Monday, October 13, 2025

Monstrous Mondays: Devil, Valac

Valac or Volac
I went on a Conjuring bender last week and I lamented I did not include the demon/devil Valac in my The Left Hand Path. Well. Here is where I can fix that.

Demon or Devil?

Since I am basing this on the "historical" Valac and not the movie Valak, I need to make some choices, and these are choices I have to make pretty much with any creature. The world doesn't fit into Gygaxian taxonomy. 

Valac appears in The Lesser Key of Solomon, the demonologies of Thomas Rudd, the Pseudomonarchia Daemonum, Liber Officiorum Spirituum, and the Munich Manual of Demonic Magic. Quite the CV for him, really.  In the Lesser Key, the Pseudomonarchia Daemonum and the Munich Manual of Demonic Magic, he is listed as a President of Hell.  The Liber Officiorum Spirituum lists him under two different names, Coolor or Doolas, and Rudd calls him Valu.

My typical stance is that if the demon is named and found in one of these grimories, then I tend to think of them as a "devil." Given that Volac is also a President of Hell and has an angel archenemy, I am inclined to continue that thought.  So, in Gygaxian (which we can pretend is also from Iggwilv) taxonomy, Valac is a Devil. In my classification, he is a Baalseraph.

Valac

Valac is described as having command over household spirits and serpents, which, in this case, I am going to say means poltergeists and other harmful ghosts and demonic spirits.  So he is a devil who will summon and use demons. 

Valac, true form
DEVIL, VALAC (President of Hell)

Frequency: Very Rare
No. Appearing: 1 (unique)
Armor Class: –1
Move: 12” / 18” (flying)
Hit Dice: 13+13
% In Lair: 25%
Treasure Type: V (×2), Q (×10 gems), plus special
No. of Attacks: 3 (2 bites, 1 staff) or special
Damage/Attack: 2–12 / 2–12 / 1–8, or special
Special Attacks: Command serpents, summon spirits, cursed treasure, poison
Special Defenses: +1 or better weapon to hit, immunity to poison, half damage from fire, protection from good 10’ radius
Magic Resistance: 65%
Intelligence: Exceptional (15–16)
Alignment: Lawful Evil
Size: L (15’ tall, three-headed)
Psionic Ability: 170
-- Attack/Defense Modes: All / All
Level/XP Value: X/14,000+

Valac, also called Ualac, Volac, or Valak, is one of the Five Infernal Presidents who serve the Archdukes of Hell. He appears in his true form as a winged humanoid 15' tall and covered in scales. A child’s head rises from between two great dragon heads, borne aloft on scaled wings. He most often appears as an angelic child riding a two-headed dragon. These are seperate creatures, the child and the dragon are all one creature. His voice is gentle and coaxing, belying the cruelty within.

Valac commands serpents, both natural and monstrous, and exerts dominion over wandering household spirits, poltergeists, and harmful shades. These he calls from the Lower Planes or from the restless dead, unleashing them to plague the living. Unlike most devils, Valac traffics freely with demons, summoning them to fight in his name, though always bound by infernal compacts that assure his own mastery.

He is also known as a finder of hidden treasures, though every hoard he reveals is tainted, cursed with possession, bound to restless spirits, or poisoned by infernal enchantment. To accept Valac’s gifts is to welcome corruption into one’s home.

Valac avoids direct battle when he can, preferring to drown his enemies beneath waves of summoned serpents and spirits. In combat, each dragon head may bite for 2–12 damage, while the child’s form wields a staff of serpents (1–8 damage, plus poison save at –2).

  • Summon Serpents: Once per turn, Valac may summon 1–4 giant serpents, 1 basilisk, or 1 hydra (50%) as if by gate.
  • Summon Spirits: Once per day, he may summon 2–8 wraiths or 1–3 shadows to serve for 12 turns.
  • Cursed Treasure: Any treasure he reveals carries a curse or haunting. Roll as per Book of Curses, or DM’s choice.
  • Spell-like Abilities (at will): charm person, snake charm, invisibility, ESP, locate object.
  • 3/day: true seeing, teleport without error, magic jar.

