great connection to blood and Kimbra to death.  Kelleigh acts as the older sister.  The sisters only trust each other.

Luis-Salas
These are two characters I have had for a while now.  They began as modern characters for a WitchCraft RPG game and then morphed in a life-span development project I never quite finished.
Yes, the names are based on Kim and Kelley Deal. But also an homage to Kim Harrison and Kelley Armstrong, two of my favorite authors in the modern supernatural genre.

Kelleigh 
5th level Blood Witch, Female
Neutral

Strength: 11
Dexterity: 12
Constitution: 16
Intelligence: 15
Wisdom: 12
Charisma: 16

Hit Points:  24
AC: 9
Saves: 12,  +2 vs. Magic
To Hit: +1  / THAC0: 19

Spells:
Kimbra can cast the follow spell levels.  Will choose spells based on the official list.
First: all
Second: 4
Third: 6
Fourth: 3
Fifth: 6
Sixth*: 1


Kimbra
5th level Witch, Blood Witch Tradition, Female
Neutral

Strength: 11
Dexterity: 12
Constitution: 16
Intelligence: 15
Wisdom: 12
Charisma: 16

Hit Points:  16
AC: 7

Occult Powers
Familiar: Blood Spirit of her dead mother (treat as a ghost, neutrally aligned)

Spells 
Cantrips: (5) Analyze Fertility, Detect Poison, Inflict Minor Wounds, Object Reading, Warm
First: (2+2) Bad Luck, Bewitch I, Cause Fear, Tattoo
Second: (2+2) Agony, ESP, Fever, Hold Person
Third: (1+1)  Bestow Curse, Lifeblood

I like these two. I like that they are twins and really mostly the same but have classes that are different takes on the same thing.

I would not make these two part of the Witches' Nest.  I feel their back story is too tragic and their personalities are not one to take advantage of others.   Though they will have a place in my new WIP "West Haven", mentioned briefly here.

When I try this class out more I will let you all know.

--

ADDENDUM.  I have tried it out more and really enjoy it. I am pleased with how this witch works and I still really love Kimbra and Kelleigh. I really want to do more with these characters.

Monday, March 2, 2015

The Mist-Torn Witches

First up for March is Barb Hendee's "The Mist-Torn Witches".

This has been sitting in my "To Be Read" pile forever it seems.

Here is the Amazon blurb.  Sounds like a good mystery is involved.

In a small village in the nation of Droevinka, orphaned sisters Céline and Amelie Fawe scrape out a living selling herbal medicines in their apothecary shop. Céline earns additional money by posing as a seer and pretending to read people’s futures.

But they exist in a land of great noble houses, all vying for power, and when the sisters refuse the orders of a warlord prince, they must flee and are forced to depend on the warlord prince’s brother, Anton, for a temporary haven.

A series of bizarre deaths of pretty young girls is plaguing the village surrounding Prince Anton’s castle. He offers Céline and Amelie permanent protection if they can use their “skills” to find the killer.

With little choice, the sisters enter a world unknown to them—of fine gowns and banquets and advances from powerful men. Their survival depends on catching a murderer who appears to walk through walls and vanish without a trace—and the danger grows with each passing night.

I am a fan of her other work and she is also writing the Introduction to Strange Brew.

I am REALLY looking forward to this one.  What I have read so far there are a lot of cool ideas I can add to my games.




More on the finale of "Tomb of Horrors" later today.

Sunday, March 1, 2015

Witchy Read A-Thon

New month. New books to read.

This month I am going to take part in the Witchy Read A-Thon hosted by The Domestic Witch.



http://thedomesticwitchblog.blogspot.com/2015/02/the-witchy-read-thon-info-and-sign-up.html

I know I have the next Harry Potter book on tap, but this is also a way for me to get at some of my "To Be Read" pile that is stacking up on my tablet.

Updates throughout the week!

Friday, February 27, 2015

Witches & Witchcraft Reading Challenge: February Reviews

Here are the reviews for February for the Witches & Witchcraft Reading Challenge.

