It's been a while since I did one of these, but I just discovered that the entire seasons of Carmilla have now been collected into single videos, so I thought it might be a good time to revisit some old friends.
I think for these versions I am going to set it a little after the Carmilla movie and long after the end of Season 3. So I guess three years now. Wow.
In a Mutants & Masterminds game, Laura is now a world-renown reporter in the Lois Lane mold, with a knack of uncovering supernatural goings-on. Carm is still living on a fortune that has also collected 340+ years of compound interest. And of course, helping Laura, because she knows that in true Lois Lane fashion, Laura is going to get herself into trouble.
Given the number of adaptations of Carmilla over the years I might even riff on that with one of her less than savory relatives show up. Maybe an older brother. Someone who is evil, threatens her fortune and whom Carmilla would hesitate to kill outright at first. That is till he puts the moves on Laura.
For these builds, I am going to rely heavily on the
Mutants & Masterminds Deluxe Hero's Handbook,
Power Profiles, and of course the
Supernatural Handbook.
I figure that Laura is a bit higher in PL than your average reporter. She has saved the world and she knows Krav Maga. Carmilla is a very, very old vampire (340 years old!) and she has seen a lot in her years. She was alive for a while thanks to a "gift" from Inanna and is a vampire again.
Laura Hollis
Creampuff
Strength 1, Stamina 2, Agility 2, Dexterity 1, Fighting 1, Intellect 3, Awareness 1, Presence 1
Advantages
Krav Maga (Accurate Attack, Agile Feint, All-out Attack, Close Attack, Contacts, Defensive Attack, Improved Disarm, Inspire, Power Attack, Precise Attack (Close, Concealment), Prone Fighting)
Attractive, Languages 2, Skill Mastery: Expertise: Journalism
Skills
Acrobatics 1 (+3), Athletics 5 (+6), Close Combat: Unarmed 6 (+7), Deception 1 (+2), Expertise: Journalism 5 (+8), Insight 5 (+6), Investigation 5 (+8), Perception 5 (+6), Persuasion 1 (+2), Stealth 1 (+3)
Offense
Initiative +2
Grab, +2 (DC Spec 11)
Throw, +1 (DC 16)
Unarmed, +7 (DC 16)
Complications
Obsession: Find the truth!
Relationship: Carmilla
Languages
English, French, German
Defense
Dodge 3, Parry 2, Fortitude 3, Toughness 2, Will 1
Power Points
Abilities 24 + Powers 0 + Advantages 15 + Skills 18 (35 ranks) + Defenses 3 = 60
Validation: Unarmed: Attack Bonus exceeds Power Level limit by 1
Height: 5'2"
Weight: 119 lbs
Hair Color: Brown/Blonde
Eye Color: Brown
Age: 25
Carmilla, aka Mircalla, Countess Karnstein
Useless Vampire
Abilities
Strength 5, Stamina -, Agility 2, Dexterity 3, Fighting 5, Intellect 2, Awareness 2, Presence 4
Advantages
All-out Attack, Animal Empathy, Attractive, Fascinate (Deception), Improved Critical 3: Vampire Bite: Weaken 9, Improved Hold, Improved Initiative 3, Languages 4, Power Attack
Skills
Acrobatics 2 (+4), Athletics 2 (+7), Close Combat: Unarmed 3 (+8), Deception 5 (+9), Expertise: Languages 6 (+8), Insight 6 (+8), Intimidation 4 (+8), Investigation 1 (+3), Perception 8 (+10), Persuasion 2 (+6), Ranged Combat: ???? 3 (+6), Stealth 10 (+12)
Powers
Alternate Form (Moonlight) (Activation: Move Action)
Flight: Flight 1 (Speed: 4 miles/hour, 60 feet/round)
Immunity: Immunity 0
Insubstantial: Insubstantial 2 (light, Gaseous; Absent Strength)
Cat form: Variable Attack 2 (animal, DC 12, Advantages: All-out Attack; Action: move, Attack: Dodge)
Spider-Climb: Movement 1 (Wall-crawling 1: -1 speed rank)
Undead Invulnerability
Immortality: Immortality 5 (Return after 1 day; Limited: Not when staked or beheaded [0 ranks only])
Immunity: Immunity 30 (undead, Fortitude Effects)
Regeneration: Regeneration 8 (undead, Every 1.25 rounds)
Vampiric Protection: Protection 9 (+9 Toughness; Limited 2: Not against Holy or Magic)
Vampire Bite: Weaken 9 (undead, Affects: Weaken Stamina, Resisted by: Will, DC 19)
Vampiric Senses: Senses 3 (Acute (Type): smell, Detect: smell (blood) 1)
Offense
Initiative +14
Grab, +5 (DC Spec 15)
Throw, +3 (DC 20)
Unarmed, +8 (DC 20)
Vampire Bite: Weaken 9, +5 (DC Will 19)
Complications
Blood Dependence: Needs blood to live
Relationship: Laura
Weakness: Can't use vampire powers in sunlight.
Languages
Ancient Sumerian, English, French, Hungarian, Latin, Romanian
Defense
Dodge 2, Parry 5, Fortitude None, Toughness 0, Will 2
Power Points
Abilities 36 + Powers 74 + Advantages 15 + Skills 26 (52 ranks) + Defenses 0 = 151
Height: 5'3"
Weight: 121 lbs
Hair Color: Black
Eye Color: Brown (red when enraged or feeding)
Age: 340
Links