- The AD&D 1st Ed Monster Manual
- D&D Basic Moldvay Edition
- 1st Edition Chill
- CJ Carella's WitchCraft RPG
- Masque of the Red Death and Other Tales
Masque of the Red Death and Other Tales
Pretty much from the time it was published to the onset of the new 3rd Edition rules, Masque of the Red Death was my campaign world of choice. I still played AD&D2 in Ravenloft, or rather, I ran AD&D2 in Ravenloft, but the lines between Ravenloft proper and "Gothic Earth" became very, very blurry.
For this review, I am considering my original boxed set from the 1990s and the PDFs from DriveThruRPG.
This package from DriveThruRPG includes five PDFs, which correspond to the four books and the DM's screen found in the Boxed Set.
Book I is the main Masque of the Red Death book. It is 130 pages of a high quality, OCR scan. Some the images are fuzzy, but I feel that is more due to the source images rather than the scan itself. The scan comes in at just over 35 meg.
There are rough parallels to all the classic AD&D classes, Soldiers, Adepts, Mystics, and Tradesmen. The AD&D Proficiency system is used here as well. Interestingly the system seems make more sense here (since skills are really what sets characters apart) but also shows its wear and tear.
Chapter IV also details money and Equipment. Interestingly, this is one of the few Victorian-era games in which the default currency is American Dollars rather than Pounds Sterling.
It should be of note that this is also the book that adds guns to AD&D2. Quite a number of guns are detailed here as well.
Chapter VI covers the changes to combat.
Getting back to what really makes this special is Chapter VII, An Atlas of Gothic Earth. I should point out at this point that the large poster-sized map that came with the boxed set is not included here. It gives a brief overview of the world. This section is done much better in the full-fledged product that shares its name.
Appendix II covers some villains of Gothic Earth. There are plenty of old favorites here and some new takes on old characters. Though I will admit the one thing that still gets on my nerves is Moriarty re-done as a Rakshasa. In my games, he was human. And yes, Dracula is there as well.
Finally, Appendix III covers the adventuring of Gothic Earth.
Book II is an adventure in three parts by future Pinnacle Entertainment head honcho Shane Hensley and features the rock star of Gothic fiction, Dracula. What is the advantage of this PDF over my boxed set copy? I can print it out and make changes to it. Yeah, it is a good adventure, but it is a pastiche of Hammer and Stoker's original work.
Book III is a Jack the Ripper adventure, Red Jack. Unlike Moriarty's change into a supernatural creature, this adventure makes "Jack" into something more mundane. Normally, I would be fine with this, but the name of the adventure itself and some of the elements BEGS it to be tied to the old Star Trek episode The Wolf in The Fold and Redjac.
Book IV is The Red Death, an adventure based on elements of the Edgar Allen Poe story. Some details have been changed and added, but the spirit is the same. Again, I am tempted to make the main antagonist, Prospero, the Prospero.
Book V is the DM's screen.
Part of me wants to get the Print on Demand version, just to see how it is, but I know it will not live up to my boxed set.