First up this month is a continuation of last month.

Harry Potter and the Chamber of Secrets
I am REALLY enjoying rereading all of these.  I read this book soon after it first came out and I have seen the movie dozens of times. What I am enjoying are the differences between the book and the movie that I had forgotten. I don't fault the movies for the changes they made, but the books are obviously much more enjoyable.
Honestly I could not help but smile like an idiot the entire time I was listening to this.
Witch Count: Hundreds if not thousands.

Harry Potter and the Prisoner of Azkaban
"Expecto Patronum!"

I followed Chamber of Secrets directly with Prisoner of Azkaban.  One of the things I love about these books is how well JKR shows how much the characters grow and change through out the books.  What I also enjoyed was that this book was not overtly about Lord Voldemort.  Oh, his presence is felt, but he doesn't need to be there in person to make his evil known.
Reading this book again I am struck by how great it was to get Alfonso Cuarón to direct the movie.  The first two are very much "boys adventures" and thus perfect for Spielberg protégé, Chris Columbus who wrote such movies like The Goonies and directed Home Alone. These are now young adults, teens, and much closer to Y Tu Mamá También than The Goonies.
Witch Count: Hundreds if not thousands.

While reading I figured out there has to be about 1000 students at Hogwarts. So about 250 per house (with Slytherin and Gryffindor having the fewest) and the class sizes tapering off.  I bet there are some drop outs after 1st year, some more after the OWLs, and some more when students turn 17.

I am of course going to read all the books.

Harry Potter and the Adventures in Role-Playing
In many of my other gaming circles a constant topic of discussion is who would we get to write a Harry Potter RPG and what system would we use.

I think the biggest issue with a Harry Potter RPG is you have 11 year-olds that know more spells than most 2nd level Wizards.   Here is a quick list of some Harry Potter spells and their D&D equivalents.

Harry Potter Spell D&D Spell*
Accio (Summoning) Summon Object
Aguamenti Create Water
Alohomora Knock 
Anapneo Telekinesis 
Avada Kedavra Power Word, Kill / Death Spell
Avis Summon Nature's Ally (Birds)
Colloportus Wizard Lock
Confringo Summon Flame
Confundo Feeblemind /False Memory
Densaugeo Growth
Diffindo Ghostly Slashing 
Engorgio Growth
Episkey Cure Light Wounds
Evanesco Disintegrate 
Expecto Patronum Shield, Dispel Evil
Expelliarmus Disarm
Expulso Move Object
Ferula Mend Light Wounds
Flagrate Witch Writing
Furnunculus Curse
Geminio Duplicate
Glisseo Trap
Imperio Charm Person
Incarcerous Bind / Web
Incendio Produce Flame
Legilimens ESP
Locomotor Tenser's Floating Disk
Locomotor Mortis Power Word, Stun
Lumos Light
Meteolojinx Recanto Control Weather
Mobiliarbus Levitate
Muffliato Silence 15' Radius
Nox Darkness
Obliviate Feeblemind / Erase Memory
Obscuro Blindness
Petrificus Totalus Petrify
Piertotum Locomotor Animate Object
Protego Shield / Protection from Magic
Protego Totalum Circle of Protection
Reducto Explode
Rennervate Quick Waking
Reparo Mend Objects
Repello Muggletum Protection (from Muggles)
Riddikulus Protection from Evil (Boggarts)
Salvio Hexia Protection from Magic
Sectumsempra Ghostly Slashing / Bloodletting
Serpensortia Summon Snakes / Snake Staff
Silencio Silence
Specialis Revelio Identify
Stupefy Daze
Tarantallegra Otto's Irresistible Dance
Wingardium Leviosa Levitation

They very on level by edition, but the thing to remember is that some wizards can cast most of these spells by the time they leave Hogwarts at 18.

D&D is the worlds biggest RPG, but it might not be the best fit for Harry Potter.  I am going to spend some time looking at other games as well.


