Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Tuesday, September 19, 2023

Baldur's Gate: A Barbarian in Hell

 My son and I have been enjoying the new game, Baldur's Gate 3. He is much further along than I am and so is his D&D 5e group. One of his favorite characters is Karlach, the tiefling barbarian. I admit, she is great. Karlach is this 6ft+ tall tiefling warrior goddess who is also one of the funniest, most optimistic characters in the game. My son calls her a "cinnamon roll" because of how sweet and fluffy she is.

When your character is idle she will be humming to herself and dancing in place. She says things like "fuck! It is great to be alive!" and when she runs into combat she laughs. She calls everyone "soldier" and loves it when you stick up for the underdog, kids or find ways to keep the innocents alive. She has every right to be angry and bitter; instead, she is cheerful and optimistic. 

And sadly...she is also dying.

Spoilers ahead for the Baldur's Gate 3 video game.

A Barbarian in Hell

Karlach has an "infernal engine" for a heart. It works great in Hell, where she was fighting in the blood war, but on the Prime Material, it is burning her up from the inside. One of your quests is to find a way to keep her from burning up. You can, for a while (and it is worth the effort!) but in the end...well the Devil has their due. 

There are a lot of different endings for all the "origin" characters, but Karlach's was particularly bleak. Her happy ending was to be able to say she loved everyone before burning up, leaving only ash.

What did Larian Studios do about this when players started complaining about it? Simple they did what any good studio would do.  They pulled back in the voice actress, reshot Karlach's ending with all new material, and patched it to the game in a matter of DAYS.

You can see her new "happy" ending here.

Personally, I love the idea that she and Wyll go off together since their backstories are so intertwined. If I do another run-through of this game, I want to do it as Wyll with the purpose of seeing what I can do to save Karlach. Karlach would never do it for herself; that is not who she is.

BUT. Even with the "they lived happily ever-after in Hell" ending my son and his group are less than happy with it. So we were talking about it one night while playing BG3.

He wants an adventure for his party where they go to Hell to rescue both Karlach and Wyll.  He wanted to know if I had anything.  

I told him that was a silly question.

A Paladin in Hell

I mentioned the adventure A Paladin in Hell does this, and it has somewhat the same premise as the newer D&D 5 adventure (and Baldur's Gate 3 prequel) Descent into Avernus.

I told him to use the basic outline of APiH, use details from BG:DiA, and make it a mission to rescue Karlach and call it "A Barbarian in Hell." However, in my current run-through, Wyll has rejected his warlock powers to become a Paladin. So I guess it still works.  I half-jokingly have called this "No Sleep Till Avernus" with my son.

In this adventure, Karlach and Wyll are defending a piece of Elturel that has remained in Avernus (let's say it was the temple in A Paladin in Hell).  The characters in Baldur's Gate 3 are limited to 12th level. "Descent into Avernus" takes the characters from level 1 to 13. The AD&D 2nd Ed "A Paladin in Hell" is for characters 15-20 level. So then A Barbarian in Hell is for characters 13th level and above. 

Paladins in Hell

The motivation for most D&D adventures is glory and gold. The motivation for A Paladin in Hell is "the greater good."  For A Barbarian in Hell, the motivation is "Save our friends."  And that is a good motivation, really. 

Besides, if the roles were reversed, you know Karlach would have saved your ass a long time ago.

Thursday, August 24, 2023

Baldur's Gate 3: Keller the Silent Monk

 I mentioned two weeks ago (already??) that I have been playing Baldur's Gate 3 with my kids via LAN and it has been FANTASTIC. We don't get much time to play D&D together anymore but this has been the next best thing. In fact it has been the best thing in it's own right.

But I am not here to talk about the gameplay.  I am here to talk about an orphan. In particular this one.

Keller the Monk

This is Keller, the Wood-elf Monk. I know nothing about her.

One night my son and I were playing in his multiplayer room, but he didn't close it (he was the host) so this random character joined us.  It was a wood elf paladin.  Well, we didn't need a paladin; I was already playing Johan. So he locked the room, and we restarted.

The player, whoever it was, was gone. But Keller remained. She tagged along as another character my son could control. We tried everything to get rid of her. Nothing worked. We shut down for the night.

The next day, Liam had told me he tried even more things, and nothing worked. So finally, he just paid the gold to have her retrain as a monk. One holy warrior to next? Ok, I am cool with that.

