Where? That is easy.
My game room.
It is not as decked out as it could be. I need a new table and the kids need to clean it up after they game, but it is mine and it is very comfortable.
Where? That is easy.
My game room.
Well, I have a lot of favorite times for games. But I have to say in general.
Yes.
I know total cop-out answer.
I love my D&D and fantasy set in the past. I am a sucker for anything in the Victorian era and at last count, I think I own every Victorian RPG out. Though I am looking forward to getting my BlackStar game going again.
So I guess yes. All the Above.
Perfect game? Hmm.
If you mean the perfect RPG then I have to say NIGHT SHIFT, but that is kind of a cheat for me really since it was designed out of the box to be my perfect game.
For a perfect game, I have run? Hmm. Either my "Dragonslayers" game I ran with my kids some years ago. "The Dragon and The Phoenix" Buffy game that eventually would influence my writing on Ghosts of Albion. I also love my current "War of the Witch Queens."
Maybe I should re-tool The Dragon and The Phoenix or Season of the Witch for NIGHT SHIFT!
Interesting question.
Normally I prefer to game with people I know. Conventions are an obvious exception. So there isn't really anyone out there that I would like to have as a Game Master.
I would however like to play a game with Matt Mercer of Critical Role. He just looks like he runs a fun game. Yeah, that might make me a heretic among the old-school crowd, but I stopped caring about that years ago.
So today is Suggestion Sunday. I am supposed to "Roll 1d8+1, and tag that many friends and suggest a new RPG to try."
But generally speaking, I don't like to tag people like that. I have a few on my friend's list that in fact do not like to be tagged. The alternate is also tagging people.
So instead I am rolling a 1d8+1 and recommending that number of RPGs in my to-be-read pile.
I rolled a 4 so here are 5 RPG recommendations from my to-be-read and to-be-reviewed piles.
1. The Dark Eye. The English version of the German Die Schwarze Auge has been sitting here taunting me forever. It just looks like so much fun! Plus it has witches. You know I love that.
2. Coyote & Crow Core Rulebook. Alternate future, Native American RPG. The premise intrigues me and any game that has Cahokia as its central city already moves up several notches in my mind.
3. Hero Kids. I just love the idea of this game.
4. Far Away Land. I am embarrassed by how long this one has been on my TBR piles. It is so good and so much fun.
5. Blue Rose. I know I have reviewed it already and played it. But it is the "+1" part so I can go off of my own script. Seriously check it out it is a wonderful game.
I don't think I would change anything, to be honest with you. Save for maybe hold on to some items longer.
Generally speaking, I am not one to have regrets or second guess my past. Things happened, I made the best choices I could with the knowledge I had and it made me what I am right now and I would not want to change that.
My struggles to figure out how Holmes Basic worked with the Monster Manual or Moldvay Basic/Cook Expert worked with the AD&D Players Handbook set me off into directions to understand these systems better. Which got me to write my own material. Which got me into writing my own material for online use. Then to working with real publishers. To produce materials that people buy now.
It all goes back to that. I would not want to change any of it really.
Like I mentioned on Day 8 it was the late 70s and early 80s and honestly, Dungeons & Dragons was everywhere it seemed. This was before the full Satanic Panic had hit my small town (that would be later) and it just seemed like something all the cool kids were doing.
Of course by the time I picked up D&D all the "cool kids" had moved on to "Call of Cthulhu." Yes I can still recall being told "oh. You are STILL playing D&D?" Yeah, here I am 40 years later...and still not one of the cool kids I guess.
Eh. No worries. My kids think I am cool.
...
I have been informed that they don't think I am cool. Whatever. You all still like me.
Hmm. These questions can sometimes be a little cringe. BUT I am going to take it at face value.
I rather like my Ordinary World setting for NIGHT SHIFT. The supernatural is real, but it largely wants to be left alone. I just kinda like the idea that vampires work the morgue night shifts, werewolves are postal carriers, and the scary old lady down the street really is a witch.
Who knows. It might be fun!
When did I start Game Mastering? Right away to be honest.
It would have been with the D&D Basic Set edited by Tom Moldvay. I am sure I ran my younger brother and sister through some adventures. I know I had made my own dungeons then and still have a couple of the maps. One, in particular, had a red dragon in one room and a green dragon in another. No idea how they got through the doors.
I would like to think I got better.
Ok. This one is up for some debate.
D&D and its variants of the time were all my "First" RPG. I played them like they were all one game.
My Second RPG?
That one was a bit fuzzier. I know where I bought it though. It was from the Mail Order Hobby shop. I know this because I am sure I bought them both at the same time because they were not available at my local book store.
It was either Chill or Traveller.
For my "street cred" I will say Chill, but in my gut, I think it was Traveller. I do know that I did not get a chance to play either of them until much later in life.
I still rather enjoy both games.
That one is a little harder to figure out. I feel like that in the late 70s and early 80s D&D was all over the place. I knew of it as far back as 77 or 78. I didn't read any of it until 1979 though.
