Monday, December 23, 2019

Monstrous Monday: Catgirls for Old-School Essentials

Catgirl
"Cats" is out. And it is really, really bad. How bad? So bad that I am DYING to see it.  In fact, we are going to tomorrow as a family. And we are dressing as cats.   We are going 100% Rocky Horror Picture Show on this.

I figure let's have some Catgirls for Old-School Essentials!

Nekojin (Catgirl)

Requirements: Minimum DEX 9
Prime requisites: DEX and CHA
Hit Dice: 1d6
Maximum Level: 9
Weapons: Any (must be modified)
Armor: none or leather only
Languages: Alignment, Common, Elf, Nekojin*  

Catgirls, also known as Nekojin, are a humanoid race that has prominent cat-like features.  These include furry cat ears on the top of their head, cat eyes, canine...er...feline teeth, and whiskers. Their pupils are slits like that of a cat. They also have long cattails and their hands and feet resemble a cross between cat paws and humanoid hands and feet.  Their nails are in fact retractable claws.   They typically weigh about 110 pounds and are between 5 and 5½ feet tall. Their human-ish faces give them the look of kittens. This, in addition, to their size, often leads non-Nekojin to treat them as if they were younger than they truly are.

The typical nekojin can live to about 50 years of age. They reach maturity by age 7 and will begin adventuring between ages 6 and 8. Nekojin have their own language, but they can also learn the language of humans (Common) and Elves (Sylvan).

Combat
Nekojin can use any weapon that has been modified for their hands (increased cost +25%), but they avoid armor except for leather.

Detect Invisible / Spirits
Nekojin have a supernatural heritage, so they can see invisible creatures or spirits in the spirit planes on a roll of 1 or 2 on a d6.

Infravision
Nekojin have infravision rp 90'.

After Reaching 9th Level
A nekojin that reaches 9th level may choose to retire and raise a brood of their own or be reborn into a new kitten (1st level) with no memories of their former life.  On their 9th life they will remember all past lives and skills.

Table 1: Nekojin Advancement and Saving Throws


Level
XP 
HD
D
W
P
B
S
1 0 1d6 12 14 12 16 15
2 2,000 2d6 12 14 12 16 15
3 4,000 3d6 12 14 12 16 15
4 8,000 4d6 10 12 11 14 13
5 16,000 5d6 10 12 11 14 13
6 32,000 6d6 10 12 11 14 13
7 64,000 7d6 8 10 9 12 11
8 128,000 8d6 8 10 9 12 11
9 256,000 9d6 8 10 9 12 11

Table 2: Nekojin to Hit vs. AC
To Hit
Level -4 -3 -2 -1 0 1 2 3 4 5 6 7 8 9
1 20 19 18 17 16 15 14 13 12 11 10 9 8 7
2 20 19 18 17 16 15 14 13 12 11 10 9 8 7
3 19 18 17 16 15 14 13 12 11 10 9 8 7 6
4 19 18 17 16 15 14 13 12 11 10 9 8 7 6
5 18 17 16 15 14 13 12 11 10 9 8 7 6 5
6 18 17 16 15 14 13 12 11 10 9 8 7 6 5
7 17 16 15 14 13 12 11 10 9 8 7 6 5 4
8 17 16 15 14 13 12 11 10 9 8 7 6 5 4
9 16 15 14 13 12 11 10 9 8 7 6 5 4 3


Wednesday, December 18, 2019

Mail Call: Vigilante City

Busy day today, getting ready for the holidays and the Spring term start.
In the meantime here is a new old school mail call.

Vigilante City Superhero Team-up and Into the Sewers!



I have not had the chance to go over them much, but they look awesome!

Tuesday, December 17, 2019

Witch's Caldron

Another "Holy Grail" find this week.  But this is a cheat, I have been looking for this on eBay for a while.

Ral Partha's Witch's Caldron
Not to be confused with The Witch's Cauldron.

I didn't want the newer 2016 version so I have been looking for a complete 1980 version with minis. Well, my persistence finally paid off.



The box is full great stuff too.







The minis are what you expect from Ral Partha in the 1980s. Yes, that is a positive thing.




The Wizard and the Witch,




Lots of great minis in this.

Part of me wants them painted, another part of me doesn't.  Maybe I'll just find some pre-painted minis that I can use in place of these.