Books read: 5
Current Level: Initiate (Read 1 – 5 Witchy Books)

Thursday, February 19, 2015

The A to Z Blogging Challenge Theme Reveal

I am participating in this year A to Z Blogging challenge again.

While the challenge for me is not to post every day, I already do that, but to post with the proper subject letter AND to stick to my theme.

The theme reveal this year will be on March 23.   Come back and see what I choose...although I have not been very secretive about it.


You can see what others are doing as well. If you are interested in doing the challenge (and I would suggest you try it at least once) and thinking of a theme the head on over to the sign up list.
http://www.a-to-zchallenge.com/2015/02/the-great-and-powerful-to-z-theme.html

Even if you don't sign up for the Theme Reveal, you can see what others are doing in time to sign up for the A to Z yourself.


Thursday, October 16, 2014

Witch Crafting ... Celebrating Halloween AND Christmas. RPG Care Packages

I am participating in Magaly Guerrero’s Pagan Culture Crafting Blooming Howls today and the challenge is to come up with something witch fiction related that you have been meaning to finish.


Really, I didn't just want to upload yet another witch character stat block (though I am sure I still will later today).  I wanted to do something special and something different.

Well this year I am finally completing something I have wanted to do for a while.
I am putting together care packages of OSR and Witch fun for our troops serving overseas.

A bit back I posted my thoughts here: http://timbrannan.blogspot.com/2014/10/christmas-really-brannan.html
I have tried to do this in past and didn't get my act together in time so I just sent money to my local VFW and American Legions.

Here is what I have so far:


Copies of Basic Fantasy as the core rules.  I think it one of the better interpretations of the OSR rules and a nice sweet spot between Basic and Advanced D&D.  Plus it is also the one that is most compatible with my own Witch book.   I know there are a lot of great rule sets; OSRIC, S&W, LL...but enough people have also asked to participate or do something similar I figured those rules would be represented.




I am also including copies of The Witch by yours truly.  This is a Witches in Fiction crafting blog challenge so this is what makes it "Witch".

At the moment I still need to get some bags to put both books in and get some dice.  I want to include some character sheets, a pre-gen witch character (because I can). I will include a letter thanking them for their service and some links to my blog and some others, likely +Erik Tenkar's since that is a good place to start anyway.

I would also like to include an adventure and maybe a dice bag.  Make it a complete package.

If this goes well I might do a couple of sets of Spellcraft & Swordplay plus Eldritch Witchery.  The nice thing with this is the dice sets will be cheaper and the bags can be smaller.

I am also open to more ideas.

The Blooming Sponsors

- Alchemy & Ashes
- Diandra Linnemann
- Eliora
- Gothic Miniatures
- Judy's Photos
- Rue and Hyssop
- Sarah H. Original Art & Gifts
- Touch of the Goddess
- Ye Olde Crones Gazette
- and Magaly Guerrero’s Pagan Culture


Monday, September 15, 2014

October is coming

Well it is getting down in temperature here and my thoughts are turning to October.

October is usually a busy time around here. both here at home and at The Other Side.

This October I am planning to participate in two blogfests.

Horror Movie Challenge
As normal I am going to participate in the October Horror Movie Challenge hosted by Krell Laboratories.
http://krelllabs.blogspot.com/2014/09/the-october-challenge-2014-edition.html
To add a little extra challenge to my challenge I am only watching vampire themed movies this year.




Witches in Fiction
I am also participating in Magaly Guerrero's Witches in Fiction blogfest.
http://pagan-culture.blogspot.com/2014/08/witches-in-fiction-2014-crafting.html

This is an opportunity to complete some bit of witch related fiction that has been languishing on my hard drive or brain.   The challenge here is what NOT to do!  I have so much to choose from.



I am looking forward to both of these.

Monday, August 11, 2014

#RPGaDAY Day 11, Weirdest RPG owned

#RPGaDAY Day 11, Weirdest RPG owned

Define "Weird".

If by weird landscape, or play or just obscure then I would have to say Sky Realms of Jorune.

