Wednesday, October 23, 2019

Pumpkin Spice Witch: New Witch Rituals

One of the things I enjoy about doing these witch books is creating new spells and rituals.  At present, I have featured over unique 1,000 spells in all my books combined I am thinking of one day putting them all into one document.

But until then here are some Halloween entertainment rituals from the Pumpkin Spice Witch.

Blessed Wanna-bes
“If you wanna be in my coven, you gotta get with my friends.” 
Level: Witch Ritual 2
Ritual Requirements: One witch and members of the coven
Duration: One Day per Level
Range: One dwelling
This ritual initiates a new witch into the coven.  Often called an Initiate, or sometimes in jest, a “baby-witch”, this ritual requires the entire coven to cast.
Once complete the new witch initiate can read the coven’s Book of Law, and learn the greater mysteries of the coven. 
During the duration of the spell the new initiate has a +1 bonus to all saves and to AC.
Material Components: The ritual tools of the coven for the initiate. Also food and drink for the cakes and ales ceremony afterward.

Séance
Level: Witch Ritual 4
Ritual Requirements: The witch and at least one other person
Duration: 3 questions
Range: Caster
This ritual resembles the Clerical Speak to the Dead, save that the corpse of the dead person does not have to be present.
All that is required is the witch, who will do the actual speaking to the dead, and someone who knew the person in life.  The amount of time the queried spirit has been dead is not an issue as long as the person who knew them in life can still remember them.
There is a chance that the spirit summoned is not the spirit intended. The base chance is 75% reduced by 5% per level of the Witch and 5% per ritual member that knew the deceased in life.  So a 9th level witch with two family members calling on the spirit of their long-dead father has a base chance of 75%-(9x5%)-(2x5%) or 20% chance.
There is no way to know if the trickster spirit is telling the truth or not, usually not. Also unless directly challenged the witch has no way to know if the spirit is true or not.
Material Components: A crystal ball, witch board, or some other divinatory devices, and lit candles. All members of the séance must sit in a circle and hold hands.  They need not be at a table, a circle on the floor is acceptable.

Tripping the Light Fantastic
Level: Witch Ritual 5
Ritual Requirements: The witch and at least one other person
Duration: Preset time
Range: One other person per level of the witch
This ritual is a powerful glamour the witch can cast on the behalf of another person or group of people.  When cast the those affected will appear to be wearing the finest attire, jewels, immaculate hair, and impeccable courtly manners.   This ritual can make the lowest member of society appear and act as if they were reared in the highest society.
The glamour is perfect in every respect and even magics such as detect magic or true seeing will only reveal that the clothing itself is magical, making their disguise seem even more lavish.  Otherwise, the clothing, jewels even the manners and actions of those affected will be perfect in every way.
The ritual will only last for a prescribed time.  Typically till midnight or sunrise. After that, the illusion will fade and those affected will revert back to their true appearances.
Note: This ritual can not be used as a spell to cause fear or in place of other glamours such as Sister to the Dark Ones.
The spell gets its name from one of its first recorded uses, to prepare a servant girl to go to a royal ball.
Material Components: The key component here is nothing material, but the recipients' dearest desire to go wherever this ritual will allow them to go.

Grand Séance
Level: Witch Ritual 6
Ritual Requirements: The witch and at least one other person
Duration: 3 questions
Range: Caster
This ritual is nearly identical to the Fourth level Ritual séance save that in this case, none need to have known the spirit in life. The witch can call on the spirit on her own.
There is a chance that the spirit summoned is not the spirit intended. The base chance is 75% reduced by 5% per level of the Witch.  So a 15th level witch calling on the spirit of a long-dead king has a base chance of 75%-(14x5%) or 0% chance. 
Material Components: A crystal ball, witch board, or some other divinatory devices, and lit candles. All members of the séance must sit in a circle and hold hands.  They need not be at a table, a circle on the floor is acceptable. In a grand séance the witch will often burn fine incense and pour strong libations to attract the spirit.



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