Tuesday, March 22, 2016

Weekend Gaming: Ghost Tower of Inverness

This past weekend an old grade-school/highschool friend was in town with his kids so we played some D&D5.  They had been over before and we had a lot of fun then.

Their character were all 5-6 level, but all of our characters were higher and in the middle of the Slave Lords series.  Originally I was going to run an adapted Temple of Elemental Evil, but in the end I opted to run something I have been wanting to run forever; C2 The Ghost Tower of Inverness.

While reading through it I also decided that I was going to run it as a Tournament module, complete with scoring for individuals and team.

Well everyone had a great time.  It had been a while since I last used this module and even longer since I had thought about it for D&D.  But it was quite satisfying.

Tournament scoring is an interesting beast really.  Not sure if I will ever do it again, but I am happy to say that I have now done it.

The adventure took about 5 hours, which is what I expected.  I wasn't too strict on the time in turns elasped since all it did was change their team score.



To tie this into the larger Come Endless Darkness plot/campaign I am having the Soul Gem as one of the artifacts used to drain the sun's life force.

Should make for an interesting and fun time as we lead into the Giant series coming up!

1 comment:

Pun Isaac said...

I've heard of it, but I know nothing of tournament scoring.