I love Star Trek.
I say that without any irony at all, I love all Star Trek.
This week marks the 60th Anniversary of Star Trek. The show premiered on September 8, 1966, and television, science fiction, and honestly, my own imagination have never really been the same since.
I have talked about Star Trek a lot here over the years. My various USS Protector, Mercy, and Challenger projects, my affection for old FASA Trek, my recent dive into Star Trek Adventures, and, of course, my love for the mythology and storytelling Star Trek has always given me.
But. And let's be honest. Paramount has kind of dropped the ball on Trek over the last couple of years. There are no new Trek series in production right now, and the current series are wrapping up, ending prematurely. Not to mention, there is almost nothing on TV to celebrate 60 years of the show.
Sound familiar?
Yeah, the exact same thing that was going on with Doctor Who. For two shows that have defined what science fiction television can be, both anniversaries felt like they should have been bigger.
Now, maybe that is unfair. Maybe no celebration could have matched what these shows mean to me.
Or maybe, just maybe, the answer is obvious.
So, if I can't rely on the creators of my two favorite sci-fi shows to do things right, I'll do my own 60th Anniversary celebration and have that Star Trek and Doctor Who crossover I have been promised.
Crossovers
One of the very, very first zines I ever bought was a Doctor Who zine that was being sold as local sci-fi convention. It featured a Star Trek (TOS) and Doctor Who (Tom Baker) crossover. I honestly could not tell you what the story was about, except that it required Spock to mind-meld with the Doctor. But it stuck with me. It must have stuck with others too, but later on in the Star Trek: The Next Generation/Doctor Who: Assimilation² comic featuring the 11th Doctor and the TNG crew, a previous encounter featuring Kirk, Spock, and the 4th Doctor was alluded to. Granted, that is a very obvious choice. I also recall reading an actually rather good fan-fic on one of the Star Trek Usenet groups featuring the TNG crew and the 7th Doctor. Wesley and Ace even went on a date. I also recall the 8th Doctor tapping the replicator with his question-mark umbrella to order a sandwich.
Crossovers are baked into the wider fandom of both shows, and the possibilities are nearly endless. So many Trek shows and stories. So many incarnations of the Doctor.
The real question becomes, what mix do I want? AND what system to play it in.
If I were going to do Star Trek TOS with the Fourth Doctor then answer, to me, is obvious. I have to use FASA rules. Likely some brain-numbing combination of both the FASA Trek and FASA Doctor Who. Part of me wants to do that just for nostalgia's sake. And maybe one day I will. A one-shot would be great. Have the Doctor with Sarah Jane Smith. I loved Sarah Jane.
But if I am going to do this one properly, I want something longer. Something more episodic.
The Blue Box Directive
If I am going to do this, I want Trek and Who at its newest. I considered Strange New Worlds for about a minute or two. But it is still running, and they have come close on their own many times. A real crossover is not likely to happen now, but I suppose I have not given up hope.
So, I am setting it after Season 5 of Star Trek: Discovery, in 3192-93 CE. The Doctor is the Fifteenth Doctor, played by Ncuti Gatwa, with Ruby Sunday, played by Millie Gibson. A temporal anomaly appears, Discovery investigates, and the TARDIS arrives.
I like this idea because both runs were cut short, and both pissed off some of the worst fans of the shows on the internet. So if I am doing a crossover to spite people, I am going all the way. BUT, that is not 100% the reason either.
The Doctor and Ruby would LOVE Discovery. It is exactly the sort of humanity the Doctor loves. A Federation that survived disaster. A ship thrown impossibly far from home and still doing the right thing. Scientists, explorers, found family, and people who keep choosing hope even when hope is wildly inconvenient. I mean, that is the heart of both shows, really.
Not all the details have been worked out. I know there is an anomaly (there always is), and after the Flux (Doctor Who) and the Burn (Discovery), there have to be weak points in the multiverse for things to go through. The Doctor and Ruby show up, materialize in the cargo bay. I would say that some crewman tells the bridge that a "Blue box just appeared out of nowhere" which would trigger an alert to Starfleet HQ, still several hours away on subspace.
Also, I DO want Tilly to be there, maybe with a group of cadets on a training exercise. Hell. If I plan it right, they could be Cadets from Starfleet Academy, and they could be the PCs. Have not worked it all out just yet. Why? Tilly would be the ultimate Doctor fan-girl. And I adore Tilly.
The adventure begins when another temporal signal is discovered. The Doctor comes to the bridge with Ruby, yes, he convinces Burnham that a civilian should be there. They track the signal and get there via conventional warp drive. There is a lot of <insert really cool technobabble here> interference. Burnham tells Bryce to clean it up and put it on audio. Burnham is about give her "we are here to help" speech when the audio breaks in.
"EXTERMINATE! EXTERMINATE!"
The Doctor pulls out his sonic screwdriver and activates the spore drive, sending the entire ship into panic.
Before Burnham can question the Doctor or Stamets can ask who is messing with his spore drive, Admiral Vance breaks in via hologram, ordering Burnham to invoke "the Blue Box directive."
Because, of course, Starfleet has protocols for dealing with the Doctor.
The idea is to follow the Discovery premise of a chase across space. The bad guys are the Daleks since the 15th Doctor never got a chance to encounter them. AND I was thinking of using the New Paradigm Daleks, since we haven't seen them in a bit. The Daleks would be a natural enemy of the Federation. The Federation brings all these different species together to work together, celebrating their differences. This is an abomination to the central Dalek creed. These Daleks are here to destroy the Federation in a universe without their greatest enemy. And now they have set their sights on Discovery's spore drive.