We still can't get rid of her. More to the point, since the program does not control her, we can't tell her to stay in the camp either. She can't even talk unless my son takes control of her (like the in the screenshot above), so we decided to roll with it.

MINOR SPOILERS for Baldur's Gate 3 follow. Well, so minor that if you play the game up till character creation, this is old news.

The Party with Keller
My son and I collect stupid hats in the game. It also looks like my eyes are closed.

Keller is a wood-elf monk. I figure she is one of the Siswa from the adventure B7 Rahasia.

She, like the playable characters and companions in the game, was taken by the Mind Flayer Nautilus ship. But unlike the characters, she was not in Baldur's Gate then. She and her kin were in their homes where Queen Rahasia ruled. The ship attacked, and the elves fought back and lost. Keller was one of the survivors taken on to the ship. She was there when it came to Baldur's Gate. (Yes. I am saying Rahasia lived. I am not going to do the Hickmans wrong like that.)

As one of the survivors, she feels guilt that she lived when so many of her brothers and sisters died. So, she has taken a vow of silence. Since she is also essentially uncontrolled (and therefore can't be romanced), she has also taken a vow of solitude. She will not break these vows until the threat of these mind flayers is gone from Faerûn. She will not become attached to anyone else who might die. 

In truth, she is kind of a badass. There have been a few situations in the last couple of sessions where her combat prowess essentially saved our asses. 

Keller, no stupid hat yet

So. If you are Keller's original player. I am sorry you stumbled into our room just to be kicked. I am sorry you lost your character, too. But we will take care of her and make sure she sees the vengeance she so rightly deserves. 

Maybe she can also get a stupid hat.

Friday, August 11, 2023

Baldur's Gate III

 I picked up Baldur's Gate 3 yesterday and spent most of the night/early morning playing it with my oldest. We did a LAN connect between our two computers and it was an absolute blast.

The game plays just like D&D 5th Edition. So combat is easy and intuitive and honestly a lot of fun. Characters are just like 5e as well.

I did a version of my witch Larina for solo play.  Here she is a Warlock.

Larina in Baldur's Gate III

And for the game I started with my son, I am playing a version of my paladin Johan.  He is playing his typical character, a blue dragonborn wizard. But tonight was not about exploring new things. It was about Dad and Son time with characters we both know well.

Dragonborn and human

I guess there are something like 1,700 alternate endings to this game and several hundred hours of cinematics. Plus, according to my son who has been playing it since it was in Early Access, it is very mod-able.

This is good, because once you design your character that is what you have. Want something new/different? Make a new character. So it is like D&D! ;)

Baldur's Gate III Johan

The game is gorgeous and the game play is easy. Actually playing the game is typical of computer RPGS. In my first go I missed saving a cleric that could have helped me (found her later) and a wizard.

Baldur's Gate III Game Play
Woo hoo! I have 18 hp and an ally!

Since the main plot involves Mind Flayers (that's not a spoiler, that is the first 3 mins of the game), you can even ally yourself with the enemy of my enemy, a githyanki.

Rescuing Lae'zel

And the nicest cleric of Shar you will ever meet.


I am not sure how much I am going to get to play it. But looking forward to it!

Saturday, August 28, 2021

#RPGaDAY2021 Day 28 Solo

RPGaDAY2021 Day 28

One of the things I have never really been able to do to my own satisfaction is Solo play.

Day 28 Solo

The idea of solo play is one that does go back to the earliest days of RPGS.  For example, there are plenty of Tunnels & Trolls adventures that are for solo play.  The infamous introductory adventure with Aleena in the Mentzer version of the D&D Basic Red Box is another example.

I had a few of the Endless Quest books, but mostly I got bored with them very quickly.  I tried playing the various Zork games from Infocom (yes including "The Hitchhiker's Guide to the Galaxy" game.  No. I never got the Babel fish.)

Back in the 80s my High School DM and I spent a lot of time programming a BASIC (as in the computer language) AD&D combat simulator.  We could load up to 10 characters and 10 monsters (of an unlimited number on disk) to fight.  It worked out rather nicely.

There are now much better D&D experiences in terms of software that can be enjoyed as a solo player but for me they suffer from the same issue that Tunnels & Trolls did/does.  Nothing can beat the interaction of others.

