"Rübezahl" by Moritz von Schwind (1859) |
The concept of having Faerie Lords in my games goes way back—maybe to the first time I read "A Midsummer Night's Dream." The machinations of Oberon and Titania were so much fun that I had hoped the whole play had just been about them. I added them to my games immediately, and I was disappointed that AD&D had nothing of the sort then. Faerie Lords next appear in Ghosts of Albion and many of my WitchCraft games.
Adding them to my Basic games is a no-brainer, really.
Faerie Lord Rübezahl
Krakonos; Lord of the Mountains
Medium Humanoid (Fey, Faerie Lord)
Armor Class: 2 [17]
Hit Dice: 14d8+42 (105 hp)
Move: 120' (40')
Attacks: 2 fist slams, 1 weapon (staff)
Damage: 1d6+2 x2, 1d6+2
Special: Magic resistance (25%), immune to poison; can communicate telepathically, Magic +1 weapons to hit, grow to giant size, druid spells, alter appearance
No. Appearing: 1 (unique)
Save As: Monster 14
Morale: 10 (NA)
Treasure Type: C x5
Alignment: Chaotic (Chaotic Neutral)
XP: 6,100
Languages: Elven, Sylvan, Telepathic, Goblin
S: 17 (+2) D: 16 (+2) C: 18 (+3) I: 14 (+1) W: 15 (+1) Ch: 20 (+4)
Faerie Lord Rübezahl lives in a large mountain range and avoids civilized human contact. He often appears as a tall (6'5") wild man with long gray, unkempt hair and a beard. He wears very tattered clothing and looks like a wild man or a woodwose. He can also appear as a gruff stone giant or a beautiful young maiden. He takes pleasure in transforming between all his forms to confuse and bedevil others who enter his lands. He is the lord of bugbears, ogres, trolls, and other wild fey creatures not given over completely to evil.
His true form is shrouded in mystery, but his presence is undeniable. Rüberzahl is a force of nature, as unpredictable as the mountain storms he commands. While he protects the mountains and those who respect them, he delights in testing mortals by shifting his form and blocking passages with rocks and fallen trees. He is the guardian of his range of mountains, and he does not tolerate the greedy, arrogant, or environmentally destructive who cross his path, for Rübezahl may lead them astray or unleash the fury of the mountains upon them.
Rüberzahl is a formidable opponent in combat. He wields his staff with devastating power. His true strength lies in his magic, however. In addition to being able to change his form to a giant, he also has the abilities and spells of a 14th-level druid. He will use spells to deal with large groups and shift to giant form to attack (use Stone Giant for combat). He is fond of casting barkskin on himself and call lightning on large groups.
Rüberzahl is a solitary creature who does not need companionship. His capricious nature makes it difficult for him to get along. However, he has a grudging respect for other powerful beings who dwell in the world's wild places. He avoids the other faerie lords, and they avoid him. The stone giants give him respect, and he avoids getting into their affairs. He has been known to aid those lost in the mountains in finding their way out. Whether he does this out of benevolence or simply to get people out of his mountains is not entirely clear.
His home is a large cave near an expansive field of turnips. This has also given him the title of Lord of Turnips. A name he does not much care for.
--
The editing of Basic Bestiary continues.