Sunday, April 23, 2023

#Dungeon23 Tomb of the Vampire Queen, Level 4, Room 23

A secret door in room #22 leads to a hallway of cut stone and not a cave passage. It opens up to a perfectly square room. There are four statues in each corner of demonic women standing 7 ft tall. Each holds a sword. There is a fifth statue in the center of the room holding a staff.

Room 23

The statues are really Caryatid Columns

They will only attack people if they attempt to go throw the door straight ahead. 

Whenever a character strikes a caryatid column with a weapon (magical or nonmagical), the weapon takes 3d6 points of damage. Apply the weapon’s hardness normally. Weapons that take any amount of damage in excess of their hardness gain the broken condition.

The caryatid columns do not have treasures, but their swords can be used.  Each Caryatid Column has two masterwork swords they wield. These swords require an 18 strength to use but are treated as a +2 weapon that does 1d10 hp damage.

Adapted from Pathfinder.

Saturday, April 22, 2023

#AtoZChallenge2023: Doctor Who River Song

River Song
The Doctor: Oh, you're not, are you? Tell me you're not archaeologists.
Professor River Song: Got a problem with archaeologists?
The Doctor: I'm a time traveler. I point and laugh at archaeologists.
Professor River Song: [offering handshake]  Ah. Professor River Song, archaeologist. 

The Doctor and River, Silence in the Library

There can be endless debates on who was the best companion. Rose vs. Clara, Sarah Jane vs. Leela, Mel vs. Ace. Just kidding, no one liked Mel (poor Bonnie Langford!).  But there can be no doubt the companion who had the biggest impact on the Doctor and his stories was "the child of his best friends" and his wife, Professor River Song. Played by the AMAZING Alex Kingston.

We are introduced to River in the episodes she dies, Silence in the Library/Forrest of the Dead. She meets the 10th Doctor, and she seems to know him well, but they are also "squabbling like an old married couple." And then River does something. Something no other companion has ever done before or since.

She tells the Doctor his name. Not "The Doctor," his real name, the one he tells no one.

I mean, how is that for an entrance?  

We do go on to see River more and more, but her history and the Doctor's ar all messed up. They keep meeting out of order. So they keep diaries to figure out where they both are at any given time. 

River was the brainchild of writer, then showrunner (during the 11th and 12th Doctors) Steven Moffat. He based her somewhat on the book "The Time Traveler's Wife," which he would later adapt as a series on HBO.

THAT in an of itself would have made River very interesting. But it was her next big reveal that stunned everyone.  

In the episode "A Good Man Goes to War," the Doctor and Rory assemble an army to take back Rory's wife, Amy, and their baby daughter, Melody.  The Doctor calls in all his favors, and everyone shows up, except for River Song. When she finally does she tells the Doctor there was nothing she could do to stop it. Why?

She would have been erasing her own timestream is why. Because River Song is Melody Pond.

NO ONE saw that one coming. 

The Doctor and River had all their adventures, just not always in the same order (we still don't know much about Jim the Fish) but one day was going to be the last day the Doctor saw River and he tried to avoid it as much as he could.

To quote River herself,

“When you run with the Doctor, it feels like it'll never end. But however hard you try you can't run forever. Everybody knows that everybody dies and nobody knows it like the Doctor. But I do think that all the skies of all the worlds might just turn dark if he ever for one moment, accepts it. Everybody knows that everybody dies. But not every day. Not today. Some days are special. Some days are so, so blessed. Some days, nobody dies at all. Now and then, every once in a very long while, every day in a million days, when the wind stands fair, and the Doctor comes to call... everybody lives.”

I could spend the next few days talking about how awesome River Song is. While I do want her to come back I also accept that her story has been played out in full. We know she and the Doctor had a wonderful life and we all also knew there was no way the Doctor would have been able to stay with her forever. Their story is wonderful and sad in all the right places and that is good.

If anyone asks how do you kill off a beloved character and make it matter, I always point to River Song, the Doctor's Wife.



A to Z of Doctor Who

All images are used with permission from the BBC and are copyrighted 2023 by the BBC.

#Dungeon23 Tomb of the Vampire Queen, Level 4, Room 22

This rough-cut hall straight on from rooms 18 and 20 leads to a room that is half natural cave and the rest is cut and shaped walls.

Room 22

This room is full of crystal balls. They show scenes from different parts of the dungeon and different worlds, but it is difficult to tell what is what.

Many are broken and dark. All are too massive to carry and will not fit into a bag of holding. The crystal balls can be destroyed, but each one requires 340 hp of blunt damage. Every hit with a weapon has a 50% chance of that weapon being broken.

There are no creatures here, but many gems are embedded in the various stands for the crystal balls. Each (20) grants Treause Type L.

Friday, April 21, 2023

Fundraiser Friday

Photo by Liza Summer
Photo by Liza Summer
Something a little different today.