Going back to my "Traveller Envy" I would love to figure out a way to use this in my War of the Witch Queens campaign.  A battle that the wizard pulling the strings of the PCs makes them participate in against one of the Witch Queens.

Monday, December 16, 2019

Monstrous Monday: The Yule Cat

In the same lands that gave us Grýla, The Christmas Witch we also get the Yule Cat, also known as Jólakötturinn or Jólaköttur in Iceland.
Described as a huge and vicious cat that preys on people that did not get new clothes for Yule/Christmas. 

The Yule Cat, and there is only one, can run across ice and snow with no difficulty.

The Yule Cat
(Labyrinth Lord)
No. Enc.: 1 (1) Unique
Alignment: Chaotic (evil)
Movement: 40' (120')
Armor Class: 4
Hit Dice: 5+5*** (28 hp)
Attacks: 3 (claw/claw/bite)
Damage: 1d6/1d6/1d8
Special: Can detect who did not get new clothes for Yule/Christmas
Save: Monster 5
Morale: 10
Hoard Class: None
XP: 500

The Yule Cat
(Blueholme Journeymanne Rules)
AC: 4
HD: 5d8+5
Move: 40
Attacks: 2 claw (1d6 x2), 1 bite (1d6+2)
Alignment: Chaotic
Treasure: None
XP: 500

The Yule Cat
(Old-School Essentials)
AC 4 [15], HD 5+5 (28hp), Att 2 claw (1d6x2), 1 bite (1d6+2), THAC0 17 [+2], MV 120’ (40’), SV D14 W15 P14 B76 S15 (5), ML 10, AL Chaotic, XP 1,700, NA 1 (1) Unique, TT None
 Fleet-footed: Can travel over and ice and snow with no difficulty.

Saturday, December 14, 2019

Zatannurday: Lucifer and Constantine on Crisis

A special sort of Zatannurday here today.

This past week we saw the Crisis on Infinite Earths on TV.  Something I have been wanting to see for years.
I got to see a ton of my favorite DC characters in their TV incarnations but two of my favorites are John Constantine (Matt Ryan) and Lucifer Morningstar (Tom Ellis).



The scene was pitch-perfect for the Lucifer show.


Lucifer does his mind trick on Mia and even subtly flirts with John Diggle. It was great.
This small scene makes me want more Lucifer on Legends or John on Lucifer.
Plus I need to learn what the deal was between John and Mazikeen.

Not to be lost in all the devils, gods and Earths going boom we also got Jim Corrigan, aka the Spectre. My prediction: Oliver will become the new Spectre for the Arrow-verse.

Parts 4 and 5 will be out next year. 

Wednesday, December 11, 2019

Next Projects, the OSE Witch & Warlock

Work has been busy as hell and I had a couple of other unexpected projects dropped on my lap.
What's that mean to you?  Well a long story short, that means my next scheduled release is going to be late.

Granted. These were all self-imposed deadlines.  So the only one here who is upset about this is me.

My next two books will both be for Gavin Norman's Old School Essentials.

I am extending my Back to Basic celebration a little into 2020 where I hoped to also publish a few books for D&D5.  Ah well.  This gives me time to give these two projects the more attention they deserve.



So what can I tell you now?

The Craft of the Wise: The Pagan Witch Traditions


This book follows the same series as the Daughters of Darknessthe Cult of Diana, Children of the Gods, and the Pumpkin Spice Witch.


This book covers the Pagan Witch Tradition and it is really about 75% done.  It has a bunch of new spells, a lot of new rituals, some new monsters.  I also talk about spell creation, magic item creation and running a Pagan campaign.  I talk about how the witch is a better fit with druids, barbarians and bards than magic-users do.  I am also working on a few more covens.  If you have any of those books then you have an idea what this one will look like.

This book is overtly compatible with OSE but it also harkens back a little more to the B/X sources.  You can probably see where it is going based on my posts since Halloween.  This book will also have more of an "Advanced Genre Rules" feel to it.

I wanted to post this on the Winter Solistice (ten days from now) but I am not going to make that. So instead look for an Imbolc (February 2) release.  It will be a "Letter-sized" or 8.5" x 11".  Aiming for 64 pages.