Valac’s cults are rare but feared, often operating in rural places where snakes are plentiful and tales of haunted houses spread quickly. His followers keep cursed relics and treasure-troves that spread corruption as surely as any plague.

Witches and warlocks who serve Valac gain serpentine familiars or restless household spirits, but their “blessings” always bear a hidden snare.


Sunday, October 12, 2025

October Horror Movie Challenge: Ed and Lorraine Warren Documentaries - The Conjuring Series

Amityville Horror House (2021)
 It's Sunday. I am coming down from my Conjuring high, but I still wanted some more. Since I allow myself at least one night of documentaries, I am taking it tonight with some documentaries about Ed and Lorraine Warren's best-known cases.

Amityville Horror House (2021)

This one covers Ed and Lorraine's most famous case, the Amityville Horror House. Interestingly enough this one was not made into a Conjuring movie. Likely because there have been so many Amityville movies already. 

We start with Ronald DeFeo Jr. and the mass murder of his family in 1974. We spend a little bit of time with this case and DeFeo making claims of ghosts and devils in the house.  

The documentary quickly shifts to George and Kathy Lutz. This is the big Amityville story. I do love how the so-called "paranormal investigators" speak with such authority. Silly for reality, but great for games.

We go through the Lutzes' stay in the house day by day. It is rather fun going through it all. 

Oh, drinking game, every time they give you the full address, 112 Ocean Avenue, Amityville, Long Island, NY, drink. 

Ed and Lorraine Warren show up about 2/3's of the way through. And yes, that is Poison drummer Rikki Rockett giving us his expert opinion on the Amityville House.

The Devil Made Me Do It (2021)

This is the case that also gave us Conjuring The Devil Made Me Do It (2021) from last night. We now move to Brookfield, CT in 1981. This is the second documentary I have seen on this. I think I saw it on Netflix (very likely. Edited, yes.) and it was better than this one. This one, though, does have some footage of Lorraine Warren from 2005. 

The Devil Made Me Do It

It covers the possession of David, the murder by Johnson, and his trial. Of course, the involvement of the Warrens.

It's fun, but not as, dare I say, "good" as the Amityville Horror House one.

I freely admit I like Ed and Lorraine Warren. It is very, very obvious they would not have liked me; a skeptical atheist trained as a rationalist. Although I am not immune to the lure of empiricism, Warren and I would differ on what constitutes experience.  

Occult D&D and NIGHT SHIFT

While nothing for Occult D&D (as such) there two great ideas we can get from this all. First and most obviously is the haunted house. It's no exaggeration to say that Amityville is the best-known haunted house in America. 

Second is the idea of a demonic possession as a cause/reason for a crime. 


October Horror Movie Marathon 2025


October Horror Movie Challenge 2025
Viewed: 15
First Time Views: 11

Saturday, October 11, 2025

October Horror Movie Challenge: Conjuring Last Rites (2025) - The Conjuring Series

Conjuring Last Rites (2025)
 I had hoped this would happen. The last Conjuring movie became available for rent on Amazon earlier this week. So let's get to it!

Conjuring Last Rites (2025)  - Conjuring Timeline 1964, 1986

Last Rites arrives as the final chapter of the Conjuring saga (for Ed & Lorraine at least), and that weight is felt in every frame. It’s a film that knows it’s wrapping up decades of lore, and it leans into both sentiment and spectacle to try to stick the landing.

The film opens in 1964, with Ed and Lorraine (Patrick Wilson and Vera Farmiga, as steady and soulful as ever) investigating a haunting tied to an antique mirror in a curio shop. Lorraine, pregnant with their first child, experiences a devastating vision—a demon intertwined with her unborn baby. She collapses, and though Ed rushes her to the hospital, the child is stillborn. Only Lorraine’s desperate prayer revives the infant. She names her Judy.

Fast-forward to 1986. The Smurl family moves into a home in West Pittston, Pennsylvania, Jack, Janet, their four daughters, and Jack’s parents. At Heather’s confirmation, her grandfather gifts her that same mirror. From there, it’s all downhill: flickering lights, things that move on their own, whispers in the dark, and the slow unraveling of a family under siege by forces they don’t understand.

