Showing posts with label Monstrous Maleficarum. Show all posts
Showing posts with label Monstrous Maleficarum. Show all posts

Monday, September 18, 2023

Monstrous Mondays: A Basic Bestiary Update - Of Sorts

 This is the first Monday in more than a month I can sit down and write something about monsters. As it turns out.  I got nuthin. 

Well...that is not entirely true. It could be said I have too much but lack a clear direction.

Here is my issue as it stands right now.

I have a lot of monsters done. Not as many as I want, but a lot. Enough to easily fill a book. But I also have all this other material here that can go with it. Spells. Gods. NPCs. 

Since I am supposed to be developing a SWOT analysis rubric for an MBA course I am developing now, I may try that out here with my current problem. My feeling is it is going to tell me things I already know. That is why these work best with teams. 

Basic Bestiary SWOT
Click for Mural SWOT board

I could add more, but this is enough to keep me going.

This does justify my desire to keep moving on this project, but not the direction I should be taking.

Maybe I am biting off more than I chew here.

One of the directions I took early on was to split my Basic Bestiary idea up into three groups of monsters. Maybe I should go a step further and break it down into smaller units and combine it with my Monstrous Maleficarum; smaller sized publications that would allow me to buy more art for future ones.

I could do all Basic-era monsters, then re-combine them all at the end for an "Advanced-era" hard-cover.  That way people who like Basic-era could just get those, and the people who like Advanced monsters (and hardcovers) could just get that.

With these I am going to go with "Basic-Era" and "Advanced-era" compatibility and not stick too close to any single retro-clone in particular. There are a lot of clones out there now, and to be honest, the differences are mostly trivial.  

The limiting factor, of course, is art. But this at least addresses many of the issues I have above. 

So I guess I need to see what art I have now, a figure out how many monsters per publication would be worthwhile.

Monday, January 9, 2023

Monstrous Mondays: Monstrous Maleficarum

Well...

Photo by Mike B: https://www.pexels.com/photo/close-up-photography-of-concrete-tombstones-116909/
Photo by Mike B on Pexels

I have to admit, the wind has really been knocked out of my sails here.

My plan was to produce one of these a week, every Monday. And I was well on my way to doing that. I had everything in a great database that auto-calculated everything, including a CR calculation I was very happy with.

I had over 500 monsters with over 300 done.

The desire here has evaporated even if I could find a way to do them. 

This has also killed what I wanted to do for Basic Bestiary.

I still want to do something with all these monsters. I have worked too much on them just to let them lie here, forgotten on my hard drives.  

I am looking into other licenses and other means of publication. But they most certainly will not be for D&D or retro-clones. Not until this OGL nonsense gets sorted.  I have worked well under this safe harbor of the OGL for a long time. Maybe it is time for me to branch out and give some attention to other games I enjoy. 

Monday, January 2, 2023

Monstrous Mondays: Monstrous Maleficarum, Issue #1

The first official issue of Monstrous Maleficarum is now out for 2023 to start my "Year of the Monster."

Monstrous Maleficarum #1

Monstrous Maleficarum #1

This is the first issue of my Year of Monsters, and continuing some winter and snow-themed creatures.

It is likely, given my typical thought process, that each issue will have a theme. You can be certain that there will be plenty of undead, of which this issue gives only a taste.

This issue covers the Barbegazi (Ice gnome), the Bysen (Arctic Halflings), and the Dweorgs (Ice Dwarves) and their relationships to each other. Also featured are the ancient and powerful undead, the Draugen.

All of these have been creatures I have used in the past. I have come back to them after spending some time rereading the myths of Norway, Sweden, and Finland. In particular, the tales of the Norse gods and the Kalevala. To me, these are some of the foundational tales of our hobby, and I wanted to go back to them.

Sunday, January 1, 2023

Character Creation Challenge: Jassic Winterhaven

“Some sages say we are related to dwarves because of our tendency to live underground.  Might as well say we are related to purple worms with that logic!  Others say we are akin to earth elementals. So we must be related to rocks. But I say we are really related to birds. Give me long distances to travel. Give me a song to play. Give me women to impress.  That’s what it means to be a gnome to me.”

- Jassic Winterhaven, Gnome adventurer.

Jassic Winterhaven

I wanted to start off this year's Character Creation Challenge with one of my "scholar" characters I am using in my Monstrous Maleficarum; Jassic Winterhaven. Gnome adventurer, bard and witch (or warlock). He is charming, curious, and always in trouble.  Great for a witch that runs into a lot of monsters. 