But if by weird as in "what the hell were they on?" then that has to go to Alma Mater.


Written and illustrated by Erol Otus this game has gone into RPG infamy.  So yeah I had to pick up a copy.

The premise is simple, it is a high school role-playing game for people still in high school.  But any relationship it has with reality ends there.
It is sub-par even by the standards of the 80s. The system is clunky and combat takes a long time.

If you love Erol Otus' art then there is something to love here.  The game itself is like someone took the Ramones Rock & Roll High School and mixed it with The Warriors movie and every other violent high school stereotype from before the Great John Hughes High School revival.

Saturday, August 9, 2014

#RPGaDAY Day 9, Favourite Die / Dice Set

#RPGaDAY Day 9, Favourite Die / Dice Set

I don't really have one.  I am not a dice-fetishist.

Typically when I buy a new game I buy a set of dice that goes with that game.

I have a set of black dice for Ravenloft, some sets for versions of D&D, a green celtic set for Castles & Crusades. Some semi-clear ones for Ghosts of Albion, a clock faced d12 I use in place of of 2d6 for Doctor Who.

I am rather proud that I have held on to my original dice from my Moldvay Basic set and the chits from my Holmes Basic.

My Unisystem Dice bag

Monday, August 4, 2014

#RPGaDAY Day 4, Most recent RPG purchase

#RPGaDAY Day 4, Most recent RPG purchase

To keep a trend going...


My newest purchase has been the D&D5 starter set. Like the Holmes, Moldvay, Cook & Marsh sets that came before it, this one has fueled new fires in me.  Really looking forward to play this one.

Sunday, August 3, 2014

#RPGaDAY Day 3, First RPG Purchased

#RPGaDAY Day 3, First RPG Purchased


I am pretty sure it had to have been the Cook/Marsh version of the D&D Expert set.  I had gotten the Basic Set as a gift, but this I think I went and got myself.
I felt it was some great tome of hidden knowledge.  I was stunned by such powerful spells as Disintegrate and such power monsters like the vampire.

Saturday, August 2, 2014

#RPGaDAY Day 2, First RPG Gamemastered

#RPGaDAY Day 2 First RPG Gamemastered


Also pretty easy.  It would have been the Moldvay Basic D&D.  I wrote all my own adventures back then and my first dungeon had two dragons in it.  It was not till later that I realized that with 10'x10' rooms and 10' wide halls there was no way for these dragons to get out.  I hope there was a steady supply of adventurers for them to feed on!

Friday, August 1, 2014

#RPGaDAY Day 1, First RPG Played

#RPGaDAY Day 1, First RPG Played


That one is pretty easy.  It was an odd ball combination of Holmes Basic with the AD&D Monster Manual back in 1979.

It was typical of the time with 1st level characters with enough magic to take on Dragons.  It was crazy, broken and we didn't care. We had a blast.  It was not till the Moldvay set came out that I really started paying attention to the rules.

Thursday, July 31, 2014

#RPGaDAY Blogfest

Maybe it is all the allergy drugs I am on or maybe it because I know August is going to be a busy month.
But I am going to take part in the #RPGaDAY Blogfest dreamed up by David F. Chapman over at Autocratik.  Dave is the main guy behind the Doctor Who RPG and Conspiracy X 2.0; two games I adore.


Since Fall term starts are coming up for me and Gen Con this will be something cool to do.  Plus I am a sucker for a good blogfest.  Yeah I think many of these I have answered before.
And truthfully I would rather post about this than latest D&D5 tempest in a tea pot.

So join me.  It is frivolous and fun and won't require a lot of thought on your part or your readers.