I have an idea for Discovery's crew to capture a Dalek and interrogate it to discover what their plan is. The Doctor thinks this is a terrible idea, and it is, because this isn't a repeat of the Ninth Doctor episode "Dalek"; it is more "Silence of the Lambs" with the Dalek in the Lecter role. The Dalek wants Discovery's crew not to trust the Doctor by talking about all the deaths that can be laid at the feet of "The Oncoming Storm."
Ultimately, the crew (aka the PCs) defeat the Daleks, and the Doctor and Ruby get back to their own universe. I just have not figured out how that all happens yet! But isn't that also part of the fun?
The System
This is important because is tells me the tone of the game. If I use Star Trek Adventures 2nd Edition, that means I am expecting Star Trek logic. If I choose Doctor Who 2nd Edition, that means I am expecting less fighting and more talking.
I have considered going back and forth between the two. My players would not mind, but it would mean a lot of extra work for me.
Given Mōdiphiüs' support for Trek, and the 32nd Century Trek in particular, I am likely to go with this game. Though, as an exercise, I might have everyone generate their characters in both systems.
I am nothing if not a glutton for punishment.
If I am going to make my players do it, then I should as well. And there is an obvious choice for a test run. The person who likely wrote the Blue Box Directive in the first place. The immortal Valerie Beaumont.
Valerie would come aboard the Discovery as a Specialist because she knows the most about the Doctor. I have already set her up for Doctor Who Second Edition, so let's see how she fares as a Star Trek Character.
Agent Valerie Regina Beaumont
Species: Human (Immortal)
Career Path: Starfleet (Intelligence)
Role: Intelligence Agent
Department: Security
Intelligence Grade: Commodore-equivalent
Assignment: Starfleet Intelligence, Special Operations
Era: 32nd Century
CONTROL 11
DARING 9
FITNESS 8
INSIGHT 9
PRESENCE 9
REASON 10
COMMAND 4
CONN 2
ENGINEERING 1
SECURITY 5
MEDICINE 1
SCIENCE 3
Stress 10
Reputation 5
Focuses: Blade Weapons, Espionage, Infiltration, Earth History, Survival, Anomalous Phenomena
Talents: Cautious (Security), Close Protection, Tough, Veteran
Species Ability: Faith of the Heart
Role Benefit: Intelligence Agent
Grade: Commodore-equivalent
Values
"I am immortal. Everyone else is not."
"History is memory, and memory carries obligations."
"Sometimes a secret saves more lives than the truth."
"The mission matters. People matter more."
Attacks
Unarmed Strike (Melee), Stun 2, Size 1H
Shadow-Steel Sword (Melee), Deadly 3, Size 1H
Phaser Type-2 (Ranged), Stun/Deadly 4, Size 1H, Charge
Gotta admit, she looks pretty good at 1,623 years old.
And because I can.
Specialist Larina Stephanie NicholsSpecies: Human (Psychic)
Career Path: Civilian (Official)
Professional Trait: Civilian Specialist, Xenolinguistics & Behavioral Sciences
Role: Xenotranslator
Starfleet Status: Civilian specialist attached to Starfleet
Administrative Rate: Crewman First Class
Division: Sciences
Actual Function: Psychic intelligence, reconnaissance, and subterfuge
Era: 32nd Century
CONTROL 10
DARING 9
FITNESS 8
INSIGHT 11
PRESENCE 9
REASON 9
COMMAND 3
CONN 2
ENGINEERING 1
SECURITY 5
MEDICINE 1
SCIENCE 4
Stress 8
Reputation 4
Focuses: Linguistics, Psychology, Espionage, Infiltration, Survival, Martial Arts
Talents: Extrasensory Perception, Telepathy, Psychokinesis, Martial Artist
Species Ability: Faith of the Heart
Role Benefit: Translator
Grade: Crewman First Class
Values
"Every mind has a language."
"Never ignore the feeling that something is wrong."
"People matter more than procedure."
"Underestimating me makes my job easier."
Attacks
Unarmed Strike (Melee), Stun/Deadly 2, Size 1H
Psychokinetic Strike (Ranged), Stun/Deadly 3
Phaser Type-1(Ranged), Stun/Deadly 3, Size 1H, Charge, Hidden 1 (a gift from Valerie)
To be clear, this is not Larina from Jackson, IL. That girl had a nice long life and likely passed away sometime in the late-21st century. That is, if this is the same universe at all. This Larina could be a reincarnation of that Larina.
This Larina grew up on Earth, and Valerie found her and noticed Larina's talents for both language and her psychic powers. She serves as an aide to Agent Beaumont, where her cover is that of a xenolinguist, but in truth she is an expert in psychic espionage.
There is a Jackson connection here. Jackson Larina once saw this Larina in her mirror. She didn't know what she saw, and I described it as a "psychic storm wearing her face."
I also opted to teach her martial arts, thinking she had something like a psychic punch.
Maybe Valerie and Larina served aboard the USS Jackson. Exactly the sort of strangeness I expect to see in the multiverse.
One thing is certain. I want to do a lot more with this game. I barely left the character generation chapter, and I REALLY wanted to build some starships.
Well. I have the Protector, the Mercy, the Challenger, and more to still build.Happy Birthday, Star Trek! Here is to many, many more.







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