Doing another magical character today. This one was featured in an early Character Creation challenge and then again for my discussion on moving away from D&D 5e and going to Pathfinder 2e.
Rowan McGowan is what I often refer to as a Witch Knight. She is a witch, but she is also a knight in the service of the "the Old Ways." In D&D 5e this concept was a fun one to try with her taking levels in Warlock (Hexblade) and Paladin (Oath of the Ancients). It works surprisingly well. In Pathfinder 2e I made her into a witch and opted to later on add more martial training (Champion Dedication). Both write-ups had their distinct advantages.
For Wasted Lands I am opting to use the Divine Warrior from NIGHT SHIFT and use the Heroic Touchstone to help fill in the gaps.
Rowan McGownClass: Divine Warrior
Level: 4
Species: Human
Alignment: Light
Background: Scholar
Abilities
Strength: 18 (+3) A
Agility: 12 (0)
Toughness: 10 (0)
Intelligence: 13 (+1)
Wits: 13 (+1) A N
Persona: 18 (+3) N
Fate Points: 1d6
Defense Value: 1
Vitality: 20
Degeneracy: 0
Corruption: 0
Check Bonus (A/N/D): +3/+2/+1
Melee Bonus: +2 (base), +3 (STR)
Ranged Bonus: +2 (base)
Saves: +2 to all Wits and Persona Saves, +1 to Magic and Spells (Schloar background)
Divine Warrior Abilities
Sixth Sense, Heal Injury and Illness (4d6), Supernatural Attacks, Protection from Evil
Heroic/Divine Touchstones
1st Level: Spell Arcane Dart
2nd Level: Enhanced Senses
3rd Level:
4th Level: Favored Weapon, Sword
Heroic (Divine) Archetype: Protection
Gear
Longsword, Full plate armor, Holy symbol
Wasted Lands as a D&D/Pathfinder replacement
Again The Wasted Lands, with the additions of other O.G.R.E.S. material works as a very nice replacement for any sort of D&D like game. While all three versions of this Witch Knight character does something really great, I can get the most bang for my buck using Wasted Lands.
You can get the Wasted Lands RPG and the NIGHT SHIFT RPG at Elf Lair Games.
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