I borrowed the Monster Manual from my classmate Geordie Herald. I got a copy of Holmes' Basic from someone. My first real DM was Jon Cook.
In truth, there was this critical mass of D&D in my town in the late 70s. I DO remember I almost didn't get involved with it due to my interest in video games. But reading mythology and "The Hobbit" and watching all sorts of horror movies I think made my involvement in the game at the time rather inevitable.
All roads lead to the Keep on the Borderlands it seemed.
I have to admit, I am a big fan of the "Rule of 2" we use for NIGHT SHIFT.
From the rules:
The rule of 2: this is my name for a sub-system in D&D that has never been precisely codified, but is buried deep in the bones of the game. Any time a situation needs to be adjudicated in D&D for which there is not another system, throw a die, and on a result of 1 or 2, it happens. Listening at a door (and not a thief)? You hear noise on a 1 or 2. Looking to notice a secret door (and not a dwarf or elf)? Roll a d6 and you find it on a 1 or 2. Surprise? 1 or 2. The only thing that changes, for the most part, is the type of die--rangers, for example, use a d8 surprise die--and some character types may adjust the probability (elves noticing a secret door without searching is a 1 on a d6).
A nice simple rule that covers a bunch of situations.
In the past, I would have focused on the adventure, the excitement and the interactivity of it all. Today I would still do that, but I would also focus on the things that mean more to me these days; playing with family and friends.
I'd also point out how it is a great creative effort. Want to write an 11 backstory for your character? Sure! Go ahead. But keep in mind they might die at any point. What to do then? New character and new backstory!
There are so many reasons people get into RPGs now and so many different kinds to choose from. Getting people into RPGs may not be the right question. Instead, how do we help people find the right RPG for their needs and wants?
I guess this is continuing on from Day 3's choice.
Why will they like this game?
Well for Basic D&D you can get up and running really fast. Character creation is quick, you can be right into the action in under an hour.
I also use D&D Basic to sell people on the game by appealing to their sense of history, I talk about how many others have traveled the same paths they have. I appeal to their nostalgia. With "Stranger Things" so prominent in the media now this is a good hook.
"So many heroes have walked this path, but so many more are now forgotten. Which one will you be?"
This one is easy.
If it is the first game for people I don't know well and I am teaching them the game then I usually want to do it at my Favorite Local Game Store, Games Plus in Mount Prospect, IL. This way if they want to buy the game in question everything they need is right there. Plus it is a nice neutral environment.
If it is for people I know well then I prefer my game room here at my home. I always wanted my own game room and now I have one.
I just need to convince my kids they need to clean up when they are done using it.
I believe I have shared this story before, but it never hurts to re-share.
For me, it was the Winter of 1979. It was "quiet reading" time at school and I had already read everything in our school's small library on science and my new fascination, Mythology. So instead of picking up "D'Aulaires' Book of Greek Myths" for the 100th time, I borrowed a friend's book that also covered all the same monsters and creatures.
The book was the AD&D Monster Manual.
The rest is history. I tried to figure out to play on my own, made up a bunch of stuff, and then finally got a copy of the Holmes Basic book. A poorly Xeroxed copy to be exact. Until I got my hands on the Moldvay Basic set this was how I tried to play D&D.
There are a lot of great choices out there, but I am still rather partial to the 1981 Moldvay Basic Set. Starts you out simple and lets you build as you go on. While the Mentzer Red Box Basic for the BECMI line gets a lot of kudos (and got the sales to be sure) I am still more in the camp of Moldvay.
I suppose it follows then that Old-School Essentials is also a good choice as is Basic Fantasy.
Hmm. I have already introduced RPGs to so many people. My kids and through them more people.
I think there are is an untapped market in appealing to other creatives I know; artists, writers, and the like. I think many of them would naturally take to RPGs.
Though it is still many, many years down the road, maybe I can introduce RPGs to my grandkids!
Tomorrow is the first of August and that means #RPGaDAY for 2022!
Started and maintained by Dave Chapman at AUTOCRATIK, this has been a yearly thing for the last nine years. My first was in 2014. I took 2017 off, and didn't finish 2018s. But I am here for it all in 2022!
Here is the list of post prompts I will be doing all month. They follow the questions of Who, What When, Where, Why, and How. With bonus questions on Sunday.
As well as text ones for anyone using a screen reader.
#RPGaDAY2022 Prompts:
1 - Who would you like to introduce to RPGs?
2 - What is a great introductory RPG?
3 - When were you first introduced to RPGs?
4 - Where would you host a first game?
5 - Why will they like this game?
6 - How would you get more people playing RPGs?
7 - System Sunday: Describe a cool part of a system that you love.
8 - Who introduced you to RPGs?
9 - What is the 2nd RPG you bought?
10 - When did/will you start Gamemastering?
11 - If you could live in a game setting, where would it be?
12 - Why did you start RPGing?