I have been rather fortunate. I have a great job. I have a wife who has a great job. We have a roof over our heads, we can put food on the table, and we are all healthy and happy.  That has not always been the case. I can remember times where I didn't have money for food, or when I did it was lean times. I was a grad student in the 90s and went 3 months without a paycheck because the State of Illinois could not make their budget. I was out of a job in the early 2000s for the longest time. I grew up without much. So when people have it rough I can empathize. 

Professional Game design is not a get-rich-quick scheme. Lots of game designers live paycheck to paycheck. So when an unexpected hardship hits, it is felt.

Here are a few game designers that could use some help and every little bit helps.

Owen's Medical Bills Bundles

Owen K.C. Stephens suffered a pulmonary embolism back in February. As you can imagine, the bills have been pretty bad. There are two bundles from publishers he has worked with in the past on DriveThruRPG that you can buy to support him.  He gets some help and you get over 180 PDFs. Even if you just find one or two in here to use it is worth the price.

Jonathan M. Thompson Memorial

I mentioned this on before and it should be repeated. But a good friend and publisher Jonathan M. Thompson passed away a while back and left his family with some expenses. There is a DriveThruRPG bundle and a GoFundMe in place for him.

Fright Night Classics

Another good friend and publisher Richard Ravalli is having to go to court to defend his trademark. 

Cam Banks Support Fundraiser

Another designer in need of a bit of help from a lawsuit is Cam Banks. No lawsuit is fun and no matter which side of it you are on it is a messy and expensive affair. He has a Givealittle campaign (the GoFundMe of NZ I think) set up to give him some help.

So instead of giving $8 a month to a narcissistic billionaire, why not spend it on someone that will actually benefit from it all AND you can help out their lives.

Note: I am not getting any "kickback" from any of these and there are NO affiliate links here. I am asking this because these folks all need our help. RPGs is based on communities and group work. We as a group can make things better for others. And we should.

#AtoZChallenge2023: Doctor Who Role-Playing Games

Doctor Who RPGs
You didn't think I would do this whole A to Z and not mention RPGs?

My exposure to Doctor Who was coterminous with my exposure to RPGs and Dungeons & Dragons in particular. When I would go to bookstores, my goal was always a new D&D book and a new Doctor Who novel.  So when in the mid-80s I discovered that FASA (a company I knew of from their Star TrekRPG) had also done a Doctor Who RPG. Well, I had to get it. 

Well. Actually, my brother got it first. But I spent a lot of time reading it. 

FASA Doctor Who

I enjoyed the Star Trek RPG (and still do), and this one was a new experience for me. I had tried to play Traveller back then (I finally got around to it) and played Star Frontiers, but this was Doctor Who. It was an officially licensed game, and I loved it. 

The FASA Doctor Who game took some liberties with the Doctor Who cannon. It had to. Even in the 1980s, Doctor Who was 20 years old and had stories all over the place. Some were contradictory to each other, and some others had taken place in "the future," which was now in the past. It was always entertaining to read about something that was supposedly going on then. Reading in 1985 about the Cyberman Invasion of 1986 in the past tense was fun. 

Over the years I have collected the entire FASA Who series. It hasn't been cheap but it has been fun.

FASA Doctor Who RPG


FASA Doctor Who RPG

Given the closeness of the rules to their own Star Trek RPG I am still half-tempted (ok, more than half) to run a Star Trek/Doctor Who crossover.  Tom Baker era Who with TOS era Trek. 

Time Lord

Time Lord was another Doctor Who RPG. This one was written by Ian Marsh and Peter Darvill-Evans and published in 1991 by Virgin Publishing. I knew of it, but never played it. I also never owned a copy.

Much like the original release of the Indiana Jones RPG there were no character creation rules, just pre-gens of the Doctor and various companions. 

The game was released in paperback book form. This was not a surprise since the publisher, Virgin, was a book publisher and not a game publisher. Virgin had made their mark in Doctor Who fandom with  Target books novelizations of the classic Doctor Who episodes and the "New Adventures" product line of new stories featuring the Seventh Doctor at first and then moving into the Eighth and other Doctors. 

In 1996 the entire game with some unpublished supplements was released online.

Doctor Who Adventures in Time and Space

The latest version of the Doctor Who RPG comes to us from Cubicle 7. If you have been a long-time reader here you know my fondness and history with this game. It is now currently in its Second Edition.

Doctor Who RPG

Doctor Who RPG

It is a fantastic game and has provided me an endless amount of fun. There has been a printing featuring in turn the 10th, 11th, War, 12th and 13th Doctors. I don't have them all since they had minor changes between each one, though I did get them on PDF.

Additionally, I have all the guides for the various Doctors. 

Doctor Who RPG books

Honestly, I could spend forever talking about these games.

Since I typically dedicate May to Sci-Fi RPGs maybe I'll spend my May going through all of these.



A to Z of Doctor Who

All images are used with permission from the BBC and are copyrighted 2023 by the BBC.

