On this day in 1969, I turned 3 months old. I didn't know it then but that same morning a new cartoon that would stand the test of time premiered. Scooby-Doo hit the airwaves on CBS on Saturday morning, September 13, 1969, at 9:30 Central time. It would later go on to several spin-offs, merchandise, movies (both animated and live-action), and give us some iconic characters. To a kid obsessed with Hammer Films, Universal Horror Movies, Dark Shadows, and the Twilight Zone, it became something of an obsession to me. From my "first" witch to the Hex Girls, it is hard to overstate the effect this show has had on my games.
So today is a good day to bring back the Hex Girls into my discussions here on the ole' Other Side.
I have been wanting to do something more with them for a bit to be honest. They are just silly fun. I am going to try to get some stats up for both Tim Knight's (btw, check out his version of my Teen Witch Taryn!) and Pun Issac's respective games.
I was online looking up some new information and/or art for the Hex Girls when I encountered the Earth-27 wiki. I was not disappointed at all.
This is a crazy site. First, I LOVE all their detail and their desire to throw everything into a blender and hit frappé. There is a solid mix of DC Universe, Scooby-Doo, and even Supernatural here. There are bits of Lucifer and a lot more. Honestly, it would take a long time to dig through the whole thing. I am speaking from experience because this was the rabbit-hole I went down one night and it was all great stuff.
First, I love the art and attention to detail here. This is all just fun stuff. And obsessive on a level I can really appreciate.
However, I could not help but notice something. There is a lot of "canonical" information about the Hex Girls that comes from this blog and my RPG write-ups of them.
I can see how really. Back in 2013 (sheesh over 10 years ago!) I posted about how some details from here made their way into the Wikipedia entry on the Hex Girls. Compare that old link to the current one, and you will see the information is now gone, as it should be. Gone, but never forgotten. Earth-27 adopts it all wholesale and then expands on it.
Some things I think are obvious; Luna is very obviously bi-racial to me. Their "real" names are taken from my blog with notable exceptions of Thorn's Sally McKnight (from the show) and Dusk's "Muffy St. James." They keep that, but mention her real name is Margaret and she is just called Muffy. Ok. That's cool. I like that.
Mind you. None of this bothers me. In fact, I think it is really cool. There are certainly some big improvements in what they have done over what I have done. Plus, they have a "user agreement" to share information, and it is not like these characters are "mine," really. So, in that spirit, I say share and share alike. There are certainly some ideas they have that I can back-port into my own games. I love the art for example and the character sheets for the characters are a lot of fun. And, sure, let's go with "Margaret 'Muffy' St. James, AKA Dusk." And their mentor is none other than Elvira. So yeah, how can I say no to any of this?
I hope to use some ideas here (within their implied permissions of course) and see what it can do for my games. I know there is a lot more to explore.
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