As always, to stay objective I will be following my rules for these reviews.
PDF. 52 pages. 1 cover, 1 title, 4 pages OGL. Rest content. All text open gaming content. Color covers and interior art.
A bit about the art. We have seen a few of these pieces already. The cover by Gary Dupis, interior art from Brian Brinlee and Brett Neufeld. I mention it because I really want to collect all the products that use the same art a build something, maybe an NPC witch using that Gary Dupuis art and all of these books. So yeah, for me this is all a value add.
We start with an introduction to Witches and Witchcraft in Porphyra. A nice little extra that many books do not do.
We get right into the archetypes next. The Blooded Hag, the Brewer, the Impetuous Dervish, the Insufflator (a "breath" hag), Legionmaster (lots of familiars), Mentor, Polytheistic Witch (many patrons, nice idea), Sanguisuge (feeds on their familiars), Sightless Seer, Warweaver, the Whitelighter (!), and the Wood Witch. All are fantastic and I'd love to try them all to be honest.
We get some new familiar archetypes. As well as new familiars (4). Our cover girl is set for example with the new Hoop Snake on pages 31-32. If you want something a bit more classic there are winged monkeys too.
Of course, with a new world, there should be opportunities for new types of Patrons. This book delivers on that with 13 new* patron types. I say new* because I have seen these Patron types in other books. That is not a slight against this book. It just means the authors all had similar ideas.
Hexes are one of the Pathfinder's witch's biggest features. So this book does have some new hexes as well. Nine hexes, six Major hexes, and three Grand hexes.
There are also nine new feats.
There is a section on new materials and a sample witch.
The book is great and if I were to say it was missing anything it would be spells. But there is so much here that I didn't even think about it in my first read-through.
So for just under $4 you get a lot.
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