I suppose if given the choice of an online game with others using just web meeting software (like Zoom) vs a really interactive video game that is as close to D&D as you can get. I'll take the online game.   Not that I don't like video games, they are just not the experience I want when I want to play an RPG. DragonAge and Skyrim feel the closest to me. 


Friday, August 24, 2018

Kickstart Your Weekend: Code of The Savage RPG

Spend anytime here and you know I love the 80s.   I am also a fan a video games, even if I don't talk about them much.

This game though looks like a lot of fun and worth mentioning here.

Code of The Savage RPG

It looks like a lot of fun and I like the NPC option to have yourself as an NPC in the game.

They are in their final hours, so check them out.

Tuesday, April 11, 2017

The Video Game Question

So. I had a posting for today (and yesterday) but I have opted to delete it.

Instead, I want to talk about something else.

My son bought himself a gaming computer a while back and recently upgraded the video card.
I got the old video card and suddenly I have a whole new world of video games open to me.

I have played a little Skyrim and DragonAge on the Xbox, but generally, I don't have much time for video games.

I *would* play some more, but I want to know what are the better choices out there.
In particular, I am looking to you, my readers, to help me out here.

I am looking for something as close to D&D as I can find.  Yes, I know there are D&D video games out there. If you like those let me know!  But I Am also looking at other versions of DragonAge and the Witcher looks really good.

Don't tell me what you think sucks. Tell me what you think is good!

I love RPGs, magic, combating monsters. I enjoy character customization options.  But mostly I want to hear about what you all think is good.

Bonus. What D&D video games have you enjoyed?

Wednesday, June 17, 2015

Return to the Temple of Elemental Evil

Well this is an unexpected surprise.

I was digging out a bunch of computer junk to get rid of over the weekend and I found my copy of the old Atari "Temple of Elemental Evil" video game.

Back in the day I had installed it on to one of my PCs and played it a little bit and then went on to other things.  That computer died on me and I never reinstalled it.

Now that I have Son of Frankencomputer up and running I think I am going to reinstall this.

Should be fun!

Friday, February 13, 2015

Post 2600!

Why pick such an arbitrary posting milestone?

Well as many gamers my age might recall the "2600" was the part number of the first Atari home video game console.

The Atari 2600 changed how looked at home entertainment forever.

Given the general feel of 80s nostalgia we have here on the Other Side and other related blogs I am a little surprised that the Atari is not mentioned more.  Maybe it could be that unlike some others my age (or older) I always *liked* the idea of computers and video games working with D&D.
I am sure we all (or most) remember this game.

Yeah, it was a weak ass version of "D&D" but hey for the late 70s/early 80s it was the best we had and I played the hell out of it.  I even played again it here just recently (like a month ago) on my Atari Flashback 5.  Yeah I still had fun.

Though some of my most favorite memories of playing "D&D" is playing "Rogue" on my TRS-80 Color Computer 3.

Sure. It wasn't D&D, but it was still fun.  Plus we know that there would not have been any of these games had it not been for D&D.

So yeah while I am looking up old RPG books from the 70s on eBay I have been looking up old computers too.  I have an Atari (and an emulator) but I keep looking at the various Tandy Color Computers too.  With the recent news that Radio Shack is closing I have been thinking more and more about it.

I know it is a stupid idea. I can get emulator and run them on my phone that 1000s times faster than the original machines.  There are even browser based emulators to play the games I liked. But I also have a program I worked on back in the day to manage and run a party of AD&D characters that would be fun to dust off.  I still have the source code in fact.

 For me at least, D&D and computers have always gone hand in hand.

Thursday, December 19, 2013

The Odyssey

No. Not Homer's epic exactly.  Well. there is an epic here. But let me get to that.

This Odyssey is an epic through the generations of video gaming consoles.
You can read more about over the Trollish Delver blog (also home of Trollish Delver Games).

In Odyssey you travel through the history of the gaming consoles, so each level is the next generation. The graphics get better and better and more difficult.

I played it a bit this morning instead of getting my Pathfinder post ready. It is fun and addictive.
But what I really liked was it's sense of history.  Like old RPGs I also like old technology.  One of my side projects is to get this older computer I am calling Son of Frankencomputer up an running and putting on a bunch of old computer and console emulators.

Odyssey is really a bit like a retro-clone.  It emulates earlier modes of play, it just does it one step better than the OSR crowd by progressively getting better/more detailed.  Though one could argue that while computer and console software has demonstrably gotten better over the years, RPGs maybe not as much.  D&D Next for example might become the biggest "retro-clone" on the market.