Meanwhile, the Warrens are older now; tired, retired, and quietly fraying. Ed’s heart is failing. Their lectures draw smaller crowds. And Judy (Sterling Jerins returning, all grown up) is seeing visions she can no longer ignore. When Father Gordon dies under mysterious circumstances while investigating the Smurl haunting, Judy defies her parents and sets out to confront what she’s certain is her demon.

That middle act, with Judy taking the lead, is where the movie really picks up. It’s not just another haunted house story, it’s generational horror. The sins and miracles of the parents come back to claim the child.

What follows is the most intense final act in the franchise. Lorraine realizes that the three ghosts tormenting the Smurls, a man, his wife, and her mother, are merely puppets, enslaved by the demon from that mirror. Judy becomes the true target, and when the demon possesses her, the Warrens must face not just the supernatural, but their greatest fear: losing their daughter to the very darkness they’ve spent their lives fighting.

The film’s climax mirrors (pun intended) the first scene. Judy, possessed, attempts to hang herself, echoing Lorraine’s near-death childbirth from years before. Once again, prayer and love pull her back, and together, mother and daughter channel Lorraine’s psychic gifts to destroy the mirror once and for all. The demon is banished, the Smurls find peace, and the cursed artifact joins the Warrens’ museum—where we know it’s just waiting for the next poor soul to stare too long into the glass.

It all ends with Judy’s wedding to Tony (a nice bit of light after all the darkness), and Lorraine’s final vision of the peaceful years ahead. For once, the Warrens get a moment of grace.

Patrick Wilson & Vera Farmiga return one last time as Ed and Lorraine with all the wear, faith, and heartbreak the roles now demand. Their chemistry still holds, and there are moments late in the film where you feel the years of fights, scars, and losses between them. If you came to this movie first, you would wonder what this was all about. There is certainly a lot of "final lap" feel about this movie. 

As I mentioned earlier, I'm a fan of these characters and actors, which makes me the target audience for this fan service.

The Future

This movie did quite well in the theatres. So well, I have a hard time believing that this will be the last one. Maybe Judy (who is a real person, mind you) will pick up the demon-hunting mantle. 

I have an idea for my wrap-up of this series tomorrow.

Occult D&D and NIGHT SHIFT

For NIGHT SHIFT:

This movie is a character-driven campaign come to life. Judy embodies that archetype perfectly, a character whose power is both blessing and burden. You could easily model her as a Theosophist or Psychic, haunted by inherited trauma, hunted by the very spirits she seeks to understand.

The mirror itself functions as a Cursed Relic, tied to a specific demon that imprints on bloodlines.

The multi-generational structure (Lorraine’s trauma → Judy’s possession) is a fantastic framework for a long-term NIGHT SHIFT campaign. The characters don’t just fight evil, they inherit it.

The exorcism and “last rites” sequence could be a full session in itself: simultaneous spiritual combat and physical rescue, with each failure raising the stakes for a possession save.

For Occult D&D:

In D&D terms, the demon would be a Bound Fiend, an entity once trapped by ritual, now reawakened through a cursed item. The mirror is the perfect anchor for a demonic spirit gone rogue.

Mirror Magic: Treat it as a magical focus that reflects the caster’s worst thoughts. Each time it’s used, there’s a chance to “call forth” the reflection’s demonic twin.

Intergenerational Curse: Perfect for a "Legacy Adventure," the descendants of past heroes confronting an evil they thought destroyed.

Final Rites: Could be written as a high-level Ritual spell, one that requires a familial bond between casters to complete.

Last Rites would make an excellent mini-campaign or one-shot finale: a family of psychic investigators confronting their own cursed inheritance.


October Horror Movie Marathon 2025


October Horror Movie Challenge 2025
Viewed: 13
First Time Views: 11

October Horror Movie Challenge: Conjuring The Devil Made Me Do It (2021) - The Conjuring Series

The Conjuring: The Devil Made Me Do It
 Last night's Conjuring was rather fun. Here's hoping tonight's is as good. This is the third of the Conjuring films. 

