The great thing about the AD&D 2nd Edition version of Ravenloft's demi-plane was that the borders were completely malleable. Lands came in and out, even darklords would come and go. So the first two accessories for the Ravenloft setting capitalized on this. The first was RR1 Darklords and the next was RR2 Book of Crypts and both gave us more expansions to the Demiplane of Dread.
1991. By Andria Hayday (with some additional design by William W. Connors, Bruce Nesmith, and James Lowder). 96-pages, color covers (Tim Hildebrandt), black & white interior art (Stephen Fabian).
This soft-cover tome gave 16 new darklords and their domains for use with Ravenloft. There is a mixed bag here, but I tried I to use all of them at one point or another. These new lords felt less "gothic" in their presentation and more "AD&D" in their origins. For example, Tristessa, the Banshee Darklord, is a Drow mourning over the loss of her son, who turned into a Drider. The Hags of Tempest certainly have a William Shakespeare veneer over them, but they are pure AD&D hags.
There are some very interesting ones here too. Merilee, the Child Vampire, brings "Interview with a Vampire's" Claudia to mind. Von Kharkou is twice cursed. He was panther transformed into a man killing machine, then cursed again to vampirism. Zolnik is a different sort of ice-age Werewolf. Anhktepot and Tyet give us two very different takes on the Mummy.
Among all of these, The House of Lament (a haunted house as a darklord) would go on to see new life in future editions of the game, and the intelligent sword, Ebonbane, would get a full adventure in the pages of Dungeon magazine.
1991. by Dale "Slade" Henson with J. Robert King. 96-pages, color covers (David Dorman), black & white interior art (Laura and Kelly Freas, Stephen Fabian).
This book has nine short and loosely connected mini-adventures taking place in the core realms of Ravenloft. Of these, the "Bride of Mordenheim" was my favorite.
This was (is) actually a fun book. Horror lends itself well to the short story format and by extension horror RPG also does these smaller adventures well. They help remind us that not every adventure is going to part of some Grand Conjunction or even dealing directly with a Darklord.
Re-reading them now there are many that I would like re-run for newer versions of the game.
And to round off the pages nicely we get three new monsters in AD&D Monstrous Compendium format.
The PDF is a scanned document and it is a little washed out compared to my original from the 1990s. But still perfectly readable. At present, there is no Print on Demand option for either titles.
2 comments:
Title says "Islands of Terror"; content says "Book of Crypts". I have a soft spot for Islands of Terror, so mild disappointment. ;)
That's what I get for trying to do this with a bad cold! Ok. Islands of Terror is up next.
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