Monday, April 22, 2013

S is for Satan

I have talked a lot about demons this month and about Hell prior to this.  The one thing I have not talked much about is the Big D himself, The Devil aka Satan.


Here are two things you likely didn't know about Satan in RPGS and D&D in particular.
First, he usually doesn't appear in them.  In fact, there are no official stats for Satan/Lucifer in D&D in any edition.  Plenty of stats in third party products, but none for the guy himself.
Secondly, I never use Satan in my games.  Not because I don't want too or have any fear of it, simply put there is no way he could ever live up to the expectation of the players.
One lucky roll and all my carefully laid plans become, oh hey we just killed the Source of All Evil.  How many XP do we get?  There is just no way that stats on paper can match up with the expectations of the players.  With a character like Dracula, it is easier.  He can be just as evil, just as much of a threat to the characters, but we know something else about Dracula. It's the same as Smaug, or Voldermort, or Vader or Sauron.  These evils can and were defeated.  Satan is, or at least should be, an unstoppable dreadnaught of evil. He is not the Monster of the Week, he is not even the Big Bad.  He is the Biggest Bad EVER.

Despite the lurid tales from the 80's (check out Asshat Paladin's review of "Playing with Fire") or Pat Robertson's claims, D&D players are not Satanists.  Sure, maybe some are. But no more or no less than say the general population (which is much smaller than people generally think).

Lucifer as Satan has appeared in the pages of Dragon Magazine and in the various Tome of Horrors books.

Satan made his appearance in Dragon #28 from 1979 in the infamous Politics of Hell article.  Here are the stats he had then:

Satan
FREQUENCY Very rare
NO. APPEARING 1
ARMOR CLASS -8
MOVE Whatever desired
HIT DICE 333 hit points
% IN LAIR 5%
TREASURE TYPE H(*2), l(*2), U(*2)
NO. ATTACKS 1
DAMAGE/ATTACK 10-100
SPECIAL ATTACKS +3 or better weapon and purity of heart required to hit
MAGIC RESISTANCE 95%
INTELLIGENCE Godlike
ALIGNMENT Lawful evil
SIZE Variable
PSIONIC ABILITY Special
Attack/Defense Modes Special

and his more recent S&W stats:
(Satan from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors Scott Greene.)

Satan

Hit Dice: 25 (150 hp)
Armor Class: -6 [25]
Attack: Rod of Infernus (3d6), bite (2d4 plus poison) or 2 claws (2d8), bite (2d4 plus poison), tail sting 1d8 plus poison)
Saving Throw: 3
Special: Gaze weapons, spells, summon devils, +3 or better weapon to hit, immunity to fire and poison, regeneration (4 hp/round), magic resistance (90%), see in darkness, telepathy 100 ft.
Move: 21/30 (flying)
Alignment: Chaos
Challenge Level/XP: 40/10400

The Pathfinder stats are even more powerful.
EVEN then there is some character out there that could take this guy.  Maybe not many, but they are out there.


Lucifer and Satan have appeared as separate entities in the old Death's Edge Games Inferno games.
Which got me thinking, what if "Satan" isn't a person, but a title.  Not "Satan" but "the Satan", similar to what I did for Demongorgon.  The idea is not really an original one, Piers Anthony covered it in his Incarnations of Immortality series and it was covered well in the Charmed series with their Source of All Evil concept.
So the idea here is take a demon, already powerful, and juice him up on all the power of evil, or Evil, and he becomes the ruler of all demons.  Take a page from Lexx and His Divine Shadow and make it so that the new host of this evil power, the new Satan, has all the memories of all the previous Satans AND the knowledge of the new host.  That is a very dangerous foe.

So lets combine this idea with Dante's Inferno and some from the the D&D game itself.  In D&D there is a god of Evil, Tharizdun (who I'll talk about more tomorrow) that is roughly the same as Lucifer/Satan.
Tharizdun is trapped in a prison where his jailer was Asmodeus.  Asmodeus is now the leader of Hell and Tharisdun is forgotten.  There are a lot of clues to his whereabouts and even Gygax himself featured him in his Gord the Rogue books.  So my solution is to split "Satan" up into a couple of beings.  Part of him is the imprisoned Beast and another part in actually part of AAsmodeus


Another part...well I have not figured that one out yet.

The real question that in a world FULL of demons, devils and all sorts of monsters what purpose does Satan serve? What does he do?

The recent Kelley Armstrong book "Thirteen" finally features Lucifer.  He is very different than what is typically expected.  Two of my favorite versions was Peter Cook's in Bedazzled and Viggo Mortensen in The Prophecy for different reasons.  Maybe I should do that for my next October Movie marathon, only watch movies that feature the Devil/Satan as a character.

I also have something to say about RPGs and their role in the Satanic Panic of the 80s.  But that needs to be for another day.

6 comments:

Anonymous said...

"Here are two things you likely didn't know about Satan in RPGS and D&D in particular.
First, he usually doesn't appear in them. In fact there are no official stats for Satan/Lucifer in D&D in any edition."

Hm, so who's that with the stats in "The Politics of Hell" in Dragon #28 then?

Anonymous said...

Whoops, and that's what I get for not reading the whole post before I comment!

Wendy Jo said...

I've never given it much thought to how often he actually appears in all these demon games. That's kind of cool!

Nicole said...

Although I'm not too familiar with D&D, you make a good point in your reasons for not using Satan in your games. Having an unstoppable character or one that cannot be beat because he is the biggest and baddest of them all would take the fun out of trying to navigate that world and trying to develop a strategy to beat him.

~Nicole
2013 A to Z Co-Host
www.madlabpost.com

Anonymous said...

Certainly there's nothing about D&D that requires, or even encourages, Satanism, but I would question the assertion that Satanists are no more common among D&D players than among the general population. I'm sure that the RPG community has a greater concentration of people whom one could reasonably tag as "free-thinking", "countercultural", and more willing to entertain alternative philosophies than the public at large. While I don't have any survey data, I'm pretty sure that Satanists, Pagans, Wiccans, Thelemites, Atheists, and others who religious conservatives would be likely to tag with the Satanist label are overrepresented in the RPG community relative to the public at large.

Though there are at least a few religious conservative D&D players too.

All that said, I agree with the sentiment of keeping Mr. Scratch "offstage". I'd use him as a source of menace, but the moment he shows up as a "monster" a lot of the mystery and fear evaporates.

There's another angle to consider -- Demons have their own agendas, and may be summoned and bound to do the bidding of a third party. However, to the extent that Satan's own overriding purpose is to steal souls from God, actually revealing himself, much less directly harming anyone, runs counter to his purpose. Nothing is more likely to send a sinner running back to the arms of the Almighty than a face-to-face encounter with the Devil, and killing someone in the midst of their "foxhole conversion" would likely be an express ticket to heaven for them. Far better to convince someone that they're just fine on their own and just patiently nudge them down the good intention-paved path.

Of course, if one includes him in an avowedly polytheistic setting, there's not really much justification for pitting players directly against Loki or Tezcatlipoca but not Satan.

David Baymiller said...

Ultimate evil powers such as Satan do not belong as statted creatures in my normal games. I use Satanic imagery, cults, etc in many of my games. Never will they run into the big S. Minions yes, lots of minions. The game is best served with fighting the soldiers of evil as the Adversary lurks as part of the background, never able to be truly defeated by mortals, only foiled. YMMV.

Inferno. Oh baby. I own those books and still love them all these years later. We even managed to play a few games. I've seriously considered converting it to S&W and using it for a WWII G.I.'s stuck in Hell game.