He got his start in during my 3.0 days as an NPC. He then moved on to 4th Edition and then to 5th Edition

Jassic Winterhaven
Jassic Winterhaven

We will see more Jassic this year and more Monstrous Maleficarum scholars this month.

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Want to see more of the #CharacterCreationChallenge? Stop by Tardis Captain's Blog and the #CharacterCreationChallenge on Twitter for more! 

Character Creation Challenge

Wednesday, December 28, 2022

Various Updates: Year of the Monster, Mega-dungeons, and the OGL 1.1

Lots of little things going on here during this time between 2022 and 2023.  I am not sure what day it is or even the time, but hey, here we are.

Hastur, Ifrit Princess, and 3 Goblins in a trenchcoat
Hastur, Ifrit Princess, and 3 Goblins in a trenchcoat.
Painted by my wife.

Year of the Monster

I have made some oblique references to this, but 2023 is going to be my Year of the Monster. Going back to my earliest roots of this hobby and talking more about monsters and monster-related topics. So more monsters for NIGHT SHIFT, more Monstrous Maleficarum, and a few other projects I have in my back pocket.

#Dungeon23

So this is one I just found out about. The idea is neat. Detail a new room every day for a 12-level mega-dungeon in 2023. I have never really been a fan of mega-dungeons, BUT as a writing exercise, I can see how it would be fun.  I would want to have a theme and do it for Old-School Essentials. Though I have not made up my mind just yet.

New Year, New Character

I have done this for the past two years, and it was fun.  I had an idea for this year but have run out of time to do it right. Have to think some more about this one.

OGL 1.1 and One D&D

Well. Once again, people are freaking out. Here is exactly everything we know for sure about the new OGL coming out when the next version of D&D is released.

  • It will be called "The Open Gaming License 1.1."

And that is it. 

Everything else is, at best, speculation and, at worst, Chicken Little style running around fear mongering.  My personal plans are not changing. I will still publish under the OGL 1.0a, and still use the 3.5, Pathfinder, and 5e SRDs as I see fit.

Other Items

More "This Old Dragon" and other regular features. I am undecided on The April A to Z Challenge yet, and I am pretty sure I will not do another 100 Days of Halloween. But who knows.

Hope everyone is having a great Holiday Season.

Monday, December 26, 2022

Monstrous Mondays: Monstrous Maleficarum, Issue #0

I am starting off my 2023 Year of the Monster this week with something I have been planning for a while. 

So please allow me to announce the publication of Monstrous Maleficarum, Issue #0 Christmas Special.

Monstrous Maleficarum, Issue #0 Christmas Special.

From Issue #0:

My goal is to publish a regular series of monsters for the 5th Edition of the World’s First Fantasy Role Playing Game via the Open Gaming License. 

These will be monsters from my regular series “Monstrous Mondays” from my blog The Other Side.  I will be taking what I have learned from my own monster creation over the years and from my reviews on what works well.

This Issue #0 will feature some Christmas-themed monsters and replaces the fifth edition version of Krampus I published years ago. 

Each issue will cover a theme. Sometimes a closely linked set of monsters, or other times other similarities.  The themes will largely be around the myths and legends of our world and other creatures I have found or made in my readings. In particular, the readings around the myths and legends of witchcraft. Thus the “Maleficarum” part of the title.

I will also endeavor to keep each monster to one or two pages so they can easily be printed out for use in your games. Also, my personal goal is to lay out these pages so you could, in theory, print them out and use a 3-hole punch to add them to a three-ring binder like editions of old.  Collect what you want, and ignore the others.

Presently I have nearly 500 monsters ready to go. How many of them will see publication and get into your hands is unknown, but it will be an adventure for us all. 

There will be framing text for each issue brought to you via various NPCs I have used over my 40+ years of gaming experience. Some, like my witch Larina and my undead-hunting cleric Johan will be familiar to readers of my blog. Others, like Jassic here, are maybe only known by name. 

I hope you enjoy this adventure with me. 



Monday, December 19, 2022

Monstrous Monday: Álfar Skalds

We are almost at the Winter Solstice, and Christmas is less than a week away.  

My thoughts this month have been coming back to D&D 5e and what the future for that might be.  At least for the next year or so, 5e will be largely the same, so I will be getting some 5e content out here to enjoy it.  I also just finished reading the Finnish epic poem, the Kalevala. Really one of the foundational stories of D&D to be honest. You can see where so much of D&D came from; Gygax's interpretation of this tale, and Tolkien's use of it in the formation of Middle Earth and his Legendarium. 

So my thoughts on all of these are rummaging around and I was thinking I need more types of cold creatures, bards, and more magic.  Some of that I showed off last week with my Jötunn Troll

So here is some 5e content from the frozen lands of the far North.