In any case Odyssey captures the same spirit of the Old-School movement and for me that is enough.
It also happens to be fun. Which is important to me at least.  It is epic in the sense that you have to pass through all the levels of video game generations to get to your goal.

Terrible time though for me to find a new video game. I need to be ready for Spring term by the end of this week!

Saturday, November 16, 2013

Zatannurday: Injustice Videos

I'll admit I have not been keeping up on Injustice: Gods Among Us.
But I figure with everyone so excited about the release of the PS4 (I am not getting one yet) I'd see if this is something I still want to put on my Christmas list.

In my research I found these great videos of Zatanna and some Zatanna game play.

Here is a long one, Zee vs. other magic using characters. The bit vs. Raven was neat.
The players don't know much about the character...but that is fine.

Still though. I want this game.

This one is a walk through of Zatanna's ladder to defeat Superman.

Thursday, October 24, 2013

Eldritch Witchery: Hex from Skylanders

It is no secret that I am a fan of the game Skylanders.  I even got caught up in all of the hype about collecting the figures and everything.  I am embarrassed (a little) to discuss the lengths I went too to get some of these figures.  There were other parents right there next to me, so I figured I was in good company.

Well just when we all though the madness was dying down, Activision released the new Skylanders Swapforce.  New game, new figures, and your old figures still work on it.  Here we go again.

I don’t think it is a stretch to  guess that my favorite character in the game is Hex, the dark elf witch of the “undead” element.  So given there is another new Skylanders game AND Eldritch Witchery is out I thought I would stat her up once again.

Here she is as an Eldritch Witchery warlock.

Hex, 13th Level warlock (Fraternity of Bones)

Strength: 10
Dexterity: 9
Constitution: 10
Intelligence: 18
Wisdom: 13
Charisma: 12

Hit Points:  30
Alignment: Unaligned Neutral
AC: 6 (talisman of protection)

Occult Powers
Familiar: Floating Skull (Spirit)
7th level: Necromantic Spell use, Hex can use Necromancer Spells
13th level: Summon Spirit (summons a skull spirit, 9HD Ghost)

First: Black Flames, Detect Spirits, Fey Sight, Ghostly Slashing, Minor Fighting Prowess, Sleep, Spirit Dart
Second: Agony, Death Armor, Discord, Ghost Touch, Levitate, Phantasmal Spirit
Third: Astral Sense, Cause Fear, Fly, Ghost Ward, Lesser Strengthening Rite, Speak with Dead
Fourth: Dance Macabre, Phantom Lacerations, Spiritual Dagger, Tears of the Banshee
Fifth: Death Curse, Dreadful Bloodletting, Teleport
Sixth: Death Blade, Wall of Bones

Originally posted here:
This one takes advantage of new rules written since then.

Other stats:

Saturday, August 17, 2013

Zatannurday: Injustice DLC

If you are a fan of Injustice: Gods Among Us then you probably already know that new Zatanna Zatara DLC was released this week.

For $5.00 you can get her as a DLC character.  Totally worth it in my opinion.

I am pleased to see her in her classic outfit rather than the New52 one.  I am fine with that outfit, but this one is better.

Her ending scene is also depicted here:

Special thanks to Tower of Fate for the tip here via Twitter!
I am not 100% sold on her voice to be honest, but it sounds like the same actress from Young Justice, Lacey Chabert.

Now that Zatanna, Raven and Wonder Woman are part of the game I really need to pick it up. Just need Batwoman too!

Thursday, April 18, 2013

Atari 2600 for Sale

Ok, so I normally don't pass on non-RPG related eBay auctions, but in this case I am sure you will forgive me.

My brother is selling a sealed in the box, brand new Atari 2600 system. Never been used.

He bought it at some sale with a bunch of toys.

Either way this is old school video-gaming at it's best.

Saturday, March 23, 2013

Chronicles of Mystara? Yes Please!

I was just thinking the other night I really need a video game to help my D&D itch late at night when I want to game but everyone else is asleep.

This might just be what I need.

It's Mystara on the Xbox.  How can that be bad?

Ok. So it is not going to replace D&D or even Skryim or even Minecraft in my house. But it will be fun and that is all that counts.

Out in time for my birthday.

