The Woodwose is a creature from English mythology that is part wild man, part bigfoot, part fae and part demonic spirit...depending on who you ask. But interestingly enough they never have really graced the pages of any official D&D product; though Brownies come close and there has been a Woodwose for Pathfinder.
This is not based on those, this a new take.
Woodwose
AC: 6 [13]
Hit Dice: 2d8* (9 hp)
No. of Attacks: 1 club
Damage: 1d6
Special: Spell use*, takes 2x damage from cold iron
Movement: 45’
No. Appearing: 2-12 (2d6)
Saves As: Fighter 2
Morale: 8
Treasure: None
Alignment: Chaotic
XP: 55
The Woodwose, or "the Wild-Man of the Wood" is faerie creature related to the brownie and buckwan. These creatures typically look like small, old men completely covered in hair. Their hair can vary from brown, to light yellow to even green. These creatures stand about 4' to 4 1/2' tall though some have been reported as small at 2' and others as tall 7' tall. They have a language, a very early form of Sylvan, that they use among themselves but they can speak elven when talking to others.
As their name would suggest the woodwose are a wild, barely civilized race. Much of their time is spent in raiding the homes of other faerie creatures stealing food, treasures and their women. Woodwose that live close to human settlements have also been known to attack an outlying farm or prey on a lone traveler. They are only brave in packs and rarely venture out of their burrows alone. Despite their size a woodwose will attack any creature up to and including ogre sized, if they have the numbers. Woodwose fear and avoid elves.
For every 6 woodwose encountered 1 will be a shaman capable of casting spells as an 2nd level druid. For every 12 one of those 2 shamans will be 3rd level. At 24 woodwose, a small community, there will be a shaman with the powers and spells as a 4th level druid.
In any case all woodwose are capable of casting the druid spell Shillelagh on their club once per day. They are also capable of casting Pass Without a Trace at will as many times as they need.
Woodwose will be wary of adventurers unless they can outnumber them 2-3 to 1.
3 comments:
Interesting. There will be a version out in Goldenrod. Wooses have been a part of my home campaign for many years. In my campaign they are a gentle race, in the same familial line as humans. It was these distant cousins that originally taught the way of Druidism to humans in my campaign.
There is an official woodwose in D&D, the Nightshade from one of the Forgotten Realms Monstrous Compendiums for 2e. The monster is called a Nightshade, but it says it's also known as "Wood Wose". I came across this because I'm working on one for 5e.
Check it out:
http://www.lomion.de/cmm/nigshato.php
Very cool!
Post a Comment