Issue 9 of White Dwarf nearly finishes up the transitional year of 1978. We saw a lot of changes int he magazine in the last year and there are still more to come.
In another editorial that seems taken from today's blogs or posting boards is the amount of "Realism" people want in their game. So much so in fact that they opted to withhold their letters page till next issue since so many were on the topic of realism.
Mike Ferguson gives us some new skills and rules for Traveller. The Fiend Factory is up and running again with FF faves such as the Svart and Umpleby. Ok, faves might be too strong of a word. There are half a dozen monsters here that didn't make the cut for the Fiend Folio and I have been wondering if there is enough here to make a "Fiend Folio 2" that never was. Let me think about that one.
Another instalment of "Valley of the Four Winds".
A mini-dungeon "The Lichway" for 6-8 1st level characters which looks like a blast. Interestingly enough one of the monsters introduced is the Susurrus. This monster will also later go on to join his Fiend Factory cousins in the Fiend Folio. The art used is identical (what what I can remember). And later go on to influence this author on a magic item.
Kalgar is back and takes an odd twist. The adventures of Kalgar are no more than the dreams of some man and watched on some sort of high-tech viewscreen by another man and woman. Not sure where this is going yet.
Open Box gives reviews on Superhero 44 by Lou Zocchi and Legions of the Petal Throne from TSR. We are also treated to reviews of G1, G2 and G3 which get a 9/10 from Don Turnbull. Finally Judges guild gives us Citadel of Fire (6/10).
We get a new class in the form of the Foresters for Chivalry & Sorcery.
Treasure Chest is a mixed bag of some traps, useless items and instant ability scores for monsters.
The issue wraps up with a couple pages of ads.
Wednesday, March 21, 2012
Tuesday, March 20, 2012
Itching for the Tomb of Horrors
As I posted yesterday my son is going to get to play some of the classic greats, B1, B2, and X1. This along with the idea that 4e is on the wane and 5e coming up, I don't really need to complete my 3.x game just yet. Plus there are still so many classics I want to play again.
So my kids' characters are at 20th level. I was thinking that I could take the Tomb of Horrors (3.5 revision), link in some of the ideas (and maps) from the 4e version. Add some monsters from the Tome of Horrors complete edition and just through it all together in a meat grinder.
They have already gone through S2 and S4 (not sure about S3 yet)
It really could be awesome.
It is one of the all time greats. And even though the characters are twice the level, I would make it a little deadlier. Plus a lot of this adventure is really based on Player skill and not Character skill. My kids are still younger than the average player of this adventure, so the greater power characters might be offset by that alone.
Interestingly enough, this is the only adventure I know of that has has official products for each edition of D&D.
So kind of a no-brainer really.
So my kids' characters are at 20th level. I was thinking that I could take the Tomb of Horrors (3.5 revision), link in some of the ideas (and maps) from the 4e version. Add some monsters from the Tome of Horrors complete edition and just through it all together in a meat grinder.
They have already gone through S2 and S4 (not sure about S3 yet)
It really could be awesome.
It is one of the all time greats. And even though the characters are twice the level, I would make it a little deadlier. Plus a lot of this adventure is really based on Player skill and not Character skill. My kids are still younger than the average player of this adventure, so the greater power characters might be offset by that alone.
Interestingly enough, this is the only adventure I know of that has has official products for each edition of D&D.
So kind of a no-brainer really.
Monday, March 19, 2012
Kinda jealous of my son right now...
My oldest son, in addition to playing a 3.x game with me and my younger son, plays "D&D" every Saturday for about 3 hours.
He is playing with my sometimes DM, sometimes player, Greg, his sons and a couple of other kids all between the ages of 11 and 12.
You can read about those games on Greg's blog: http://rhoninsramblings.blogspot.com/
They are playing ACKS right now and my son loves it. He likes that it is so old school and there are not a bunch of rules he needs to play. But they are going to do B1 and B2 and maybe even X1.
How much better can that be really?
Anyway, go to Greg's blog and you can be jealous too.
He is playing with my sometimes DM, sometimes player, Greg, his sons and a couple of other kids all between the ages of 11 and 12.
You can read about those games on Greg's blog: http://rhoninsramblings.blogspot.com/
They are playing ACKS right now and my son loves it. He likes that it is so old school and there are not a bunch of rules he needs to play. But they are going to do B1 and B2 and maybe even X1.
How much better can that be really?
Anyway, go to Greg's blog and you can be jealous too.
Marvel Maybe??
I'd love to get some posts in this week about Marvel Heroic Roleplay.
I have a bunch of things ready to go, I just need to post them.
In the meantime, here is another review.
http://stuffershack.com/make-mine-marvel/
I have a bunch of things ready to go, I just need to post them.