#Dungeon23 Tomb of the Vampire Queen, Level 4, Room 21

Going to the right in Room 20 leads to a small tunnel that opens into a huge cave.  The cave is bright with eldritch light.  But that is not all that is strange about this room.

Les Yeux sans visage

The walls are covered in thousands of eyes. All sorts of eyes. Human eyes, demon eyes, elf eyes, dragon eyes.

The eyes watch all movement in the room and follow the party as they walk through.  If any of the eyes are stabbed, then they bleed.  At some point, all the eyes will shut and the cave will go completely dark.

If the characters spend more than a turn in this room they need to make a save vs. Petrification. A failed save means the character will try to get out of the room as quickly as they can.

There is no monsters or treasure in this room.

Thursday, April 20, 2023

The Rose Sisters, Witches of the Hill (B5 Horror on the Hill)

B5 Horror on the Hill, Rosabella and Rosalinda

I was going through all my notes for my 1979 Campaign centered around the Keep on the Borderlands as a Pathfinder-like adventure path.

I have found that there are a lot of people out there who are equally fascinated with the B1 and B2 adventures, that this is something I spend a long time doing. I would not even have to add anything else to it all.

So, of course, what am I doing?  Adding something else to it.  

I noticed I did not have a copy of B5 Horror on the Hill. I always kind of wanted it since I knew a little bit about it and it was from the "Golden Age" of D&D. I had never bought a copy because by 1983 (when it was published) I had moved on to AD&D instead.  More folly for me I guess.  The recent GM's Day Sale at DriveThru had it on sale, so I grabbed the PDF and Print on Demand versions.  While waiting for the print I read through it a bit and found it would make a great addition to the surrounding of Keep. In fact, I think I would merge Guido's Fort and the Keep into one place. I am certainly not the first to think this or try this.

I was reading through the rumor table and saw this:

rumors of witches

I don't think you quite get the thrill I get when I am reading an older D&D product and there are witches in it! It is not something I am going to get to experience much more of, but it is always special.

So B5, Horror on the Hill has a rumor about an evil witch, and it is marked as TRUE?  Hell yeah!

Well, not so fast. There are two spellcasting women living on the Hill. But they are not really witches and they are a far cry from evil.

At least it is encounter #13.  

I am fine with them not being evil, but a cleric and a magic user? Must be something in the water around here that they all decide to live together. But I also know an opportunity when I see it.

We have two elderly women, Rosabella, 5th level and Rosalinda, 6th level, living near an area where there are ghouls, hobgoblins, rumors of a dragon, and more? In a cabin that is bigger on the inside?

Yeah, they are certainly witches.  But what kind?

Since this is overtly a BECMI product and from 1983 no less, I think my earliest OSR Witch book would be best suited for these two.  I also could not help but think of the sisters Ada Brook and Agnes van Rhijn in The Gilded Age on HBO played by Cynthia Nixon and Christine Baranski, as Rosabella and Rosalinda, respectively.

Rosabella & Rosalinda, The Rose Sisters

How these two witches came to live on the Hill is something lost to time out of mind. It is known that they are the last of the Rose Witch Coven that had operated in the area for many years and they inherited their magic home from their mother.  

Both sisters are Family Tradition witches, with their knowledge of witchcraft handed down throughout the ages. Rosalinda had a son, but he seems to have had no intention of marrying and has so far not produced any female heirs to their family's tradition.

They now live in this cabin/mansion and barter and trade with the local Keep when possible and with the various demi-humans who fear them.

B5 Horror on the Hill, Rosabella and Rosalinda

Rosabella
5th level Witch, Family Tradition
Neutral 

S: 12 I: 13 W: 14 D: 12 C: 13 Ch: 17

AC: 6 (Ring of Protection +3)
HP: 20

Attack: 1, by spell

Occult Powers: Familar (Spirit of a long-dead ancestor)

Spells
Cantrips: (5) Alarm Ward, Clean, Detect Curse, Mend Minor Wounds, Quick Sleeping
First Level: (2) Detect Invisible, Magic Circle vs. Evil
Second Level: (2) Hold Person, Scare
Third Level: (1) Stop Thief

Rosalinda
6th level Witch, Family Tradition
Neutral

S: 10 I: 13 W: 12 D: 10 C: 10 Ch: 15

AC: 9
HP: 17

Attack: 1, by spell

Occult Powers: Familar (Spirit of a long-dead ancestor)

Spells
Cantrips: (4) Arcane Mark, Daze, Mend, Spark
First Level: (3) Cause Fear, Sleep, Spirit Dart
Second Level: (2) Minor Image, Phantasmal Spirit
Third Level: (2) Fly, Mirror Image


Pretty good if you ask me. They are high-level to characters of the 1st to 3rd level to be sure.  Though I think they should be higher to keep the various monsters at bay.  Mind you they have desire to fight them, just scare them a little. 

And like all proper witches, they have a Tea Ritual. They are not above adding a sleeping draught to the tea of rude guests and sending them on their way. 

Looking forward to seeing what else I can do with this adventure!

Basic Witches