Today I am going to talk about the Known World, or the campaign setting implied in Basic D&D.
When the D&D Expert Set was introduced, it included a two-page map of part of a continent. This was described as "The Known World," and that was good enough for us back then. A lot of strange cultures were crammed into an area about the size of the North Eastern portion of North America. But hey, it was D&D, and we thought it was great. It was certainly enough for me. In fact my characters rarely left this area. There was plenty to adventure here.
At the time, I did not know the work already done here and where this world would go in the next few years.
The Schick-Moldvay Known World
Before working on the D&D Basic Set, Tom Moldvay had a game with future D&D heavyweight Lawrence Schick. In their games they had a campaign world they were calling "The Known World."
A while back, Lawerence Schick posted "The “Known World” D&D Setting: A Secret History" over at the Black Gate site. A nice history of how he and Tom Moldvay came up with the Known World for their own games and then ported it over to D&D Basic/Expert. It is a fascinating read if, like me, you are a fan of the Mystara world and/or of maps in general.
James Mishler (who also did the Mystoerth map) takes this one further and provides the above map for the Moldvay/Schick known world.
It is interesting how so many familiar names and even locations exist in different places. It is like looking at a world you know but through some sort of distorted lens. What is also quite interesting to me are the new lands—places, and names that are entirely new to me.
The Known World Replica Map by James Mishler |
There is so much here I can use and honestly I have yet to grow tired of exploring this map. BUT it is not the map we ended up with. No once the Known World left the hands of Moldvay and Schick it became a different world. That world would eventually be called URT! (ok and then Msytara).
The Known World of Urt Mystara
Spend any time here, and you will know that the Known World of the Basic/Expert Sets (B/X) was the first world I played in. While I would move on to AD&D and Oerth, the Known World would also move to Mystara. It would be the world introduced to us in the Companion Set and expanded on the Gazeteer Series, the D&D Rules Cyclopedia, and even into the 2nd Edition age and beyond.
But it was in the Companion and Master Sets that Mystara got its start.The B/X Known World only occupies the East-most lower gray box, this is the same as the very first map on the top of this page. The BECMI World, Mystara, is going to be bigger. Even this is just the continent of Brun.
I am not sure who came up with the idea for Mystara to look the way it does but there are some obvious parallels.
From the Master DM's Book,
Here is Mystara, courtesy of http://pandius.com/
If it looks familiar, there is a good reason.
That is the Late Jurassic, the early Cretaceous period of the Earth, 150+ Million Years Ago.
Long-time readers here already know of the Paleomap Map project of Earth History. It has many maps of the different stages of Earth history and potential future maps. I will admit when I first saw maps of the really old Earth it was disquieting to me. I love maps, and throughout all of human history, the Earth has been the same. Not so throughout ALL history and prehistory.
It's also kind of cool to see where the places of Mystara will line up to our world.
Mystara and the Lands Beneath the Waves by Grimklok |
While delving into everything Mystara would take me another month or another year, there is still a vibrant and active community on the web to support this world. In fact, I would say it is far more active than most other worlds. Starting in the early days of the MPGN listserve lists run by TSR. The MYSTARA-L listserve was active back in the days when my access to the Internet was via a mainframe. Many of the same people on those lists then are still active in the various Facebook groups and websites today.
For me, I always had a soft spot in my heart for Mystara. It was the world of my Basic era days, and when I moved on to AD&D, I still kept the world as "my own." It was understood that when I was a player, it was in Greyhawk/Oerth, but when I was a DM, it was in the Known World/Mystara. Eventually, right before college, we merged our worlds into one. I got the western half, and my DM got the eastern half.
Regardless of which version of the Known World I would use there is more than enough in any of them to last me another lifetime of gaming and exploration.
Isn't that what it is all about?
Tomorrow is L, and I will talk about Larian Studios and Baldur's Gate 3
This is also my next entry of the month for the RPG Blog Carnival, hosted by Codex Anathema on Favorite Settings.
3 comments:
Is it better to have a map that looks kinda like the real world or not? On one hand it's more creative if it's not based on the real world. But it's probably comforting for people to have some kind of a reference point.
I was wondering how L tied to the video games. The ones I'm talking about today are the older ones.
I like all sorts of maps and variations of worlds. I kinda like the Mystara looking like Earth 150 MYA, makes it feel related, but alien at the same time.
Great visual way of showing the different maps to easily explain things visually.
Post a Comment