This tomb ends in large ornate iron doors.
The doors are locked (open locks roll or Knock spell), and a combined strength of 35 is needed to open these doors.
Once open the party sees a long set of stairs descending into the dark.
There are 300 steps down. Every 100 steps, there is a set of spring traps that fire gouts of flame for 6d6 hp points of damage. Save for half. The traps can be disabled with successful find and disable traps roll.
There are a set of similar doors at the bottom of the stairs to Level 11.
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