Monday, June 13, 2011

June DriveThruRPG

Today is my Birthday!!

But it will be you that get the gifts today.

Here are the products you can get from DriveThru RPG for 20% off.

DriveThruRPG.com

Ninja Burger RPG (2nd Edition) [aetherial FORGE]
Heavy Gear Blitz! Locked & Loaded [Dream Pod 9]
Hero's Handbook: Dragonborn [Goodman Games]  (I am picking this one up now!)
Splicers RPG [Palladium Books]
Noir Knights (Savage Worlds) [Savage Mojo]
Mekton Zeta Plus [R. Talsorian]
Judge Dredd RPG (Traveller Version) [Mongoose Studios]
Dark Heresy: Inquisitor's Handbook [Fantasy Flight Games]
Amethyst: Foundations [Goodman Games]
King Arthur Pendragon (Edition 5.1) [Nocturnal]  (A very, very awesome game and my fave on this list)

The 20% off code is: HotJuneDrive2011

Enjoy!!

They didn't kill the Ubues.

A while back my kids group, the Dragon Slayers, completed an adventure I was calling "Return to the Palace of the Silver Princess".  I used elements of both the "Orange" and "Green" versions (sounds like something I might have bought in Northern Ireland), the Tome of Horrors books and a bunch of other materials.   I turned it from a  low level dungeon crawl to a high-mid level campaign.



But I am not here to talk about my mad DMing skillz.

I want to talk about my players, my boys.

They got to the kitchen area, which is on the second level. They had been through the first level and fought goblins, giant rats, and mutant kobolds all as warm ups. The second level was where Arik's magic was in greater force and there were a couple of beholders floating around and some dwarves that had been turned into orcs and a giant prehistoric were creature that had elements of both bear and wolf (Aliegha*).  The Ubues were up next.  Like many of the creatures I increased their HD and attacks.  Either I multiplied their levels by 3 (which is what I did here) or added 10 levels.

The kitchen was of course home of the Ubues, and home to the art that got the Orange (or Loyalist, wait wrong orange again) version turned into a collector's item.
The boys rationalized that the Ubues, being all weird looking but living in the evil glow, were not really evil, but mutated innocent humans.
So instead of killing them they put them all to sleep (usign one of the sleep spells from my d20 Witch book).  They then moved them all to a room and Locked the door with a spell.

Now I could have played this by the book and kept them evil monsters.  I didn't, I like their idea so much I decided it was the truth.  In fact each Ubue was in fact three servants merged into one creature and that had driven them a little mad.  Also by the book rules would have also said they did not get an experience points for this "encounter" I gave them full XP.  I decided that since they did in fact defeat them and caused them not to be a threat anymore then they deserved full XP.

I am pleased with what the boys did and glad they were less bloodthirsty than others.

*Coming back to this, they did kill Aliegha.  In the Orange version she was a werebear and in the Green she was a werewolf.  Since I had already had the dwarves (orange) mutating into orcs (green), I had Aliegha mutating into were creature that was somewhere between bear and wolf.  I had just finished reading "Frostbiten" by Kelley Armstrong and I had been curious about the prehistoric Amphicyonidae (Bear-dog) since a trip to the Natural History Museum and seeing one on TV.  I figure she was changing into some creature that was the ancestor of the "modern" werewolf and werebears.  They did kill her, but now I kinda wish she had gotten away.  She would have made an interesting character.

Sunday, June 12, 2011

Pathfinder

Today is my Pathfinder game with the "big kids".  The Northlands group.
To help explain my absence since late-February the GM has decided that my character was kidnapped.

We will see how it all goes.

Saturday, June 11, 2011

Testing

New blogging software test.

Zatannurday: Deviant Art


I am a huge fan of Deviant Art.  I love that they give up and coming artists a place to showcase their talent. And there is quite a bit of talent there!

So here are some of my favorite Zatanna pics from Deviant Art.


zatanna and raven by ~gianmac on deviantART


zatanna and raven colored by ~gianmac on deviantART


Zatanna quick sketch by *mainasha on deviantART


Zatanna - DSC by *zet on deviantART


Zatanna by ~Kawuamo on deviantART

More soon!

Friday, June 10, 2011

Even Witches have Itches, Part 2

Happy Harry?  Hogwarts Hanky-panky?

Please let that be the last time I ever say "hanky-panky" on this blog.

Anyway new easter egg from the 3rd Harry Potter film.
Found by the Daily What?  http://geeks.thedailywh.at/2011/06/09/harry-potter-innuendo-of-the-day/ 

Thursday, June 9, 2011

Madam Vastra and Jenny for Doctor Who RPG

AGAIN WARNING: There are some MINOR Spoilers here for the new Doctor Who episode, A Good Man Goes to War.  If you have not seen it yet, you might want to come back here after you do.

My post about Vastra and Jenny for Ghosts of Albion was very popular.  No surprise really given how popular the  characters currently are.

So it seems only proper then that I also stat them up for Cubicle 7's Doctor Who Adventures in Time and Space RPG.  Maybe if I get cheeky I'll even stat them up in Traveler and FASA's Doctor Who game.


You can re-read the background for them on my Ghosts of Albion post.

Madame Vastra
"The Great Detective"
Story Points: 10

Attributes
Awareness 4
Coordination 6
Ingenuity 4
Presence 4
Resolve 4
Strength 3

Skills
Athletics 4
Convince 2
Craft 1
Fighting 5
Knowledge 2
Marksman 3
Medicine 1
Science 2
Subterfuge 2
Survival 2
Technology 2
Transport 2

Traits
Alien (Silurian), Alien Apperance, Brave, Code of Conduct, Eccentric (Mild Cruelty, Speciesm), Gadget (Perception Filtre), Last of My Kind (sorta, only awake Silurian in Victorian London), Tough

Tongue Lash (Strength +2, poison)

Equipment
Perception Filtre (Major Gadget)
Katana (Strength +4)

Home Tech Level: 5-6 (higher than 21st Century Earth, but no indication of FTL travel).


Vastra as a human. 
(in reality Neve McIntosh who played Vastra)

The Silurian Tongue Lash has a lethal poison.  Vastra, like all female Silurians, can choose whether or not her lash injects the poison or not.

Vastra is very devoted to Jenny, her companion and love.

Jenny Flint

Story Points: 10

Attributes

Awareness 3
Coordination 4 
Ingenuity 3
Presence 3
Resolve 4
Strength 3



Skills
Athletics 3
Convince 2
Craft 1
Fighting 4
Knowledge 2
Marksman 2
Medicine 3
Science 1 
Subterfuge 2
Survival 2 
Technology 0
Transport 1

Traits
Attractive, Brave, Face in the Crowd, Obligation (Madame Vastra)

Equipment
Katana (Strength +4)

Home Tech Level: 4

Jenny is the human companion and paramour of Madame Vastra.  To normal people they keep up the façade of a Lady and her servant girl. Jenny had been a servant but she was also already knowledgeable in the healing arts. A skill that has served the combat prone Vastra well.  Jenny herself is not slouch at combat, having trained with Vastra many times.  She is just as deadly with her katana as is her mistress.

Using Vastra and Jenny in Your Game
If you are going to go to Victorian London anytime soon (and you must if you are playing Doctor Who) then Madame Vastra and Jenny are going to be there.  They can be the focal point of an episode, important side characters (as they were in AGMGTW) or just a rumor.


There has been discussion and a post of stats for DW:AITAS already on the Doctor Who boards.
http://dwaitas.proboards.com/index.cgi?action=display&board=characters&thread=1469&page=1