Here is a text based list:
1st - First RPG Played
2nd - First RPG Gamemastered
3rd - First RPG Purchased
4th - Most recent RPG purchase
5th - Most Old School RPG owned
6th - Favourite RPG Never get to play
7th - Most “intellectual” RPG owned
8th - Favourite character
9th - Favourite Die / Dice Set
10th - Favourite tie-in Novel / Game Fiction
11th - Weirdest RPG owned
12th - Old RPG you still play / read
13th - Most Memorable Character Death
14th - Best Convention Purchase
15th - Favourite Convention Game
16th - Game you wish you owned
17th - Funniest Game you’ve played
18th - Favourite Game System
19th - Favourite Published Adventure
20th - Will still play in 20 years time…
21st - Favourite Licensed RPG
22nd - Best Secondhand RPG Purchase
23rd - Coolest looking RPG product / book
24th - Most Complicated RPG Owned
25th - Favourite RPG no one else wants to play
26th - Coolest character sheet
27th - Game You’d like to see a new / improved edition of…
28th - Scariest Game you’ve played
29th - Most memorable encounter
30th - Rarest RPG Owned
31st - Favourite RPG of all time

Dates in red correspond to Gen Con dates.

Sunday, March 23, 2014

March Madness OSR Challenge! Part 4

I want to thank Tomb of Tedankhamen for hosting this.

Here is part 4 of my list.  Hope you enjoy!

23 What is the most broken game that you tried and were unable to play?
The Bram Stoker's Dracula RPG.  It's just awful really.  This one is an easy choice.  But the question remains, is it broken or just bad?

24 What is the most broken game that you tried and loved to play, warts and all?
Broken is sometimes a matter of opinion.  I personally think the Skills and Powers books for 2nd Ed AD&D are broken.  The World of Synibarr is broken and bad, and yet there is something appealing about it.  It's just so crazy it went past bad right into crazy ass gonzo.  I have seen people say (and complain) that AD&D is broken.  It might be, but it is still fun.

25 Which game has the sleekest, most modern engine?
Cinematic Unisystem.  There isn't anything that it can't do well. Or maybe more to the point there isn't anything I can't do with it.  I am sure others think the same thing about GURPS, d20 and/or Savage Worlds. For me CineUnisystem is a perfect fit.

26 What RPG based on an IP did you enjoy most? Give details.
At the risk of sounding vain, Ghosts of Albion. Based on Amber Benson and Christopher Golden's novels and animations.  Written by myself. ;)  But seriously those have been some of the most fun games I have ever played.  Outside of that then the Buffy or Angel games.

27 What IP (=Intellectual Property, be it book, movie or comic) that doesn’t have an RPG deserves it? Why?
Charmed. I am dead serious.   I have been wanting to write a Charmed game for years and honestly I think I could not only do it justice but get people to play it that never watched the show.  One of the most fun times I ever had at Gen Con was playing Piper (a witch from Charmed) in a Charmed/Buffy/Supernatural crossover game.  I would love to do it as a Cinematic Unisystem game.  And it would rock.

28 What free RPG or what non-English RPG did you enjoy most? Give details.
For free I would have to say Basic Fantasy.  It really is a great game and really represents what I feel is the best ideals of the OSR.  Plus it is that sweet spot of how I was playing in the early 80s; a mix of Basic and Advanced D&D.

29 What OSR product have you enjoyed most? Explain why.
Wow. There are so many to be honest.  Nearly half of this blog is dedicated to OSR products I enjoy.  One of the things I like most about the OSR are the products that don't give me things I already have, but things I have always wanted or never knew I needed.
Here are some of my favorites.
B/X Companion - it gave me a book I have been waiting nearly 30 years for.  I had left B/X years ago, but I always felt a little longing for the Companion rules (levels 14-36) that we never got.
Labyrinth Lord - The Basic version of D&D that opened up the OSR world to me.  While in some respects I prefer Basic Fantasy, Labyrinth Lord is still one of my favorites.
Adventures Dark and Deep - Joesph Bloch's magnum opus. A "what if" book, so not a "retro-clone" really.  Something new based on history.  This book is AD&D 2nd ed if Gygax had not left TSR.  Is it "exactly" like what Gygax would have done? No. But this is the closest I think we will ever get.  Joe based this one the reading of all Gygax's letters and things he had mentioned in the pages of Dragon magazine and elsewhere.  It is also a perfectly enjoyable game in it's own right.
Spellcraft & Swordplay - Another "what if" game.  This one takes the SRD and uses the original combat mechanic found in OD&D (not the alternate d20 one we all now use).  It also streamlines a number of things and gives you a really nice, very gritty, old-school game.  One of my favorites.
Another favorite is Astonishing Swordsmen & Sorcerers of Hyperborea which I have talked about a lot here.

