Tuesday, December 6, 2022

The Acrobatic Flea for Amazing Adventures

I had so much fun doing the write-up for Tim Knight's Acrobatic Flea a couple of weeks ago for NIGHT SHIFT I thought, why not give it a try for Amazing Adventures too!

NIGHT SHIFT's Flea (dubbed Earth-NS) is a non-powered gritty street-level hero fighting the forces of darkness while working for Weirdly World News.  The Flea of Amazing Adventures is a powered hero with more emphasis on two-fisted action as behooves Amazing Adventures' own origin as a Pulp game and now itself a multiversal game.

The Amazing Adventures of the Acrobatic Flea

The Amazing Adventures of the Acrobatic Flea

Sean Edward Ridire grew up reading comics about his favorite pulp action heroes; Tennessee O'Malley, Mackie Gleeson, Marie Laveau, the adventures only known as "The Fox" and Brotherhood of William St. John. Then to his surprise and joy, at age 14, his own mutant powers developed. He became superhumanly strong, could leap several meters into the air and land safely, and could climb any surface.  At 21 he moved to Knight's End to take a job as a reporter at a local TV News network. During the day he covers the news, reporting on traffic, human interest stories, and other bottom-tier assignments. But he also patrols the city as the Acrobatic Flea stopping what crime he can.

In his short time he has teamed up with other heroes such as the demon hunter known as The Paladin and the mysterious Witch Queen to fight spider mutants and defeat the evil Refrigerator. But the strangest encounter of all was meeting his own counterpart from another, darker Earth!

What adventures will the Flea have next? Only time will tell, but they will be Amazing!

The Acrobatic Flea

3rd Level Powered / 1 level Hard to Kill
Race: Human (Mutant)

Strength: 22 (+4) P
Dexterity: 20 (+4) P
Constitution: 14 (+1) 
Intelligence: 14 (+1) 
Wisdom: 16 (+2) P
Charisma: 16 (+2)

Hit Points: 25
Alignment: Lawful Good
AC: 16
BtH: +2
Power Points: 12

Sanity (SAN): 80 (Max), 80 (Current)

Fate Points: 6
Fate Die: 1d6

Languages: English (native language), French
Background: Reporter
Skills: Knowledge (Popular Culture)
Traits: Quick (Move +10, +1 to initiative)

Powers

True Strike, Jump, Spider Climb (2), Enhanced Strength +8, Enhanced Dexterity +4, cell phone (burner) 

Gear

Night vision goggles (gift from the Flea of Earth NS), costume (AC 6).

Remember, these are the final hours of the Amazing Adventures Multi-Genre RPG crowdsourcing campaign.

Amazing Adventures Multi-Genre RPG

https://www.indiegogo.com/projects/amazing-adventures-multi-genre-rpg#/

4 comments:

Tim Knight said...

Wow! Another incredible iteration. Thank you so much! Is that Midjourney art again?

Dick McGee said...

Love the artwork there, really captured the feel of a character in motion well.

Missed the old post about the Refrigerator. That's a much better motivation for a truly villainous Doctor Freeze than the one he actually has. Truly creepy.

Jonathan Linneman said...

The Fleas are getting out of hand and I hope it continues.

Tim Knight said...

The more the merrier :)