Conjuring The Devil Made Me Do It (2021) - Conjuring Timeline 1981

By the third Conjuring film, you’d expect the formula to start feeling very familiar: haunted family, demonic possession, big exorcism finale. But The Devil Made Me Do It (2021) takes a different angle, trading the haunted house structure for something closer to an occult detective story. It’s less about one cursed farmhouse and more about Ed and Lorraine Warren following a trail of dark magic through small towns, morgues, and courtrooms.

The film opens strong with a brutal exorcism sequence, one of the best in the series, where young David Glatzel is freed from possession only for the demon to leap into Arne Johnson. From there, we follow the Warrens as they try to prove Arne’s innocence in the first U.S. murder trial to claim “demonic possession” as a defense. Along the way, they uncover a hidden Satanic curse and a sinister occultist pulling the strings.

It’s a bold move. Instead of another “family in peril” story, this entry leans into mystery and investigation. That’s both its strength and its weakness. On the one hand, it freshens up the formula and gives Vera Farmiga’s Lorraine a lot more to do as she dives deeper into visions and psychic battles. On the other hand, the trade-off is fewer sustained scares. There are eerie moments, the waterbed sequence, the morgue encounter, but overall, it’s less terrifying than its predecessors.

What carries it, as always, are the performances. Wilson and Farmiga remain the franchise’s heart. Their relationship is the anchor in the storm, and this time their bond is tested harder than ever. Without them, the whole thing might feel like just another supernatural procedural. With them, it has warmth and weight.

In the end, The Devil Made Me Do It isn’t as tight or scary as The Conjuring or The Conjuring 2, but it’s a fascinating evolution. It opens the door for the franchise to move beyond just “scary houses” and into a broader world of occult threats. Think of it as a side quest that still matters, even if it doesn’t quite hit the natural 20 of the first two adventures.

I watched a documentary on the real case a while back. So I kinda knew what to expect here. 

Conjuring Last Rites was released as a rental earlier this week, so I am going to get to that one now.

Maybe I'll take on Insidious next. 

Occult D&D and NIGHT SHIFT

From a gamer’s perspective, this film feels like when the DM shifts the campaign from dungeon crawling to investigative play. The haunted house is behind you; now it’s about piecing together clues, following cultists, and uncovering who’s really behind the possession. The finale, with its showdown in an underground altar chamber, is pure “final dungeon” stuff, complete with cursed relics and a villain who thinks they’re untouchable.

It is a good template for occult investigation for any type of play.


October Horror Movie Marathon 2025


October Horror Movie Challenge 2025
Viewed: 12
First Time Views: 10

Friday, October 10, 2025

October Horror Movie Challenge: The Conjuring 2 (2016) - The Conjuring Series

The Conjuring 2 (2016)
 After last night's disappointment, we come to the next movie, chronologically, and also a proper "main-line" sequel, 2016's Conjuring 2.

The Conjuring 2 (2016) - Conjuring Timeline 1976, 1977? (1979-1980)

I have run into my first dating controversy here. The movie and documentation online say this is taking place in 1977, but the movie's surroundings, Iron Lady Maggie on TV, and the Clash's "London Calling" put this more into 1979, but no later than 1980. It is based on The Enfield Case, which occurred between 1977 and 1979. The scenes with Ed, Lorraine, and Judy (who is still young here) take place in 1977, and they don't arrive in Enfield, London, until 1979 or so. Granted, I am only like 25 mins in, so this might all get explained to me later. Nope, an hour or so in Ed says it is 1977. 

The setup mirrors the first film: a struggling family, strange disturbances, and a spirit that won’t let go. This time, the Hodgson family is haunted by an old man who insists the house is his. Furniture moves, knocks echo through the walls, and young Janet Hodgson becomes the primary focus of the entity’s wrath. The Warrens (again, Patrick Wilson and Vera Farmiga) arrive to help, but soon realize something darker is at play. The setup mirrors the first film: a struggling family, strange disturbances, and a spirit that won’t let go. This time, the Hodgson family is haunted by an old man who insists the house is his. Furniture moves, knocks echo through the walls, and young Janet Hodgson becomes the primary focus of the entity’s wrath. The Warrens (Patrick Wilson and Vera Farmiga) arrive to help, but soon realize something darker is at play, namely our old friend Valak, the demon nun who would go on to terrify audiences in her own spinoffs, OR, if you are like me, watched first.