In the meantime, here is another review.
http://stuffershack.com/make-mine-marvel/
Saturday, March 17, 2012
Game Day
Well. I went to game day today but only had one person show up.
Still though I had a good time. Got to chat with some people, got to buy some minis and check out some new games.
I am looking forward to the next EN World game day and I hope tosee you all there.
Still though I had a good time. Got to chat with some people, got to buy some minis and check out some new games.
I am looking forward to the next EN World game day and I hope tosee you all there.
Zatannurday: Justice League Dark, the first 5
Switching from Young Justice Zatanna to the more mature and tattooed Justice League Dark Zatanna.
Justice League Dark concluded it's first story arc, the threat of Enchnatress and the mystery of June Moon.
To be honest I liked it. I like the idea that sometimes there is crap out there so scary that even the Justice League is incapable of dealing with it. That it takes a misfit group like this to deal with it.
Lets be honest here. This is a messed up group. I am not sure if Enchnatress will be a regular, but there are signs pointing to that. If so she might be more powerful than Zee.
Zatanna, in this incarnation seems to be bit over her daddy issues. Course that doesn't mean she is all healthy either. She tells Constantine that she wants to erase his memory when he uses one of her own spells, which of course gets to predictable response. She is not wearing her classical outfit and she has more than one tattoo on her.
Speaking of John. He seems younger here, but we assume that everything about him that was true before is still true now. He doesn't have any magic himself, but knows a couple of tricks. Still smokes. I am not a fan of smoking, but I am glad they didn't take that away. This is not the Hellblazer Constantine, but he is close. My fear is he will become the "Spike" of this bunch.
I am not sold yet on Shade or Mindwarp. But man do they have potential. I like how Shade, who's power is to reshape reality, only has a basic grip on reality himself. Mindwarp is just a couple shades of grey away from being a villain himself I think.
Deadman is really the only "hero" in the bunch. I liked his character more here than any other time I have read him (mostly in Batman).
Madame Xanadu is a treat. She has power and sees the future. I like how she sees it all the time and has to numb herself with pills just to get through the day.
As a book, well I am enjoying writer Peter Milligan's work but think he needs to do a better job with why this group has to deal with the problems they have and will face. The art by Mikel Janin is actually top notch. So few comic book artists draw women well, though they do keep on doing it. These are not the paragon of superpowers, so they are drawn like normal people (well except Deadman). Plus the scenes are great. When Shade looses his grip on reality and his M-vest reacts it is just cool to see.
My hope is that JLD will become something more akin to the supernatural and occult comics from the 70s.
I also have to admit that this group would be a fun one to stat up for Marvel Heroic Roleplaying.
If I have a complaint it is that the story building was so slow. I understand that there were a lot of characters we had to be introduced too and give enough of their back story, but I think the pace should have been faster. That being said it was all still a great read and now that we have the characters in place I am hoping for even more.
I have not read #6 yet, but I understand the next big story is building.
Justice League Dark concluded it's first story arc, the threat of Enchnatress and the mystery of June Moon.
Tattoos and a chain wallet? |
Lets be honest here. This is a messed up group. I am not sure if Enchnatress will be a regular, but there are signs pointing to that. If so she might be more powerful than Zee.
Zatanna, in this incarnation seems to be bit over her daddy issues. Course that doesn't mean she is all healthy either. She tells Constantine that she wants to erase his memory when he uses one of her own spells, which of course gets to predictable response. She is not wearing her classical outfit and she has more than one tattoo on her.
Speaking of John. He seems younger here, but we assume that everything about him that was true before is still true now. He doesn't have any magic himself, but knows a couple of tricks. Still smokes. I am not a fan of smoking, but I am glad they didn't take that away. This is not the Hellblazer Constantine, but he is close. My fear is he will become the "Spike" of this bunch.
I am not sold yet on Shade or Mindwarp. But man do they have potential. I like how Shade, who's power is to reshape reality, only has a basic grip on reality himself. Mindwarp is just a couple shades of grey away from being a villain himself I think.
Deadman is really the only "hero" in the bunch. I liked his character more here than any other time I have read him (mostly in Batman).
Madame Xanadu is a treat. She has power and sees the future. I like how she sees it all the time and has to numb herself with pills just to get through the day.
She doesn't look dangerous. |
My hope is that JLD will become something more akin to the supernatural and occult comics from the 70s.
I also have to admit that this group would be a fun one to stat up for Marvel Heroic Roleplaying.
If I have a complaint it is that the story building was so slow. I understand that there were a lot of characters we had to be introduced too and give enough of their back story, but I think the pace should have been faster. That being said it was all still a great read and now that we have the characters in place I am hoping for even more.
I have not read #6 yet, but I understand the next big story is building.
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