Elf, Álfar Skald
Elf, Álfar Skald
Medium humanoid (elf), Chaotic Neutral

Armor Class 13 (Hide armor)

Hit Points 17 (3d8 +3)

Speed 30 ft

STR 12 (+1)
DEX 13 (+1)
CON 13 (+1)
INT 14 (+2)
WIS 11 (+0)
CHA 12 (+1)

Saving Throws Con +3, Cha +5

Skills Performance +5, Persuasion +5, Perception +3, Survival +3

Damage Resistances Cold

Condition Immunities Blinded

Senses darkvision 120 ft., passive perception 13

Languages Common, Elvish, Giant

Fey Ancestry. The Álfar has advantage on saving throws against being charmed and can't be put to sleep.

Innate Spellcasting. The Álfar’s innate spellcasting ability is Charisma (spell save DC 13). The Álfar can innately cast the following spells, requiring no material components:

At will: minor illusion
1/day each: animal friendship, healing word

Fleet of foot. Like all elves, the Álfar are fleet of foot and can travel over snow and ice with no restrictions.They are immune to difficult terrain caused by ice and snow.

Protected eyes. Álfar have a protective membrane over their eyes. They do not suffer disadvantage from blizzards or poor weather.

Actions

Shortsword. Melee Weapon Attack: +3 to hit, reach 5ft. one target. Hit: 6 (1d6 +3) piercing damage.

Sling. Ranged Weapon Attack. +3 to hit, range 30/120 ft., one target, Hit: 5 (1d4 +3) bludgeoning damage.

Description

Álfar are the elves of the coldest reaches. Also known as “snow elves” they are tall (6’ to 6½’), with long straight white or light blond hair. Some, though, have long black hair. Their skin is pale and their eyes are so pale that they appear nearly white or light bluish-white. This is due to a protective membrane over the eye that allows them to see even in the coldest of temperatures or the blowing of snow.

Álfar are typically encountered in roaming bands of hunters or in warmer climes, herders of goats and sheep. They will typically be armed with a shortsword and sling with up to 20 sling stones handy.

Like all elves, they produce beautiful works of art, though they lack the raw materials of their forest-born brothers and sisters. They are a nomadic species, often following large game in their frozen territories. For this reason, their chief artistic expressions are saga songs.  These tales of ancient times, gods, and heroes can last from a few minutes to several days to perform, often with other singers (Skalds) joining in and taking over for others. Álfar skalds are revered by their communities.

Álfar bards are known as skalds. Their role in the Álfar community is to memorize the saga songs of these nomadic elves, some which take days to completely sing. Skalds advance as bards.

Monday, December 5, 2022

Monstrous Monday: OSE and 5e books and Gruß vom Krampus

Quick one today. Feeling a bit under the weather still.

Last week I got my Folklore Bestiary from the Merry Mushmen Kickstarter.  

A Folklore Bestiary

The books are really nice and I got the Old-School Essentials and 5e D&D versions.

They compare very well to the the earlier Twilight Fables monster books for OSR and 5e I have that kickstarted around the same time.

Fabled Monsters

Both sets cover similar ground but have different approaches to what they are doing. So all four have a home now on my shelves and game table. I discussed their similarities and differences in regard to a monster I also did (but not the only one we all share) the Basajaun.

The Basajaun

OSR/OSE versions for me, 5e versions for my kids.  It all works out great.  For me a monster book should come in 5e and OSR flavors from now on.  Or like Frog God Games is doing now in their Terrible Yule Cat with 5e, OSE and Castles & Crusades.

OSE sized too!

Gruß vom Krampus!

Greeting from Krampus!

I have a new project I am working on, something that is actually ready now, but I want to wait to get it out since it will be a big part of my 2023 Year of Monsters.

Here is a sneak peek at my new Monstrous Maleficarum.

Krampus Layout

This is not a replacement for my Basic Bestiary. It is designed to complement it and to serve a different audience.  Basic Bestiary is for the Old-School crowd and Monstrous Maleficarum is for fans of 5th edition. There will be overlap in the monsters, but each will be designed to serve what their respective audiences will like the most. The two projects will have very different looks and feel. 

Both the Basic Bestiary and Monstrous Maleficarum grew out my Monstrous Mondays, but also out of my One Man's God and certainly out of all my books and readings about Witches and Witchcraft.

Also, all profits from Monstrous Maledicarum will go to buy more art for Basic Bestiary.

I have a lot to do over Christmas break (ah...the life of an academic), so I better get on it.