What makes The Conjuring 2 work is its confidence. Wan knows exactly how to stage a scare by this point, and he stretches them out like a conductor building a symphony. The “crooked man” sequence feels like something pulled straight out of a nightmare, while Valak’s appearances, especially the painting scene, are among the most iconic moments in modern horror. There is a reason these movies work so well, and this is just one of them.

But what really elevates the film is the heart. The Hodgsons are sympathetic, not just victims, and the Warrens are portrayed with warmth and sincerity. The scene of Ed singing “Can’t Help Falling in Love” to lighten the family’s spirits is pure magic; it’s the kind of character beat that makes the horror matter more because you want these people to survive. I am not sure if the real Ed and Lorraine could sing, but Patrick Wilson and Vera Farmiga certainly do. Patrick Wilson did a duet with Ghost's Tobias Forge covering the goth-rock "Stay" by Shakespears Sister. Vera Farmiga is also the lead in her own goth-metal band, "The Yagas."

I would like to give a special shout-out to the young Madison Wolfe in her dual roles as Janet Hodgson, who is fantastic as both the innocent Janet and the demon-possessed Janet. Patrick Wilson and Vera Farmiga are excellent as always. Wilson also shows a lot more of his comedic side, which is rather great. When Wilson (as Ed) picks up the gigantic VHS camera and puts it on his shoulder and exclaims, "Wow, it is so light!" I laughed out loud.

Valak

While this is the official introduction of the demon nun Valak, it's not my introduction.  Though let's be honest, her introduction here is top-notch. As a horror monster, she is right up there. Maybe not Dracula or Frankenstein's monster, iconic, but I like her better than Jason or Leatherface.  Credit to actress Bonnie Aarons for portraying her with such malevolence.  Yes, I want more of her, but I also don't want her to overstay her welcome.

Occult D&D and NIGHT SHIFT

From a gamer’s perspective, The Conjuring 2 is a masterclass in escalation. Start with the simple poltergeist (moving furniture, knocking sounds), then layer in possession, then reveal that it’s all a smokescreen for a greater evil pulling the strings. That’s exactly how you’d structure a multi-session horror campaign: minor encounters building to the reveal of the true Big Bad. And Valak? She’s the perfect boss monster, introduced with just enough mystery to keep the table buzzing long after the game ends.

I am now disappointed I didn't include Valac in my Left Hand Path book.


October Horror Movie Marathon 2025


October Horror Movie Challenge 2025
Viewed: 11
First Time Views: 9

Urban Fantasy Fridays: Monsterhearts

Urban Fantasy Fridays: Monsterhearts
Last week, with Little Fears, we explored childhood monsters. Now this week I want to explore the most horrifying years of all. High School.

Granted I have a lot of games that do this and do this well. Perhaps one of the best urban fantasy / Horror games about high school is the Buffy the Vampire Slayer RPG. BUT I want to cover Buffy when I do Unisystem later on this month. 

Of course, another fantastic example is Dark Places & Demogorgons, a game I have covered often. The biggest reason not to cover it today is that I have said so much about it. 

This leaves one game that fits as well as those two AND it takes such a different approach that I have to try it out. Monsterhearts.

Monsterhearts

Monsterhearts 2 by Avery Alder is one of those games that doesn’t just sit on your shelf, it stares at you. It dares you to pick it up and think about all the messy, complicated, horny, terrifying stuff that made adolescence such a fever dream. Avery Alder’s game is firmly within the Powered by the Apocalypse family, utilizing those mechanics to push hard on narrative, relationships, and the dark hunger lurking within every teenager. I would go as far to say it is one of the best examples of a Powered by the Apocalypse game. Now, normally, I am not a huge fan of the Apocalypse system, but here it works so very well. 