30 Which non-D&D supplemental product should everyone know about? Give details.
Chill Vampires. If you ever want to use vampires in any game then I suggest you get this book. If you can get the Pacesetter, 1st Edition version then do so, otherwise the Mayfair, 2nd Ed. version is good too, it is just missing a couple of the vampires I really found interesting.  It really is a great book on how vampires can go from being just another monster to an enemy that needs to be studied and understood before fighting.

31 What out-of-print RPG would you most like to see back in publication? Why?
Castle Falkenstein.  Not only is it a fun game, but Mike Poundsmith is one of the best game designers out there.  The premise is cool but the game design blew me away. If you have only ever played D&D or it's direct clones/offspring then you owe it to yourself to play this.  It is available in PDF but I would love to have it in print.

Sunday, March 16, 2014

March Madness OSR Challenge! Part 3

I want to thank Tomb of Tedankhamen for hosting this.

Here is part 3 of my list.  Hope you enjoy!

16 Which RPG besides D&D has the best magic system? Give details.
Ghosts of Albion. Which is a total cheat on my part since I wrote it.  But seriously. I love the magic system in it.  I might never top that in my writing but I am sure as heck gonna try.  The system is flexible enough to cover D&D like spells, Mage like powers and even the innate magic of supernatural creatures.
Outside of Ghosts my favorite magic system is the one from Eden's WitchCraft RPG.

17 Which RPG has the best high tech rules? Why?
Doctor Who Adventures in Time and Space.  Mostly because it hand waves the tech rules.  Games run the risk of looking very, very dated when it comes to tech.  Look at Traveller, ShadowRun or even Kult.  Doctor Who plays it simple and therefore it works so much better.

18 What is the crunchiest RPG you have played? Was it enjoyable?
Maybe GURPS or even D&D itself.  I like most games to be honest so to me enjoyment is more a factor of the playing rather than the rules.

19 What is the fluffiest RPG you have played? Was it enjoyable?
Monsterhearts. It is quite fun, but not for every audience.  Also Monster of the Week is in there; similar mechanics.

20 Which setting have you enjoyed most? Why?
Anything in the Victorian age. I love the time period and it is great for all sorts of conflict. You can play class vs. class, modern vs. old world or even magic/supernatural vs. science.  The world was new to explore and people had the means to do it. It was an exciting time for nearly anything you would want in an adventure game.

21 What is the narrowest genre RPG you have ever played? How was it?
70s Black exploration.  The games that suited it best were Solid! and Damnation Decade. I played a hippie witch from Berkeley. Interestingly enough this was an extension of my Chill game from the 80s.  I normally am not a fan of the 70s, but these games were great.

22 What is the most gonzo kitchen sink RPG you ever played? How was it?
Back in the early d20 days I was playing with my son.  We used D&D 3.0, Mutants and Masterminds, BESM d20, Star Wars, Silver Age Sentinels and anything that wasn't nailed down. We had a blast.

Sunday, March 9, 2014

March Madness OSR Challenge! Part 2

I want to thank Tomb of Tedankhamen for hosting this.

Here is part 2 of my list.  Hope you enjoy!

9 What superhero RPG have you enjoyed most? Why?
Mutants and Masterminds is one of my favorites. I also enjoyed Villains and Vigilantes and Superbabes.
I just liked the way M&M worked to be honest.
Back in the day we used to take our D&D characters and drop them right into V&V.  It was the 80s things like that were allowed.

10 What science fiction RPG have you enjoyed most? Give details.
Doctor Who Adventures in Time and Space is my current favorite sci-fi game.  I like it's flexibility and it's openness.  Plus being a big fan of Doctor Who doesn't hurt.  But in all seriousness it is just a really fun game and really forces you to think about how to do things other than fighting all the time.