Thursday, February 28, 2013

The Video Game question

We identify ourselves as Gamers.  To us it has been a mantle we have alternately been burdened by and worn with pride.  Mostly pride, given the group that usually reads my blog.  But we are not the only ones that call themselves Gamers.  There is that other group.   Video games and RPGs have always coexisted in the popular consciousness together.  Yeah..yeah H.G. Wells blah blah Little Wars...that is not what I am talking about.

In the popular consciousness RPGs hit the market maybe 30 seconds before video games did.  The Atari 2600 entered into home market in October of 1977, around the same time as the first printings of AD&D.  Sure OD&D was out before that and there were video games before the 2600 too.  Indeed the 2600 is part of the 2nd Generation of video games, with the 1st gen starting in 1972.

The cost of entry to the home video game hobby is higher than RPGs, the prices are remarkably stable.  For example RPGs have been something of a steady state tech, video games and their hardware are fully in line with Moore's Law; getting cheaper while getting better.  The 2600 retailed for $199.00 in 1977, the Wii retailed at $249.99 30 years later.

Video Gamers and TT Gamers have always seen to eye to eye.  I know for a fact that someone on my reader list has seen someone come into their FLGS to look for a video game only to be mocked out of the store.

The issue I have is that this divide really should not exist   Granted. I have no clue what some Video Gamers are talking about sometimes. I am still only level 2 in Skyrim, never played WoW, Everquest or anything else like that.  I have been playing Lolipop Chainsaw for about 8 months and still am not past "level 2" on it.

So before I go deeper into this I want to ask.  What video games are you all playing?

Did you pick them because they appeal to your TTRPG background? Or because they are opposite of an RPG?  Why that game?

Thursday, January 5, 2012

Skylanders Hex for Pathfinder

So we have been playing Skylanders a lot recently.  My little witch Hex is now 5th level.  Not to bad really.
To celebrate here she is in her Pathfinder Witch version.

You can read the background and see my 4e stats of her here.

I don't have my books with me, so I took some artistic license with how she is presented here.  So instead of the floating skull familiar I gave her a bat.  I am just going to say it is a skull with wings.

Hex HEX    CR 4
Female Drow Witch 5
CN Medium Humanoid (Elf)
Init -1; Senses Darkvision (120 feet), Low-Light Vision; Perception +7


AC 9, touch 9, flat-footed 9   (-1 Dex)
hp 23 (5d6)
Fort +1, Ref +0, Will +5
Immune sleep; Resist Elven Immunities; SR 11
Weakness Light Blindness


Spd 30 ft.
Melee Unarmed Strike +2 (1d3/20/x2)
Special Attacks Blight (DC 16), Misfortune (DC 16)
Spell-Like Abilities Dancing Lights (1/day), Darkness (1/day), Faerie Fire (1/day)
Witch Spells Known (CL 5, 2 melee touch, 1 ranged touch):
3 (2/day) Bestow Curse (DC 17), Pain Strike (DC 17)
2 (3/day) Scare (DC 16), Death Knell (DC 16), Glide (DC 16)
1 (4/day) Chill Touch (DC 15), Cause Fear (DC 15), Mage Armor (DC 15), Ray of Enfeeblement (DC 15)
0 (at will) Touch of Fatigue (DC 14), Dancing Lights, Daze (DC 14), Bleed (DC 14)


Str 10, Dex 9, Con 10, Int 19, Wis 13, Cha 12
Base Atk +2; CMB +2; CMD 11
Feats Alertness, Arcane Talent: Daze (3/day), Ectoplasmic Spell
Traits Focused Mind, Scholar of the Great Beyond: Knowledge (History)
Skills Bluff +2, Diplomacy +2, Fly +3, Heal +6, Intimidate +9, Knowledge (Arcana) +12, Knowledge (Dungeoneering) +9, Knowledge (History) +11, Perception +7, Sense Motive +4, Spellcraft +12, Stealth +1, Survival +2
Languages Abyssal, Common, Draconic, Drow Sign Language, Elven, Undercommon
SQ +3 to Fly checks, Deliver Touch Spells Through Familiar (Su), Empathic Link with Familiar (Su), Poison Use (Ex), Share Spells with Familiar, Speak With Familiar (Ex), Ward +2 (Su)
Other Gear Staff of Necromancy


