Double shot today for my LAST
#100DaysOfHalloween. Wow. It was nice and sunny and I was sitting on my patio when I wrote my first post in this series. Now it is cold, rainy, and gray outside. But this is exactly where I want to be. And today I saved something very special for last.
Witch: Fated Souls Second Edition
I have been a fan of Witch: Fated Souls and Elizabeth Chaipraditkul for a while now. I even got her to the foreword for my own The Green Witch for Swords & Wizardry book.
So for this Halloween day, I give you Witch: Fated Souls Second Edition, Quickstart, AND the Witch: Fated Souls Second Edition, Kickstarter.
Quickstart
PDF. 36 pages. Full-color cover and interior art.
Design & Development: Elizabeth Chaipraditkul & Steffie de Vaan
This quick start covers the basic rules of Witch: Fated Souls Second Edition and includes a quick adventure to play.
Like the 1st Edition, Witch: FS2 deals with people (Witches or "The Fated") who sell their souls for power in the modern world. The different sorts of "demons" these characters sell their souls to will determine what sorts of power they will get and how they interact with the world, or their "Fates".
Pausing for a second I can see already improvements in gameplay, readability, and layout of this Quickstart over the original Witch: FS1.
Characters now have nine abilities, not eight, and are grouped by Mind, Body, and Spirit with three sub-attributes each. These are all explained and how they are used in the QS. Checks are also explained. The new mechanics are based on Elizabeth Chaipraditkul and Steffie de Vaan's other game Afterlife: Wandering Souls. This opens up a whole level of play if you have both games. But I am going to wait on that one.
We have a section on magic and knowing Witch: FS1 there is going to be a lot more in Witch: FS2.
There is even some detail on advancement. So really, as far as characters go you have enough here to keep you busy until the Second Edition Kickstarter is done.
Demons are covered in their own section and they are the most interesting and likely complicated thing in this game. Complicated that is in how to run them and interact with their Fated.
The last half of the quickstart covers the included sample adventure, "The Devil Made Me Do It."
There are included NPCs, similar to the ones that appear in Witch: FS1 and using the same art; which is great for returning players helping them get acclimated to the new system. It is recommended you use these characters to aid you in learning the game.
If the full product is anything like this Quickstart then we are in for a treat!
Kickstarter
The Kickstarter for this game just launched today and it will likely be funded by the time you read this post.
You can read all the Kickstarter details on their campaign page, but for me, the proof is in the playing. I liked Witch: Fated Souls First Edition, even if there were things I would have done differently (but hey, that is the nature of these things) and this new edition looks better.
There is an absolute ton to go along with this game and it looks fantastic.
My Links to Witch: Fated Souls, First Edition