The pitch is simple: you play teenage monsters, or maybe monstrous teenagers, or just regular teenagers. Vampires, witches, werewolves, fae, the usual suspects, but this isn’t about killing things in the night. It’s about identity, sexuality, and the strange alchemy of desire and fear. The “Skins” (playbooks) are equal parts archetype and pressure cooker, designed to push your character into bad decisions that feel achingly real. You’re going to lash out, you’re going to want someone you shouldn’t, and you’re going to hurt the people closest to you. That’s the point. 

Monsters as metaphors for teenage life and feeling a little outside the norm. Not to lay it on too thick, but the monsters are metaphors, but...you actually are a monster. I think it is something everyone can relate to, I think. 

Mechanically, it is lean and mean. Strings (the currency of influence and emotional leverage) do a lot of the heavy lifting, ensuring every interaction has bite. Conditions, labels you can slap on characters, make the social world as dangerous as any dungeon. And the sex moves? Well, they’re here to remind you that intimacy is never neutral. It changes the fiction in a big way, sometimes empowering, sometimes wrecking you.

The base mechanic is simple: 2d6 + whatever mods (depending on the game), get higher than 10 for a success, or a 7-9 for something weird.

I did write-ups for Monsterhearts before, and I always wanted to do more. I just got around to it for various reasons. I played it at Gen Con many years ago and had a great time. It is not a game I get to play often, but each time is memorable. 

Larina "Creepy" Nichols at 16
Larina in 1986 and her experiment with bangs
Larina "Creepy" Nichols for Monsterhearts

Larina has gone from the strange little girl who sees ghosts in Little Fears, to the odd girl everyone nicknamed "Creepy" in Dark Places & Demogorgons, to the goth chick people are actually afraid of in Monsterhearts.  Gone are the ripped jeans and Misfits concert t-shirts, she is now in her full young Stevie Nicks meets Elvira stage. Heavy make-up, lots of rings, black everything. 

While there is no time period set for Monsterhearts in the rules, but I am going to set this one in 1986. This means I am going to not use the whole section on "Texting." Sure it is fun, but passing notes is better. 

The underlying tone of Monsterhearts is the queer experience (which I know practically nothing about); I do know the "outsider" experience, and the Satanic Panic helped that. Don't worry, I am not going to "straight-wash" this at all; that would go counter to the game's intended ethos and, honestly, just would not work as well. 

Skin: The Witch (obviously)

Look: Edgy but Attractive
Eyes: Are the brown? Are they blue? No one is sure.
Origin: Heard the call of the Goddess at six and taught by the ghost of her grandmother.

Backstory: Larina began seeing ghosts and other things when she was little. Now she can command some magic, but keeps it hidden because the more she uses it, the more she is also seen by those things.

Stats

Hot 1, Cold -1, Volatile -1, Dark 2 (seductive and spooky)

Sympathetic Tokens: 2 (Mortal and Fae) Tokens count as Strings.
Strings: 2  (Mortal and Fae), Infernal has a string on her.

Darkest Self

The time for subtlety and patience is over. You’re too powerful to put up with their garbage any longer. You hex anyone who slights you. All of your hexes have unexpected side effects, and are more effective than you are comfortable with. To escape your Darkest Self, you must offer peace to the one you have hurt the most.

Sex Move

After sex, you can take a Sympathetic Token from them. They know about it, and it’s cool.

Witch Moves

  • Hex Casting: Binding, Illusions (demonic visages)

  • Sanctuary

So, it's 1986. The Satanic Panic has come to her sleepy little midwestern college town and all eyes are on the girl everyone already suspects is out in the woods sacrificing animals and calling up demons for sex. When in truth she is typically at home in her attic room (she moved up there years ago) and listens to her dad's Yes albums. 

At 16, Larina is very confused about her sexuality. She has heard the joke a few too many times that college Wiccan groups are just lonely heart clubs for new lesbians and bisexuals, but she feels the need to conform somehow.  There is an older metalhead guy she has a crush on (The Mortal), and there is a girl with blonde hair she has been fantasizing about (The Fae); both seem to be mutual.  At the moment, she is still too scared to do anything with either of them, except for a couple of make-out sessions each. 