+3 to Fly checks You gain the Alertness feat while your familiar is within arm's reach.
Arcane Talent: Daze (3/day) You gain a chosen spell as a spell-like ability, 3/day.
Blight (DC 16) (Su) Curse animals, plants, or land
Dancing Lights (1/day) (Sp) Cast Dancing Lights once per day.
Darkness (1/day) (Sp) Cast Darkness once per day.
Darkvision (120 feet) You can see in the dark (black and white vision only).
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Drow Immunities - Sleep You are immune to Sleep effects.
Ectoplasmic Spell You can cast a spell that has full effect against incorporeal or ethereal creatures.
Elven Immunities +2 save bonus vs Enchantments.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Faerie Fire (1/day) (Sp) Cast Faerie Fire once per day.
Focused Mind +2 to Concentration checks
Light Blindness (Ex) Blinded for 1r in bright light, dazzled as long as they remain in it.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Misfortune (1 round(s)) (DC 16) (Su) Target must take the lower of 2d20 for rolls.
Poison Use (Ex) You do not risk poisoning yourself accidentally while poisoning a weapon.
Share Spells with Familiar The wizard may cast a spell with a target of "You" on his familiar (as a touch spell) instead of on himself. A wizard may cast spells on his familiar even if the spells do not normally affect creatures of the familiar's type (magical beast).
Speak With Familiar (Ex) You can communicate verbally with your familiar.
Spell Resistance (11) You have Spell Resistance.
Ward +2 (Su) Target receives +2 AC and save bonus until they are hit or fail a saving throw.

Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.

Monday, January 2, 2012

My new game Sky..(mumble)...

So I got a new game over Christmas.  It is very popular and has may RPG elements in it and you get to fight monsters and explore an expanding world and I am already 3rd level and addicted to it.  It is called Skylanders.

Were you expecting a different "Sky" named game?

Well Skylanders is cool all the same.  We have been playing it on the Wii and there are all these little figures you can collect and use in the game in addition to magic items, new lands and all sorts of things.

My boys have had the game for a while, but since they know I love witches they got me the figure Hex for Christmas. She is Drow Dark Sorceress whose "element" is "undead".  The game play is fast and really fun.  Simple enough for the young kids to figure it out, yet enough detail to keep me entertained.  In fact I was killed at one point because I was paying too much attention to the details of the game.

Here is my character, Hex, done up as a 3rd level D&D4 Witch.
I decided she is a Drow. Not the best choice for a witch, but it works well for the story.  She has lower than average Dexterity to reflect her lower than average Agility.  She has a floating skull familiar (like in the pictures) and I figured she was cultist. Her Charisma is lower than one would expect for a Drow due to all the evil undead stuff about her.

====== Created Using Wizards of the Coast D&D Character Builder ======

Hex (witch), level 3
Drow, Wizard (Witch)
Moon Coven Option: Dark Moon Coven
Dark Apprenticeship (+2 to Bluff)
Theme: Cultist

STR 10
CON 10
INT 18
WIS 13
CHA 12

AC: 16 Fort: 12 Ref: 16 Will: 16
HP: 28 Surges: 6 Surge Value: 7

Arcana +12, Dungeoneering +8, Insight +8, Intimidate +11, Religion +10

Acrobatics +1, Athletics +1, Bluff +4, Diplomacy +2, Endurance +1, Heal +3, History +5, Nature +3, Perception +3, Stealth +3, Streetwise +2, Thievery +1

Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Cultist Attack: Master's Eye
Drow Racial Power: Cloud of Darkness
Wizard Utility: Augury
Wizard Utility: Ghost Sound
Wizard Utility: Spook
Wizard Utility: Mage Hand
Wizard Attack 1: Dread Presence
Wizard Attack 1: Phantasmal Assault
Wizard Attack 1: Witch Bolt
Wizard Attack 1: Ray of Fatigue
Wizard Utility 2: Shield
Wizard Attack 3: Grim Shadow

Arcane Familiar (Floating Skull)
Level 1: Shield of Shadows
Level 2: Disciple of Death

Battle Staff +1 x1
Delver's Cloth Armor (Basic Clothing) +1 x1
Cloak of Resistance +1 x1
Cloth Armor (Basic Clothing)
Adventurer's Kit
Staff Implement x1
====== End ======

Pretty good fit I think.  I might have her show up as an NPC sometime.  My boys would get a kick out of that.

Oh. And we got Skyrim too.  Just what I need, more distractions.