13 - How would you change the way you started RPGing?
14 - Suggestion Sunday: Roll 1d8+1, and tag that many friends and suggest a new RPG to try.
15 - Who would you like to Gamemaster for you?
16 - What would be your perfect game?
17 - Past, Present, or Future? When is your favorite game set?
18 - Where is your favorite place to play?
19 - Why has your favorite game stayed with you?
20 - How long do your games last?
21 - Setting Sunday: Share an intriguing detail from a game setting you enjoy.
22 - Who is your current character?
23 - What situation are they currently in?
24 - When did you start playing this character?
25 - Where has the character been?
26 - Why does your character do what they do?
27 - How has the character changed?
28 - Style Sunday: Roll 1d8+1, tag that many friends with your favorite RPG cover art.
29 - Who would you like to see take part in #RPGaDAY?
30 - What should #RPGaDAY do for its 10th anniversary next year?
31 - When did you first take part in #RPGaDAY?
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Follow along here and on Twitter.
NuTSR's Not Star Frontiers |
But some things can't be left unsaid.
So last year I talked a bit about the NuTSR. I wanted to call them NotTSR or !TSR, but NuTSR won out.
A quick recap they are suing Wizards of the Coast so they (NuTSR) can keep the name they stole, the game they stole (Star Frontiers), and get WotC to remove the content disclaimers on DrivThruRPG. All of which have a snowball's chance in Hell of getting accomplished. All of this is online in places (waves vaguely) and you should have no trouble finding it.
Frankly, I was happy just to wait around and watch WotC/Hasbro wipe them off the face of the gaming world forever.
That was until the reported Playtest Version of their Not Star Frontiers was leaked.
And man, if you thought FATAL or MYFAROG was bad. The playtest was leaked by Tenkar at his eponymous Tavern and YouTube channel. You can see the rules in his video.
Look, I have NO IDEA if this is a legit set of rules. Many people with solid industry inside knowledge and contacts claim that it is. It is a truly horrifying document. Let's ignore the atrocious grammar and spelling. Let's move past the extremely terrible game design. I mean what I have seen so far screams "fantasy heartbreaker written by high school loner." let's get right into the racist bullshit.
Actually, no I am not going to give them the bandwidth and sully these pages with their madness. Instead go to the "There's No Place For Hate in Gaming" website and read it all their with the rest of Dave Johnson's hate-spewing nonsense.
Here is a bit from their Twitter feed (read the whole thread):
Dave Johnson & NuTSR's "Star Frontiers" playtest has been leaked, and it's insanely racist.
— NoHateInGaming (@NoHateInGaming) July 19, 2022
It literally has a "Negro" race listed as a subspecies of the superior "Nordic" race. Dave's "Negro" race is "thick bodied," strong, and low intelligence.
NuTSR is straight-up KKK trash. pic.twitter.com/zkIkTx4AAr
That's pretty damning really.
I am not going to try and insult you all by saying shit like "well this matches with things Johnson has posted in the past" or "the style here matches things Justin has written before." No. Just read this all for yourself.
Do I trust that Tenkar has good information? I trust that he trusts it. We don't see eye to eye on, well a whole lot really (it's a Chicago vs New York thing), but I do trust him that he is covering his bases.
Right now Justin et al are in full DARVO mode saying that it is others attacking them and and "photoshopping" the screen-shots.
Seriously, all NuTSR has to do is issue a statement denying this was their writing, unequivocally denounce it as racist garbage, and pledge that nothing of this sort is in their game or ever will be.
It's what a real publisher would do. It's what a real writer would do.
But to date, they have not that. Nothing at all from Dave Johnson or Justin LaNasa on this.
This is all developing. So far The Gamer website has picked up on the story, and rumor has it that WotC had an "emergency meeting about it." (that one has yet to be confirmed and I remain skeptical but hopeful.)
Lots of people are covering this and lots of people are talking about it. I am sure we are just at the beginning of all this. So why am I talking about here?
Simple. This sort of behavior needs to be called out.
It is not ok, funny, or edgy to print this shit in 2022. It wasn't right even in 1974, but less so now. Nazis, racists, sexists, and any sort of bigots need to feel unwelcome in this hobby. More to the point they need feel like outsiders, like uninvited guests that are about to get the boot out the door. There is no room for them here, now, or in the future.
People will bitch and moan with "oh you are just gatekeeping!" No dumb ass. We are keeping hateful rhetoric out of our spaces. If you don't like that then you kindly fuck off and keep fucking off until you are gone.
For anyone that wants to play Star Frontiers, there is a vibrant community out there for it. You can use the original rules or the newer retro-clone.
Star Frontiers
I had this to say about the whole thing:
Hey @Wizards I think you should release a new version of Star Frontiers using the D&D 5e system. Then release a portion of it as an OGL SRD so others can join in on the fun. Why now? Oh. No reason. #starfrontiers
— Timothy S. Brannan (@timsbrannan) July 20, 2022
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