I am still trying out Daggerheart and having a lot of fun with it. I thought I might try to make a new monster. So here is yesterday's "Ghost Light" as a Tier 2 Solo monster.
Ghost Light, Phantom of the Hills
Tier 2 Solo
A flickering orb of luminous energy born of sorrow and storms.
Motives & Tactics: Drift, defend territory, confuse intruders, escape through fog
Stat Block
Difficulty: 15 | Thresholds: 11 / 21 | HP: 8 | Stress: 4
ATK: +3 | Arc Lightning: Close | 2d10+3 magic
Experience: Local Lore +2, Lightning Affinity +2
FEATURES
Luminous Shock (Action)
Make a standard attack against a target within Close range. On a success, deal 2d10+3 magic damage and the target is Dizzied until they make a successful Knowledge or Instinct Roll.
Shockburst (Action, 1/scene)
Spend a Fear to unleash a radiant electrical burst. All targets within Very Close range must make an Agility Reaction Roll (14). On a failure, take 4d6+4 magic damage. On a success, take half damage.
Beckoning Light (Passive)
While the Ghost Light is in the spotlight, all PCs within Far range must make a Presence Reaction Roll (15). On a failure, they are Entranced until they mark 1 Stress or are attacked. Entranced PCs cannot target the Ghost Light or move away from it.
Confusion Pulse (Reaction)
When the Ghost Light takes Severe damage, you may spend a Fear to trigger a sudden psychic surge. All targets within Close range must make a Knowledge Reaction Roll (15) or become Confused (disadvantage on next 2 action rolls and unable to move away from the Ghost Light without passing another Presence check).
Born of Storms (Passive)
The Ghost Light is resistant to magic and fire damage, and immune to lightning. It ignores terrain penalties due to storms or fog.
Flickerform (Reaction)
Once per scene, when the Ghost Light would be reduced to 0 HP, it can instead mark 2 Stress to vanish in a crackle of light, reappearing at Far range. PCs lose a Hope unless they succeed on an Instinct Roll (14).
Momentum (Reaction)
When the Ghost Light makes a successful attack against a PC, you gain a Fear.
--
I like it and it is a one-to-one conversion really, maybe not the best way to do a conversion, but I am still getting the hang of this system.
No comments:
Post a Comment