11 What post-apocalyptic RPG have you enjoyed most? Why?
Gamma World or Armageddon. I am not a huge fan of post-apoc games to be honest, but I have had fun with them in the past.  Gamma World is gonzo fun and Armageddon is a nice addition to the WitchCraft line.

12 What humorous RPG have you enjoyed most? Give details.
Army of Darkness. I think counts. It has a solid humor element. Same with Ghostbusters. Witch Girls Adventures also has a humor to it that I like.  I like to inject all my games with a bit of humor. Temper the darkness a bit.

13 What horror RPG have you enjoyed most? Why?
Too many to count really.  Chill, Call of Cthulhu, GURPS, WitchCraft, Buffy, Army of Darkness, Vampire, Mage, Ghosts of Albion, Kult, Monsterhearts, Wraith and lots more. I love horror games. I even run my D&D games as horror games.

14 What historical or cultural RPG have you enjoyed most? Give details.
Not sure what this one is asking. I like anything Victorian.  But outside of that Mage the Sorcerers' Crusade for playing in the Renaissance. For a purely historical RPG, Victoria is one of my favorites.

15 What pseudo or alternate history RPG have you enjoyed most? Why?
Castle Falkenstein is one of my favorite alt-history games.  Victoriana is another good one. And Space: 1899.  Anything in the Victorian period really.

Monday, March 3, 2014

March Madness OSR Challenge! Part 1

I have bitten off more than I can chew this month.
New month is the big April A to Z blog challenge and this month I need get some more done for work and my witch book.

Plus I am still sick.

So....I am going to have to do this in chunks.
I want to thank Tomb of Tedankhamen for hosting this.

1 What was the first roleplaying game other than D&D you played? Was it before or after you had played D&D?
It was over 30 years ago so it was either Traveller or Chill 1st Ed. This was all after D&D.

2 What was the first character you played in an RPG other than D&D? How was playing it different from playing a D&D character?
I ran Chill. My first character I played in another game was "Zaphod" in Traveller.  The skill system was a new idea for me and I liked it.  Plus the D&D mode of "kill things and take their stuff" doesn't work in most games.

3 Which game had the least or most enjoyable character generation?
In my mind the character creation for Traveller gave me the most trouble.  The easiest is anything for Unisystem. I can pretty much create a character for Unisystem in my sleep.

4 What other roleplaying author besides Gygax impressed you with their writing?
Easy.  C. J. Carella. His WitchCraft game is a work of art. He created the Unisystem game system and the Cinematic Unisystem.  I was fortunate enough to be working on the Buffy the Vampire Slayer RPG when it was in development.

5 What other old school game should have become as big as D&D but didn’t? Why do you think so?
Chill. It lived in the shadow of Call of Cthulhu. Of course Chill is seeing some new light from Goblinoid Games in the guise of Rotworld,  Majus and Cryptworld.

6 What non-D&D monster do you think is as iconic as D&D ones like hook horrors or flumphs, and why do you think so?
I am not sure that flumphs are as iconic as say beholders or mind flayers, but that is a discussion for later. For other games  I always liked shoggoths and gugs from Call of Cthulhu.  The "Mean Old Neighbor Lady" from Chill is also fairly iconic for that game.

7 What fantasy RPG other than D&D have you enjoyed most? Why?
Runequest. I liked it because of it's connection the the Chaosism's BRP system which meant I could add in things from the Elric/Stormbringer/Hawkmoon games and Call of Cthulhu as I liked.

8 What spy RPG have you enjoyed most? Give details.
None. Not my cup of tea really.  I liked how Spycraft was put together, but I never played it.

Friday, February 28, 2014

D&D40 Bloghop: Day 28

Day 28: What is the single most important lesson you've learned from playing Dungeons & Dragons?

Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed.

― G.K. Chesterton

The same thing can be said about D&D.