The Warlock for Old School Essentials



This book will present a new Warlock class for Old-School Essentials.  This book will fit more with the "Core Fantasy Rules" of OSE and I'll present some options for "Advanced Fantasy".  It will be largely compatible with my other Warlocks and the spells can be used by witches or warlocks.

The idea here is that both books will be complete unto themselves but also can be used to complement each other.  This one is not as far along.  I was aiming for an Imbolc release and I think I will stick to that.

This book will be "Digest sized" or roughly 6"x9" or 5.5"x8.5".  I need to check what DriveThru supports.

There will be lots of new spells (at least 60) and new invocations.  Not sure if there will be any monsters or not.  Likely it will not have any demons since they really don't fit the feel of OSE or B/X.

Right now this book is only about 45% done.  Aiming for 32 or 48 pages.

I am disappointed I am not going to make my dates, but I think it makes for better books.

Tuesday, December 10, 2019

Review: Reimagined: Fanfic Role-Playing Game

Ok, now this is a fun one. At least it made me smile.

Reimagined: Fanfic Role-Playing Game

Reimagined is a "fanfic RPG" in which you take some other world and run with it.
If you have ever read (or written) fanfic or have a personal "head-canon" (or even know what that is) then this might be the game for you.

The author, Katarzyna Kuczyńska, comes in with some solid street cred, just different than what I have seen in the past.  This is a good thing.

The game is for two players using the X-Card system (a system I was not very familiar with).
You decide on the fandom, what level of romance you want (Gen, Lime, Lemon and Smut), what sort of story you want (lots listed) and who the charaters are and what the themes are.

Now you and the other player work out your do's and don't (or yeses and noes) and move on the storyline.
You have some tables you can roll on with a d6 (which makes it a game and not a series of collaborative storytelling).  The tables will depend on the tone of your game and type of story.

The players go back and forth being the "actor" and the "director".   I think with some tweaking it could be modified to accommodate more people and thus more characters.  This is one of those games where people that really know each other is where it would work the best.

There is also an example of play given and some examples of the worksheets filled out.   I love the example card shown of "Captain Carol and the God of Thunder" a Superhero story with Lemon (aka steamy) levels of Romance and tension.  On the Noes are "Children being hurt", "torture" and "alcohol" ok, fine and on the "yeses" are Dragons!


Images for illustrative purposes only...

Among our themes are "Superheroes Showing off", "Passionate Foreplay" and "Space Battles" you know...I am enjoying this one more and more.
The main storyline, "Heroes team up to save an alien planet using their powers and spaceship."

Seriously, how does that not sound like fun?


Seriously off the top of my head, I came up with about 30 fandoms this would work with.  Even some I wish I hadn't (gives the Mallfoy-Granger shippers some side eye).

I'd have to try it out. You need the right group to do this game with, but I think it would be fun. This is a very different sort of game for me and I want to try it out.

The PDF is full-color at 39 pages.  There are also extra sheets included.

All for $3.00. That's pretty good really.

Plays Well With Others: BlackStar

Of course, this got me thinking.  If this works well like this, maybe I could use the Story generation functions of this game in my other games.  Sit down as a Session 0 to determine what we all want to do out of a series.  IF that series is media-tie in, say like Star Trek, Star Wars, Doctor Who, or anything, then it might be a good starting point.

So.  Let me try it with BlackStar.

BlackStar is part of the Star Trek Fandom, but it also has heavy doses of Cthulhu.
It's going to be Dark, but Gen.  Sorry, there won't be time for romance among the stars for this crew, I'll save all of that for the Captain and the Thunder God above.

It is an Alternate Universe and partial crossover. 
The only character I know right now is Captain Valerie Beaumont.  BUT she is not in charge of the ship.  She was supposed to be, but it has been taken over by NPC Commodore Taggart.  He is the project leader and a complete dick.  So that will make up some of the interpersonal dynamics.

I want to cover the themes of "Horror in/of Space", "We are not alone", "Science as a Candle in the Dark" and "Adventure! ...but don't go insane."

I am saying yes to Monsters, Insanity, Death, and Visions of Hell.
I am saying no to Vampires, Klingons (sorry!) and no to Deltan and Betazeds.  Not because I don't like them, I love them, but empaths will have a really bad time here.

These are the voyages...
Yeah.  This sounds like fun.