There is an Infernal foreign exchange student who keeps pursuing her, and Larina isn't sure how much longer she will be able to resist her charms, nor is she sure she really even wants to. The Infernal is based on a character my wife played in a game a while back. A girl named Sasha, who was really a Succubus.

Final Thoughts

I really enjoyed what Little Fears brought to the childhood experiences of characters, and I LOVE what Monsterhearts brings to the teen experiences. 

In reality, you could dual-stat every character you are playing in a teen/high school game. Say Buffy or DP&D and Monsterhearts. Use the more crunchy stats for things like fighting vampires and Monsterhearts for...doing other things with them. It would take a very experienced Game Master (Director and MC) with a very deft hand to do this, but it would be fun. 

Monsterhearts 2 isn’t for everyone. But for the right group, it’s raw and cathartic in a way few RPGs even attempt. It captures the horror of being young and not knowing who you are, except maybe something terrible. And that’s a story worth telling at the table.

Thursday, October 9, 2025

October Horror Movie Challenge: The Curse of La Llorona (2019) - The Conjuring Series

The Curse of La Llorona (2019)
There is some debate on whether or not The Curse of La Llorona is really part of the Conjuring Universe. There are connections with characters, namely, Tony Amendola as Father Perez and much of the same production team. But it doesn't include the Warrens at all, which seems to be the defining element to be a proper Conjuring movie. But I have enjoyed tales about La Llorona in the past, so I wanted to include it. 

The Curse of La Llorona (2019) - Conjuring Timeline 1673, 1973

The highlight of this movie for me is Linda Cardellini as Anna Tate-Garcia, the case worker who uncovers the mystery of La Llorona.  

The story follows social worker Anna, who gets tangled up in the legend of La Llorona, the “Weeping Woman” cursed to wander the earth, drowning children to replace the ones she lost. Naturally, Anna’s own kids become the next target. With help from a former priest turned folk healer (Raymond Cruz), she has to protect them as the ghostly figure stalks the family through a series of dark nights and spectral encounters.

On its own terms, the movie is serviceable but forgettable. Sadly this is true for many of the La Llorona movies I have seen.  The scares are formulaic, long silences, sudden jolts, loud noises, bones cracking, and while La Llorona’s design is creepy enough, she never feels as iconic as Valak or even Annabelle. The performances are solid (Cardellini anchors the film with genuine emotion), but the script doesn’t give them much to work with beyond the usual haunted-house beats.

Where things get messy is the franchise connection. The film was marketed as part of the Conjuring universe, largely because of a cameo by Father Perez (Tony Amendola), the same priest from Annabelle (2014). But that’s it, no Warrens, no lore tie-ins, no connective tissue beyond a wink and a nod. The result is that La Llorona feels more like an afterthought than a true expansion of the world. It’s a missed opportunity: imagine if the film had really leaned into the folklore and shown us how global legends tie into the same demonic forces the Warrens fight. Instead, it plays like “Conjuring-lite.”

At the end of the day, The Curse of La Llorona is a footnote, a half-step: a film that wants to belong to the Conjuringverse but never quite earns its place. It’s not bad, exactly; it’s just uninspired. Horror fans deserved a folkloric deep dive; instead, they got a by-the-numbers spookfest with a brand-name label slapped on. The only thing that saves this is Linda Cardellini.

This was easily my least favorite so far. I'll go watch some Spanish-language La Llorona. They may not be any better, but at least I can practice my Spanish.

Occult D&D and NIGHT SHIFT

La Llorona could make a great folkloric monster. The archetype of the grief-stricken, child-stealing ghost is strong, perfect for Ravenloft or a NIGHT SHIFT. But in this film, the execution never matches the potential. It’s like the DM came up with a great monster idea but only used it for random jump scares instead of building a full scenario around it.

I get it. I have been following tales of La Llorona for decades. I wanted to use her in WitchCraft RPG buit never could get her just right. The same trouble, it seems, the filmmakers had here.


October Horror Movie Marathon 2025


October Horror Movie Challenge 2025
Viewed: 10
First Time Views: 8