For years, I have been getting these little blank journals. My kids used to like to get them and give them to me for birthdays, Father's Day, and Christmas. Anyway, I typically keep them next to my desk, my bedside stand, and my end tables where I read or watch TV. I have dozens of them filled up, and maybe twice that number that are partially filled.
This past summer, I have been working on collecting these into something. Not 100% sure what that something is, but I have been scribbling it all down under the header of "Occult D&D."
Here is a "monster" I have been playing around with for a little bit. The first version of this was from a notebook I had all the way back to my earliest AD&D 1st Edition days. Revised heavily in the 1990s, and picked back up this past July.
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Starchild - Photo by Alesia Kozik |
STARCHILD
(Custodes Sidereus, Ascended Master, Starborn)
Astral Celestial (Unique/Extraplanar)
FREQUENCY: Very Rare
NO. APPEARING: 1
ARMOR CLASS: -2
MOVE: 15"/48" (Fly)
HIT DICE: 14–16
% IN LAIR: 15%
TREASURE TYPE: see below (Astral Cache only)
NO. OF ATTACKS: 1 (touch) or by spell
DAMAGE/ATTACK: 2–12 (psychic touch) or by spell
SPECIAL ATTACKS: Spell use, see below
SPECIAL DEFENSES: +3 or better weapon to hit; immune to charm, sleep, fear, illusion
MAGIC RESISTANCE: 65%
INTELLIGENCE: Supra-Genius (20–22)
ALIGNMENT: Variable (see below)
SIZE: L (10'–12' tall)
PSIONIC ABILITY: 200
Attack/Defense Modes: All / All
LEVEL/XP VALUE: IX / 19,500 + 20/hp
Starchildren appear as radiant humanoid beings of flawless beauty and serenity. Their physical forms are idealized, genderless or androgynous, glowing with starlight or surrounded by cascading auroras. In some traditions, they appear as translucent, elven-like sages robed in constellations; to others, they are shining spheres of cosmic intelligence, barely contained in mortal shape.
Starchildren rarely engage in physical combat, preferring pacifism, diplomacy, or departure. However, they will defend others from destruction, particularly mortals of magical inclination. They attack once per round with radiant energy (3d6 damage), or may cast spells as a 20th-level magic-user, 20th-level witch, or illusionist, depending on which magical tradition is strongest in the region.
They also possess the following innate abilities, usable at will unless noted otherwise:
- Teleport without Error
- Plane Shift
- True Seeing
- Detect Magic
- Telepathy (universal languages)
- Contact Other Plane (always succeeds, never drives them mad)
- Banishment (3/day)
- Akashic Memory (see below)
Once per week, a Starchild may grant a mortal access to the Akashic Record as per the Access the Library ritual spell. This is usually done only for profound magical seekers or as part of a sacred pact.
Starchildren possess all psionic defense and attack modes and may use any of the "sciences" or "devotions" as needed in a particular situation.
No two sources agree on what the Starchildren are. Some witches say they are the ascended forms of the first witches, elevated beyond mortal limits. Others insist they are celestial beings from the stars, what modern occultists call Star People or Elder Teachers. Still others view them as sentient emanations of the Cosmic Consciousness, a universal mind from which all magic flows.
They do not reproduce, nor do they maintain societies in the conventional sense. However, Starchildren have appeared to witches in times of great need, offering insight, visions, or magical gifts.
Starchildren are known to walk the Astral Plane, the Ethereal Realm, and other dimensions unknown to mortals. They are believed to be custodians of the Akashic Record, a vast, extradimensional archive of all knowledge, magic, thought, and possibility.
Starchildren do not eat, breathe, or sleep. Their presence warps reality subtly, nearby spellcasting becomes easier, plants grow slightly better, and dreams become filled with symbols and visions. Prolonged contact with a Starchild can result in magical mutations or spiritual awakening, depending on the soul of the one exposed.
A slain Starchild does not leave a corpse, but transforms into stardust and ascends, its essence dissolving into the Astral Light.
Though they do not hoard material goods, a Starchild’s sanctum may contain:
- A spellbook containing 1d6 unique or forgotten spells.
- Crystalline artifacts imbued with planar energy.
- An Astral Map that allows access to unknown planes.
Starchildren as Patrons. If the Starchildren were once patrons of witches, as many believe, they are no longer. Though all traditions have something in their teachings that many conclude is a product of the Starchildren.
Each Witch Tradition interprets them differently:
- The Aquarian Tradition see them as the progenitor of their tradition and the form they ultimately aspire to transcend to.
- The Atlantean Tradition believes they are the architects of the great crystal cities beneath the waves.
- The Classic and Pagan Traditions see the Starchlidren as the messengers of the old gods of their faiths. They would be called angels in other philosophies.
- The Daughters of Baba Yaga whisper that Baba Yaga herself is the most terrible and wise of the Starchildren.
- The Followers of Aradia believe the Starchildren first taught Aradia the language of the stars.
- The High Secret Order seeks audience with them for the secrets of deep occult power.
- The Scaled Sisterhood refer to them as Cosmic Serpents, and some suspect the great Dragon/Serpent Anantanatha is one.
Names of the Starchildren
These are the Starchildren known to occult scholars.
Unceph the Dual-Flame: The one who whispers across mirrored selves. Keeper of the Seventh Gate of Thought. They are male and female, both eternally.
Lioriel of the Infinite Choir: Angel of harmonics and secret words. Her voice is a thousand singing stars.
Xavhalon the Prism-Eyed: All colors bend through their gaze; they dream in radiant geometry.
Astraema of the Crystal Veil: Watcher of fates yet unformed, veiled in moonlight and deep water.
Seraphex, Keeper of the Burning Glyph: Bearer of the first word etched in flame. Those who read it are forever changed.
Urilathe the Memory Unbound: He who walks the halls of unchosen pasts. Wields the Book of What Might Have Been.
Omniala the Pale Aurora: She dances on the threshold of death and dreaming, trailing silver fire.
Zyntharion of the Thirteenth Ray: Patron of heretics and innovators. The ray no one remembers seeing.
The Archon Selador: Who guards the spiral path inward. All questions asked three times.
Velek-Tha of the Outer Spiral: The serpent-form of stellar wisdom. They uncoil thought from the void.
Galithriel, She of the Star-Seeded Womb: Mother of the Starborn. Cradles the souls of those who dream beyond the veil.
Nocturiel the Dream-Encoded: Sleeper beneath the silver sphere. His sigils bloom in moonlit minds.
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One might be excused for thinking that this all originated from weird post-70s New Age thinking. And yes, that is true, but it was equal parts that, equal parts of Chariots of the Gods?, and equal parts of television shows like The Phoenix. The catalyst, though, had to be Juice Newton's cover of "Angel Of The Morning." My thought was, if there is an Angel of the Morning, are the others? Of course there are.
I make no claim that Lioriel looks like Juice Newton circa 1980. But I also do not not claim it.
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